class_name = "CPlane" |
= |
class_name = "CPlane" |
object_name = "U-2VS" |
|
object_name = "U-2VS" |
|
|
|
[COCKPIT_LIMITS] |
|
[COCKPIT_LIMITS] |
x= -0.15, 0.25 |
|
x= -0.15, 0.25 |
y= -0.2, 0.1 |
|
y= -0.2, 0.1 |
z= -0.25, 0.25 |
|
z= -0.25, 0.25 |
[END] |
|
[END] |
|
|
|
[OPEN_COCKPIT_LIMITS] |
|
[OPEN_COCKPIT_LIMITS] |
x= -0.15, 0.25 |
|
x= -0.15, 0.25 |
y= -0.2, 0.2 |
|
y= -0.2, 0.2 |
z= -0.4, 0.4 |
|
z= -0.4, 0.4 |
[END] |
|
[END] |
|
|
|
////// PhysicsBody properties |
|
////// PhysicsBody properties |
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
|
|
VisualImage=0,"graphics/planes/U2VS/U2VS.mgm",true,true |
|
VisualImage=0,"graphics/planes/U2VS/U2VS.mgm",true,true |
VisualImage=1,"graphics/planes/U2VS/U2VS-C.mgm",false |
|
VisualImage=1,"graphics/planes/U2VS/U2VS-C.mgm",false |
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/U2VS_Distant.txt" |
|
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/U2VS_Distant.txt" |
DLODArgs=50380,57200 |
|
DLODArgs=50380,57200 |
Fragment="LuaScripts/WorldObjects/Planes/Fragments/U2VS_Fragment.txt" |
|
Fragment="LuaScripts/WorldObjects/Planes/Fragments/U2VS_Fragment.txt" |
KeepNetworkImages=true |
|
KeepNetworkImages=true |
|
|
|
//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
|
//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
|
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
|
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
//cast_shadows: BOOL: cast shadows from object or not |
|
//cast_shadows: BOOL: cast shadows from object or not |
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
|
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
// IA_DEFAULT=0, |
|
// IA_DEFAULT=0, |
// IA_NOCLIP=1, |
|
// IA_NOCLIP=1, |
// IA_NOCLIP_ANIM=2, |
|
// IA_NOCLIP_ANIM=2, |
// IA_NOROTINTERPOLATION=4, |
|
// IA_NOROTINTERPOLATION=4, |
// IA_NOMINZ=8, |
|
// IA_NOMINZ=8, |
// IA_NOMINPIXELS=16, |
|
// IA_NOMINPIXELS=16, |
// IA_NOPOSINTERPOLATION=32, |
|
// IA_NOPOSINTERPOLATION=32, |
// IA_CLOSEVIEWARG=64, |
|
// IA_CLOSEVIEWARG=64, |
// IA_ALWAYSVISIBLE=128, |
|
// IA_ALWAYSVISIBLE=128, |
// IA_SCALEARG=256, |
|
// IA_SCALEARG=256, |
// ImageAttr=Attr1+Attr2+...+AttrN |
|
// ImageAttr=Attr1+Attr2+...+AttrN |
|
|
|
CollisionBody="graphics/planes/U2VS/U2VS_Phys.col" |
|
CollisionBody="graphics/planes/U2VS/U2VS_Phys.col" |
HitBody="graphics/planes/U2VS/U2VS.col" |
|
HitBody="graphics/planes/U2VS/U2VS.col" |
|
|
|
SoundScript="LuaScripts/Sound/Planes/U2VS.cfg" |
|
SoundScript="LuaScripts/Sound/Planes/U2VS.cfg" |
HidePeriodAfterExplosion = 3.0 |
|
HidePeriodAfterExplosion = 3.0 |
|
|
|
[attach=0] |
|
[attach=0] |
position= -0.23, -0.05, 0 |
|
position= -0.23, -0.05, 0 |
object = "LuaScripts/WorldObjects/Bots/BotPilot_U2.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotPilot_U2.txt" |
[end] |
|
[end] |
|
|
|
[attach=1] |
|
[attach=1] |
position= -1.4170, 0.4833, 0 |
|
position= -1.4170, 0.4833, 0 |
rotation= 0, 180, 0 |
|
rotation= 0, 180, 0 |
// object = "LuaScripts/WorldObjects/Planes/Turrets/U2VS_T.txt" |
|
// object = "LuaScripts/WorldObjects/Planes/Turrets/U2VS_T.txt" |
[end] |
|
[end] |
|
|
|
[attach=2] |
|
[attach=2] |
position= -0.05, 0.53, 0.59 |
|
position= -0.05, 0.53, 0.59 |
rotation= 80, -45, 0 |
|
rotation= 80, -45, 0 |
object = "LuaScripts/WorldObjects/FlareGun.txt" |
|
object = "LuaScripts/WorldObjects/FlareGun.txt" |
[end] |
|
[end] |
|
|
|
[attach=3] |
|
[attach=3] |
position= 0.0, 0.0, 0.0 |
|
position= 0.0, 0.0, 0.0 |
object = "LuaScripts/WorldObjects/Spotter.txt" |
|
object = "LuaScripts/WorldObjects/Spotter.txt" |
[end] |
|
[end] |
|
|
|
|
|
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\U2VS.txt" |
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\U2VS.txt" |
|
|
|
ToggleUserAI=true |
|
ToggleUserAI=true |
|
|
|
BannerAttachID=-1 |
|
BannerAttachID=-1 |
CustomPhotoArg=55 |
|
CustomPhotoArg=55 |
|
|
|
EnterPoint= -0.722, 0.401, -0.501 |
|
EnterPoint= -0.722, 0.401, -0.501 |
|
|
|
SendRate=5,50 //normal, attached state |
|
SendRate=5,50 //normal, attached state |
|
|
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
|
|
|
|
|
////// Controled body specific |
|
////// Controled body specific |
CockpitFocus=0.6,-1.0,0,65,0.8 |
|
CockpitFocus=0.6,-1.0,0,65,0.8 |
|
|
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
Plane_Class="CAeroplane_Po_2_VS" |
|
Plane_Class="CAeroplane_Po_2_VS" |
|
|
|
InitialSpeedInAir = 120.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
InitialSpeedInAir = 120.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
|
|
//Gun_Coord0= 2.200, 0.410, -0.259 |
|
//Gun_Coord0= 2.200, 0.410, -0.259 |
//Deviation0= 3, 2, 0.9, 0.02, 0.1 |
|
//Deviation0= 3, 2, 0.9, 0.02, 0.1 |
//ParallaxDistance = 600.0 |
|
//ParallaxDistance = 600.0 |
|
|
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
|
|
FTCoord=0.6,0.163,0 |
|
FTCoord=0.6,0.163,0 |
//PPCoord=-0.112,0.083,0 |
|
//PPCoord=-0.112,0.083,0 |
|
|
|
FlarePos= -0.05, 0.53, 0.59 |
|
FlarePos= -0.05, 0.53, 0.59 |
FlareDir= 0.7, 0.17, 0.7 |
|
FlareDir= 0.7, 0.17, 0.7 |
|
|
|
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
|
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
|
|
DropsArg=100 |
|
DropsArg=100 |
HumidityArg=101 |
|
HumidityArg=101 |
|
|
|
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
|
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
//FetchType=-1: аргумент в объекте не забирается для анимирования |
|
//FetchType=-1: аргумент в объекте не забирается для анимирования |
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
|
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
|
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
|
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
|
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
|
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
|
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
|
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
|
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
|
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
|
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
|
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
//SmoothingPower: постоянная времени сглаживания |
|
//SmoothingPower: постоянная времени сглаживания |
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
|
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
|
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
|
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
|
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
|
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
|
|
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "med_freq" // Педали (тяги) - управление по рысканию |
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "med_freq" // Педали (тяги) - управление по рысканию |
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "med_freq" // РУС / штурвал (тяги) - управление по тангажу |
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "med_freq" // РУС / штурвал (тяги) - управление по тангажу |
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "med_freq" // РУС / штурвал (тяги) - управление по крену |
|
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "med_freq" // РУС / штурвал (тяги) - управление по крену |
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "med_freq" // РУД (нормальный газ) 1-го двигателя |
|
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "med_freq" // РУД (нормальный газ) 1-го двигателя |
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "med_freq" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
|
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "med_freq" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
CockpitArg = -2, 0105, 2, 01114, 0.0, "smooth_clamp", 0.2, "med_freq" // Рукоятка обогрева карбюратора / подогрева топливной смеси |
|
CockpitArg = -2, 0105, 2, 01114, 0.0, "smooth_clamp", 0.2, "med_freq" // Рукоятка обогрева карбюратора / подогрева топливной смеси |
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_wrap", 0.1, "low_freq" // Переключатель 1-го магнето 1-го двигателя |
|
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_wrap", 0.1, "low_freq" // Переключатель 1-го магнето 1-го двигателя |
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_wrap", 0.1, "low_freq" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
|
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_wrap", 0.1, "low_freq" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "low_freq" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
