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// Принятые кодовые слова для облегчения контекстного поиска по файлу: |
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// Ïðèíÿòûå êîäîâûå ñëîâà äëÿ îáëåã÷åíèÿ êîíòåêñòíîãî ïîèñêà ïî ôàéëó: |
// |
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// |
// TODO_GUN - что донастроить в пулемётах |
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// TODO_GUN - ÷òî äîíàñòðîèòü â ïóëåì¸òàõ |
// TODO_BOMB_HOLDERS - что донастроить в BombHolder |
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// TODO_BOMB_HOLDERS - ÷òî äîíàñòðîèòü â BombHolder |
// TODEV - возможен перевод на новый функционал |
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// TODEV - âîçìîæåí ïåðåâîä íà íîâûé ôóíêöèîíàë |
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class_name = "CPlane" |
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class_name = "CPlane" |
object_name = "S.E.5a" |
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object_name = "S.E.5a" |
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
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detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
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[COCKPIT_LIMITS] |
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[COCKPIT_LIMITS] |
x= -0.17, 0.15 |
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x= -0.17, 0.15 |
y= -0.15, 0.1 |
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y= -0.15, 0.1 |
z= -0.25, 0.25 |
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z= -0.25, 0.25 |
[END] |
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[END] |
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[OPEN_COCKPIT_LIMITS] |
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[OPEN_COCKPIT_LIMITS] |
x= -0.17, 0.15 |
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x= -0.17, 0.15 |
y= -0.15, 0.2 |
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y= -0.15, 0.2 |
z= -0.4, 0.4 |
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z= -0.4, 0.4 |
[END] |
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[END] |
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////// PhysicsBody properties |
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////// PhysicsBody properties |
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
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//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
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VisualImage=0,"graphics/Planes/SE5a/SE5a.mgm",true,true |
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VisualImage=0,"graphics/Planes/SE5a/SE5a.mgm",true,true |
VisualImage=1,"graphics/Planes/SE5a/SE5a-C.mgm",false |
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VisualImage=1,"graphics/Planes/SE5a/SE5a-C.mgm",false |
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/SE5a_Distant.txt" |
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DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/SE5a_Distant.txt" |
DLODArgs=50380,57200 |
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DLODArgs=50380,57200 |
Fragment="LuaScripts/WorldObjects/Planes/Fragments/SE5a_Fragment.txt" |
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Fragment="LuaScripts/WorldObjects/Planes/Fragments/SE5a_Fragment.txt" |
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//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
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//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
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//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
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//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
//cast_shadows: BOOL: cast shadows from object or not |
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//cast_shadows: BOOL: cast shadows from object or not |
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
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//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
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ImageAttr=345 // IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
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ImageAttr=345 // IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
// IA_DEFAULT=0, |
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// IA_DEFAULT=0, |
// IA_NOCLIP=1, |
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// IA_NOCLIP=1, |
// IA_NOCLIP_ANIM=2, |
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// IA_NOCLIP_ANIM=2, |
// IA_NOROTINTERPOLATION=4, |
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// IA_NOROTINTERPOLATION=4, |
// IA_NOMINZ=8, |
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// IA_NOMINZ=8, |
// IA_NOMINPIXELS=16, |
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// IA_NOMINPIXELS=16, |
// IA_NOPOSINTERPOLATION=32, |
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// IA_NOPOSINTERPOLATION=32, |
// IA_CLOSEVIEWARG=64, |
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// IA_CLOSEVIEWARG=64, |
// IA_ALWAYSVISIBLE=128, |
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// IA_ALWAYSVISIBLE=128, |
// IA_SCALEARG=256, |
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// IA_SCALEARG=256, |
// ImageAttr=Attr1+Attr2+...+AttrN |
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// ImageAttr=Attr1+Attr2+...+AttrN |
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CollisionBody="graphics/Planes/SE5a/SE5a.col" |
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CollisionBody="graphics/Planes/SE5a/SE5a.col" |
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SoundScript="LuaScripts/Sound/Planes/SE5a.cfg" |
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SoundScript="LuaScripts/Sound/Planes/SE5a.cfg" |
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HidePeriodAfterExplosion = 3.0 |
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HidePeriodAfterExplosion = 3.0 |
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DropsArg=100 |
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DropsArg=100 |
HumidityArg=101 |
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HumidityArg=101 |
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SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
