class_name = "CPlane" |
= |
class_name = "CPlane" |
object_name = "Yak-1B ser.127" |
|
object_name = "Yak-1B ser.127" |
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
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detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
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[COCKPIT_LIMITS] |
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[COCKPIT_LIMITS] |
x= -0.19, 0.29 |
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x= -0.19, 0.29 |
y= -0.15, 0.05 |
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y= -0.15, 0.05 |
z= -0.16, 0.16 |
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z= -0.16, 0.16 |
[END] |
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[END] |
|
|
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[OPEN_COCKPIT_LIMITS] |
|
[OPEN_COCKPIT_LIMITS] |
x= -0.17, 0.29 |
|
x= -0.17, 0.29 |
y= -0.15, 0.2 |
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y= -0.15, 0.2 |
z= -0.5, 0.5 |
|
z= -0.5, 0.5 |
[END] |
|
[END] |
|
|
|
////// PhysicsBody properties |
|
////// PhysicsBody properties |
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
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|
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VisualImage=0,"graphics/planes/Yak1s127/Yak1s127.mgm",true,true |
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VisualImage=0,"graphics/planes/Yak1s127/Yak1s127.mgm",true,true |
VisualImage=1,"graphics/planes/Yak1s127/Yak1s127-C.mgm",false |
|
VisualImage=1,"graphics/planes/Yak1s127/Yak1s127-C.mgm",false |
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Yak1s127_Distant.txt" |
|
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Yak1s127_Distant.txt" |
DLODArgs=50380,57200 |
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DLODArgs=50380,57200 |
Fragment="LuaScripts/WorldObjects/Planes/Fragments/Yak1s127_Fragment.txt" |
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Fragment="LuaScripts/WorldObjects/Planes/Fragments/Yak1s127_Fragment.txt" |
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//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
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//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
|
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
|
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
//cast_shadows: BOOL: cast shadows from object or not |
|
//cast_shadows: BOOL: cast shadows from object or not |
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
|
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
// IA_DEFAULT=0, |
|
// IA_DEFAULT=0, |
// IA_NOCLIP=1, |
|
// IA_NOCLIP=1, |
// IA_NOCLIP_ANIM=2, |
|
// IA_NOCLIP_ANIM=2, |
// IA_NOROTINTERPOLATION=4, |
|
// IA_NOROTINTERPOLATION=4, |
// IA_NOMINZ=8, |
|
// IA_NOMINZ=8, |
// IA_NOMINPIXELS=16, |
|
// IA_NOMINPIXELS=16, |
// IA_NOPOSINTERPOLATION=32, |
|
// IA_NOPOSINTERPOLATION=32, |
// IA_CLOSEVIEWARG=64, |
|
// IA_CLOSEVIEWARG=64, |
// IA_ALWAYSVISIBLE=128, |
|
// IA_ALWAYSVISIBLE=128, |
// IA_SCALEARG=256, |
|
// IA_SCALEARG=256, |
// ImageAttr=Attr1+Attr2+...+AttrN |
|
// ImageAttr=Attr1+Attr2+...+AttrN |
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|
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CollisionBody="graphics/planes/Yak1s127/Yak1s127_Phys.col" |
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CollisionBody="graphics/planes/Yak1s127/Yak1s127_Phys.col" |
HitBody="graphics/planes/Yak1s127/Yak1s127.col" |
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HitBody="graphics/planes/Yak1s127/Yak1s127.col" |
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|
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SoundScript="LuaScripts/Sound/Planes/Yak1s127.cfg" |
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SoundScript="LuaScripts/Sound/Planes/Yak1s127.cfg" |
HidePeriodAfterExplosion = 3.0 |
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HidePeriodAfterExplosion = 3.0 |
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|
|
DropsArg=100 |
|
DropsArg=100 |
HumidityArg=101 |
|
HumidityArg=101 |
|
|
|
SetCockpitArgs=false // true - àâòîìàòè÷åñêîå âûñòàâëåíèå çíà÷åíèé àíèìàöèé â ñèñòåìó ñåòåâûõ êîìàíä ñ óêàçàííûì ôëàãîì ñåòåâîé ïåðåäà÷è, false - â ñàìîë¸òàõ ýòî äåëàåòñÿ â êîäå èëè â ñëó÷àå ðàáîòû îáúåêòà òîëüêî íà ïðè¸ì |
<> |
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
= |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
//FetchType=-1: àðãóìåíò â îáúåêòå íå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ |
<> |
//FetchType=-1: аргумент в объекте не забирается для анимирования |
//FetchType=-2: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ èç ñàìîãî îáúåêòà |
|
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
//FetchType=-3: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ ïî ñåòåâûì êîìàíäàì parent-îáúåêòà |
|
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
//FetchType>=0: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ ïî ñåòåâûì êîìàíäàì child-îáúåêòà ñ óêçàííûì Attach ID |
|
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
//CmdID=[0..999]: ID ñåòåâîé êîìàíäû íèçêîãî êà÷åñòâà, èñïîëüçóåìîé äëÿ ïåðåäà÷è çíà÷åíèÿ. |
|
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
//CmdID=[1000..1999]: ID ñåòåâîé êîìàíäû ñðåäíåãî êà÷åñòâà, èñïîëüçóåìîé äëÿ ïåðåäà÷è çíà÷åíèÿ. |
|
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
//SubcmdID=[0..3]: ID ñåòåâîé ïîäêîìàíäû êîìàíäû íèçêîãî êà÷åñòâà. |
|
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
//SubcmdID=[0..1]: ID ñåòåâîé ïîäêîìàíäû êîìàíäû ñðåäíåãî êà÷åñòâà. |
|
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
//ArgNum: íîìåð àðãóìåíòà àíèìàöèè óñòàíàâëèâàåìîãî â/èç êîìàíäû. |
|
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
//ArgValDefault: äåôîëòíîå çíà÷åíèå àðãóìåíòà àíèìàöèè â ñëó÷àå, åñëè êîìàíäà íå ïðèõîäèëà. |
|
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
//SmoothingType: smooth_clamp - ñãëàæèâàåíèå íå-êðóãîâûõ àíèìàöèé |
|
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
//SmoothingType: smooth_wrap - ñãëàæèâàåíèå êðóãîâûõ àíèìàöèé |
|
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
//SmoothingPower: ïîñòîÿííàÿ âðåìåíè ñãëàæèâàíèÿ |
|
//SmoothingPower: постоянная времени сглаживания |
//NetworkFlag="": îòïðàâêè êîìàíäû â ñåòü íåò è íåò âûñòàâëåíèÿ êîìàíäû â ñëó÷àå, åñëè SetCockpitArgs=false |
|
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
//NetworkFlag="low_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå íèçêîé ÷àñòîòû |
|
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
//NetworkFlag="med_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå ñðåäíåé ÷àñòîòû |