|
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "low_freq" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
|
|
|
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "med_freq" // RPM 1-го двигателя (стрелка сотен RPM) |
|
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "med_freq" // RPM 1-го двигателя (стрелка сотен RPM) |
CockpitArg = -2, 1200, 1, 03103, 0.0, "smooth_wrap", 0.1, "med_freq" // RPM 1-го двигателя (стрелка тысяч RPM) |
|
CockpitArg = -2, 1200, 1, 03103, 0.0, "smooth_wrap", 0.1, "med_freq" // RPM 1-го двигателя (стрелка тысяч RPM) |
|
|
|
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "low_freq" // Давление топлива в топливной магистрали 1-го двигателя |
|
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "low_freq" // Давление топлива в топливной магистрали 1-го двигателя |
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "low_freq" // Давление масла 1-го двигателя |
|
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "low_freq" // Давление масла 1-го двигателя |
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "low_freq" // Температура выходящего масла 1-го двигателя |
|
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "low_freq" // Температура выходящего масла 1-го двигателя |
|
|
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "low_freq" // Топливомер |
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "low_freq" // Топливомер |
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "low_freq" // Компасный курс |
|
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "low_freq" // Компасный курс |
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель поворота |
|
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель поворота |
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель скольжения |
|
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель скольжения |
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
|
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
|
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
CockpitArg = -2, 0402, 0, 08253, 0.0, "smooth_wrap", 0.1, "low_freq" // Указатель барометрической высоты - шкала задатчика давления |
|
CockpitArg = -2, 0402, 0, 08253, 0.0, "smooth_wrap", 0.1, "low_freq" // Указатель барометрической высоты - шкала задатчика давления |
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "low_freq" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
|
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "low_freq" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "med_freq" // Указатель барометрической высоты - метры (большая стрелка) |
|
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "med_freq" // Указатель барометрической высоты - метры (большая стрелка) |
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "med_freq" // Вариометр |
|
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "med_freq" // Вариометр |
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "med_freq" // Указатель приборной (индикаторной) скорости |
|
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "med_freq" // Указатель приборной (индикаторной) скорости |
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "med_freq" // Индикация угла тангажа (авиагоризонт) |
|
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "med_freq" // Индикация угла тангажа (авиагоризонт) |
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap", 0.1, "med_freq" // Индикация угла крена (авиагоризонт) |
|
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap", 0.1, "med_freq" // Индикация угла крена (авиагоризонт) |
|
|
|
CockpitArg = -2, 0407, 1, 08263, 0.0, "smooth_wrap", 0.1, "low_freq" // Указатель барометрической высоты - шкала задатчика давления (2-я кабина) |
|
CockpitArg = -2, 0407, 1, 08263, 0.0, "smooth_wrap", 0.1, "low_freq" // Указатель барометрической высоты - шкала задатчика давления (2-я кабина) |
CockpitArg = -2, 0407, 2, 08261, 0.0, "smooth_wrap", 0.5, "med_freq" // Указатель барометрической высоты - километры (малая стрелка / окошко) (2-я кабина) |
|
CockpitArg = -2, 0407, 2, 08261, 0.0, "smooth_wrap", 0.5, "med_freq" // Указатель барометрической высоты - километры (малая стрелка / окошко) (2-я кабина) |
CockpitArg = -2, 1407, 0, 08262, 0.0, "smooth_wrap", 0.1, "med_freq" // Указатель барометрической высоты - метры (большая стрелка) |
|
CockpitArg = -2, 1407, 0, 08262, 0.0, "smooth_wrap", 0.1, "med_freq" // Указатель барометрической высоты - метры (большая стрелка) |
CockpitArg = -2, 1407, 1, 08211, 0.0, "smooth_wrap", 0.1, "med_freq" // Указатель приборной (индикаторной) скорости (2-я кабина) |
|
CockpitArg = -2, 1407, 1, 08211, 0.0, "smooth_wrap", 0.1, "med_freq" // Указатель приборной (индикаторной) скорости (2-я кабина) |
CockpitArg = -2, 0408, 0, 08003, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель поворота (2-я кабина) |
|
CockpitArg = -2, 0408, 0, 08003, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель поворота (2-я кабина) |
CockpitArg = -2, 0408, 1, 08173, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель скольжения (2-я кабина) |
|
CockpitArg = -2, 0408, 1, 08173, 0.5, "smooth_clamp", 0.2, "med_freq" // Указатель скольжения (2-я кабина) |
CockpitArg = -2, 0408, 2, 00216, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса (2-я кабина) |
|
CockpitArg = -2, 0408, 2, 00216, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса (2-я кабина) |
CockpitArg = -2, 0408, 3, 00215, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса (2-я кабина) |
|
CockpitArg = -2, 0408, 3, 00215, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса (2-я кабина) |
CockpitArg = -2, 1405, 0, 08561, 0.5, "smooth_wrap", 0.1, "med_freq" // Компасный курс (2-я кабина) |
|
CockpitArg = -2, 1405, 0, 08561, 0.5, "smooth_wrap", 0.1, "med_freq" // Компасный курс (2-я кабина) |
|
|
|
CockpitArg = -2, 0430, 0, 02509, 0.0, "smooth_clamp", 0.0, "granted_single" // Подсветка приборов |
|
CockpitArg = -2, 0430, 0, 02509, 0.0, "smooth_clamp", 0.0, "granted_single" // Подсветка приборов |
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "granted_single" // Заливка кабины светом |
|
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "granted_single" // Заливка кабины светом |
CockpitArg = -2, 0430, 2, 04510, 0.0, "smooth_clamp", 0.0, "granted_single" // Фосфорицирование шкал приборов |
|
CockpitArg = -2, 0430, 2, 04510, 0.0, "smooth_clamp", 0.0, "granted_single" // Фосфорицирование шкал приборов |
|
|
|
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "low_freq" // Положение переключателя подсветки приборов |
|
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "low_freq" // Положение переключателя подсветки приборов |
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "low_freq" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
|
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "low_freq" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "low_freq" // Положение переключателя посадочных фар |
|
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "low_freq" // Положение переключателя посадочных фар |
|
|
|
CockpitArg = -2, 0433, 0, 04328, 0.0, "smooth_clamp", 0.1, "med_freq" // Положение регулятора яркости подсветки приборов |
|
CockpitArg = -2, 0433, 0, 04328, 0.0, "smooth_clamp", 0.1, "med_freq" // Положение регулятора яркости подсветки приборов |
|
|
|
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.2, "low_freq" // Вольтамперметр |
|
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.2, "low_freq" // Вольтамперметр |
|
|
|
CockpitArg = -2, 0104, 0, 01112, 0.0, "smooth_clamp", 0.2, "med_freq" // Ручной топливный насос |
|
CockpitArg = -2, 0104, 0, 01112, 0.0, "smooth_clamp", 0.2, "med_freq" // Ручной топливный насос |
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "low_freq" // Пожарный кран |
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "low_freq" // Пожарный кран |
|
|
|
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "low_freq" // Аккумулятор - АЗС |
|
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "low_freq" // Аккумулятор - АЗС |
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "low_freq" // Обогрев трубки "Пито" - АЗС |
|
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "low_freq" // Обогрев трубки "Пито" - АЗС |
CockpitArg = -2, 0551, 0, 04311, 0.0, "smooth_clamp", 0.1, "low_freq" // Генератор - АЗС |
|
CockpitArg = -2, 0551, 0, 04311, 0.0, "smooth_clamp", 0.1, "low_freq" // Генератор - АЗС |