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SetCockpitArgs=false // true - àâòîìàòè÷åñêîå âûñòàâëåíèå çíà÷åíèé àíèìàöèé â ñèñòåìó ñåòåâûõ êîìàíä ñ óêàçàííûì ôëàãîì ñåòåâîé ïåðåäà÷è, false - â ñàìîë¸òàõ ýòî äåëàåòñÿ â êîäå èëè â ñëó÷àå ðàáîòû îáúåêòà òîëüêî íà ïðè¸ì |
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//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
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//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
//FetchType=-1: аргумент в объекте не забирается для анимирования |
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//FetchType=-1: àðãóìåíò â îáúåêòå íå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ |
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
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//FetchType=-2: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ èç ñàìîãî îáúåêòà |
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
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//FetchType=-3: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ ïî ñåòåâûì êîìàíäàì parent-îáúåêòà |
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
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//FetchType>=0: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ ïî ñåòåâûì êîìàíäàì child-îáúåêòà ñ óêçàííûì Attach ID |
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
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//CmdID=[0..999]: ID ñåòåâîé êîìàíäû íèçêîãî êà÷åñòâà, èñïîëüçóåìîé äëÿ ïåðåäà÷è çíà÷åíèÿ. |
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
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//CmdID=[1000..1999]: ID ñåòåâîé êîìàíäû ñðåäíåãî êà÷åñòâà, èñïîëüçóåìîé äëÿ ïåðåäà÷è çíà÷åíèÿ. |
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
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//SubcmdID=[0..3]: ID ñåòåâîé ïîäêîìàíäû êîìàíäû íèçêîãî êà÷åñòâà. |
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
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//SubcmdID=[0..1]: ID ñåòåâîé ïîäêîìàíäû êîìàíäû ñðåäíåãî êà÷åñòâà. |
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
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//ArgNum: íîìåð àðãóìåíòà àíèìàöèè óñòàíàâëèâàåìîãî â/èç êîìàíäû. |
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
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//ArgValDefault: äåôîëòíîå çíà÷åíèå àðãóìåíòà àíèìàöèè â ñëó÷àå, åñëè êîìàíäà íå ïðèõîäèëà. |
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
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//SmoothingType: smooth_clamp - ñãëàæèâàåíèå íå-êðóãîâûõ àíèìàöèé |
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
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//SmoothingType: smooth_wrap - ñãëàæèâàåíèå êðóãîâûõ àíèìàöèé |
//SmoothingPower: постоянная времени сглаживания |
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//SmoothingPower: ïîñòîÿííàÿ âðåìåíè ñãëàæèâàíèÿ |
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
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//NetworkFlag="": îòïðàâêè êîìàíäû â ñåòü íåò è íåò âûñòàâëåíèÿ êîìàíäû â ñëó÷àå, åñëè SetCockpitArgs=false |
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
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//NetworkFlag="low_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå íèçêîé ÷àñòîòû |
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
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//NetworkFlag="med_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå ñðåäíåé ÷àñòîòû |
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
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//NetworkFlag="high_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå âûñîêîé ÷àñòîòû |
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
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//NetworkFlag="granted_single": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, ñ ïðèìåíåíèåì ãàðàíòèðîâàííîãî ïàêåòà ñîñòîÿíèÿ |
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// DefArg: |
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// DefArg: |
// 2300 - ручной насос на ПД справа (0 - утоплен, 1 - вытянут на себя) |
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// 2300 - ðó÷íîé íàñîñ íà ÏÄ ñïðàâà (0 - óòîïëåí, 1 - âûòÿíóò íà ñåáÿ) |
// 4300 - переключатель на правом борту, рядом с магнето (0 - выкл, 1 - вкл) |
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// 4300 - ïåðåêëþ÷àòåëü íà ïðàâîì áîðòó, ðÿäîì ñ ìàãíåòî (0 - âûêë, 1 - âêë) |
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// Управление самолётом |
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// Óïðàâëåíèå ñàìîë¸òîì |
CockpitArg = -2, 0000, 0, 00402, 0.500, "smooth_clamp", 0.0, "" // Педали - управление по рысканию |
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CockpitArg = -2, 0000, 0, 00402, 0.500, "smooth_clamp", 0.0, "" // Ïåäàëè - óïðàâëåíèå ïî ðûñêàíèþ |
CockpitArg = -2, 1000, 0, 00406, 0.500, "smooth_clamp", 0.0, "" // РУС - управление по тангажу |
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CockpitArg = -2, 1000, 0, 00406, 0.500, "smooth_clamp", 0.0, "" // ÐÓÑ - óïðàâëåíèå ïî òàíãàæó |
CockpitArg = -2, 1000, 1, 00407, 0.500, "smooth_clamp", 0.0, "" // РУС - управление по крену |
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CockpitArg = -2, 1000, 1, 00407, 0.500, "smooth_clamp", 0.0, "" // ÐÓÑ - óïðàâëåíèå ïî êðåíó |
CockpitArg = -2, 0011, 1, 00430, 0.500, "smooth_wrap", 0.1, "" // Штурвал переставного стабилизатора |
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CockpitArg = -2, 0011, 1, 00430, 0.500, "smooth_wrap", 0.1, "" // Øòóðâàë ïåðåñòàâíîãî ñòàáèëèçàòîðà |
// Управление ВМГ |
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// Óïðàâëåíèå ÂÌÃ |
CockpitArg = -2, 0100, 0, 01100, 0.000, "smooth_clamp", 0.1, "" // РУД (нормальный газ) |
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CockpitArg = -2, 0100, 0, 01100, 0.000, "smooth_clamp", 0.1, "" // ÐÓÄ (íîðìàëüíûé ãàç) |
CockpitArg = -2, 0100, 1, 01111, 0.000, "smooth_clamp", 0.1, "" // Рычаг управления составом топливовоздушной смеси (высотный корректор) |
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CockpitArg = -2, 0100, 1, 01111, 0.000, "smooth_clamp", 0.1, "" // Ðû÷àã óïðàâëåíèÿ ñîñòàâîì òîïëèâîâîçäóøíîé ñìåñè (âûñîòíûé êîððåêòîð) |
