Class_name = "CVehicleTurret" |
= |
Class_name = "CVehicleTurret" |
object_name = "VehicleTurret" |
|
object_name = "VehicleTurret" |
// Џулемет Hotchkiss Mle 14 |
|
// Џулемет Hotchkiss Mle 14 |
//SoundScript="LuaScripts\Sound\Vehicles\MG-34_AA.cfg" |
|
//SoundScript="LuaScripts\Sound\Vehicles\MG-34_AA.cfg" |
|
|
|
[attach=0] |
|
[attach=0] |
position= 0.0, 0.0, 0 |
|
position= 0.0, 0.0, 0 |
object = "LuaScripts/WorldObjects/Bots/BotGunnerMachineGun.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotGunnerMachineGun.txt" |
[end] |
|
[end] |
|
|
|
PitchPoint = 0.028, -0.04, 0 |
|
PitchPoint = 0.028, -0.04, 0 |
|
|
|
AngleYawMin = -180.0 |
|
AngleYawMin = -180.0 |
AngleYawMax = 180.0 |
|
AngleYawMax = 180.0 |
AnglePitchMin = -21.0 |
|
AnglePitchMin = -21.0 |
AnglePitchMax = 44.0 |
|
AnglePitchMax = 44.0 |
AnglePitchDef = 0.1 |
|
AnglePitchDef = 0.1 |
YawArgNum = 221 |
|
YawArgNum = 221 |
PitchArgNum = 241 |
|
PitchArgNum = 241 |
YawArgMin = 0.0 |
|
YawArgMin = 0.0 |
YawArgMax = 1.0 |
|
YawArgMax = 1.0 |
PitchArgMin = 0.0 |
|
PitchArgMin = 0.0 |
PitchArgMax = 1.0 |
|
PitchArgMax = 1.0 |
|
|
|
YawAngularSpeed = 35.0 |
|
YawAngularSpeed = 35.0 |
PitchAngularSpeed = 30.0 |
|
PitchAngularSpeed = 30.0 |
|
|
|
FireArgumentNum = 64200 |
|
FireArgumentNum = 64200 |
AttackAnimationArgNum = 61 |
|
AttackAnimationArgNum = 61 |
NumOfAnimations = 4 |
|
NumOfAnimations = 4 |
|
|
|
FireAnimationTime = 0.1 |
|
FireAnimationTime = 0.1 |
AttackAnimationTime = 0.1 |
|
AttackAnimationTime = 0.1 |
|
|
|
MuzzleDisplacement = 0.8, 0, 0 |
|
MuzzleDisplacement = 0.8, 0, 0 |
AttackDistance = 1500.0 |
<> |
AttackDistance = 1500.0 |
|
|
AttackDistanceTrgGnd = 700.0 |
|
|
AttackDistanceTrgAir = 1500.0 |
|
= |
|
[bullet=1] |
|
[bullet=1] |
BulletScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.txt" // У Гочкиса свои 8мм пули, выбран аналог ближайший по калибру |
|
BulletScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.txt" // У Гочкиса свои 8мм пули, выбран аналог ближайший по калибру |
TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.bin" |
|
TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_BULLET_GER_7-92_AP_short.bin" |
ExplosionScript = "" |
|
ExplosionScript = "" |
BulletsCount = 1500 |
|
BulletsCount = 1500 |
StartBulletSpeed = 724.0 |
|
StartBulletSpeed = 724.0 |
RealPhysicBullet = false |
|
RealPhysicBullet = false |
PriorityArmorMax = 12.0 |
|
PriorityArmorMax = 12.0 |
[end] |
|
[end] |
|
|
|
|
|
|
NumBulletsInQueue = 20 |
|
NumBulletsInQueue = 20 |
QueueRechargeTime = 2.0 |
|
QueueRechargeTime = 2.0 |
BulletRechargeTime = 0.1 |
|
BulletRechargeTime = 0.1 |
FireDispAngle = 0.2 //градусы |
|
FireDispAngle = 0.2 //градусы |
FireDispSpeed = 15.1 // м/с |
|
FireDispSpeed = 15.1 // м/с |
|
|
|
NeedFuse = false |
|
NeedFuse = false |
IsSoundLooped = true |
|
IsSoundLooped = true |
SoundNumber = 5 |
|
SoundNumber = 5 |