|
|
|
CockpitArg = -2, 0850, 0, 07000, 0.0, "smooth_clamp", 0.1, "low_freq" // Выключатель ресивера радиостанции - АЗС |
|
CockpitArg = -2, 0850, 0, 07000, 0.0, "smooth_clamp", 0.1, "low_freq" // Выключатель ресивера радиостанции - АЗС |
CockpitArg = -2, 0850, 1, 07001, 0.0, "smooth_clamp", 0.2, "med_freq" // Регулятор громкости ресивера радиостанции |
|
CockpitArg = -2, 0850, 1, 07001, 0.0, "smooth_clamp", 0.2, "med_freq" // Регулятор громкости ресивера радиостанции |
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "med_freq" // Настройка частоты ресивера радиостанции |
|
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "med_freq" // Настройка частоты ресивера радиостанции |
|
|
|
CockpitArg = -2, 0600, 0, 09100, 0.0, "smooth_clamp", 0.0, "granted_single" // Хайд механического прицела |
|
CockpitArg = -2, 0600, 0, 09100, 0.0, "smooth_clamp", 0.0, "granted_single" // Хайд механического прицела |
|
|
|
CockpitArg = -2, 0601, 2, 09142, 0.0, "smooth_clamp", 0.2, "low_freq" // Положение прицела |
|
CockpitArg = -2, 0601, 2, 09142, 0.0, "smooth_clamp", 0.2, "low_freq" // Положение прицела |
|
|
|
CockpitArg = -2, 0455, 0, 09171, 0.0, "smooth_clamp", 0.2, "med_freq" // Передний левый шарик бомбосбрасывателя |
|
CockpitArg = -2, 0455, 0, 09171, 0.0, "smooth_clamp", 0.2, "med_freq" // Передний левый шарик бомбосбрасывателя |
CockpitArg = -2, 0455, 1, 09172, 0.0, "smooth_clamp", 0.2, "med_freq" // Средний левый шарик бомбосбрасывателя |
|
CockpitArg = -2, 0455, 1, 09172, 0.0, "smooth_clamp", 0.2, "med_freq" // Средний левый шарик бомбосбрасывателя |
CockpitArg = -2, 0455, 2, 09173, 0.0, "smooth_clamp", 0.2, "med_freq" // Задний левый шарик бомбосбрасывателя |
|
CockpitArg = -2, 0455, 2, 09173, 0.0, "smooth_clamp", 0.2, "med_freq" // Задний левый шарик бомбосбрасывателя |
|
|
|
CockpitArg = -2, 0457, 0, 09182, 0.0, "smooth_clamp", 0.2, "med_freq" // Передний правый шарик бомбосбрасывателя |
|
CockpitArg = -2, 0457, 0, 09182, 0.0, "smooth_clamp", 0.2, "med_freq" // Передний правый шарик бомбосбрасывателя |
CockpitArg = -2, 0457, 2, 09181, 0.0, "smooth_clamp", 0.2, "med_freq" // Средний правый шарик бомбосбрасывателя |
|
CockpitArg = -2, 0457, 2, 09181, 0.0, "smooth_clamp", 0.2, "med_freq" // Средний правый шарик бомбосбрасывателя |
CockpitArg = -2, 0457, 3, 09183, 0.0, "smooth_clamp", 0.2, "med_freq" // Задний правый шарик бомбосбрасывателя |
|
CockpitArg = -2, 0457, 3, 09183, 0.0, "smooth_clamp", 0.2, "med_freq" // Задний правый шарик бомбосбрасывателя |
|
|
|
CockpitArg = -2, 0454, 2, 09002, 0.0, "smooth_clamp", 0.2, "med_freq" // Кнопка пуска ракет |
|
CockpitArg = -2, 0454, 2, 09002, 0.0, "smooth_clamp", 0.2, "med_freq" // Кнопка пуска ракет |
|
|
|
GunsightPosition = 0.050, 0.585, 0.113 |
|
GunsightPosition = 0.050, 0.585, 0.113 |
|
|
|
// Варианты модификации вооружения |
|
// Варианты модификации вооружения |
|
|
|
[WeaponMode=0] |
|
[WeaponMode=0] |
WMname="default" |
|
WMname="default" |
WMgroup="default" |
|
WMgroup="default" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Масло в МБ |
|
[AdditionalElement] // Масло в МБ |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = 1.05, -0.089, 0.0 |
|
Position = 1.05, -0.089, 0.0 |
Mass = 10.0 |
|
Mass = 10.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=1] |
|
[WeaponMode=1] |
WMname="U2VS_ShKAS_Trt" |
|
WMname="U2VS_ShKAS_Trt" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=19001 |
|
PlaneModArg=19001 |
TurretID=1 |
|
TurretID=1 |
TurretDefault="LuaScripts/WorldObjects/Planes/Turrets/U2VS_P2.txt" |
|
TurretDefault="LuaScripts/WorldObjects/Planes/Turrets/U2VS_P2.txt" |
TurretMod="LuaScripts/WorldObjects/Planes/Turrets/U2VS_T.txt" |
|
TurretMod="LuaScripts/WorldObjects/Planes/Turrets/U2VS_T.txt" |
[AdditionalElement] // Пулемет с магазином, шкворня и ящик с патронами, масса |
|
[AdditionalElement] // Пулемет с магазином, шкворня и ящик с патронами, масса |
AttachToPart = "Fuse_Ctl_5" |
|
AttachToPart = "Fuse_Ctl_5" |
Position = -1.395, 0.635, -0.018 |
|
Position = -1.395, 0.635, -0.018 |
Mass = 21.6 |
|
Mass = 21.6 |
CxaS = 0.00 |
|
CxaS = 0.00 |
[end] |
|
[end] |
[AdditionalElement] // Пулемет с магазином и шкворня, сопротивление |
|
[AdditionalElement] // Пулемет с магазином и шкворня, сопротивление |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = -1.4109, 0.7341, 0.0 |
|
Position = -1.4109, 0.7341, 0.0 |
Mass = 0.0 |
|
Mass = 0.0 |
CxaS = 0.025 |
|
CxaS = 0.025 |
[end] |
|
[end] |
[AdditionalElement] // БК в магазине |
|
[AdditionalElement] // БК в магазине |
AttachToPart = "Fuse_Ctl_5" |
|
AttachToPart = "Fuse_Ctl_5" |
Position = -1.403, 0.737, -0.133 |
|
Position = -1.403, 0.737, -0.133 |
Mass = 2.4 |
|
Mass = 2.4 |
CxaS = 0.00 |
|
CxaS = 0.00 |
[end] |
|
[end] |
[AdditionalElement] // БК в ящике |
|
[AdditionalElement] // БК в ящике |
AttachToPart = "Fuse_Ctl_5" |
|
AttachToPart = "Fuse_Ctl_5" |
Position = -1.115, -0.38, -0.302 |
|
Position = -1.115, -0.38, -0.302 |
Mass = 9.6 |
|
Mass = 9.6 |
CxaS = 0.00 |
|
CxaS = 0.00 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=2] |
|
[WeaponMode=2] |
WMname="U2VS_ShKAS_Wing" |
|
WMname="U2VS_ShKAS_Wing" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=19002 |
|
PlaneModArg=19002 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[Gun=0] |
|
[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Пулемётное вооружение |
|
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "Wing_LwrRgt_0" |
|
AttachToPart = "Wing_LwrRgt_0" |
DamageConvex = "~gun01" |
|
DamageConvex = "~gun01" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = -0.994, -0.404, 1.164 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = -0.994, -0.404, 1.164 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 12.12 // Масса пушки с установкой на данном самолете |
|
CarriageMass = 12.12 // Масса пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 1.639, 2.050, 0.501, 0.065, -0.528, -0.143 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 1.639, 2.050, 0.501, 0.065, -0.528, -0.143 // Момент инерции пушки с установкой |
CarriageCxaS = 0.025 // Внешняя установка |
|
CarriageCxaS = 0.025 // Внешняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = -0.38, -0.394, 1.292 // По срезу ствола |
|
DefaultGunPosition = -0.38, -0.394, 1.292 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.025 // Внешняя установка |
|
DefaultGunCxaS = 0.025 // Внешняя установка |
DefaultGunDragPosition = -0.039, -0.009, 0.127 // Внешняя установка |
|
DefaultGunDragPosition = -0.039, -0.009, 0.127 // Внешняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.0631446 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2 раза. |
|
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.0631446 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2 раза. |
AmmunitionAttachToPart = "Fuse_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "Fuse_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.608, -0.311, 0.117 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = -0.608, -0.311, 0.117 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.690, -0.369, 1.301 |
|
CartridgeCasesEjectionPosition = -0.690, -0.369, 1.301 |
CartridgeCasesEjectionSpeed = 1.0, 1.0, 0 |
|
CartridgeCasesEjectionSpeed = 1.0, 1.0, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 20 // Внешняя установка |
|
ReArmTime = 20 // Внешняя установка |
FireButtonArgIdx = 9000 |
|
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 0 //Light Arg 60221// TODO |
|
FlashAnimationGroup = 0 //Light Arg 60221// TODO |
DrawAnimationArgIdx = 0, 9005 // TODO |
|
DrawAnimationArgIdx = 0, 9005 // TODO |
GunSoundsIdx = 1 |
|
GunSoundsIdx = 1 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = true |
|
IsOnlyMechanicalManualCocking = true |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=3] |
|
[WeaponMode=3] |
WMname="U2VS_FAB" |
|
WMname="U2VS_FAB" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=19003 |
|
PlaneModArg=19003 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=4] |
|
[WeaponMode=4] |
WMname="U2VS_Lights" |
|
WMname="U2VS_Lights" |
WMgroup="4" |
|
WMgroup="4" |
PlaneModArg=19004 |
|
PlaneModArg=19004 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // АНО |
|
[AdditionalElement] // АНО |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = -1.515, 0.55, 0.0 |
|
Position = -1.515, 0.55, 0.0 |
Mass = 4.0 |
|
Mass = 4.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=5] |
|
[WeaponMode=5] |
WMname="U2VS_LandingLamp" |