CockpitArg = -2, 0102, 3, 01182, 0.000, "smooth_clamp", 0.1, "" // Рычаг управления жалюзи водорадиатора |
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CockpitArg = -2, 0102, 3, 01182, 0.000, "smooth_clamp", 0.1, "" // Ðû÷àã óïðàâëåíèÿ æàëþçè âîäîðàäèàòîðà |
CockpitArg = -2, 0103, 0, 01152, 0.000, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето (верхний) |
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CockpitArg = -2, 0103, 0, 01152, 0.000, "smooth_clamp", 0.1, "" // Ïåðåêëþ÷àòåëü 1-ãî ìàãíåòî (âåðõíèé) |
CockpitArg = -2, 0105, 3, 01030, 0.000, "smooth_wrap" , 0.1, "" // Ручка индуктивной катушки магнето |
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CockpitArg = -2, 0105, 3, 01030, 0.000, "smooth_wrap" , 0.1, "" // Ðó÷êà èíäóêòèâíîé êàòóøêè ìàãíåòî |
CockpitArg = -2, 0353, 1, 02301, 0.000, "smooth_clamp", 0.1, "" // Бензокран |
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CockpitArg = -2, 0353, 1, 02301, 0.000, "smooth_clamp", 0.1, "" // Áåíçîêðàí |
CockpitArg = -2, 0353, 3, 02361, 0.150, "smooth_clamp", 0.1, "" // Переключатель наддува топливных баков |
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CockpitArg = -2, 0353, 3, 02361, 0.150, "smooth_clamp", 0.1, "" // Ïåðåêëþ÷àòåëü íàääóâà òîïëèâíûõ áàêîâ |
// Приборы группы контроля силовой установки и топливной системы |
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// Ïðèáîðû ãðóïïû êîíòðîëÿ ñèëîâîé óñòàíîâêè è òîïëèâíîé ñèñòåìû |
CockpitArg = -2, 1200, 0, 03102, 0.000, "smooth_clamp", 0.1, "" // RPM |
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CockpitArg = -2, 1200, 0, 03102, 0.000, "smooth_clamp", 0.1, "" // RPM |
CockpitArg = -2, 1201, 1, 03142, 0.000, "smooth_clamp", 0.1, "" // Давление масла |
<> |
CockpitArg = -2, 1201, 1, 03142, 0.000, "smooth_clamp", 0.1, "" // Äàâëåíèå ìàñëà |
CockpitArg = -2, 0202, 1, 03172, 0.000, "smooth_clamp", 0.1, "" // Температура воды |
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CockpitArg = -2, 0202, 1, 03172, 0.000, "smooth_clamp", 0.1, "" // Òåìïåðàòóðà âîäû |
CockpitArg = -2, 1203, 0, 02531, 0.000, "smooth_clamp", 0.1, "" // Манометр давления наддува топливного бака |
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CockpitArg = -2, 1203, 0, 02531, 0.000, "smooth_clamp", 0.1, "" // Ìàíîìåòð äàâëåíèÿ íàääóâà òîïëèâíîãî áàêà |
CockpitArg = -2, 0350, 0, 02501, 1.000, "smooth_clamp", 0.1, "" // Топливомер |
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CockpitArg = -2, 0350, 0, 02501, 1.000, "smooth_clamp", 0.1, "" // Òîïëèâîìåð |
// Пилотажно-навигационные приборы |
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// Ïèëîòàæíî-íàâèãàöèîííûå ïðèáîðû |
CockpitArg = -2, 0400, 0, 08511, 0.000, "smooth_wrap", 0.1, "" // Часы - часовая стрелка |
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CockpitArg = -2, 0400, 0, 08511, 0.000, "smooth_wrap", 0.1, "" // ×àñû - ÷àñîâàÿ ñòðåëêà |
CockpitArg = -2, 0400, 1, 08512, 0.000, "smooth_wrap", 0.1, "" // Часы - минутная стрелка |
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CockpitArg = -2, 0400, 1, 08512, 0.000, "smooth_wrap", 0.1, "" // ×àñû - ìèíóòíàÿ ñòðåëêà |
CockpitArg = -2, 1400, 0, 08513, 0.000, "smooth_wrap", 0.1, "" // Часы - секундная стрелка |
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CockpitArg = -2, 1400, 0, 08513, 0.000, "smooth_wrap", 0.1, "" // ×àñû - ñåêóíäíàÿ ñòðåëêà |
CockpitArg = -2, 0401, 2, 00206, 0.500, "smooth_clamp", 0.5, "" // Тангаж картушки компаса |
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CockpitArg = -2, 0401, 2, 00206, 0.500, "smooth_clamp", 0.5, "" // Òàíãàæ êàðòóøêè êîìïàñà |
CockpitArg = -2, 0401, 3, 00205, 0.500, "smooth_clamp", 0.5, "" // Крен картушки компаса |
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CockpitArg = -2, 0401, 3, 00205, 0.500, "smooth_clamp", 0.5, "" // Êðåí êàðòóøêè êîìïàñà |
CockpitArg = -2, 1400, 1, 00204, 0.000, "smooth_wrap", 0.2, "" // Компасный курс |
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CockpitArg = -2, 1400, 1, 00204, 0.000, "smooth_wrap", 0.2, "" // Êîìïàñíûé êóðñ |
CockpitArg = -2, 0401, 1, 08171, 0.500, "smooth_clamp", 0.1, "" // Указатель скольжения |
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CockpitArg = -2, 0401, 1, 08171, 0.500, "smooth_clamp", 0.1, "" // Óêàçàòåëü ñêîëüæåíèÿ |
CockpitArg = -2, 1403, 0, 08201, 0.000, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
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CockpitArg = -2, 1403, 0, 08201, 0.000, "smooth_clamp", 0.1, "" // Óêàçàòåëü ïðèáîðíîé (èíäèêàòîðíîé) ñêîðîñòè |
CockpitArg = -2, 1402, 0, 08251, 0.000, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - километры |
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CockpitArg = -2, 1402, 0, 08251, 0.000, "smooth_clamp", 0.1, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - êèëîìåòðû |
CockpitArg = -2, 1408, 0, 08253, 0.000, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - задатчик давления. Default = 760 мм.рт.ст. |
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CockpitArg = -2, 1408, 0, 08253, 0.000, "smooth_wrap", 0.1, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - çàäàò÷èê äàâëåíèÿ. Default = 760 ìì.ðò.ñò. |
// Светотехническое оборудование (СТО) |
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// Ñâåòîòåõíè÷åñêîå îáîðóäîâàíèå (ÑÒÎ) |
CockpitArg = -2, 0431, 1, 04301, 0.000, "smooth_clamp", 0.1, "" // Положение переключателя заливки кабины светом |
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CockpitArg = -2, 0431, 1, 04301, 0.000, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ çàëèâêè êàáèíû ñâåòîì |
CockpitArg = -2, 0430, 1, 60210, 0.000, "smooth_clamp", 0.0, "" // Заливка кабины светом |
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CockpitArg = -2, 0430, 1, 60210, 0.000, "smooth_clamp", 0.0, "" // Çàëèâêà êàáèíû ñâåòîì |
// Управление вооружением |
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// Óïðàâëåíèå âîîðóæåíèåì |
CockpitArg = -2, 0490, 0, 09004, 0.000, "smooth_clamp", 0.1, "" // Рычаг сброса бомб |
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CockpitArg = -2, 0490, 0, 09004, 0.000, "smooth_clamp", 0.1, "" // Ðû÷àã ñáðîñà áîìá |
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// Варианты доп.оборудования: |
<> |
// Âàðèàíòû äîï.îáîðóäîâàíèÿ: |
// 19001 - Прицел Алдис |
