IL-2 Great Battles v4.004 vs v4.005b luascripts
Produced: 14.04.2020 13:37:12
   
Mode:  All  
Left file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4004\luascripts\worldobjects\vehicles\turrets\flak77cml27turret.txt  
Right file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4005b\luascripts\worldobjects\vehicles\turrets\flak77cml27turret.txt  
Class_name = "CVehicleTurret" = Class_name = "CVehicleTurret"
object_name = "VehicleTurret"   object_name = "VehicleTurret"
// ‡åíèòíàß ïóøêà 7.7 cm FlaK L/27   // ‡åíèòíàß ïóøêà 7.7 cm FlaK L/27
//SoundScript="LuaScripts\Sound\Vehicles\CannonAA_Shot_Med.cfg"   //SoundScript="LuaScripts\Sound\Vehicles\CannonAA_Shot_Med.cfg"
     
[attach=0]   [attach=0]
        position= 0.0, 0.0, 0           position= 0.0, 0.0, 0
        object = "LuaScripts/WorldObjects/Bots/BotGunnerAntiAirFlak.txt"           object = "LuaScripts/WorldObjects/Bots/BotGunnerAntiAirFlak.txt"
[end]   [end]
     
PitchPoint = -0.267, 0.654, 0   PitchPoint = -0.267, 0.654, 0
     
AngleYawMin      = -180.0   AngleYawMin      = -180.0
AngleYawMax      = 180.0   AngleYawMax      = 180.0
AnglePitchMin    = -5.0   AnglePitchMin    = -5.0
AnglePitchMax    = 70.0   AnglePitchMax    = 70.0
AnglePitchDef    = 45   AnglePitchDef    = 45
YawArgNum        = 221   YawArgNum        = 221
PitchArgNum      = 241   PitchArgNum      = 241
YawArgMin        = 0.0   YawArgMin        = 0.0
YawArgMax        = 1.0   YawArgMax        = 1.0
PitchArgMin      = 0.0   PitchArgMin      = 0.0
PitchArgMax      = 1.0   PitchArgMax      = 1.0
     
YawAngularSpeed    = 9.0   YawAngularSpeed    = 9.0
PitchAngularSpeed  = 9.0   PitchAngularSpeed  = 9.0
     
FireArgumentNum  = 64100   FireArgumentNum  = 64100
AttackAnimationArgNum = 61   AttackAnimationArgNum = 61
     
FireAnimationTime    = 0.6   FireAnimationTime    = 0.6
AttackAnimationTime  = 0.6   AttackAnimationTime  = 0.6
     
MuzzleDisplacement = 1.6, 0, 0   MuzzleDisplacement = 1.6, 0, 0
AttackDistance   = 4250.0 <> AttackDistance = 4500.0
    AttackDistanceTrgGnd = 2000.0
    AttackDistanceTrgAir = 6000.0
  =  
[bullet=1]   [bullet=1]
        BulletScript    = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_RUS_76_HE_6km.txt" <>         BulletScript    = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_GER_77_HE.txt"
        TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_RUS_76_HE_6km.bin"           TargetingScript = "LuaScripts/WorldObjects/Ballistics/AmmunitionForNPC/NPC_SHELL_GER_77_HE.bin"
        ExplosionScript = "" =         ExplosionScript = ""
        BulletsCount = 50           BulletsCount = 50
        StartBulletSpeed = 465.0           StartBulletSpeed = 465.0
        RealPhysicBullet = true           RealPhysicBullet = true
        PriorityArmorMin = 0.0           PriorityArmorMin = 0.0
        PriorityArmorMax = 20.0           PriorityArmorMax = 20.0
[end]   [end]
     
VisibleTraceNum = 1   VisibleTraceNum = 1
     
NumBulletsInQueue = 20   NumBulletsInQueue = 20
QueueRechargeTime   = 10.0   QueueRechargeTime   = 10.0
BulletRechargeTime  = 2.4   BulletRechargeTime  = 2.4
     
NeedFuse = true   NeedFuse = true
minInputFuse = 1.3   minInputFuse = 1.3