|
WMname="U2VS_LandingLamp" |
WMgroup="5" |
|
WMgroup="5" |
PlaneModArg=19005 |
|
PlaneModArg=19005 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Фара ФЗС-155 |
|
[AdditionalElement] // Фара ФЗС-155 |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = -0.163, -0.615, -2.792 |
|
Position = -0.163, -0.615, -2.792 |
Mass = 2.0 |
|
Mass = 2.0 |
CxaS = 0.01 // 0.016 |
|
CxaS = 0.01 // 0.016 |
[end] |
|
[end] |
|
|
|
[end] |
|
[end] |
|
|
|
[WeaponMode=6] |
|
[WeaponMode=6] |
WMname="U2VS_HorizonIndicator" |
|
WMname="U2VS_HorizonIndicator" |
WMgroup="6" |
|
WMgroup="6" |
PlaneModArg=19006 |
|
PlaneModArg=19006 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // АГП-2 |
|
[AdditionalElement] // АГП-2 |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = 0.146, 0.309, 0.000 |
|
Position = 0.146, 0.309, 0.000 |
Mass = 2.0 |
|
Mass = 2.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=7] |
|
[WeaponMode=7] |
WMname="U2VS_Radio" |
|
WMname="U2VS_Radio" |
WMgroup="7" |
|
WMgroup="7" |
PlaneModArg=19007 |
|
PlaneModArg=19007 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Приемник |
|
[AdditionalElement] // Приемник |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = -0.654, 0.342, 0.216 |
|
Position = -0.654, 0.342, 0.216 |
Mass = 6.3 |
|
Mass = 6.3 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Передатчик |
|
[AdditionalElement] // Передатчик |
AttachToPart = "EngCowl_Ctl_1" |
|
AttachToPart = "EngCowl_Ctl_1" |
Position = -1.46, 0.323, 0.0 |
|
Position = -1.46, 0.323, 0.0 |
Mass = 6.3 |
|
Mass = 6.3 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=8] |
|
[WeaponMode=8] |
WMname="U2VS_Rockets" |
|
WMname="U2VS_Rockets" |
WMgroup="8" |
|
WMgroup="8" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
// Варианты подвески вооружения |
|
// Варианты подвески вооружения |
|
|
|
AmmunitionArg=12900 |
|
AmmunitionArg=12900 |
|
|
|
|
|
|
[Ammunition=0] |
|
[Ammunition=0] |
WeaponModes=-2,-3,-8 |
|
WeaponModes=-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="Empty" |
|
name="Empty" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=1] |
|
[Ammunition=1] |
WeaponModes=-2,-8,3 |
|
WeaponModes=-2,-8,3 |
AnimationVal=0.187 |
|
AnimationVal=0.187 |
name="FAB50SV-2" |
|
name="FAB50SV-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=2] |
|
[Ammunition=2] |
WeaponModes=-2,-8,3 |
|
WeaponModes=-2,-8,3 |
AnimationVal=0.312 |
|
AnimationVal=0.312 |
name="FAB50SV-4" |
|
name="FAB50SV-4" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=3] |
|
[Ammunition=3] |
WeaponModes=-2,-8,3 |
|
WeaponModes=-2,-8,3 |
AnimationVal=0.437 |
|
AnimationVal=0.437 |
name="FAB50SV-6" |
|
name="FAB50SV-6" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=4] |
|
[Ammunition=4] |
WeaponModes=-2,-8,3 |
|
WeaponModes=-2,-8,3 |
AnimationVal=0.187 |
|
AnimationVal=0.187 |
name="FAB100M-2" |
|
name="FAB100M-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=5] |
|
[Ammunition=5] |
WeaponModes=-2,-8,3 |
|
WeaponModes=-2,-8,3 |
AnimationVal=0.312 |
|
AnimationVal=0.312 |
name="FAB50SV-2 + FAB100M-2" |
|
name="FAB50SV-2 + FAB100M-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=6] |
|
[Ammunition=6] |
WeaponModes=-3,-8,2 |
|
WeaponModes=-3,-8,2 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-SHKAS-AP-500" |
|
name="0-SHKAS-AP-500" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=7] |
|
[Ammunition=7] |
WeaponModes=-8,23 |
|
WeaponModes=-8,23 |
AnimationVal=0.187 |
|
AnimationVal=0.187 |
name="0-SHKAS-AP-500 + FAB50SV-2" |
|
name="0-SHKAS-AP-500 + FAB50SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=8] |
|
[Ammunition=8] |
WeaponModes=-8,23 |
|
WeaponModes=-8,23 |
AnimationVal=0.312 |
|
AnimationVal=0.312 |
name="0-SHKAS-AP-500 + FAB50SV-4" |
|
name="0-SHKAS-AP-500 + FAB50SV-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=9] |
|
[Ammunition=9] |
WeaponModes=-8,23 |
|
WeaponModes=-8,23 |
AnimationVal=0.437 |
|
AnimationVal=0.437 |
name="0-SHKAS-AP-500 + FAB50SV-6" |
|
name="0-SHKAS-AP-500 + FAB50SV-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=10] |
|
[Ammunition=10] |
WeaponModes=-8,23 |
|
WeaponModes=-8,23 |
AnimationVal=0.187 |
|
AnimationVal=0.187 |
name="0-SHKAS-AP-500 + FAB100M-2" |
|
name="0-SHKAS-AP-500 + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=11] |
|
[Ammunition=11] |
WeaponModes=-8,23 |
|
WeaponModes=-8,23 |
AnimationVal=0.312 |
|
AnimationVal=0.312 |
name="0-SHKAS-AP-500 + FAB50SV-2 + FAB100M-2" |
|
name="0-SHKAS-AP-500 + FAB50SV-2 + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=12] |
|
[Ammunition=12] |
WeaponModes=-2,-3,8 |
|
WeaponModes=-2,-3,8 |
AnimationVal=0.6875 |
|
AnimationVal=0.6875 |
name="ROS82-8" |
|
name="ROS82-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=13] |
|
[Ammunition=13] |
WeaponModes=-2,-3,8 |
|
WeaponModes=-2,-3,8 |
AnimationVal=0.6875 |
|
AnimationVal=0.6875 |
name="RBS82-8" |
|
name="RBS82-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=14] |
|
[Ammunition=14] |
WeaponModes=-2,-3,8 |
|
WeaponModes=-2,-3,8 |
AnimationVal=0.5625 |
|
AnimationVal=0.5625 |
name="ROS132-8" |
|
name="ROS132-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb0=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb1=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb1=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb2=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb2=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb3=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb3=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb4=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb4=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb5=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb5=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=15] |
|
[Ammunition=15] |
WeaponModes=-2,38 |
|
WeaponModes=-2,38 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="FAB50SV-2 + ROS82-8" |
|
name="FAB50SV-2 + ROS82-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=16] |
|
[Ammunition=16] |
WeaponModes=-2,38 |
|
WeaponModes=-2,38 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="FAB100M-2 + ROS82-8" |
|
name="FAB100M-2 + ROS82-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=17] |
|
[Ammunition=17] |
WeaponModes=-2,38 |
|
WeaponModes=-2,38 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="FAB50SV-2 + RBS82-8" |
|
name="FAB50SV-2 + RBS82-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=18] |
|
[Ammunition=18] |
WeaponModes=-2,38 |
|
WeaponModes=-2,38 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="FAB100M-2 + RBS82-8" |
|
name="FAB100M-2 + RBS82-8" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=19] |
|
[Ammunition=19] |
WeaponModes=-2,38 |
|
WeaponModes=-2,38 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="FAB50SV-4 + ROS82-4" |
|
name="FAB50SV-4 + ROS82-4" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=20] |
|
[Ammunition=20] |
WeaponModes=-2,38 |
|
WeaponModes=-2,38 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="FAB50SV-4 + RBS82-4" |
|
name="FAB50SV-4 + RBS82-4" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=21] |
|
[Ammunition=21] |
WeaponModes=-3,28 |
|
WeaponModes=-3,28 |
AnimationVal=0.6875 |
|
AnimationVal=0.6875 |
name="0-SHKAS-AP-500 + ROS82-8" |
|
name="0-SHKAS-AP-500 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=22] |
|
[Ammunition=22] |
WeaponModes=-3,28 |
|
WeaponModes=-3,28 |
AnimationVal=0.6875 |
|
AnimationVal=0.6875 |
name="0-SHKAS-AP-500 + RBS82-8" |
|
name="0-SHKAS-AP-500 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=23] |
|
[Ammunition=23] |
WeaponModes=-3,28 |
|
WeaponModes=-3,28 |
AnimationVal=0.5625 |
|
AnimationVal=0.5625 |
name="0-SHKAS-AP-500 + ROS132-8" |
|
name="0-SHKAS-AP-500 + ROS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb0=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb1=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb1=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb2=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb2=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb3=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb3=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb4=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb4=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb5=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb5=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=24] |
|
[Ammunition=24] |
WeaponModes=238 |
|