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// 19001 - Ïðèöåë Àëäèñ |
// 19002 - Топливомер |
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// 19002 - Òîïëèâîìåð |
// 19003 - Лампа заливки кабины светом |
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// 19003 - Ëàìïà çàëèâêè êàáèíû ñâåòîì |
// Неиспользуемые аргументы анимации: |
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// Íåèñïîëüçóåìûå àðãóìåíòû àíèìàöèè: |
// 0 |
= |
// 0 |
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[attach=0] |
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[attach=0] |
position= -1.3, -0.08, 0.00 |
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position= -1.3, -0.08, 0.00 |
object = "LuaScripts/WorldObjects/Bots/BotPilot_Spad13.txt" |
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object = "LuaScripts/WorldObjects/Bots/BotPilot_Spad13.txt" |
[end] |
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[end] |
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[attach=1] |
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[attach=1] |
position= -1.4, 0.8, 0.5 |
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position= -1.4, 0.8, 0.5 |
rotation= 45, 0, 0 |
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rotation= 45, 0, 0 |
object = "LuaScripts/WorldObjects/FlareGun.txt" |
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object = "LuaScripts/WorldObjects/FlareGun.txt" |
[end] |
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[end] |
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[attach=2] |
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[attach=2] |
position= 0.0, 0.0, 0.0 |
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position= 0.0, 0.0, 0.0 |
object = "LuaScripts/WorldObjects/Spotter.txt" |
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object = "LuaScripts/WorldObjects/Spotter.txt" |
[end] |
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[end] |
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[attach=3] |
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[attach=3] |
position= -0.832, 1.066, 2.484 |
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position= -0.832, 1.066, 2.484 |
rotation= -85, 0, 8 |
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rotation= -85, 0, 8 |
convex = "Krilo_Top_R_2" |
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convex = "Krilo_Top_R_2" |
// object = "LuaScripts/WorldObjects/Banner.txt" |
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// object = "LuaScripts/WorldObjects/Banner.txt" |
[end] |
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[end] |
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AttachedCameras = "LuaScripts/WorldObjects/fixcameras/Planes/SE5a.txt" |
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AttachedCameras = "LuaScripts/WorldObjects/fixcameras/Planes/SE5a.txt" |
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BannerAttachID=3 |
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BannerAttachID=3 |
CustomPhotoArg=55 |
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CustomPhotoArg=55 |
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SendRate=5,50 //normal, attached state |
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SendRate=5,50 //normal, attached state |
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CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
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CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
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////// Controled body specific |
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////// Controled body specific |
CockpitFocus=0.6,-1,0,65,0.7 |
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CockpitFocus=0.6,-1,0,65,0.7 |
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Plane_Class="CAeroplane_S_E_5a" |
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Plane_Class="CAeroplane_S_E_5a" |
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InitialSpeedInAir = 120.0 // Скорость, с которой самолёт появляется в полёте, км/ч |
<> |
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InitialSpeedInAir = 120.0 // Ñêîðîñòü, ñ êîòîðîé ñàìîë¸ò ïîÿâëÿåòñÿ â ïîë¸òå, êì/÷ |
// Старый алгоритм, используемый в aimingHelper() |
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// Ñòàðûé àëãîðèòì, èñïîëüçóåìûé â aimingHelper() |
Gun_Coord0= 0.154, 0.512,-0.126 |
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Gun_Coord0= 0.154, 0.512,-0.126 |
Gun_Coord1=-0.246, 1.295, 0.0 |
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Gun_Coord1=-0.246, 1.295, 0.0 |
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
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Deviation0= 3, 2, 0.9, 0.02, 0.1 |
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
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Deviation1= 3, 2, 0.9, 0.02, 0.1 |
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ParallaxDistance = 150.0 |
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ParallaxDistance = 150.0 |
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MinCartridgeCaseTime = 0.05 // Минимальный период между выбросами гильз с самолета |
<> |
MinCartridgeCaseTime = 0.05 // Ìèíèìàëüíûé ïåðèîä ìåæäó âûáðîñàìè ãèëüç ñ ñàìîëåòà |
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FTCoord=0.1655,-0.478,0 |
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FTCoord=0.1655,-0.478,0 |
PPCoord=0.427,0.192,0 |
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PPCoord=0.427,0.192,0 |
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FlarePos= -1.4, 0.8, 0.5 |
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FlarePos= -1.4, 0.8, 0.5 |
FlareDir= 0.0, 0.7, 0.7 |
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FlareDir= 0.0, 0.7, 0.7 |
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
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FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
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GunsightPosition = 0.0, 0.0, 0.0 |
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GunsightPosition = 0.0, 0.0, 0.0 |
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// Варианты модификации вооружения |
<> |
// Âàðèàíòû ìîäèôèêàöèè âîîðóæåíèÿ |
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[WeaponMode=0] |