|
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
//NetworkFlag="high_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå âûñîêîé ÷àñòîòû |
|
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
//NetworkFlag="granted_single": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, ñ ïðèìåíåíèåì ãàðàíòèðîâàííîãî ïàêåòà ñîñòîÿíèÿ |
|
|
|
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//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Ïåäàëè (òÿãè) - óïðàâëåíèå ïî ðûñêàíèþ |
|
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" // ÐÓÑ / øòóðâàë (òÿãè) - óïðàâëåíèå ïî òàíãàæó |
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Педали (тяги) - управление по рысканию |
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // ÐÓÑ / øòóðâàë (òÿãè) - óïðàâëåíèå ïî êðåíó |
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по тангажу |
|
|
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по крену |
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap", 0.2, "" // Øòóðâàë òðèììåðà ÐÂ |
|
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера РВ |
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Êðàí øàññè |
|
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Кран шасси |
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Êðàí (øòóðâàë) ïîñàäî÷íûõ ùèòêîâ / çàêðûëêîâ |
|
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Кран (штурвал) посадочных щитков / закрылков |
CockpitArg = -2, 0012, 0, 00420, 0.0, "smooth_clamp", 0.1, "" // Ðû÷àã òîðìîçà êîë¸ñ øàññè |
|
CockpitArg = -2, 0012, 0, 00420, 0.0, "smooth_clamp", 0.1, "" // Рычаг тормоза колёс шасси |
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Ëåâàÿ êðàñíàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Левая красная лампа шасси |
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Ëåâàÿ çåë¸íàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Левая зелёная лампа шасси |
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Ïðàâàÿ êðàñíàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Правая красная лампа шасси |
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Ïðàâàÿ çåë¸íàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Правая зелёная лампа шасси |
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // ÐÓÄ (íîðìàëüíûé ãàç) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // РУД (нормальный газ) 1-го двигателя |
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" // Ðû÷àã óïðàâëåíèÿ ñîñòàâîì òîïëèâîâîçäóøíîé ñìåñè (âûñîòíûé êîððåêòîð) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
CockpitArg = -2, 0100, 3, 01110, 0.0, "smooth_clamp", 0.1, "" // Ðû÷àã ïåðåêëþ÷åíèÿ íàãíåòàòåëÿ 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0100, 3, 01110, 0.0, "smooth_clamp", 0.1, "" // Рычаг переключения нагнетателя 1-го двигателя |
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Ðû÷àã øàãà âèíòà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Рычаг шага винта 1-го двигателя |
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" // Ðû÷àã óïðàâëåíèÿ æàëþçè ìàñëîðàäèàòîðà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи маслорадиатора 1-го двигателя |
CockpitArg = -2, 0102, 3, 01182, 0.0, "smooth_clamp", 0.2, "" // Ðû÷àã óïðàâëåíèÿ æàëþçè âîäîðàäèàòîðà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0102, 3, 01182, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи водорадиатора 1-го двигателя |
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Ïåðåêëþ÷àòåëü 1-ãî ìàãíåòî 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето 1-го двигателя |
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Êíîïêà "Ïóñê" (âûêëþ÷àòåëü "çàïóñê", òÿãà / ðóêîÿòêà ñòàðòåðà) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Ïëóíæåð âïðûñêà ïóñêîâîãî òîïëèâà / çàëèâíîé òîïëèâíûé íàñîñ 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" // Âïðûñê ïóñêîâîãî òîïëèâà â 1-ûé äâèãàòåëü |
|
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" // Впрыск пускового топлива в 1-ый двигатель |
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-ãî äâèãàòåëÿ (ñòðåëêà ñîòåí RPM) |
|
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка сотен RPM) |
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü íàääóâà (ìàíîâàêóóììåòð) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Указатель наддува (мановакуумметр) 1-го двигателя |
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Äàâëåíèå òîïëèâà â òîïëèâíîé ìàãèñòðàëè 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Давление топлива в топливной магистрали 1-го двигателя |
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Äàâëåíèå ìàñëà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Давление масла 1-го двигателя |
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" // Òåìïåðàòóðà âûõîäÿùåãî ìàñëà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" // Температура выходящего масла 1-го двигателя |
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Òåìïåðàòóðà âûõîäÿùåé âîäû 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Температура выходящей воды 1-го двигателя |
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Òîïëèâîìåð (ëåâûé) |
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Топливомер (левый) |
CockpitArg = -2, 0350, 1, 02511, 0.0, "smooth_clamp", 0.5, "" // Òîïëèâîìåð ïðàâûé |
|
CockpitArg = -2, 0350, 1, 02511, 0.0, "smooth_clamp", 0.5, "" // Топливомер правый |
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.1, "" // Âîëüòàìïåðìåòð |
|
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.1, "" // Вольтамперметр |
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // ×àñû - ÷àñîâàÿ ñòðåëêà |
|
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // Часы - часовая стрелка |
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // ×àñû - ìèíóòíàÿ ñòðåëêà |
|
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // Часы - минутная стрелка |
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // ×àñû - ñåêóíäíàÿ ñòðåëêà |
|
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Часы - секундная стрелка |
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Êîìïàñíûé êóðñ ("Áû÷èé ãëàç" è ïîâòîðèòåëü) |
|
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Компасный курс ("Бычий глаз" и повторитель) |
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Óêàçàòåëü ïîâîðîòà |
|
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Указатель поворота |
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Óêàçàòåëü ñêîëüæåíèÿ |
|
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Указатель скольжения |
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Òàíãàæ êàðòóøêè êîìïàñà |
|
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Êðåí êàðòóøêè êîìïàñà |