WeaponModes=238 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="0-SHKAS-AP-500 + FAB50SV-2 + ROS82-8" |
|
name="0-SHKAS-AP-500 + FAB50SV-2 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=25] |
|
[Ammunition=25] |
WeaponModes=238 |
|
WeaponModes=238 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="0-SHKAS-AP-500 + FAB100M-2 + ROS82-8" |
|
name="0-SHKAS-AP-500 + FAB100M-2 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=26] |
|
[Ammunition=26] |
WeaponModes=238 |
|
WeaponModes=238 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="0-SHKAS-AP-500 + FAB50SV-2 + RBS82-8" |
|
name="0-SHKAS-AP-500 + FAB50SV-2 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=27] |
|
[Ammunition=27] |
WeaponModes=238 |
|
WeaponModes=238 |
AnimationVal=0.8125 |
|
AnimationVal=0.8125 |
name="0-SHKAS-AP-500 + FAB100M-2 + RBS82-8" |
|
name="0-SHKAS-AP-500 + FAB100M-2 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=28] |
|
[Ammunition=28] |
WeaponModes=238 |
|
WeaponModes=238 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-SHKAS-AP-500 + FAB50SV-4 + ROS82-4" |
|
name="0-SHKAS-AP-500 + FAB50SV-4 + ROS82-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=29] |
|
[Ammunition=29] |
WeaponModes=238 |
|
WeaponModes=238 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-SHKAS-AP-500 + FAB50SV-4 + RBS82-4" |
|
name="0-SHKAS-AP-500 + FAB50SV-4 + RBS82-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
[Ammunition=30] |
|
[Ammunition=30] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenWhiteOne-1" |
|
name="SmokeGenWhiteOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=32, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=32, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=31] |
|
[Ammunition=31] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenWhiteTwo-2" |
|
name="SmokeGenWhiteTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=33, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=33, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=34, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=34, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=32] |
|
[Ammunition=32] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlueOne-1" |
|
name="SmokeGenBlueOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=35, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=35, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=33] |
|
[Ammunition=33] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlueTwo-2" |
|
name="SmokeGenBlueTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=36, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=36, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=37, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=37, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=34] |
|
[Ammunition=34] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenRedOne-1" |
|
name="SmokeGenRedOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=35] |
|
[Ammunition=35] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenRedTwo-2" |
|
name="SmokeGenRedTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=40, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=40, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=36] |
|
[Ammunition=36] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenGreenOne-1" |
|
name="SmokeGenGreenOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=41, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=41, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=37] |
|
[Ammunition=37] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenGreenTwo-2" |
|
name="SmokeGenGreenTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=42, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=42, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=43, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=43, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=38] |
|
[Ammunition=38] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenYellowOne-1" |
|
name="SmokeGenYellowOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=44, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=44, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=39] |
|
[Ammunition=39] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenYellowTwo-2" |
|
name="SmokeGenYellowTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=45, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=45, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=46, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=46, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=40] |
|
[Ammunition=40] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlackOne-1" |
|
name="SmokeGenBlackOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=47, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=47, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=41] |
|
[Ammunition=41] |
WeaponModes=-1,-2,-3,-8 |
|
WeaponModes=-1,-2,-3,-8 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="SmokeGenBlackTwo-2" |
|
name="SmokeGenBlackTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
Bomb0=48, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=48, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=49, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=49, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
|
|
|
DefaultAmmunition=11 |
|
DefaultAmmunition=11 |
|
|
|
// Зарядка пулеметов |
|
// Зарядка пулеметов |
|
|
|
[GunAmmunition=0] // 500 бронебойных пуль 7.62х54 (к пулемету ШКАС) |
|
[GunAmmunition=0] // 500 бронебойных пуль 7.62х54 (к пулемету ШКАС) |
ExpendableMass = 15.0 |
|
ExpendableMass = 15.0 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=500 |
|
MaxRoundsInMagazine=500 |
RoundsInMagazine=500 |
|
RoundsInMagazine=500 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=8 // каждая 8-я пуля с трассером |
|
AmountRoundsWithOneTracer=8 // каждая 8-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
[end] |
|
[end] |
|
|
|
// Точки подвески бомб ФАБ |
|
// Точки подвески бомб ФАБ |
|
|
|
[attach=20] |
|
[attach=20] |
position = -0.3128, -0.8001, -1.5628 |
|
position = -0.3128, -0.8001, -1.5628 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 0.0, 0.0, 2.0 |
|
rotation= 0.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=21] |
|
[attach=21] |
position = -0.3128, -0.8123, -1.2399 |
|
position = -0.3128, -0.8123, -1.2399 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 0.0, 0.0, 2.0 |
|
rotation= 0.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=22] |
|
[attach=22] |
position = -0.3128, -0.8434, -0.2195 |
|
position = -0.3128, -0.8434, -0.2195 |
convex = "Fuse_Ctl_0" |
|
convex = "Fuse_Ctl_0" |
[end] |
|
[end] |
[attach=23] |
|
[attach=23] |
position = -0.3128, -0.8434, 0.2189 |
|
position = -0.3128, -0.8434, 0.2189 |
convex = "Fuse_Ctl_0" |
|
convex = "Fuse_Ctl_0" |
[end] |
|
[end] |
[attach=24] |
|
[attach=24] |
position = -0.3128, -0.8123, 1.2399 |
|
position = -0.3128, -0.8123, 1.2399 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= 0.0, 0.0, 2.0 |
|
rotation= 0.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=25] |
|
[attach=25] |
position = -0.3128, -0.8001, 1.5628 |
|
position = -0.3128, -0.8001, 1.5628 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= 0.0, 0.0, 2.0 |
|
rotation= 0.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=26] |
|
[attach=26] |
position = -0.3128, -0.875, -0.2195 |
|
position = -0.3128, -0.875, -0.2195 |
convex = "Fuse_Ctl_0" |
|
convex = "Fuse_Ctl_0" |
[end] |
|
[end] |
[attach=27] |
|
[attach=27] |
position = -0.3128, -0.875, 0.2189 |
|
position = -0.3128, -0.875, 0.2189 |
convex = "Fuse_Ctl_0" |
|
convex = "Fuse_Ctl_0" |
[end] |
|
[end] |
|
|
|
|
|
|
// Точки подвески ракет РОС-82 |
|
// Точки подвески ракет РОС-82 |
|
|
|
[attach=30] |
|
[attach=30] |
position = -0.6891, -0.7469, -2.1517 |
|
position = -0.6891, -0.7469, -2.1517 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=31] |
|
[attach=31] |
position = -0.6891, -0.7469, 2.1517 |
|
position = -0.6891, -0.7469, 2.1517 |
convex = "Wing_LwrRgt_1" |
|
convex = "Wing_LwrRgt_1" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=32] |
|
[attach=32] |
position = -0.6891, -0.7576, -1.8449 |
|
position = -0.6891, -0.7576, -1.8449 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=33] |
|
[attach=33] |
position = -0.6891, -0.7576, 1.8449 |
|
position = -0.6891, -0.7576, 1.8449 |
convex = "Wing_LwrRgt_1" |
|
convex = "Wing_LwrRgt_1" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=34] |