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[WeaponMode=0] |
WMname="default" |
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WMname="default" |
WMgroup="default" |
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WMgroup="default" |
PlaneModArg=-1 |
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PlaneModArg=-1 |
TurretID=-1 |
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TurretID=-1 |
TurretDefault="" |
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TurretDefault="" |
TurretMod="" |
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TurretMod="" |
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[Gun=0] |
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[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_ROF_Vickers_MK1_boost.txt" |
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GunType = "LuaScripts/WorldObjects/Weapons/MG_ROF_Vickers_MK1_boost.txt" |
WeaponGroup1 = true // Пулемётное вооружение |
<> |
WeaponGroup1 = true // Ïóëåì¸òíîå âîîðóæåíèå |
AttachToPart = "Fuse_1" |
= |
AttachToPart = "Fuse_1" |
DamageConvex = "~gun01_ammo" |
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DamageConvex = "~gun01_ammo" |
MaxReservedMagazines = 0 |
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MaxReservedMagazines = 0 |
ProbabilityOfHit = 0.05 |
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ProbabilityOfHit = 0.05 |
CarriagePosition = 0.164, 0.514, -0.128 // Масса и тензор инерции пулемёта (без учёта лафета) прописаны в лафет |
<> |
CarriagePosition = 0.164, 0.514, -0.128 // Ìàññà è òåíçîð èíåðöèè ïóëåì¸òà (áåç ó÷¸òà ëàôåòà) ïðîïèñàíû â ëàôåò |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 0.01 // Масса лафета |
<> |
CarriageMass = 0.01 // Ìàññà ëàôåòà |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.016, 0.016, 0.016, 0, 0, 0 // Тензор инерции лафета |
<> |
CarriageMOI_inCarriageAxis = 0.016, 0.016, 0.016, 0, 0, 0 // Òåíçîð èíåðöèè ëàôåòà |
CarriageCxaS = 0.0 // Внутренняя установка |
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CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
CarriageDragPosition = 0.164, 0.514, -0.128 // Внутренняя установка |
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CarriageDragPosition = 0.164, 0.514, -0.128 // Âíóòðåííÿÿ óñòàíîâêà |
DefaultGunPosition = 0.164, 0.514, -0.128 // По срезу ствола |
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DefaultGunPosition = 0.164, 0.514, -0.128 // Ïî ñðåçó ñòâîëà |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
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DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внешняя установка |
<> |
DefaultGunCxaS = 0.0 // Âíåøíÿÿ óñòàíîâêà |
DefaultGunDragPosition = 0.164, 0.514, -0.128 // Внешняя установка |
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DefaultGunDragPosition = 0.164, 0.514, -0.128 // Âíåøíÿÿ óñòàíîâêà |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
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BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
<> |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ðåô îò ØÊÀÑà íà ËàÃÃ-3 ðàííåì 102.4ìì..118ìì íà 200ì. Ðåô îò ØÊÀÑà "îòñòðåë íà àâòîìàò" íà Èë-2 54ìì íà 50ì. |
AmmunitionAttachToPart = "Fuse_1" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
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AmmunitionAttachToPart = "Fuse_1" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
AmmunitionPosition = 0.0, 0.0, 0.0 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] // TODO_GUN |
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AmmunitionPosition = 0.0, 0.0, 0.0 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] // TODO_GUN |
CartridgeCasesEjection = true |
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CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.269, -0.439, -0.060 // Переопределение координат точки выброса стрелянных гильз стрелкового оружия в ССК ЛА, [м] |
<> |
CartridgeCasesEjectionPosition = -0.269, -0.439, -0.060 // Ïåðåîïðåäåëåíèå êîîðäèíàò òî÷êè âûáðîñà ñòðåëÿííûõ ãèëüç ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
CartridgeCasesEjectionSpeed = 0, -1, 0 // Переопределение вектора линейной скорости выброса стрелянных гильз стрелкового оружия в ССК ЛА, [м/сек] |
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CartridgeCasesEjectionSpeed = 0, -1, 0 // Ïåðåîïðåäåëåíèå âåêòîðà ëèíåéíîé ñêîðîñòè âûáðîñà ñòðåëÿííûõ ãèëüç ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì/ñåê] |
FireButtonArgIdx = 9000 |
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FireButtonArgIdx = 9000 |
AzimuthDeviationArgIdx = 9012 |
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AzimuthDeviationArgIdx = 9012 |
ElevationDeviationArgIdx = 9013 |
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ElevationDeviationArgIdx = 9013 |
FlashAnimationArgIdx = 9040 |
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FlashAnimationArgIdx = 9040 |
DrawAnimationArgIdx = 1, 9016 // Продольное движение затвора на пулемёте, имеющем дополнительный рычаг ручного взведения |
<> |
DrawAnimationArgIdx = 1, 9016 // Ïðîäîëüíîå äâèæåíèå çàòâîðà íà ïóëåì¸òå, èìåþùåì äîïîëíèòåëüíûé ðû÷àã ðó÷íîãî âçâåäåíèÿ |
DrawAnimationArgIdx = 2, 9017 // Поворот ручки затвора |
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DrawAnimationArgIdx = 2, 9017 // Ïîâîðîò ðó÷êè çàòâîðà |
DrawAnimationArgIdx = 3, 9070 // Поворот дополнительного рычага ручного взведения |
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DrawAnimationArgIdx = 3, 9070 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
FlashAnimationGroup = 0 // Light Arg 60220 |
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FlashAnimationGroup = 0 // Light Arg 60220 |
GunSoundsIdx = 1 |
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GunSoundsIdx = 1 |
ShotSoundType = 1 |
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ShotSoundType = 1 |
AfterServiceOperationDelay = 0.3 |
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AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
<> |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
isElectroTrigger = false |
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isElectroTrigger = false |
IsOnlyMechanicalManualCocking = true |
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IsOnlyMechanicalManualCocking = true |