|
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - çàäàò÷èê äàâëåíèÿ |
|
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - задатчик давления |
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - êèëîìåòðû (ìàëàÿ ñòðåëêà / îêîøêî) |
|
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - ìåòðû (áîëüøàÿ ñòðåëêà) |
|
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - метры (большая стрелка) |
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü ïðèáîðíîé (èíäèêàòîðíîé) ñêîðîñòè |
|
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
CockpitArg = -2, 0404, 0, 08100, 0.5, "smooth_clamp", 0.2, "" // ÀÐÊ - èíäèêàòîð íàïðàâëåíèÿ íà ðàäèîìàÿê |
|
CockpitArg = -2, 0404, 0, 08100, 0.5, "smooth_clamp", 0.2, "" // АРК - индикатор направления на радиомаяк |
CockpitArg = -2, 0404, 1, 08101, 0.0, "smooth_clamp", 0.2, "" // ÀÐÊ - èíäèêàòîð óðîâíÿ ñèãíàëà ðàäèîìàÿêà |
|
CockpitArg = -2, 0404, 1, 08101, 0.0, "smooth_clamp", 0.2, "" // АРК - индикатор уровня сигнала радиомаяка |
CockpitArg = -2, 1404, 0, 08103, 0.5, "smooth_wrap", 0.1, "med_freq" // ÀÐÊ - îðèåíòàöèÿ íàïðàâëåííîé ðàäèîàíòåííû ïî àçèìóòó |
|
CockpitArg = -2, 1404, 0, 08103, 0.5, "smooth_wrap", 0.1, "med_freq" // АРК - ориентация направленной радиоантенны по азимуту |
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" // Çàëèâêà êàáèíû ñâåòîì |
|
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" // Заливка кабины светом |
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ (ðåãóëÿòîðà ÿðêîñòè) ïîäñâåòêè ïðèáîðîâ |
|
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) подсветки приборов |
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ (ðåãóëÿòîðà ÿðêîñòè) çàëèâêè êàáèíû ñâåòîì |
|
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) заливки кабины светом |
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ áîðòîâûõ àýðîíàâèãàöèîííûõ îãíåé (ÁÀÍÎ) |
|
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ ïîñàäî÷íûõ ôàð |
|
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя посадочных фар |
|
|
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Сетка коллиматорного прицела |
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Ñåòêà êîëëèìàòîðíîãî ïðèöåëà |
|
|
|
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Пожарный кран |
|
= |
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Ïîæàðíûé êðàí |
<> |
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" // Аккумулятор - АЗС |
|
|
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Различные АЗС и прочая арматура кабины |
|
|
CockpitArg = -2, 0451, 1, 05700, 0.0, "smooth_clamp", 0.1, "" // Вентили и краны пневмосистемы |
|
|
CockpitArg = -2, 0451, 2, 05701, 0.0, "smooth_clamp", 0.1, "" // Кран воздушного самопуска |
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" // Àêêóìóëÿòîð - ÀÇÑ |
|
CockpitArg = -2, 0451, 3, 07200, 0.0, "smooth_clamp", 0.1, "" // Кран нейтрального газа |
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Ðàçëè÷íûå ÀÇÑ è ïðî÷àÿ àðìàòóðà êàáèíû |
|
|
CockpitArg = -2, 0451, 1, 05700, 0.0, "smooth_clamp", 0.1, "" // Âåíòèëè è êðàíû ïíåâìîñèñòåìû |
|
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" // Настройка частоты ресивера радиостанции |
CockpitArg = -2, 0451, 2, 05701, 0.0, "smooth_clamp", 0.1, "" // Êðàí âîçäóøíîãî ñàìîïóñêà |
|
|
CockpitArg = -2, 0451, 3, 07200, 0.0, "smooth_clamp", 0.1, "" // Êðàí íåéòðàëüíîãî ãàçà |
|
|
|
|
CockpitArg = -2, 0453, 3, 09042, 0.0, "smooth_wrap", 0.2, "" // Рычаг сброса бомб |
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" // Íàñòðîéêà ÷àñòîòû ðåñèâåðà ðàäèîñòàíöèè |
|
|
|
|
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Манометр кислородного прибора |
CockpitArg = -2, 0453, 3, 09042, 0.0, "smooth_wrap", 0.2, "" // Ðû÷àã ñáðîñà áîìá |
|
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" // Индикатор кислородного потока ("высота в кабине") |
|
|
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" // Кран подачи кислорода |
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Ìàíîìåòð êèñëîðîäíîãî ïðèáîðà |
|
|
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" // Èíäèêàòîð êèñëîðîäíîãî ïîòîêà ("âûñîòà â êàáèíå") |
|
|
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" // Êðàí ïîäà÷è êèñëîðîäà |
|
|
|
= |
|
[attach=0] |
|
[attach=0] |
position= -0.806, 0.215, 0 |
|
position= -0.806, 0.215, 0 |
object = "LuaScripts/WorldObjects/Bots/BotPilot_LaGG3.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotPilot_LaGG3.txt" |
[end] |
|
[end] |
|
|
|
[attach=1] |
|
[attach=1] |
position= -0.5, 1.16, -0.8 |
|
position= -0.5, 1.16, -0.8 |
rotation= 85, 20, 0 |
|
rotation= 85, 20, 0 |
object = "LuaScripts/WorldObjects/FlareGun.txt" |
|
object = "LuaScripts/WorldObjects/FlareGun.txt" |
[end] |
|
[end] |
|
|
|
[attach=2] |
|
[attach=2] |
position= 0.0, 0.0, 0.0 |
|
position= 0.0, 0.0, 0.0 |
object = "LuaScripts/WorldObjects/Spotter.txt" |
|
object = "LuaScripts/WorldObjects/Spotter.txt" |
[end] |
|
[end] |
|
|
|
|
|
|
|
|
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Yak1s127.txt" |
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Yak1s127.txt" |
|
|
|
BannerAttachID=-1 |
|
BannerAttachID=-1 |
CustomPhotoArg=55 |
|
CustomPhotoArg=55 |
|
|
|
EnterPoint= -1.38, -0.05, 1 |
|
EnterPoint= -1.38, -0.05, 1 |
|
|
|
SendRate=5,50 //normal, attached state |
|
SendRate=5,50 //normal, attached state |
|
|
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
|
|
|
|
|
////// Controled body specific |
|
////// Controled body specific |
CockpitFocus=0.6,-1.0,0,65,0.8 |
|
CockpitFocus=0.6,-1.0,0,65,0.8 |
|
|
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
Plane_Class="CAeroplane_Yak_1_ser_127" |
|
Plane_Class="CAeroplane_Yak_1_ser_127" |
|
|
|
InitialSpeedInAir = 320.0 //Ñêîðîñòü, ñ êîòîðîé ñàìîë¸ò ðîæäàåòñÿ â âîçäóõå, 200...700 êì/÷ |
<> |
InitialSpeedInAir = 320.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
= |
|
Gun_Coord0= 2.200, 0.410, -0.259 |
|
Gun_Coord0= 2.200, 0.410, -0.259 |
Gun_Coord1= 3.125, 0.082, 0.0 |
|
Gun_Coord1= 3.125, 0.082, 0.0 |
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
ParallaxDistance = 600.0 |
|
ParallaxDistance = 600.0 |
|
|
|
MinCartridgeCaseTime = 0.05 // ìèíèìàëüíûé ïåðèîä ìåæäó âûáðîñàìè ãèëüç ñ ñàìîëåòà |
<> |
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
= |
|
FTCoord=0.17,0.055,0 |
|
FTCoord=0.17,0.055,0 |
PPCoord=-0.112,0.083,0 |
|
PPCoord=-0.112,0.083,0 |
|
|
|
FlarePos= -0.5, 1.16, -0.8 |
|
FlarePos= -0.5, 1.16, -0.8 |
FlareDir= 0.082, 0.34, -0.936 |
|
FlareDir= 0.082, 0.34, -0.936 |
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
|
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
FlareDisabled=true // ÈÈ ñàìîë¸òû âûäóùèõ íå îòñòðåëèâàþò ðàêåòíèöû äóáëèðóÿ êîìàíäû |
