IL-2 Great Battles v4.004 vs v4.005b luascripts
Produced: 14.04.2020 13:37:12
   
Mode:  All  
Left file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4004\luascripts\worldobjects\vehicles\turrets\m30turret.txt  
Right file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4005b\luascripts\worldobjects\vehicles\turrets\m30turret.txt  
Left error: File Encoding Error (Line 3)  
Right error: File Encoding Error (Line 3)  
Class_name = "CVehicleExplosionTurret" = Class_name = "CVehicleExplosionTurret"
object_name = "HowitzerTurret"   object_name = "HowitzerTurret"
// テ瑪礪 ・・フ-30   // テ瑪礪 ・・フ-30
//SoundScript="LuaScripts\Sound\Vehicles\CannonAA_Shot_Med.cfg"   //SoundScript="LuaScripts\Sound\Vehicles\CannonAA_Shot_Med.cfg"
     
[attach=0]   [attach=0]
        position= 0.0, 0.0, 0           position= 0.0, 0.0, 0
        object = "LuaScripts\WorldObjects\Bots\BotGunnerHowitzer.txt"           object = "LuaScripts\WorldObjects\Bots\BotGunnerHowitzer.txt"
[end]   [end]
     
PitchPoint = -0.306, 0.740, 0.0   PitchPoint = -0.306, 0.740, 0.0
     
AngleYawMin      = -180.0   AngleYawMin      = -180.0
AngleYawMax      = 180.0   AngleYawMax      = 180.0
AnglePitchMin    = -5.0   AnglePitchMin    = -5.0
AnglePitchMax    = 55.0   AnglePitchMax    = 55.0
AnglePitchDef    = 20   AnglePitchDef    = 20
YawArgNum        = 221   YawArgNum        = 221
PitchArgNum      = 241   PitchArgNum      = 241
YawArgMin        = 0.0   YawArgMin        = 0.0
YawArgMax        = 1.0   YawArgMax        = 1.0
PitchArgMin      = 0.0   PitchArgMin      = 0.0
PitchArgMax      = 1.0   PitchArgMax      = 1.0
     
YawAngularSpeed    = 3.0   YawAngularSpeed    = 3.0
PitchAngularSpeed  = 15.0   PitchAngularSpeed  = 15.0
     
FireArgumentNum  = 64100   FireArgumentNum  = 64100
AttackAnimationArgNum = 61   AttackAnimationArgNum = 61
     
FireAnimationTime    = 0.4   FireAnimationTime    = 0.4
AttackAnimationTime  = 0.4   AttackAnimationTime  = 0.4
     
MuzzleDisplacement = 4.8, 0, 0   MuzzleDisplacement = 4.8, 0, 0
AttackDistance   = 11800.0   AttackDistance   = 11800.0
  -+ AttackDistanceTrgGnd = 2000.0
    AttackDistanceTrgAir = 1.0
  =  
[bullet=1]   [bullet=1]
        BulletScript    = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_RUS_122_HE.txt"           BulletScript    = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_RUS_122_HE.txt"
        ExplosionScript = ""           ExplosionScript = ""
        BulletsCount = 100           BulletsCount = 100
        StartBulletSpeed = 515.0           StartBulletSpeed = 515.0
        RealPhysicBullet = false           RealPhysicBullet = false
[end]   [end]
     
NumBulletsInQueue = 1   NumBulletsInQueue = 1
QueueRechargeTime   = 10.0   QueueRechargeTime   = 10.0
BulletRechargeTime  = 0.1   BulletRechargeTime  = 0.1
     
NeedFuse = false   NeedFuse = false