Class_name = "CVehicleTurret" |
= |
Class_name = "CVehicleTurret" |
object_name = "VehicleTurret" |
|
object_name = "VehicleTurret" |
// ‡åíèòíàß ïóøêà QF 13 pounder 6 cwt |
|
// ‡åíèòíàß ïóøêà QF 13 pounder 6 cwt |
//SoundScript="LuaScripts\Sound\Vehicles\CannonAA_Shot_Med.cfg" |
|
//SoundScript="LuaScripts\Sound\Vehicles\CannonAA_Shot_Med.cfg" |
|
|
|
[attach=0] |
|
[attach=0] |
position= 0.0, 0.0, 0 |
|
position= 0.0, 0.0, 0 |
object = "LuaScripts/WorldObjects/Bots/BotGunnerAntiAirFlak.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotGunnerAntiAirFlak.txt" |
[end] |
|
[end] |
|
|
|
PitchPoint = -0.315, 0.6955, 0.0 |
|
PitchPoint = -0.315, 0.6955, 0.0 |
|
|
|
AngleYawMin = -180.0 |
|
AngleYawMin = -180.0 |
AngleYawMax = 180.0 |
|
AngleYawMax = 180.0 |
AnglePitchMin = -10.0 |
|
AnglePitchMin = -10.0 |
AnglePitchMax = 75.0 |
|
AnglePitchMax = 75.0 |
AnglePitchDef = 45 |
|
AnglePitchDef = 45 |
YawArgNum = 221 |
|
YawArgNum = 221 |
PitchArgNum = 241 |
|
PitchArgNum = 241 |
YawArgMin = 0.0 |
|
YawArgMin = 0.0 |
YawArgMax = 1.0 |
|
YawArgMax = 1.0 |
PitchArgMin = 0.0 |
|
PitchArgMin = 0.0 |
PitchArgMax = 1.0 |
|
PitchArgMax = 1.0 |
|
|
|
YawAngularSpeed = 9.0 |
|
YawAngularSpeed = 9.0 |
PitchAngularSpeed = 9.0 |
|
PitchAngularSpeed = 9.0 |
|
|
|
SiegeArgNum = 101 |
|
SiegeArgNum = 101 |
SiegeTime = 5 |
|
SiegeTime = 5 |
MaxVehicleSpeedToAttack = 0.3 |
|
MaxVehicleSpeedToAttack = 0.3 |
StopVehicleWhenPointing = true |
|
StopVehicleWhenPointing = true |
|
|
|
FireArgumentNum = 64100 |
|
FireArgumentNum = 64100 |
AttackAnimationArgNum = 61 |
|
AttackAnimationArgNum = 61 |
|
|
|
FireAnimationTime = 0.6 |
|
FireAnimationTime = 0.6 |
AttackAnimationTime = 0.6 |
|
AttackAnimationTime = 0.6 |
|
|
|
MuzzleDisplacement = 1.5, 0, 0 |
|
MuzzleDisplacement = 1.5, 0, 0 |
AttackDistance = 5200.0 |
<> |
AttackDistance = 5200.0 |
|
|
AttackDistanceTrgGnd = 2500.0 |
|
|
AttackDistanceTrgAir = 5200.0 |
|
= |
|
[bullet=1] |
|
[bullet=1] |
BulletScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_RUS_76_HE_6km.txt" |
<> |
BulletScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_ENG_76_HE.txt" |
TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_RUS_76_HE_6km.bin" |
|
TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_ENG_76_HE.bin" |
ExplosionScript = "" |
= |
ExplosionScript = "" |
BulletsCount = 50 |
|
BulletsCount = 50 |
StartBulletSpeed = 488.0 |
|
StartBulletSpeed = 488.0 |
RealPhysicBullet = true |
|
RealPhysicBullet = true |
PriorityArmorMin = 0.0 |
|
PriorityArmorMin = 0.0 |
PriorityArmorMax = 20.0 |
|
PriorityArmorMax = 20.0 |
[end] |
|
[end] |
|
|
|
VisibleTraceNum = 1 |
|
VisibleTraceNum = 1 |
|
|
|
NumBulletsInQueue = 20 |
|
NumBulletsInQueue = 20 |
QueueRechargeTime = 10.0 |
|
QueueRechargeTime = 10.0 |
BulletRechargeTime = 2.4 |
|
BulletRechargeTime = 2.4 |
|
|
|
NeedFuse = true |
|
NeedFuse = true |
minInputFuse = 1.3 |
|
minInputFuse = 1.3 |