|
[attach=34] |
position = -0.6891, -0.7683, -1.5370 |
|
position = -0.6891, -0.7683, -1.5370 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=35] |
|
[attach=35] |
position = -0.6891, -0.7683, 1.5370 |
|
position = -0.6891, -0.7683, 1.5370 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=36] |
|
[attach=36] |
position = -0.6891, -0.7791, -1.2296 |
|
position = -0.6891, -0.7791, -1.2296 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=37] |
|
[attach=37] |
position = -0.6891, -0.7791, 1.2296 |
|
position = -0.6891, -0.7791, 1.2296 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
|
|
|
// Точки подвески ракет БРС-82 |
|
// Точки подвески ракет БРС-82 |
|
|
|
[attach=40] |
|
[attach=40] |
position = -0.1733, -0.7207, -2.1488 |
|
position = -0.1733, -0.7207, -2.1488 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=41] |
|
[attach=41] |
position = -0.1733, -0.7207, 2.1488 |
|
position = -0.1733, -0.7207, 2.1488 |
convex = "Wing_LwrRgt_1" |
|
convex = "Wing_LwrRgt_1" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=42] |
|
[attach=42] |
position = -0.1703, -0.7361, -1.845 |
|
position = -0.1703, -0.7361, -1.845 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=43] |
|
[attach=43] |
position = -0.1703, -0.7361, 1.845 |
|
position = -0.1703, -0.7361, 1.845 |
convex = "Wing_LwrRgt_1" |
|
convex = "Wing_LwrRgt_1" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=44] |
|
[attach=44] |
position = -0.1703, -0.7468, -1.5376 |
|
position = -0.1703, -0.7468, -1.5376 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=45] |
|
[attach=45] |
position = -0.1703, -0.7468, 1.5376 |
|
position = -0.1703, -0.7468, 1.5376 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=46] |
|
[attach=46] |
position = -0.1703, -0.7575, -1.2301 |
|
position = -0.1703, -0.7575, -1.2301 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.2 |
|
rotation= 2.0, 0.0, 2.2 |
[end] |
|
[end] |
[attach=47] |
|
[attach=47] |
position = -0.1703, -0.7575, 1.2301 |
|
position = -0.1703, -0.7575, 1.2301 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= -2.0, 0.0, 2.2 |
|
rotation= -2.0, 0.0, 2.2 |
[end] |
|
[end] |
|
|
|
|
|
|
// Точки подвески ракет РОС-132 |
|
// Точки подвески ракет РОС-132 |
|
|
|
[attach=50] |
|
[attach=50] |
position = -0.688, -0.7651, -2.1511 |
|
position = -0.688, -0.7651, -2.1511 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.0 |
|
rotation= 2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=51] |
|
[attach=51] |
position = -0.688, -0.7651, 2.1511 |
|
position = -0.688, -0.7651, 2.1511 |
convex = "Wing_LwrRgt_1" |
|
convex = "Wing_LwrRgt_1" |
rotation= -2.0, 0.0, 2.0 |
|
rotation= -2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=52] |
|
[attach=52] |
position = -0.688, -0.7758, -1.8444 |
|
position = -0.688, -0.7758, -1.8444 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.0 |
|
rotation= 2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=53] |
|
[attach=53] |
position = -0.688, -0.7758, 1.8444 |
|
position = -0.688, -0.7758, 1.8444 |
convex = "Wing_LwrRgt_1" |
|
convex = "Wing_LwrRgt_1" |
rotation= -2.0, 0.0, 2.0 |
|
rotation= -2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=54] |
|
[attach=54] |
position = -0.688, -0.7865, -1.5377 |
|
position = -0.688, -0.7865, -1.5377 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.0 |
|
rotation= 2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=55] |
|
[attach=55] |
position = -0.688, -0.7865, 1.5377 |
|
position = -0.688, -0.7865, 1.5377 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= -2.0, 0.0, 2.0 |
|
rotation= -2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=56] |
|
[attach=56] |
position = -0.688, -0.7972, -1.2309 |
|
position = -0.688, -0.7972, -1.2309 |
convex = "Wing_LwrLft_0" |
|
convex = "Wing_LwrLft_0" |
rotation= 2.0, 0.0, 2.0 |
|
rotation= 2.0, 0.0, 2.0 |
[end] |
|
[end] |
[attach=57] |
|
[attach=57] |
position = -0.688, -0.7972, 1.2309 |
|
position = -0.688, -0.7972, 1.2309 |
convex = "Wing_LwrRgt_0" |
|
convex = "Wing_LwrRgt_0" |
rotation= -2.0, 0.0, 2.0 |
|
rotation= -2.0, 0.0, 2.0 |
[end] |
|
[end] |
|
|
|
|
|
|
// Точки подвески дымогенераторов |
|
// Точки подвески дымогенераторов |
|
|
|
[attach=60] |
|
[attach=60] |
position= -4.897, 0.209, -0.05 |
|
position= -4.897, 0.209, -0.05 |
convex = "Fuse_Ctl_12" |
|
convex = "Fuse_Ctl_12" |
rotation= -90, -7.0, 0.0 |
|
rotation= -90, -7.0, 0.0 |
[end] |
|
[end] |
[attach=61] |
|
[attach=61] |
position= 0.051, 1.276, -5.455 |
|
position= 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
rotation= -2.0, 0, 2.0 |
|
rotation= -2.0, 0, 2.0 |
[end] |
|
[end] |
[attach=62] |
|
[attach=62] |
position= 0.051, 1.276, 5.455 |
|
position= 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
rotation= 2.0, 0, 2.0 |
|
rotation= 2.0, 0, 2.0 |
[end] |
|
[end] |
|
|
|
// Описания 6 бомб ФАБ-50 |
|
// Описания 6 бомб ФАБ-50 |
|
|
|
[BombHolder=0] |
|
[BombHolder=0] |
AttachIdx = 20 |
|
AttachIdx = 20 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.334, -0.738, -1.56 |
|
AttachPos = -0.334, -0.738, -1.56 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=1] |
|
[BombHolder=1] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.334, -0.738, 1.56 |
|
AttachPos = -0.334, -0.738, 1.56 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=2] |
|
[BombHolder=2] |
AttachIdx = 21 |
|
AttachIdx = 21 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.334, -0.751, -1.24 |
|
AttachPos = -0.334, -0.751, -1.24 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=3] |
|
[BombHolder=3] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.334, -0.751, 1.24 |
|
AttachPos = -0.334, -0.751, 1.24 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=4] |
|
[BombHolder=4] |
AttachIdx = 22 |
|
AttachIdx = 22 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.338, -0.783, -0.23 |
|
AttachPos = -0.338, -0.783, -0.23 |
Convex = "Fuse_Ctl_0" |
|
Convex = "Fuse_Ctl_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=5] |
|
[BombHolder=5] |
AttachIdx = 23 |
|
AttachIdx = 23 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.338, -0.783, 0.23 |
|
AttachPos = -0.338, -0.783, 0.23 |
Convex = "Fuse_Ctl_0" |
|
Convex = "Fuse_Ctl_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
|
|
|
// Описания 2 бомб ФАБ-100 |
|
// Описания 2 бомб ФАБ-100 |
|
|
|
[BombHolder=6] |
|
[BombHolder=6] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.338, -0.82, -0.23 |
|
AttachPos = -0.338, -0.82, -0.23 |
Convex = "Fuse_Ctl_0" |
|
Convex = "Fuse_Ctl_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=7] |
|
[BombHolder=7] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.338, -0.82, 0.23 |
|
AttachPos = -0.338, -0.82, 0.23 |
Convex = "Fuse_Ctl_0" |
|
Convex = "Fuse_Ctl_0" |
BombHolderMass = 1.0 |
|
BombHolderMass = 1.0 |
BombHolderCxaS = 0.01 |
|
BombHolderCxaS = 0.01 |
AttachedBombCxaS = 0.032 |
|
AttachedBombCxaS = 0.032 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
|
|
|
// Описания 8 РОС-82 |
|
// Описания 8 РОС-82 |
|
|
|
[BombHolder=8] |
|
[BombHolder=8] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7469, -2.1517 |
|
AttachPos= -0.6891, -0.7469, -2.1517 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=9] |
|
[BombHolder=9] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7469, 2.1517 |
|
AttachPos= -0.6891, -0.7469, 2.1517 |
Convex = "Wing_LwrRgt_1" |
|
Convex = "Wing_LwrRgt_1" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=10] |
|
[BombHolder=10] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7576, -1.8449 |
|
AttachPos= -0.6891, -0.7576, -1.8449 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=11] |
|
[BombHolder=11] |
AttachIdx = 33 |
|
AttachIdx = 33 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7576, 1.8449 |
|
AttachPos= -0.6891, -0.7576, 1.8449 |
Convex = "Wing_LwrRgt_1" |
|
Convex = "Wing_LwrRgt_1" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=12] |
|
[BombHolder=12] |
AttachIdx = 34 |
|
AttachIdx = 34 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7683, -1.5370 |
|
AttachPos= -0.6891, -0.7683, -1.5370 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=13] |
|
[BombHolder=13] |
AttachIdx = 35 |
|
AttachIdx = 35 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7683, 1.5370 |
|
AttachPos= -0.6891, -0.7683, 1.5370 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=14] |
|
[BombHolder=14] |
AttachIdx = 36 |
|
AttachIdx = 36 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7791, -1.2296 |