<> |
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
= |
|
GunsightPosition = -0.362, 0.923, 0.0 |
|
GunsightPosition = -0.362, 0.923, 0.0 |
|
|
|
// Âàðèàíòû ìîäèôèêàöèè âîîðóæåíèÿ |
<> |
// Варианты модификации вооружения |
|
= |
|
[WeaponMode=0] |
|
[WeaponMode=0] |
WMname="default" |
|
WMname="default" |
WMgroup="default" |
|
WMgroup="default" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Ìàñëî â áàêå |
<> |
[AdditionalElement] // Масло в баке |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 0.275, -0.074, 0.000 |
|
Position = 0.275, -0.074, 0.000 |
Mass = 3.712 |
|
Mass = 3.712 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Ìàñëî â äâèãàòåëå |
<> |
[AdditionalElement] // Масло в двигателе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.280, 0.24, 0.000 |
|
Position = 1.280, 0.24, 0.000 |
Mass = 14.848 |
|
Mass = 14.848 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Ìàñëî â ðàäèàòîðå |
<> |
[AdditionalElement] // Масло в радиаторе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.61, -0.29, 0.000 |
|
Position = 1.61, -0.29, 0.000 |
Mass = 6.496 |
|
Mass = 6.496 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Âîäà â äâèãàòåëå |
<> |
[AdditionalElement] // Вода в двигателе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.280, 0.24, 0.000 |
|
Position = 1.280, 0.24, 0.000 |
Mass = 50.000 |
|
Mass = 50.000 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Âîäà â ðàäèàòîðå |
<> |
[AdditionalElement] // Вода в радиаторе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = -1.46, -0.30, 0.000 |
|
Position = -1.46, -0.30, 0.000 |
Mass = 25.000 |
|
Mass = 25.000 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[Gun=0] |
|
[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_UB.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_UB.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Ïóëåì¸òíîå âîîðóæåíèå |
<> |
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun02" |
|
DamageConvex = "~gun02" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.419, 0.654, -0.260 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = 0.419, 0.654, -0.260 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 21.5 // Ìàññà ìîòîð-ïóøêè ñ óñòàíîâêîé íà äàííîì ñàìîëåòå |
<> |
CarriageMass = 21.5 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.023, 3.064, 3.073, 0.000, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.023, 3.064, 3.073, 0.000, 0.000, 0.000 |
CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.696, 0.667, -0.251 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 1.696, 0.667, -0.251 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0319734, 0.069702012 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ðåô îò ÓÁÑ íà ßê-7 29ìì íà 50ì. Ñòðåëüáà î÷åðåäÿìè óâåëè÷èâàåò ðàçáðîñ õîëîäíîãî ïóëåìåòà ïðèáëèçèòåëüíî â 2.18 ðàçà. |
<> |
CarriageAdditionalBulletDispertionAngle = 0.0319734, 0.069702012 // Разброс при нулевом разогреве в градусах, реф от УБС на Як-7 29мм на 50м. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2.18 раза. |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.327, 0.285, -0.096 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = 0.327, 0.285, -0.096 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
= |
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9000 |
= |
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9071 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9071 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 1 |
= |
GunSoundsIdx = 1 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = true |
|
IsOnlyMechanicalManualCocking = true |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[Synchronizer=1] //Ñ2Ê-26, 3 âûñòðåëà çà 3 îáîðîòà âîçäóøíîãî âèíòà, 1 âûñòðåë íà îäèí èìïóëüñ êóëà÷êà (îñòðûé èìïóëüñ), óãîë ëîïàñòè ê ñòâîëó 322.7°, ñ ó÷åòîì çàïàñà 15° óãîë âûñòðåëà 307.7° (âèíò ëåâîãî âðàùåíèÿ) |
<> |
[Synchronizer=1] //С2К-26, 3 выстрела за 3 оборота воздушного винта, 1 выстрел на один импульс кулачка (острый импульс), угол лопасти к стволу 322.7°, с учетом запаса 15° угол выстрела 307.7° (винт левого вращения) |
minRPM = 0.0 |
= |
minRPM = 0.0 |
Point = 307.8, 0.0 |
|
Point = 307.8, 0.0 |
Point = 307.7, 1.0 |
|
Point = 307.7, 1.0 |
Point = 307.6, 0.0 |
|
Point = 307.6, 0.0 |
Point = 187.8, 0.0 |
|
Point = 187.8, 0.0 |
Point = 187.7, 1.0 |
|
Point = 187.7, 1.0 |
Point = 187.6, 0.0 |
|
Point = 187.6, 0.0 |
Point = 67.8, 0.0 |
|
Point = 67.8, 0.0 |
Point = 67.7, 1.0 |
|
Point = 67.7, 1.0 |
Point = 67.6, 0.0 |
|
Point = 67.6, 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Ïóøå÷íîå âîîðóæåíèå |
<> |
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun01" |
|
DamageConvex = "~gun01" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.782, 0.337, 0.0 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = 0.782, 0.337, 0.0 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 44.5 // Ìàññà ìîòîð-ïóøêè ñ óñòàíîâêîé íà äàííîì ñàìîëåòå |
<> |
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.137, 10.970, 10.993, -0.009, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.137, 10.970, 10.993, -0.009, 0.000, 0.000 |
CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 2.8, 0.338, 0.0 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 2.8, 0.338, 0.0 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.06286956 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ðåô îò ìåíåå ðàçáîëòàíîãî ØÂÀÊà íà ßê-7 25.98ìì íà 50ì. Ñòðåëüáà î÷åðåäÿìè óâåëè÷èâàåò ðàçáðîñ õîëîäíîãî ïóëåìåòà ïðèáëèçèòåëüíî â 2.11 ðàçà. |
<> |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.06286956 // Разброс при нулевом разогреве в градусах, реф от менее разболтаного ШВАКа на Як-7 25.98мм на 50м. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2.11 раза. |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.622, 0.516, -0.078 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = 0.622, 0.516, -0.078 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
= |
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.582, -0.354, -0.484 |
|
CartridgeCasesEjectionPosition = -0.582, -0.354, -0.484 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
= |
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9113 |
|
FlashAnimationArgIdx = 9113 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9080 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9080 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 3 |
= |
GunSoundsIdx = 3 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = true |
|
IsOnlyMechanicalManualCocking = true |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=1] |
|
[WeaponMode=1] |
WMname="yak1s127_FAB50x2" |
|
WMname="yak1s127_FAB50x2" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=2] |
|
[WeaponMode=2] |
WMname="yak1s127_FAB100x2" |
|
WMname="yak1s127_FAB100x2" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=3] |
|
[WeaponMode=3] |
WMname="yak1s127_LandingLight" |
|
WMname="yak1s127_LandingLight" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=19001 |
|
PlaneModArg=19001 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // ôàðà |
<> |
[AdditionalElement] // фара |
AttachToPart = "WingL_Mid_0" |
= |
AttachToPart = "WingL_Mid_0" |
Position = 0.331, -0.045, -2.415 |
|
Position = 0.331, -0.045, -2.415 |
Mass = 2.0 |
|
Mass = 2.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=4] |
|
[WeaponMode=4] |
WMname="yak1s127_RPK10" |
|
WMname="yak1s127_RPK10" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=19005 |
|
PlaneModArg=19005 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Ïðèáîð |
<> |
[AdditionalElement] // Прибор |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 0.0, 0.0, 0.0 |
|
Position = 0.0, 0.0, 0.0 |
Mass = 10.0 |
|
Mass = 10.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=5] |
|
[WeaponMode=5] |
WMname="yak1s127_Mirror" |
|
WMname="yak1s127_Mirror" |
WMgroup="4" |
|
WMgroup="4" |
PlaneModArg=19002 |
|
PlaneModArg=19002 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // çåðêàëî |
<> |
[AdditionalElement] // зеркало |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = -0.44, 1.02, 0.0 |
|
Position = -0.44, 1.02, 0.0 |
Mass = 1.0 |
|
Mass = 1.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
// Âàðèàíòû ïîäâåñêè âîîðóæåíèÿ |
<> |
// Варианты подвески вооружения |
|
= |
|
AmmunitionArg=12900 |
|
AmmunitionArg=12900 |
|
|
|
[Ammunition=0] |
|
[Ammunition=0] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-220 + 1-SHVAK-APHE-140" |
|
name="0-UB-APHE-220 + 1-SHVAK-APHE-140" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=1 |
|
GunAmmunition1=1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=1] |
|
[Ammunition=1] |
WeaponModes=1,-2 |
|
WeaponModes=1,-2 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="0-UB-APHE-220 + 1-SHVAK-APHE-140 + FAB50SV-2" |
|
name="0-UB-APHE-220 + 1-SHVAK-APHE-140 + FAB50SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=1 |
|
GunAmmunition1=1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=2] |
|
[Ammunition=2] |
WeaponModes=2,-1 |
|
WeaponModes=2,-1 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="0-UB-APHE-220 + 1-SHVAK-APHE-140 + FAB100M-2" |
|
name="0-UB-APHE-220 + 1-SHVAK-APHE-140 + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=1 |
|
GunAmmunition1=1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=3] |
|
[Ammunition=3] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="Empty" |
|
name="Empty" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=4] |
|
[Ammunition=4] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenWhiteOne-1" |
|
name="SmokeGenWhiteOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=5] |
|
[Ammunition=5] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenWhiteTwo-2" |
|
name="SmokeGenWhiteTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=5, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=5, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=6, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=6, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=6] |
|
[Ammunition=6] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlueOne-1" |
|
name="SmokeGenBlueOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=7, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=7, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=7] |
|
[Ammunition=7] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlueTwo-2" |
|
name="SmokeGenBlueTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=8] |
|
[Ammunition=8] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenRedOne-1" |
|
name="SmokeGenRedOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=9] |
|
[Ammunition=9] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenRedTwo-2" |
|
name="SmokeGenRedTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=10] |
|
[Ammunition=10] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenGreenOne-1" |
|
name="SmokeGenGreenOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=11] |
|
[Ammunition=11] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenGreenTwo-2" |
|
name="SmokeGenGreenTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=12] |
|
[Ammunition=12] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenYellowOne-1" |
|
name="SmokeGenYellowOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=13] |
|
[Ammunition=13] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenYellowTwo-2" |
|
name="SmokeGenYellowTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=14] |
|
[Ammunition=14] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlackOne-1" |
|
name="SmokeGenBlackOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
[Ammunition=15] |
|
[Ammunition=15] |
WeaponModes=-1,-2 |
|
WeaponModes=-1,-2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlackTwo-2" |
|
name="SmokeGenBlackTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
DefaultAmmunition=0 |
|
DefaultAmmunition=0 |
|
|
|
// Çàðÿäêà ïóëåìåòîâ |
<> |
|
|
|
// Зарядка пулеметов |
[GunAmmunition=0] // 147 áðîíåáîéíûõ è 73 ðàçðûâíûõ ïóëü 12.7õ108 (ê ïóëåìåòó ÓÁ) |
|
|
|
|
[GunAmmunition=0] // 147 бронебойных и 73 разрывных пуль 12.7х108 (к пулемету УБ) |
ExpendableMass = 19.3 |
= |
ExpendableMass = 19.3 |
ResidualMass = 21.95 |
|
ResidualMass = 21.95 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=220 |
|
MaxRoundsInMagazine=220 |
RoundsInMagazine=220 |
|
RoundsInMagazine=220 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // êàæäàÿ 8-ÿ ïóëÿ ñ òðàññåðîì |
<> |
AmountRoundsWithOneTracer=4 // каждая 8-я пуля с трассером |
TracerIdx=0 |
= |
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=1] // 93 áðîíåáîéíûõ è 47 îñêîëî÷íî-ôóãàñíûõ ñíàðÿäîâ 20õ99 (ê ïóøêå ØÂÀÊ) |
<> |
[GunAmmunition=1] // 93 бронебойных и 47 осколочно-фугасных снарядов 20х99 (к пушке ШВАК) |
ExpendableMass = 28.0 |
= |
ExpendableMass = 28.0 |
ResidualMass = 0.75 // Ëèøíÿÿ ìàññà â ðåôå-îò÷åòå ïî ñðàâíåíèþ ñ ðàñ÷åòîì |
<> |
ResidualMass = 0.75 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
= |
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=140 |
|
MaxRoundsInMagazine=140 |
RoundsInMagazine=140 |
|
RoundsInMagazine=140 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // êàæäàÿ 4-ÿ ïóëÿ ñ òðàññåðîì |
<> |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
= |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
// Òî÷êè àòà÷à äåðæàòåëåé 2 áîìá ÔÀÁ-50 |
<> |
// Точки атача держателей 2 бомб ФАБ-50 |
|
= |
|
[attach=20] |
|
[attach=20] |
position= -0.343, -0.372, -1.623 |
|
position= -0.343, -0.372, -1.623 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 0 |
|
rotation= 0, 0, 0 |
[end] |
|
[end] |
[attach=21] |
|
[attach=21] |
position= -0.343, -0.372, 1.623 |
|
position= -0.343, -0.372, 1.623 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 0 |
|
rotation= 0, 0, 0 |
[end] |
|
[end] |
|
|
|
// Òî÷êè àòà÷à äåðæàòåëåé 2 áîìá ÔÀÁ-100 |
<> |
// Точки атача держателей 2 бомб ФАБ-100 |
|
= |
|
[attach=22] |
|
[attach=22] |
position= -0.343, -0.401, -1.623 |
|
position= -0.343, -0.401, -1.623 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 0 |
|
rotation= 0, 0, 0 |
[end] |
|
[end] |
[attach=23] |
|
[attach=23] |
position= -0.343, -0.401, 1.623 |
|
position= -0.343, -0.401, 1.623 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 0 |
|
rotation= 0, 0, 0 |
[end] |
|
[end] |
|
|
|
// Òî÷êè ïîäâåñêè äûìîãåíåðàòîðîâ |
<> |
// Точки подвески дымогенераторов |
|
= |
|
[attach=24] |
|
[attach=24] |
position= -3.993, -0.059, 0.1 |
|
position= -3.993, -0.059, 0.1 |
convex = "Fuse_Ctl_7" |
|
convex = "Fuse_Ctl_7" |
rotation= 0, 0, -9.0 |
|
rotation= 0, 0, -9.0 |
[end] |
|
[end] |
[attach=25] |
|
[attach=25] |
position= -0.31, 0.158, -4.781 |
|
position= -0.31, 0.158, -4.781 |
convex = "WingL_Out_0" |
|
convex = "WingL_Out_0" |
rotation= -7.5, 0, -0.5 |
|
rotation= -7.5, 0, -0.5 |
[end] |
|
[end] |
[attach=26] |
|
[attach=26] |
position= -0.31, 0.158, 4.781 |
|
position= -0.31, 0.158, 4.781 |
convex = "WingR_Out_0" |
|
convex = "WingR_Out_0" |
rotation= 7.5, 0, -0.5 |
|
rotation= 7.5, 0, -0.5 |
[end] |
|
[end] |
|
|
|
// Äåðæàòåëè 2 áîìá ÔÀÁ-50 |
<> |
// Держатели 2 бомб ФАБ-50 |
|
= |
|
[BombHolder=0] |
|
[BombHolder=0] |
AttachIdx = 20 |
|
AttachIdx = 20 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.343, -0.372, -1.623 |
|
AttachPos = -0.343, -0.372, -1.623 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.010 |
|
AttachedBombCxaS = 0.010 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=1] |
|
[BombHolder=1] |
AttachIdx = 21 |
|
AttachIdx = 21 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.343, -0.372, 1.623 |
|
AttachPos = -0.343, -0.372, 1.623 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.010 |
|
AttachedBombCxaS = 0.010 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Äåðæàòåëè 2 áîìá ÔÀÁ-100 |
<> |
// Держатели 2 бомб ФАБ-100 |
|
= |
|
[BombHolder=2] |
|
[BombHolder=2] |
AttachIdx = 22 |
|
AttachIdx = 22 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.343, -0.401, -1.623 |
|
AttachPos = -0.343, -0.401, -1.623 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.020 |
|
AttachedBombCxaS = 0.020 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=3] |
|
[BombHolder=3] |
AttachIdx = 23 |
|
AttachIdx = 23 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.343, -0.401, 1.623 |
|
AttachPos = -0.343, -0.401, 1.623 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.020 |
|
AttachedBombCxaS = 0.020 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû áåëûå |
<> |
// Дымогенераторы белые |
[BombHolder=4] |
= |
[BombHolder=4] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.993, -0.059, 0.1 |
|
AttachPos = -3.993, -0.059, 0.1 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=5] |
|
[BombHolder=5] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, -4.781 |
|
AttachPos = -0.31, 0.158, -4.781 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=6] |
|
[BombHolder=6] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, 4.781 |
|
AttachPos = -0.31, 0.158, 4.781 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû ñèíèå |
<> |
// Дымогенераторы синие |
[BombHolder=7] |
= |
[BombHolder=7] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.993, -0.059, 0.1 |
|
AttachPos = -3.993, -0.059, 0.1 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=8] |
|
[BombHolder=8] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, -4.781 |
|
AttachPos = -0.31, 0.158, -4.781 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=9] |
|
[BombHolder=9] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, 4.781 |
|
AttachPos = -0.31, 0.158, 4.781 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû êðàñíûå |
<> |
// Дымогенераторы красные |
[BombHolder=10] |
= |
[BombHolder=10] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.993, -0.059, 0.1 |
|
AttachPos = -3.993, -0.059, 0.1 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=11] |
|
[BombHolder=11] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, -4.781 |
|
AttachPos = -0.31, 0.158, -4.781 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=12] |
|
[BombHolder=12] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, 4.781 |
|
AttachPos = -0.31, 0.158, 4.781 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû çåëåíûå |
<> |
// Дымогенераторы зеленые |
[BombHolder=13] |
= |
[BombHolder=13] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.993, -0.059, 0.1 |
|
AttachPos = -3.993, -0.059, 0.1 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=14] |
|
[BombHolder=14] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, -4.781 |
|
AttachPos = -0.31, 0.158, -4.781 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=15] |
|
[BombHolder=15] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, 4.781 |
|
AttachPos = -0.31, 0.158, 4.781 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû æåëòûå |
<> |
// Дымогенераторы желтые |
[BombHolder=16] |
= |
[BombHolder=16] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.993, -0.059, 0.1 |
|
AttachPos = -3.993, -0.059, 0.1 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=17] |
|
[BombHolder=17] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, -4.781 |
|
AttachPos = -0.31, 0.158, -4.781 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=18] |
|
[BombHolder=18] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, 4.781 |
|
AttachPos = -0.31, 0.158, 4.781 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû ÷åðíûå |
<> |
// Дымогенераторы черные |
[BombHolder=19] |
= |
[BombHolder=19] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.993, -0.059, 0.1 |
|
AttachPos = -3.993, -0.059, 0.1 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=20] |
|
[BombHolder=20] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, -4.781 |
|
AttachPos = -0.31, 0.158, -4.781 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=21] |
|
[BombHolder=21] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.31, 0.158, 4.781 |
|
AttachPos = -0.31, 0.158, 4.781 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
logtreshold=0.0001 |
|
logtreshold=0.0001 |
|
|
|
rec_cockpit_arg=1 |
|
rec_cockpit_arg=1 |
|
|
|
SmoothControlFactor=0 |
|
SmoothControlFactor=0 |
|
|
|
//Çíà÷åíèå, îáîçíà÷àþùåå ìèíèìàëüíûé ðàäèóñ ñôåðû, â êîòîðóþ ìîæåò áûòü âïèñàíà ìîäåëü îáúåêòà, îòíîñèòåëüíî öåíòðà ìîäåëè |
<> |
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
ObjectRadius=5.8 |
= |
ObjectRadius=5.8 |
|
|
|
[Entrance] |
|
[Entrance] |
EntrancePos= -0.806, 0.23, 0 |
|
EntrancePos= -0.806, 0.23, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=1,7,1 |
|
JumpDir=1,7,1 |
[end] |
|
[end] |
[Entrance] |
|
[Entrance] |
EntrancePos= -0.806, 0.23, 0 |
|
EntrancePos= -0.806, 0.23, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=2,6,1 |
|
JumpDir=2,6,1 |
SelectorDir=0,2,0 // Àëüòåðíàòèâíûé ìåòîä ïîêèäàíèÿ ïðè îòðèöàòåëüíîé ïåðåãðóçêå áîëåå 2ì/ñ |
<> |
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
[end] |
= |
[end] |
|
|
|
// îãðàíè÷åíèÿ ñåêòîðà îáçîðà |
<> |
// ограничения сектора обзора |
SectorLimits = -180.0, -176.0, -2.5, +90.0 |
= |
SectorLimits = -180.0, -176.0, -2.5, +90.0 |
SectorLimits = -176.0, -170.0, -8.0, +90.0 |
|
SectorLimits = -176.0, -170.0, -8.0, +90.0 |
SectorLimits = -170.0, -153.0, -20.0, +90.0 |
|
SectorLimits = -170.0, -153.0, -20.0, +90.0 |
SectorLimits = -153.0, -105.0, -33.0, +90.0 |
|
SectorLimits = -153.0, -105.0, -33.0, +90.0 |
SectorLimits = -105.0, -90.0, -16.0, +90.0 |
|
SectorLimits = -105.0, -90.0, -16.0, +90.0 |
SectorLimits = -90.0, -80.0, -8.0, +90.0 |
|
SectorLimits = -90.0, -80.0, -8.0, +90.0 |
SectorLimits = -80.0, -70.0, -13.0, +90.0 |
|
SectorLimits = -80.0, -70.0, -13.0, +90.0 |
SectorLimits = -70.0, -55.0, -20.0, +90.0 |
|
SectorLimits = -70.0, -55.0, -20.0, +90.0 |
SectorLimits = -55.0, -25.0, -28.0, +90.0 |
|
SectorLimits = -55.0, -25.0, -28.0, +90.0 |
SectorLimits = -25.0, -8.0, -15.0, +90.0 |
|
SectorLimits = -25.0, -8.0, -15.0, +90.0 |
SectorLimits = -8.0, +8.0, -5.0, +90.0 |
|
SectorLimits = -8.0, +8.0, -5.0, +90.0 |
SectorLimits = +8.0, +25.0, -15.0, +90.0 |
|
SectorLimits = +8.0, +25.0, -15.0, +90.0 |
SectorLimits = +25.0, +55.0, -28.0, +90.0 |
|
SectorLimits = +25.0, +55.0, -28.0, +90.0 |
SectorLimits = +55.0, +70.0, -20.0, +90.0 |
|
SectorLimits = +55.0, +70.0, -20.0, +90.0 |
SectorLimits = +70.0, +80.0, -13.0, +90.0 |
|
SectorLimits = +70.0, +80.0, -13.0, +90.0 |
SectorLimits = +80.0, +90.0, -8.0, +90.0 |
|
SectorLimits = +80.0, +90.0, -8.0, +90.0 |
SectorLimits = +90.0, +105.0, -16.0, +90.0 |
|
SectorLimits = +90.0, +105.0, -16.0, +90.0 |
SectorLimits = +105.0, +153.0, -33.0, +90.0 |
|
SectorLimits = +105.0, +153.0, -33.0, +90.0 |
SectorLimits = +153.0, +170.0, -20.0, +90.0 |
|
SectorLimits = +153.0, +170.0, -20.0, +90.0 |
SectorLimits = +170.0, +176.0, -8.0, +90.0 |
|
SectorLimits = +170.0, +176.0, -8.0, +90.0 |
SectorLimits = +176.0, +180.0, -2.5, +90.0 |
|
SectorLimits = +176.0, +180.0, -2.5, +90.0 |
|
|
|
SphereHitProtection=0 //Áðîíåâàÿ çàùèòà ñòðåëêà/ïèëîòà îò îñêîëêîâ ïðè çàêðûòîé êàáèíå |
<> |
[PlanePartProtection] |
|
|
PartName = "~eng01" |
[SphereProtectionBoxOpen] // Åñëè äàííûé áëîê åñòü, òî áðîíÿ ïèëîòà îò îñêîëêîâ çàäàíà ïî ñòîðîíàì, åñëè áëîêà íåò, òî èñïîëüçóåòñÿ îáùèé ïàðàìåòð SphereHitProtection= |
|
DirectHitArmor = 5.0 |
FovH=90 // Ïîëíûé óãîë ãîðèçîíòàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
SphereHitProtection = 5.0 |
|
|
[end] |
FovV=90 // Ïîëíûé óãîë âåðòèêàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
|
|
|
SphereHitProtection=0 //Броневая защита стрелка/пилота от осколков при закрытой кабине |
// Îñòàëüíûå 5 ðàñòðóáîâ îïðåäåëÿþòñÿ àâòîìàòè÷åñêè ïî öåíòðàëüíîé ñèììåòðèè îòíîñèòåëüíî ïåðåäíåãî |
|
|
|
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=8 |
= |
ArmorFront=8 |
ArmorBack=11 |
|
ArmorBack=11 |
ArmorTop=0 |
|
ArmorTop=0 |
ArmorBottom=2 |
|
ArmorBottom=2 |
ArmorRight=0 |
|
ArmorRight=0 |
ArmorLeft=0 |
|
ArmorLeft=0 |
[end] |
|
[end] |
|
|
|
[SphereProtectionBoxClose] // Åñëè äàííûé áëîê åñòü, òî áðîíÿ ïèëîòà îò îñêîëêîâ çàäàíà ïî ñòîðîíàì, åñëè áëîêà íåò, òî èñïîëüçóåòñÿ îáùèé ïàðàìåòð SphereHitProtection= |
<> |
[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=90 // Ïîëíûé óãîë ãîðèçîíòàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=90 // Ïîëíûé óãîë âåðòèêàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Îñòàëüíûå 5 ðàñòðóáîâ îïðåäåëÿþòñÿ àâòîìàòè÷åñêè ïî öåíòðàëüíîé ñèììåòðèè îòíîñèòåëüíî ïåðåäíåãî |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=8 |
= |
ArmorFront=8 |
ArmorBack=11 |
|
ArmorBack=11 |
ArmorTop=2 |
|
ArmorTop=2 |
ArmorBottom=2 |
|
ArmorBottom=2 |
ArmorRight=2 |
|
ArmorRight=2 |
ArmorLeft=2 |
|
ArmorLeft=2 |
[end] |
|
[end] |
|
|
|
//AIRPLANE DAMAGE |
|
//AIRPLANE DAMAGE |
|
|
|
energyloss="",true,0.7,1000 // Ïîòåðÿ ýíåðãèè ïóëè ïðè ïîïàäàíèè, true - ïðîâåðêà íà âõîäå è âûõîäå â êîëèæí-áîêñ, ïåðâîå ýêâèâàëåíòíàÿ áðîíÿ íà âõîäå è âûõîäå, âòîðîå äæîóëåé íà êàæäûé ìåòð ïóòè âíóòðè êîëèæåíà |
<> |
energyloss="",true,0.7,1000 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
|
= |
|
//Engine Goup |
|
//Engine Goup |
|
|
|
energyloss="~eng01",true,5.0,20000 //äâèãàòåëü |
<> |
energyloss="~eng01",true,5.0,20000 //двигатель |
|
= |
|
energyloss="Eng0_Blade0",true,2.5,1000 //ëîïàñòü 0 |
<> |
energyloss="Eng0_Blade0",true,2.5,1000 //лопасть 0 |
energyloss="Eng0_Blade1",true,2.5,1000 //ëîïàñòü 1 |
|
energyloss="Eng0_Blade1",true,2.5,1000 //лопасть 1 |
energyloss="Eng0_Blade2",true,2.5,1000 //ëîïàñòü 2 |
|
energyloss="Eng0_Blade2",true,2.5,1000 //лопасть 2 |
|
= |
|
energyloss="~ftank01",true,0.7,10000 //êîíñîëüíûé òîïëèâíûé áàê ëåâîãî êðûëà |
<> |
energyloss="~ftank01",true,0.7,10000 //консольный топливный бак левого крыла |
energyloss="~ftank02",true,0.7,10000 //öåíòðîïëàííûé òîïëèâíûé áàê ëåâîãî êðûëà |
|
energyloss="~ftank02",true,0.7,10000 //центропланный топливный бак левого крыла |
energyloss="~ftank03",true,0.7,10000 //öåíòðîïëàííûé òîïëèâíûé áàê ïðàâîãî êðûëà |
|
energyloss="~ftank03",true,0.7,10000 //центропланный топливный бак правого крыла |
energyloss="~ftank04",true,0.7,10000 //êîíñîëüíûé òîïëèâíûé áàê ïðàâîãî êðûëà |
|
|
|
|
energyloss="~ftank04",true,0.7,10000 //консольный топливный бак правого крыла |
energyloss="~wtank01",true,0.7,10000 //ðàñøèðèòåëüíûé áà÷åê |
|
|
energyloss="~htank01",true,0.7,20000 //áàê ãèäðîñèñòåìû |
|
energyloss="~wtank01",true,0.7,10000 //расширительный бачек |
|
|
energyloss="~htank01",true,0.7,20000 //бак гидросистемы |
energyloss="~otank01",true,0.7,20000 //ìàñîëîáàê |
|
energyloss="~otank01",true,0.7,20000 //масолобак |
|
= |
|
energyloss="~wcooler01",true,0.7,10000 //âîä., ðàäèàòîð |
<> |
energyloss="~wcooler01",true,0.7,10000 //вод., радиатор |
energyloss="~ocooler01",true,0.7,10000 //ìàñë., ðàäèàòîð |
|
energyloss="~ocooler01",true,0.7,10000 //масл., радиатор |
|
= |
|
//Armor |
|
//Armor |
|
|
|
energyloss="~armor01",false,11.0,1 //áðîíåñïèíêà - 8ìì, ó÷òåíà ïîâûøåííàÿ ïðî÷íîñòü áðîíè ÀÁ-1 |
<> |
energyloss="~armor01",false,11.0,1 //бронеспинка - 8мм, учтена повышенная прочность брони АБ-1 |
energyloss="~armor02",false,8.0,1 //áðîíåêîçûðåê ïðîçðà÷íûé 64ìì - àíàëîã 8 ìì |
|
energyloss="~armor02",false,8.0,1 //бронекозырек прозрачный 64мм - аналог 8 мм |
energyloss="~armor03",false,8.0,1 //áðîíåçàãîëîâíèê ïðîçðà÷íûé 64ìì - àíàëîã 8 ìì |
|
energyloss="~armor03",false,8.0,1 //бронезаголовник прозрачный 64мм - аналог 8 мм |
|
= |
|
//Undercarriage Group |
|
//Undercarriage Group |
|
|
|
energyloss="WheelL_0",true,4.0,1 //ëåâîå êîëåñî |
<> |
energyloss="WheelL_0",true,4.0,1 //левое колесо |
energyloss="GearL_1",true,4.0,1 //øòîê ëåâîé ñòîéêè |
|
energyloss="GearL_1",true,4.0,1 //шток левой стойки |
energyloss="GearL_0",true,4.0,1 //ëåâàÿ ñòîéêà |
|
|
|
|
energyloss="GearL_0",true,4.0,1 //левая стойка |
energyloss="WheelR_0",true,4.0,1 //êîëåñî ïðàâîå |
|
|
energyloss="GearR_1",true,4.0,1 //øòîê ïðàâîé ñòîéêè |
|
energyloss="WheelR_0",true,4.0,1 //колесо правое |
energyloss="GearR_0",true,4.0,1 //ïðàâàÿ ñòîéêà |
|
energyloss="GearR_1",true,4.0,1 //шток правой стойки |
|
|
energyloss="GearR_0",true,4.0,1 //правая стойка |
energyloss="WheelC_0",true,4.0,1 //êîëåñî õâîñòîâîå |
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energyloss="GearC_0",true,4.0,1 //ñòîéêà õâîñòîâîãî êîëåñà |
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energyloss="WheelC_0",true,4.0,1 //колесо хвостовое |
energyloss="GearC_1",true,4.0,1 //ñòîéêà õâîñòîâîãî êîëåñà |
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energyloss="GearC_0",true,4.0,1 //стойка хвостового колеса |
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energyloss="GearC_1",true,4.0,1 //стойка хвостового колеса |
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//Armament Group |
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//Armament Group |
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energyloss="~gun01_ammo",true,0.7,20000 //Áîåêîìïëåêò ØÂÀÊ |
<> |
energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект ШВАК |
energyloss="~gun02_ammo",true,0.7,20000 //Áîåêîìïëåêò ÓÁÑ |
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energyloss="~gun02_ammo",true,0.7,20000 //Боекомплект УБС |
energyloss="~gun01",true,4.0,1 //îðóäèå |
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energyloss="~gun01",true,4.0,1 //орудие |
energyloss="~gun02",true,4.0,1 //îðóäèå |
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energyloss="~gun02",true,4.0,1 //орудие |
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SeekMaintenance = true |
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SeekMaintenance = true |
ReFuelFlow = 6 // liters per second |
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ReFuelFlow = 6 // liters per second |
BombHolderReArmTime = 30 // seconds |
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BombHolderReArmTime = 30 // seconds |
RepairTime = 300 // seconds |
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RepairTime = 300 // seconds |
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///// Ïîäñêàçêè â òåõíî÷àòå |
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///// Подсказки в техночате |
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min_CAS=170 |
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min_CAS=170 |
max_CAS=720 |
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max_CAS=720 |
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DangerAoA = 15.5 // Ìàêñèìàëüíî-äîïóñòèìûé áåçîïàñíûé óãîë àòàêè |
<> |
DangerAoA = 15.5 // Максимально-допустимый безопасный угол атаки |
CriticalAoA = 18.0 // Êðèòè÷åñêèé óãîë àòàêè |
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CriticalAoA = 18.0 // Критический угол атаки |
Maxny = 9.0 // Ïðåäåëüíî-äîïóñòèìàÿ ïåðåãðóçêà |
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Maxny = 9.0 // Предельно-допустимая перегрузка |
DangerV = 690.0 // Ìàêñèìàëüíàÿ áåçîïàñíàÿ ïðèáîðíàÿ ñêîðîñòü |
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DangerV = 690.0 // Максимальная безопасная приборная скорость |
MaxGearV = 320.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïðèáîðíàÿ ñêîðîñòü ñ âûïóùåííûìè øàññè |
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MaxGearV = 320.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
MaxFlapV = 250.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïðèáîðíàÿ ñêîðîñòü ñ âûïóùåííûìè çàêðûëêàìè |
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MaxFlapV = 250.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
TakeOffV = 185.0 // Ðåêîìåíäîâàííàÿ âçë¸òíàÿ ñêîðîñòü |
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TakeOffV = 185.0 // Рекомендованная взлётная скорость |
ClimbV = 255.0 // Ðåêîìåíäîâàííàÿ ïðèáîðíàÿ ñêîðîñòü íàáîðà âûñîòû |
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ClimbV = 255.0 // Рекомендованная приборная скорость набора высоты |
DescendV = 200.0 // Ðåêîìåíäîâàííàÿ ñêîðîñòü íà ãëèññàäå |
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DescendV = 200.0 // Рекомендованная скорость на глиссаде |
minV = 170.0 // Ìèíèìàëüíî-áåçîïàñíàÿ ïðèáîðíàÿ ñêîðîñòü |
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minV = 170.0 // Минимально-безопасная приборная скорость |
minVDeltaFlaps = 25.0 // Óìåíüøåíèå áåçîïàñíîé ïðèáîðíîé ñêîðîñòè, îáóñëîâëåííîå âûïóñêîì çàêðûëîê |
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minVDeltaFlaps = 25.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
IsTakeOffFlaps = false // Ôëàã íàëè÷èÿ âçë¸òíîãî ïîëîæåíèÿ ìåõàíèçàöèè |
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IsTakeOffFlaps = false // Флаг наличия взлётного положения механизации |
IsLeftPedal = true // Íåîáõîäèìàÿ íà ðàçáåãå ïåäàëü (true - ëåâàÿ, false - ïðàâàÿ) |
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IsLeftPedal = true // Необходимая на разбеге педаль (true - левая, false - правая) |
OilMaxTemperature = 110.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà ìàñëà |
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OilMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура масла |
WaterMaxTemperature = 105.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà âîäû |
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WaterMaxTemperature = 105.0 // Максимально-допустимая по РЛЭ температура воды |
//CylinderHeadMaxTemperature = 230.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà ãîëîâîê öèëèíäðîâ |
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//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |