[MAP]
ColorMap  = map_c.tga
HeightMap = map_h.tga
SmallMap  = map_M.tga
TypeMap   = map_T.tga
FarMap    = map_F.tga
ReflMap   = map_R.tga

[LIGHT]
  LandLight = LandLight.mat
  CloudShadows = CloudShadows.mat

[MAP2D]
ed_m02.tga
ed_m01.tga



[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH = 7
DECLIN = 42
PRESSURE = 745
TEMPERATURE = 26

[CUBE]
Down  = Cube_bott.tga
East  = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up    = Cube_top.tga
West  = Cube_left.tga

[static]
actors_ItalyExp.static

[text]
texts.txt

[WOOD]
Wood0  = Italy_DF/forest/summer/itawood0.tga
Wood1  = Italy_DF/forest/summer/itawood1.tga
Wood2  = Italy_DF/forest/summer/itawood2.tga
Wood3  = Italy_DF/forest/summer/itawood3.tga
Wood4  = Italy_DF/forest/summer/itawood4.tga
WoodMask2  = forest/summer/forestMask.tga
WoodMask3  = forest/summer/forestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga

[APPENDIX]
  HighClouds  = Clouds256.tga
  HighCloudsNoise  = CloudsNoise.tga
//  CloudsMap  = CloudMap4x4km.tga
  Moon = Moon\Moon0000.tga 
  ShadeNoise = land/Noise.tga
  WaterNoise = water/WaterNoise.tga
  WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
  ForestNoise= forest/summer/ListForestNoise.tga
  BeachFoam  = water/Foam.tga
  BeachSurf  = water/BeachSurf.tga
  BeachLand  = water/RiverLand.tga
  Tree0 = Trees\SL_1_AlteredBush8a.tga
  TreeLightMask = Trees\LightM256.tga

[WATER]
Water    = water/PacificWater.tga
WaterColorATI = 0.025 0.155 0.230  
WaterColorNV  = 0.025 0.155 0.230


[ROADS]
Rail = land/summer/Rail
Road = land/summer/road
Highway = land/summer/Highway

[FIELDS]
LowLand0 = land/summer/Lowland_2.tga
LowLand1 = land/summer/sk_LowLand3_fields.tga
LowLand2 = land/summer/MTO_Lowland_0_Fields.tga,-2
LowLand3 = land/summer/MTO_Desert_3_Fields.tga
MidLand0 = land/summer/Lowland_1.tga
MidLand1 = land/summer/Grnd/fields_grnd_04gr.tga,-2
MidLand2 = land/summer/fields2.tga
MidLand3 = land/summer/MTO_Desert_4_Fields.tga,2
Mount0   = 
Mount1   = Italy_Exp/rom_mount0_fields_1_rt.tga
Mount2   = 
Mount3   = Italy_DF/land/summer/mount_top2.tga
Country0 = Italy_Exp/rom_mount0_fields_1_rt.tga
Country1 = JIR/Tunez_City4.tga
Country2 = JIR/X1.tga
Country3 = land/summer/MTO_Agrar.tga,-2
City0    = JIR/sk_MidCity__fields_1.tga
City1    = JIR/sk_country_mount_Seco__fields_1.tga
City2    = Italy_DF/land/summer/fields_drygreen.tga
City3    = land/summer/sk_Factory1.tga
AirField0= land/summer/MTO_Air_Fields.tga,2
AirField1= JIR/African_Airfield2.tga,2
AirField2= Italy_DF/land/summer/vulcan.tga,2
AirField3= land/Autumn/bob_forest_autumn_late.tga
Wood0    = Tooth_Textures/airfield2_fields.tga,2
Wood1    =
Wood2    = Tooth_Textures/airfield2_fields.tga,2
Wood3    =
Water0   = water/PacificWater.tga
Water1   = water/water.tga
Water2   = water/rom_CoastLine1.tga
Water3   = land/summer/Grnd/fields_grnd_04gr.tga,2