|
AttachPos= -0.6891, -0.7791, -1.2296 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=15] |
|
[BombHolder=15] |
AttachIdx = 37 |
|
AttachIdx = 37 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.6891, -0.7791, 1.2296 |
|
AttachPos= -0.6891, -0.7791, 1.2296 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 8 БРС-82 |
|
// Описания 8 БРС-82 |
|
|
|
[BombHolder=16] |
|
[BombHolder=16] |
AttachIdx = 40 |
|
AttachIdx = 40 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1733, -0.7207, -2.1488 |
|
AttachPos= -0.1733, -0.7207, -2.1488 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=17] |
|
[BombHolder=17] |
AttachIdx = 41 |
|
AttachIdx = 41 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1733, -0.7207, 2.1488 |
|
AttachPos= -0.1733, -0.7207, 2.1488 |
Convex = "Wing_LwrRgt_1" |
|
Convex = "Wing_LwrRgt_1" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=18] |
|
[BombHolder=18] |
AttachIdx = 42 |
|
AttachIdx = 42 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1703, -0.7361, -1.845 |
|
AttachPos= -0.1703, -0.7361, -1.845 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=19] |
|
[BombHolder=19] |
AttachIdx = 43 |
|
AttachIdx = 43 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1703, -0.7361, 1.845 |
|
AttachPos= -0.1703, -0.7361, 1.845 |
Convex = "Wing_LwrRgt_1" |
|
Convex = "Wing_LwrRgt_1" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=20] |
|
[BombHolder=20] |
AttachIdx = 44 |
|
AttachIdx = 44 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1703, -0.7468, -1.5376 |
|
AttachPos= -0.1703, -0.7468, -1.5376 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=21] |
|
[BombHolder=21] |
AttachIdx = 45 |
|
AttachIdx = 45 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1703, -0.7468, 1.5376 |
|
AttachPos= -0.1703, -0.7468, 1.5376 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=22] |
|
[BombHolder=22] |
AttachIdx = 46 |
|
AttachIdx = 46 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1703, -0.7575, -1.2301 |
|
AttachPos= -0.1703, -0.7575, -1.2301 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=23] |
|
[BombHolder=23] |
AttachIdx = 47 |
|
AttachIdx = 47 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.1703, -0.7575, 1.2301 |
|
AttachPos= -0.1703, -0.7575, 1.2301 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 8 РОС-132 |
|
// Описания 8 РОС-132 |
|
|
|
[BombHolder=24] |
|
[BombHolder=24] |
AttachIdx = 50 |
|
AttachIdx = 50 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7651, -2.1511 |
|
AttachPos= -0.688, -0.7651, -2.1511 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=25] |
|
[BombHolder=25] |
AttachIdx = 51 |
|
AttachIdx = 51 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7651, 2.1511 |
|
AttachPos= -0.688, -0.7651, 2.1511 |
Convex = "Wing_LwrRgt_1" |
|
Convex = "Wing_LwrRgt_1" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=26] |
|
[BombHolder=26] |
AttachIdx = 52 |
|
AttachIdx = 52 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7758, -1.8444 |
|
AttachPos= -0.688, -0.7758, -1.8444 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=27] |
|
[BombHolder=27] |
AttachIdx = 53 |
|
AttachIdx = 53 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7758, 1.8444 |
|
AttachPos= -0.688, -0.7758, 1.8444 |
Convex = "Wing_LwrRgt_1" |
|
Convex = "Wing_LwrRgt_1" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=28] |
|
[BombHolder=28] |
AttachIdx = 54 |
|
AttachIdx = 54 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7865, -1.5377 |
|
AttachPos= -0.688, -0.7865, -1.5377 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=29] |
|
[BombHolder=29] |
AttachIdx = 55 |
|
AttachIdx = 55 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7865, 1.5377 |
|
AttachPos= -0.688, -0.7865, 1.5377 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=30] |
|
[BombHolder=30] |
AttachIdx = 56 |
|
AttachIdx = 56 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7972, -1.2309 |
|
AttachPos= -0.688, -0.7972, -1.2309 |
Convex = "Wing_LwrLft_0" |
|
Convex = "Wing_LwrLft_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=31] |
|
[BombHolder=31] |
AttachIdx = 57 |
|
AttachIdx = 57 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.688, -0.7972, 1.2309 |
|
AttachPos= -0.688, -0.7972, 1.2309 |
Convex = "Wing_LwrRgt_0" |
|
Convex = "Wing_LwrRgt_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
|
|
|
// Дымогенераторы белые |
|
// Дымогенераторы белые |
|
|
|
[BombHolder=32] |
|
[BombHolder=32] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.897, 0.209, -0.043 |
|
AttachPos = -4.897, 0.209, -0.043 |
Convex = "Fuse_Ctl_12" |
|
Convex = "Fuse_Ctl_12" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=33] |
|
[BombHolder=33] |
AttachIdx = 61 |
|
AttachIdx = 61 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, -5.455 |
|
AttachPos = 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=34] |
|
[BombHolder=34] |
AttachIdx = 62 |
|
AttachIdx = 62 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, 5.455 |
|
AttachPos = 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы синие |
|
// Дымогенераторы синие |
[BombHolder=35] |
|
[BombHolder=35] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.897, 0.209, -0.043 |
|
AttachPos = -4.897, 0.209, -0.043 |
Convex = "Fuse_Ctl_12" |
|
Convex = "Fuse_Ctl_12" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=36] |
|
[BombHolder=36] |
AttachIdx = 61 |
|
AttachIdx = 61 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, -5.455 |
|
AttachPos = 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=37] |
|
[BombHolder=37] |
AttachIdx = 62 |
|
AttachIdx = 62 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, 5.455 |
|
AttachPos = 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы красные |
|
// Дымогенераторы красные |
[BombHolder=38] |
|
[BombHolder=38] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.897, 0.209, -0.043 |
|
AttachPos = -4.897, 0.209, -0.043 |
Convex = "Fuse_Ctl_12" |
|
Convex = "Fuse_Ctl_12" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=39] |
|
[BombHolder=39] |
AttachIdx = 61 |
|
AttachIdx = 61 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, -5.455 |
|
AttachPos = 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=40] |
|
[BombHolder=40] |
AttachIdx = 62 |
|
AttachIdx = 62 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, 5.455 |
|
AttachPos = 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы зеленые |
|
// Дымогенераторы зеленые |
[BombHolder=41] |
|
[BombHolder=41] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.897, 0.209, -0.043 |
|
AttachPos = -4.897, 0.209, -0.043 |
Convex = "Fuse_Ctl_12" |
|
Convex = "Fuse_Ctl_12" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=42] |
|
[BombHolder=42] |
AttachIdx = 61 |
|
AttachIdx = 61 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, -5.455 |
|
AttachPos = 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=43] |
|
[BombHolder=43] |
AttachIdx = 62 |
|
AttachIdx = 62 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, 5.455 |
|
AttachPos = 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы желтые |
|
// Дымогенераторы желтые |
[BombHolder=44] |
|
[BombHolder=44] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.897, 0.209, -0.043 |
|
AttachPos = -4.897, 0.209, -0.043 |
Convex = "Fuse_Ctl_12" |
|
Convex = "Fuse_Ctl_12" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=45] |
|
[BombHolder=45] |
AttachIdx = 61 |
|
AttachIdx = 61 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, -5.455 |
|
AttachPos = 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=46] |
|
[BombHolder=46] |
AttachIdx = 62 |
|
AttachIdx = 62 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, 5.455 |
|
AttachPos = 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы черные |
|
// Дымогенераторы черные |
[BombHolder=47] |
|
[BombHolder=47] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.897, 0.209, -0.043 |
|
AttachPos = -4.897, 0.209, -0.043 |
Convex = "Fuse_Ctl_12" |
|
Convex = "Fuse_Ctl_12" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=48] |
|
[BombHolder=48] |
AttachIdx = 61 |
|
AttachIdx = 61 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, -5.455 |
|
AttachPos = 0.051, 1.276, -5.455 |
Convex = "Wing_UprLft_3" |
|
Convex = "Wing_UprLft_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=49] |
|
[BombHolder=49] |
AttachIdx = 62 |
|
AttachIdx = 62 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.051, 1.276, 5.455 |
|
AttachPos = 0.051, 1.276, 5.455 |
Convex = "Wing_UprRgt_3" |
|
Convex = "Wing_UprRgt_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.015 |
|
AttachedBombCxaS = 0.015 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
logtreshold=0.005 |
|
logtreshold=0.005 |
|
|
|
rec_cockpit_arg=1 |
|
rec_cockpit_arg=1 |
|
|
|
SmoothControlFactor=0 |
|
SmoothControlFactor=0 |
|
|
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
ObjectRadius=5.9 |
|
ObjectRadius=5.9 |
|
|
|
[Entrance] |
|
[Entrance] |
EntrancePos= -0.23, -0.05, 0 |
|
EntrancePos= -0.23, -0.05, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=-2,2,-3 |
|
JumpDir=-2,2,-3 |
[end] |
|
[end] |
[Entrance] |
|
[Entrance] |
EntrancePos= -0.23, -0.05, 0 |
|
EntrancePos= -0.23, -0.05, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=2,6,1 |
|
JumpDir=2,6,1 |
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 5м/с |
|
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 5м/с |
[end] |
|
[end] |
|
|
|
// ограничения сектора обзора |
|
// ограничения сектора обзора |
SectorLimits = -180.0, -175.0, +15.0, +90.0 |
|
SectorLimits = -180.0, -175.0, +15.0, +90.0 |
SectorLimits = -175.0, -170.0, +5.0, +90.0 |
|
SectorLimits = -175.0, -170.0, +5.0, +90.0 |
SectorLimits = -170.0, -153.0, -25.0, +90.0 |
|
SectorLimits = -170.0, -153.0, -25.0, +90.0 |
SectorLimits = -153.0, -105.0, -45.0, +90.0 |
|
SectorLimits = -153.0, -105.0, -45.0, +90.0 |
SectorLimits = -105.0, -85.0, -30.0, +90.0 |
|
SectorLimits = -105.0, -85.0, -30.0, +90.0 |
SectorLimits = -85.0, -70.0, -12.0, +90.0 |
|
SectorLimits = -85.0, -70.0, -12.0, +90.0 |
SectorLimits = -70.0, -45.0, -20.0, +90.0 |
|
SectorLimits = -70.0, -45.0, -20.0, +90.0 |
SectorLimits = -45.0, -15.0, -28.0, +90.0 |
|
SectorLimits = -45.0, -15.0, -28.0, +90.0 |
SectorLimits = -15.0, -4.0, -12.0, +90.0 |
|
SectorLimits = -15.0, -4.0, -12.0, +90.0 |
SectorLimits = -4.0, +4.0, -5.0, +90.0 |
|
SectorLimits = -4.0, +4.0, -5.0, +90.0 |
SectorLimits = +4.0, +15.0, -12.0, +90.0 |
|
SectorLimits = +4.0, +15.0, -12.0, +90.0 |
SectorLimits = +15.0, +45.0, -28.0, +90.0 |
|
SectorLimits = +15.0, +45.0, -28.0, +90.0 |
SectorLimits = +45.0, +70.0, -20.0, +90.0 |
|
SectorLimits = +45.0, +70.0, -20.0, +90.0 |
SectorLimits = +70.0, +85.0, -12.0, +90.0 |
|
SectorLimits = +70.0, +85.0, -12.0, +90.0 |
SectorLimits = +85.0, +105.0, -30.0, +90.0 |
|
SectorLimits = +85.0, +105.0, -30.0, +90.0 |
SectorLimits = +105.0, +153.0, -45.0, +90.0 |
|
SectorLimits = +105.0, +153.0, -45.0, +90.0 |
SectorLimits = +153.0, +170.0, -25.0, +90.0 |
|
SectorLimits = +153.0, +170.0, -25.0, +90.0 |
SectorLimits = +170.0, +175.0, +5.0, +90.0 |
|
SectorLimits = +170.0, +175.0, +5.0, +90.0 |
SectorLimits = +175.0, +180.0, +15.0, +90.0 |
|
SectorLimits = +175.0, +180.0, +15.0, +90.0 |
|
|
|
//AIRPLANE DAMAGE |
|
//AIRPLANE DAMAGE |
|
|
|
|
-+ |
[PlanePartProtection] |
|
|
PartName = "~eng01" |
|
|
DirectHitArmor = 5.0 |
|
|
SphereHitProtection = 5.0 |
|
|
[end] |
|
|
|
SphereHitProtection=0 |
= |
SphereHitProtection=0 |
|
|
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=5 |
|
ArmorFront=5 |
ArmorBack=0 |
|
ArmorBack=0 |
ArmorTop=0 |
|
ArmorTop=0 |
ArmorBottom=0 |
|
ArmorBottom=0 |
ArmorRight=0 |
|
ArmorRight=0 |
ArmorLeft=0 |
|
ArmorLeft=0 |
[end] |
|
[end] |
|
|
|
[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=5 |
|
ArmorFront=5 |
ArmorBack=0 |
|
ArmorBack=0 |
ArmorTop=0 |
|
ArmorTop=0 |
ArmorBottom=0 |
|
ArmorBottom=0 |
ArmorRight=0 |
|
ArmorRight=0 |
ArmorLeft=0 |
|
ArmorLeft=0 |
[end] |
|
[end] |
|
|
|
energyloss="",true,0.01,0.0 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
|
energyloss="",true,0.01,0.0 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
|
|
|
//Engine Goup |
|
//Engine Goup |
|
|
|
energyloss="~eng01",true,5.0,20000 //двигатель |
|
energyloss="~eng01",true,5.0,20000 //двигатель |
|
|
|
energyloss="Eng0_Blade1",true,2.5,1000 //лопасть 1 |
|
energyloss="Eng0_Blade1",true,2.5,1000 //лопасть 1 |
energyloss="Eng0_Blade2",true,2.5,1000 //лопасть 2 |
|
energyloss="Eng0_Blade2",true,2.5,1000 //лопасть 2 |
|
|
|
energyloss="~ftank01",true,0.7,10000 //фюзеляжный топливный бак |
|
energyloss="~ftank01",true,0.7,10000 //фюзеляжный топливный бак |
|
|
|
energyloss="~otank01",true,0.7,20000 //масолобак |
|
energyloss="~otank01",true,0.7,20000 //масолобак |
|
|
|
//Armor |
|
//Armor |
|
|
|
energyloss="~armor01",false,0.01,1 //1мм противопожарная аллюминиевая перегородка |
|
energyloss="~armor01",false,0.01,1 //1мм противопожарная аллюминиевая перегородка |
|
|
|
//Undercarriage Group |
|
//Undercarriage Group |
|
|
|
energyloss="WheelL_0",true,4.0,1 //левое колесо |
|
energyloss="WheelL_0",true,4.0,1 //левое колесо |
energyloss="GearL_1",true,4.0,1 //шток левой стойки |
|
energyloss="GearL_1",true,4.0,1 //шток левой стойки |
energyloss="GearL_0",true,4.0,1 //левая стойка |
|
energyloss="GearL_0",true,4.0,1 //левая стойка |
|
|
|
energyloss="WheelR_0",true,4.0,1 //колесо правое |
|
energyloss="WheelR_0",true,4.0,1 //колесо правое |
energyloss="GearR_1",true,4.0,1 //шток правой стойки |
|
energyloss="GearR_1",true,4.0,1 //шток правой стойки |
energyloss="GearR_0",true,4.0,1 //правая стойка |
|
energyloss="GearR_0",true,4.0,1 //правая стойка |
|
|
|
energyloss="WheelC_0",true,4.0,1 //колесо хвостовое |
|
energyloss="WheelC_0",true,4.0,1 //колесо хвостовое |
energyloss="GearC_0",true,4.0,1 //стойка хвостового колеса |
|
energyloss="GearC_0",true,4.0,1 //стойка хвостового колеса |
|
|
|
//Armament Group |
|
//Armament Group |
|
|
|
energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект крыльевого ШКАС |
|
energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект крыльевого ШКАС |
energyloss="~gun01",true,4.0,1 //орудие |
|
energyloss="~gun01",true,4.0,1 //орудие |
energyloss="~gun02",true,4.0,1 //орудие |
|
energyloss="~gun02",true,4.0,1 //орудие |
|
|
|
|
|
|
SeekMaintenance = true |
|
SeekMaintenance = true |
ReFuelFlow = 2 // liters per second |
|
ReFuelFlow = 2 // liters per second |
BombHolderReArmTime = 30 // seconds |
|
BombHolderReArmTime = 30 // seconds |
RepairTime = 300 // seconds |
|
RepairTime = 300 // seconds |
|
|
|
|
|
|
///// Подсказки в техночате |
|
///// Подсказки в техночате |
|
|
|
min_CAS=75 |
|
min_CAS=75 |
max_CAS=220 |
|
max_CAS=220 |
|
|
|
DangerAoA = 17.0 // Максимально-допустимый безопасный угол атаки |
|
DangerAoA = 17.0 // Максимально-допустимый безопасный угол атаки |
CriticalAoA = 19.0 // Критический угол атаки |
|
CriticalAoA = 19.0 // Критический угол атаки |
Maxny = 4.5 // Предельно-допустимая перегрузка (разрушающая перегрузка 6.7 g на скорости 220 км/ч) |
|
Maxny = 4.5 // Предельно-допустимая перегрузка (разрушающая перегрузка 6.7 g на скорости 220 км/ч) |
DangerV = 220.0 // Максимальная безопасная приборная скорость |
|
DangerV = 220.0 // Максимальная безопасная приборная скорость |
//MaxGearV = 220.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
|
//MaxGearV = 220.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
//MaxFlapV = 220.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
|
//MaxFlapV = 220.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
TakeOffV = 75.0 // Рекомендованная взлётная скорость |
|
TakeOffV = 75.0 // Рекомендованная взлётная скорость |
ClimbV = 95.0 // Рекомендованная приборная скорость набора высоты |
|
ClimbV = 95.0 // Рекомендованная приборная скорость набора высоты |
DescendV = 100.0 // Рекомендованная скорость на глиссаде |
|
DescendV = 100.0 // Рекомендованная скорость на глиссаде |
minV = 70.0 // Минимально-безопасная приборная скорость |
|
minV = 70.0 // Минимально-безопасная приборная скорость |
//minVDeltaFlaps = 0.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
|
//minVDeltaFlaps = 0.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
IsTakeOffFlaps = false // Флаг наличия взлётного положения механизации |
|
IsTakeOffFlaps = false // Флаг наличия взлётного положения механизации |
IsLeftPedal = false // Необходимая на разбеге педаль (true - левая, false - правая) |
|
IsLeftPedal = false // Необходимая на разбеге педаль (true - левая, false - правая) |
OilMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура масла |
|
OilMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура масла |
//WaterMaxTemperature = 105.0 // Максимально-допустимая по РЛЭ температура воды |
|
//WaterMaxTemperature = 105.0 // Максимально-допустимая по РЛЭ температура воды |
//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |
|
//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |