IL-2 Great Battles v4.004 vs v4.005b luascripts
Produced: 14.04.2020 13:37:12
   
Mode:  All  
Left file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4004\luascripts\worldobjects\vehicles\turrets\hotchkissmle14-aaturret.txt  
Right file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4005b\luascripts\worldobjects\vehicles\turrets\hotchkissmle14-aaturret.txt  
Class_name = "CVehicleTurret" = Class_name = "CVehicleTurret"
object_name = "VehicleTurret"   object_name = "VehicleTurret"
// Џулемет Hotchkiss Mle 14   // Џулемет Hotchkiss Mle 14
//SoundScript="LuaScripts\Sound\Vehicles\MG-34_AA.cfg"   //SoundScript="LuaScripts\Sound\Vehicles\MG-34_AA.cfg"
     
[attach=0]   [attach=0]
        position= 0.0, 0.0, 0           position= 0.0, 0.0, 0
        object = "LuaScripts/WorldObjects/Bots/BotGunnerMachineGun.txt"           object = "LuaScripts/WorldObjects/Bots/BotGunnerMachineGun.txt"
[end]   [end]
     
PitchPoint = 0.028, -0.04, 0   PitchPoint = 0.028, -0.04, 0
     
AngleYawMin      = -180.0   AngleYawMin      = -180.0
AngleYawMax      = 180.0   AngleYawMax      = 180.0
AnglePitchMin    = -21.0   AnglePitchMin    = -21.0
AnglePitchMax    = 44.0   AnglePitchMax    = 44.0
AnglePitchDef    = 0.1   AnglePitchDef    = 0.1
YawArgNum        = 221   YawArgNum        = 221
PitchArgNum      = 241   PitchArgNum      = 241
YawArgMin        = 0.0   YawArgMin        = 0.0
YawArgMax        = 1.0   YawArgMax        = 1.0
PitchArgMin      = 0.0   PitchArgMin      = 0.0
PitchArgMax      = 1.0   PitchArgMax      = 1.0
     
YawAngularSpeed    = 35.0   YawAngularSpeed    = 35.0
PitchAngularSpeed  = 30.0   PitchAngularSpeed  = 30.0
     
FireArgumentNum  = 64200   FireArgumentNum  = 64200
AttackAnimationArgNum = 61   AttackAnimationArgNum = 61
NumOfAnimations = 4   NumOfAnimations = 4
     
FireAnimationTime    = 0.1   FireAnimationTime    = 0.1
AttackAnimationTime  = 0.1   AttackAnimationTime  = 0.1
     
MuzzleDisplacement = 0.8, 0, 0   MuzzleDisplacement = 0.8, 0, 0
AttackDistance   = 1500.0 <> AttackDistance = 1500.0
    AttackDistanceTrgGnd = 700.0
    AttackDistanceTrgAir = 1500.0
  =  
[bullet=1]   [bullet=1]
        BulletScript    = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.txt"        // У Гочкиса свои 8мм пули, выбран аналог ближайший по калибру           BulletScript    = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.txt"        // У Гочкиса свои 8мм пули, выбран аналог ближайший по калибру
        TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.bin"           TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.bin"
        ExplosionScript = ""           ExplosionScript = ""
        BulletsCount = 1500           BulletsCount = 1500
        StartBulletSpeed = 724.0           StartBulletSpeed = 724.0
        RealPhysicBullet = false           RealPhysicBullet = false
        PriorityArmorMax = 12.0           PriorityArmorMax = 12.0
[end]   [end]
     
     
NumBulletsInQueue = 20   NumBulletsInQueue = 20
QueueRechargeTime   = 2.0   QueueRechargeTime   = 2.0
BulletRechargeTime  = 0.1   BulletRechargeTime  = 0.1
FireDispAngle = 0.2 //градусы   FireDispAngle = 0.2 //градусы
FireDispSpeed = 15.1 // м/с   FireDispSpeed = 15.1 // м/с
     
NeedFuse = false   NeedFuse = false
IsSoundLooped = true   IsSoundLooped = true
SoundNumber = 5   SoundNumber = 5