IsTwoManualCockingMethods = false |
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IsTwoManualCockingMethods = false |
[Synchronizer=1] // Constantinesco, с гидравлической связью, 2 выстрела за 1 оборот воздушного винта, угол лопасти -13.4 |
<> |
[Synchronizer=1] // Constantinesco, ñ ãèäðàâëè÷åñêîé ñâÿçüþ, 2 âûñòðåëà çà 1 îáîðîò âîçäóøíîãî âèíòà, óãîë ëîïàñòè -13.4 |
minRPM = 0.0 |
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minRPM = 0.0 |
Point = 357.0, 0.0 |
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Point = 357.0, 0.0 |
Point = 360.0, 0.6 |
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Point = 360.0, 0.6 |
Point = 0.0, 0.6 |
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Point = 0.0, 0.6 |
Point = 2.0, 1.0 |
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Point = 2.0, 1.0 |
Point = 7.0, 0.0 |
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Point = 7.0, 0.0 |
Point = 177.0, 0.0 |
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Point = 177.0, 0.0 |
Point = 182.0, 1.0 |
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Point = 182.0, 1.0 |
Point = 187.0, 0.0 |
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Point = 187.0, 0.0 |
[end] |
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[end] |
[end] |
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[end] |
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[Gun=1] |
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[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_ROF_Lewis.txt" |
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GunType = "LuaScripts/WorldObjects/Weapons/MG_ROF_Lewis.txt" |
WeaponGroupCommon = true |
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WeaponGroupCommon = true |
WeaponGroup2 = true // Турельный пулемёт на верхнем крыле |
<> |
WeaponGroup2 = true // Òóðåëüíûé ïóëåì¸ò íà âåðõíåì êðûëå |
AttachToPart = "Krilo_Top_0" |
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AttachToPart = "Krilo_Top_0" |
DamageConvex = "~gun01_ammo" // TODEV: Нужен коллижен-бокс в 3D-модели |
<> |
DamageConvex = "~gun01_ammo" // TODEV: Íóæåí êîëëèæåí-áîêñ â 3D-ìîäåëè |
MaxReservedMagazines = 3 |
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MaxReservedMagazines = 3 |
ProbabilityOfHit = 0.05 |
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ProbabilityOfHit = 0.05 |
CarriagePosition = -0.360, 0.970, 0.0 // Масса и тензор инерции пулемёта (без учёта лафета) прописаны в лафет |
<> |
CarriagePosition = -0.360, 0.970, 0.0 // Ìàññà è òåíçîð èíåðöèè ïóëåì¸òà (áåç ó÷¸òà ëàôåòà) ïðîïèñàíû â ëàôåò |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 0.01 // Масса лафета |
<> |
CarriageMass = 0.01 // Ìàññà ëàôåòà |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.016, 0.016, 0.016, 0, 0, 0 // Тензор инерции лафета |
<> |
CarriageMOI_inCarriageAxis = 0.016, 0.016, 0.016, 0, 0, 0 // Òåíçîð èíåðöèè ëàôåòà |
CarriageCxaS = 0.0 // Внешняя установка |
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CarriageCxaS = 0.0 // Âíåøíÿÿ óñòàíîâêà |
CarriageDragPosition = -0.360, 0.970, 0.0 // Внешняя установка |
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CarriageDragPosition = -0.360, 0.970, 0.0 // Âíåøíÿÿ óñòàíîâêà |
DefaultGunPosition = -0.066, 1.194, -0.003 // По срезу ствола |
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DefaultGunPosition = -0.066, 1.194, -0.003 // Ïî ñðåçó ñòâîëà |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внешняя установка |
<> |
DefaultGunCxaS = 0.0 // Âíåøíÿÿ óñòàíîâêà |
DefaultGunDragPosition = -0.066, 1.194, -0.003 // Внешняя установка |
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DefaultGunDragPosition = -0.066, 1.194, -0.003 // Âíåøíÿÿ óñòàíîâêà |
[AdditionalGunPosition] |
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[AdditionalGunPosition] |
Stage = 1.0 |
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Stage = 1.0 |
GunPosition = -0.496, 1.427, -0.003 |
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GunPosition = -0.496, 1.427, -0.003 |
GunYawPitchRoll = 0.0, 47.0, 0.0 |
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GunYawPitchRoll = 0.0, 47.0, 0.0 |
GunCxaS = 0.07 |
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GunCxaS = 0.07 |
GunDragPosition = -0.496, 1.427, -0.003 |
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GunDragPosition = -0.496, 1.427, -0.003 |
[end] |
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[end] |
GunMovingTime = 0.2, 1.6, 0.2 |
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GunMovingTime = 0.2, 1.6, 0.2 |
GunMovingSoundIdx = 0 |
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GunMovingSoundIdx = 0 |
GunPositionArgIdx = 9021 |
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GunPositionArgIdx = 9021 |
GunPositionArgKeys = 0.02, 0.98 |
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GunPositionArgKeys = 0.02, 0.98 |
CockingPosition = 0.0, 1.0 |
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CockingPosition = 0.0, 1.0 |
ReLoadingPosition = 0.98, 1.00 |
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ReLoadingPosition = 0.98, 1.00 |
ReLoadingStagesTime = 1.0, 3.0, 1.0, 0.3 |
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ReLoadingStagesTime = 1.0, 3.0, 1.0, 0.3 |
ReLoadingArgIdx = 9054 |
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ReLoadingArgIdx = 9054 |
RoundsInMagazineArgIdx = 9056 |
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RoundsInMagazineArgIdx = 9056 |
ReservedMagazinesArgIdx = 9182 |
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ReservedMagazinesArgIdx = 9182 |
TriggerPositionArgIdx = 9001 |
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TriggerPositionArgIdx = 9001 |
FiringPinPositionArgIdx = 9026 // Анимация затвора - по положению бойка |
<> |
FiringPinPositionArgIdx = 9026 // Àíèìàöèÿ çàòâîðà - ïî ïîëîæåíèþ áîéêà |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.123768 // Разброс первого выстрела аналогичен разбросу носовой установки. Разброс очереди в 2.0 раза больше. |
<> |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.123768 // Ðàçáðîñ ïåðâîãî âûñòðåëà àíàëîãè÷åí ðàçáðîñó íîñîâîé óñòàíîâêè. Ðàçáðîñ î÷åðåäè â 2.0 ðàçà áîëüøå. |
AmmunitionAttachToPart = "Krilo_Top_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
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AmmunitionAttachToPart = "Krilo_Top_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
AmmunitionPosition = 0.0, 0.0, 0.0 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] // TODO_GUN |
|
AmmunitionPosition = 0.0, 0.0, 0.0 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] // TODO_GUN |
CartridgeCasesEjection = true |
= |
CartridgeCasesEjection = true |
HideAmmunitionArgIdx = 9055 |
|
HideAmmunitionArgIdx = 9055 |
AzimuthDeviationArgIdx = 9022 |
|
AzimuthDeviationArgIdx = 9022 |
ElevationDeviationArgIdx = 9023 |
|
ElevationDeviationArgIdx = 9023 |
FlashAnimationArgIdx = 9050 |
|
FlashAnimationArgIdx = 9050 |
FlashAnimationGroup = 1 // Light Arg 60230 |
|
FlashAnimationGroup = 1 // Light Arg 60230 |
GunSoundsIdx = 2 |
|
GunSoundsIdx = 2 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 20 // Внешняя установка |
<> |
ReArmTime = 20 // Âíåøíÿÿ óñòàíîâêà |
isElectroTrigger = false |
= |
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = true |
|
IsOnlyMechanicalManualCocking = true |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=1] |
|
[WeaponMode=1] |
WMname="SE5a_Aldis" |
|
WMname="SE5a_Aldis" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=19001 |
|
PlaneModArg=19001 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] |
|
[AdditionalElement] |
AttachToPart = "Fuse_0" |
|
AttachToPart = "Fuse_0" |
Position = 0.394, 0.539, 0.043 |
|
Position = 0.394, 0.539, 0.043 |
Mass = 2.0 |
|
Mass = 2.0 |
CxaS = 0.01 |
|
CxaS = 0.01 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=2] |
|
[WeaponMode=2] |
WMname="SE5a_FuelGauge" |
|
WMname="SE5a_FuelGauge" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=19002 |
|
PlaneModArg=19002 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] |
|
[AdditionalElement] |
AttachToPart = "Fuse_0" |
|
AttachToPart = "Fuse_0" |
Position = -0.577, 0.431, -0.284 |
|
Position = -0.577, 0.431, -0.284 |
Mass = 0.5 |
|
Mass = 0.5 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=3] |
|
[WeaponMode=3] |
WMname="SE5a_CockpitLight" |
|
WMname="SE5a_CockpitLight" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=19003 |
|
PlaneModArg=19003 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] |
|
[AdditionalElement] |
AttachToPart = "Fuse_0" |
|
AttachToPart = "Fuse_0" |
Position = -0.286, 0.292, 0.353 |
|
Position = -0.286, 0.292, 0.353 |
Mass = 0.5 |
|
Mass = 0.5 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=4] |
|
[WeaponMode=4] |
WMname="SE5a_Bombs" |
|
WMname="SE5a_Bombs" |
WMgroup="4" |
|
WMgroup="4" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
|
|
|
// Варианты подвески вооружения |
<> |
// Âàðèàíòû ïîäâåñêè âîîðóæåíèÿ |
|
= |
|
AmmunitionArg=12900 |
|
AmmunitionArg=12900 |
|
|
|
[Ammunition=0] |
|
[Ammunition=0] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="0-VickersMk1-AP-400 + 1-Lewis-AP-388" |
|
name="0-VickersMk1-AP-400 + 1-Lewis-AP-388" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=1] |
|
[Ammunition=1] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="0-VickersMk1-AP-200 + 1-Lewis-AP-194" |
|
name="0-VickersMk1-AP-200 + 1-Lewis-AP-194" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=2] |
|
[Ammunition=2] |
WeaponModes=4 |
|
WeaponModes=4 |
AnimationVal=0.25 |
|
AnimationVal=0.25 |
name="0-VickersMk1-AP-400 + 1-Lewis-AP-388 + Cooper24lb-4" |
|
name="0-VickersMk1-AP-400 + 1-Lewis-AP-388 + Cooper24lb-4" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=3] |
|
[Ammunition=3] |
WeaponModes=4 |
|
WeaponModes=4 |
AnimationVal=0.25 |
|
AnimationVal=0.25 |
name="0-VickersMk1-AP-400 + 1-Lewis-AP-388 + Cooper24lb-2" |
|
name="0-VickersMk1-AP-400 + 1-Lewis-AP-388 + Cooper24lb-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=-1 |
|
Bomb0=-1 |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Bomb3=-1 |
|
Bomb3=-1 |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=4] |
|
[Ammunition=4] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="empty" |
|
name="empty" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=5] |
|
[Ammunition=5] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenWhiteOne-1" |
|
name="SmokeGenWhiteOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=6] |
|
[Ammunition=6] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenWhiteTwo-2" |
|
name="SmokeGenWhiteTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=5, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=5, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=6, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=6, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=7] |
|
[Ammunition=7] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenBlueOne-1" |
|
name="SmokeGenBlueOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=7, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=7, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=8] |
|
[Ammunition=8] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenBlueTwo-2" |
|
name="SmokeGenBlueTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=9] |
|
[Ammunition=9] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenRedOne-1" |
|
name="SmokeGenRedOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=10] |
|
[Ammunition=10] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenRedTwo-2" |
|
name="SmokeGenRedTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=11] |
|
[Ammunition=11] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenGreenOne-1" |
|
name="SmokeGenGreenOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=12] |
|
[Ammunition=12] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenGreenTwo-2" |
|
name="SmokeGenGreenTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=13] |
|
[Ammunition=13] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenYellowOne-1" |
|
name="SmokeGenYellowOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=14] |
|
[Ammunition=14] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenYellowTwo-2" |
|
name="SmokeGenYellowTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=15] |
|
[Ammunition=15] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenBlackOne-1" |
|
name="SmokeGenBlackOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
[Ammunition=16] |
|
[Ammunition=16] |
WeaponModes=-4 |
|
WeaponModes=-4 |
AnimationVal=0.75 |
|
AnimationVal=0.75 |
name="SmokeGenBlackTwo-2" |
|
name="SmokeGenBlackTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=0 |
|
PrimaryAimingGun=0 |
[end] |
|
[end] |
|
|
|
DefaultAmmunition=0 |
|
DefaultAmmunition=0 |
|
|
|
// Зарядка пулеметов |
<> |
// Çàðÿäêà ïóëåìåòîâ |
|
= |
|
[GunAmmunition=0] |
|
[GunAmmunition=0] |
ExpendableMass = 1.0 // В RoF не было расхода массы БК. Переносить ли массу из ИММ сюда - TODEV ? |
<> |
ExpendableMass = 1.0 // Â RoF íå áûëî ðàñõîäà ìàññû ÁÊ. Ïåðåíîñèòü ëè ìàññó èç ÈÌÌ ñþäà - TODEV ? |
ResidualMass = 0 // TODEV ? |
= |
ResidualMass = 0 // TODEV ? |
MaxMisFiresInMagazine=1 |
|
MaxMisFiresInMagazine=1 |
MaxRoundsInMagazine=400 |
|
MaxRoundsInMagazine=400 |
RoundsInMagazine=200 |
|
RoundsInMagazine=200 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=3 // каждая 3-я пуля с трассером |
<> |
AmountRoundsWithOneTracer=3 // êàæäàÿ 3-ÿ ïóëÿ ñ òðàññåðîì |
TracerIdx=0 |
= |
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
[end] |
|
[end] |
[GunAmmunition=1] |
|
[GunAmmunition=1] |
ExpendableMass = 1.0 // В RoF не было расхода массы БК. Переносить ли массу из ИММ сюда - TODEV ? |
<> |
ExpendableMass = 1.0 // Â RoF íå áûëî ðàñõîäà ìàññû ÁÊ. Ïåðåíîñèòü ëè ìàññó èç ÈÌÌ ñþäà - TODEV ? |
ResidualMass = 0 // TODEV ? |
= |
ResidualMass = 0 // TODEV ? |
MaxMisFiresInMagazine=2 |
|
MaxMisFiresInMagazine=2 |
MaxRoundsInMagazine=400 |
|
MaxRoundsInMagazine=400 |
RoundsInMagazine=400 |
|
RoundsInMagazine=400 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=3 // каждая 3-я пуля с трассером |
<> |
AmountRoundsWithOneTracer=3 // êàæäàÿ 3-ÿ ïóëÿ ñ òðàññåðîì |
TracerIdx=0 |
= |
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
[end] |
|
[end] |
|
|
|
// Зарядка верхнего пулемета |
<> |
// Çàðÿäêà âåðõíåãî ïóëåìåòà |
|
= |
|
[GunAmmunition=2] |
|
[GunAmmunition=2] |
ExpendableMass = 1.0 // В RoF не было расхода массы БК. Переносить ли массу из ИММ сюда - TODEV ? |
<> |
ExpendableMass = 1.0 // Â RoF íå áûëî ðàñõîäà ìàññû ÁÊ. Ïåðåíîñèòü ëè ìàññó èç ÈÌÌ ñþäà - TODEV ? |
ResidualMass = 0 // TODEV ? |
= |
ResidualMass = 0 // TODEV ? |
MaxMisFiresInMagazine=1 |
|
MaxMisFiresInMagazine=1 |
MaxRoundsInMagazine=97 |
|
MaxRoundsInMagazine=97 |
RoundsInMagazine=97 |
|
RoundsInMagazine=97 |
ReservedMagazines=1 |
|
ReservedMagazines=1 |
AmountRoundsWithOneTracer=3 // каждая 3-я пуля с трассером |
<> |
AmountRoundsWithOneTracer=3 // êàæäàÿ 3-ÿ ïóëÿ ñ òðàññåðîì |
TracerIdx=0 |
= |
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
[end] |
|
[end] |
[GunAmmunition=3] |
|
[GunAmmunition=3] |
ExpendableMass = 1.0 // В RoF не было расхода массы БК. Переносить ли массу из ИММ сюда - TODEV ? |
<> |
ExpendableMass = 1.0 // Â RoF íå áûëî ðàñõîäà ìàññû ÁÊ. Ïåðåíîñèòü ëè ìàññó èç ÈÌÌ ñþäà - TODEV ? |
ResidualMass = 0 // TODEV ? |
= |
ResidualMass = 0 // TODEV ? |
MaxMisFiresInMagazine=1 |
|
MaxMisFiresInMagazine=1 |
MaxRoundsInMagazine=97 |
|
MaxRoundsInMagazine=97 |
RoundsInMagazine=97 |
|
RoundsInMagazine=97 |
ReservedMagazines=3 |
|
ReservedMagazines=3 |
AmountRoundsWithOneTracer=3 // каждая 3-я пуля с трассером |
<> |
AmountRoundsWithOneTracer=3 // êàæäàÿ 3-ÿ ïóëÿ ñ òðàññåðîì |
TracerIdx=0 |
= |
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_ENG_7-7x56_APsmk.txt" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
[end] |
|
[end] |
|
|
|
// Точки подвески бомб |
<> |
// Òî÷êè ïîäâåñêè áîìá |
|
= |
|
[attach=20] |
|
[attach=20] |
position= -0.18, -0.656, -0.2 |
|
position= -0.18, -0.656, -0.2 |
convex = "Fuse_0" |
|
convex = "Fuse_0" |
[end] |
|
[end] |
[attach=21] |
|
[attach=21] |
position= -0.18, -0.656, -0.067 |
|
position= -0.18, -0.656, -0.067 |
convex = "Fuse_0" |
|
convex = "Fuse_0" |
[end] |
|
[end] |
[attach=22] |
|
[attach=22] |
position= -0.18, -0.656, 0.067 |
|
position= -0.18, -0.656, 0.067 |
convex = "Fuse_0" |
|
convex = "Fuse_0" |
[end] |
|
[end] |
[attach=23] |
|
[attach=23] |
position= -0.18, -0.656, 0.2 |
|
position= -0.18, -0.656, 0.2 |
convex = "Fuse_0" |
|
convex = "Fuse_0" |
[end] |
|
[end] |
|
|
|
// Точки подвески дымогенераторов |
<> |
// Òî÷êè ïîäâåñêè äûìîãåíåðàòîðîâ |
|
= |
|
[attach=24] |
|
[attach=24] |
position= -3.509, -0.045, 0.140 |
|
position= -3.509, -0.045, 0.140 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
rotation= 90, 6.5, 0.0 |
|
rotation= 90, 6.5, 0.0 |
[end] |
|
[end] |
[attach=25] |
|
[attach=25] |
position= -0.108, 1.253, -3.759 |
|
position= -0.108, 1.253, -3.759 |
convex = "Krilo_Top_L_3" |
|
convex = "Krilo_Top_L_3" |
rotation= -2, 0, 7.5 |
|
rotation= -2, 0, 7.5 |
[end] |
|
[end] |
[attach=26] |
|
[attach=26] |
position= -0.108, 1.253, 3.759 |
|
position= -0.108, 1.253, 3.759 |
convex = "Krilo_Top_R_3" |
|
convex = "Krilo_Top_R_3" |
rotation= 2, 0, 7.5 |
|
rotation= 2, 0, 7.5 |
[end] |
|
[end] |
|
|
|
// Описания бомб |
<> |
// Îïèñàíèÿ áîìá |
|
= |
|
[BombHolder=0] |
|
[BombHolder=0] |
AttachIdx = 20 |
|
AttachIdx = 20 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
PushDir = 1.0, 0.0, 0.0 |
|
PushDir = 1.0, 0.0, 0.0 |
AttachPos= -0.18, -0.656, -0.2 |
|
AttachPos= -0.18, -0.656, -0.2 |
Convex = "Fuse_0" |
|
Convex = "Fuse_0" |
BombHolderMass = 3.0 //каждой бомбе четверть |
<> |
BombHolderMass = 3.0 //êàæäîé áîìáå ÷åòâåðòü |
BombHolderCxaS = 0.004 //каждой бомбе четверть |
|
BombHolderCxaS = 0.004 //êàæäîé áîìáå ÷åòâåðòü |
AttachedBombCxaS = 0.006 |
= |
AttachedBombCxaS = 0.006 |
DamagedPushProp = 0.005 |
|
DamagedPushProp = 0.005 |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=1] |
|
[BombHolder=1] |
AttachIdx = 21 |
|
AttachIdx = 21 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
PushDir = 1.0, 0.0, 0.0 |
|
PushDir = 1.0, 0.0, 0.0 |
AttachPos= -0.18, -0.656, -0.067 |
|
AttachPos= -0.18, -0.656, -0.067 |
Convex = "Fuse_0" |
|
Convex = "Fuse_0" |
BombHolderMass = 3.0 //каждой бомбе четверть |
<> |
BombHolderMass = 3.0 //êàæäîé áîìáå ÷åòâåðòü |
BombHolderCxaS = 0.004 //каждой бомбе четверть |
|
BombHolderCxaS = 0.004 //êàæäîé áîìáå ÷åòâåðòü |
AttachedBombCxaS = 0.006 |
= |
AttachedBombCxaS = 0.006 |
DamagedPushProp = 0.005 |
|
DamagedPushProp = 0.005 |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=2] |
|
[BombHolder=2] |
AttachIdx = 22 |
|
AttachIdx = 22 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
PushDir = 1.0, 0.0, 0.0 |
|
PushDir = 1.0, 0.0, 0.0 |
AttachPos= -0.18, -0.656, 0.067 |
|
AttachPos= -0.18, -0.656, 0.067 |
Convex = "Fuse_0" |
|
Convex = "Fuse_0" |
BombHolderMass = 3.0 //каждой бомбе четверть |
<> |
BombHolderMass = 3.0 //êàæäîé áîìáå ÷åòâåðòü |
BombHolderCxaS = 0.004 //каждой бомбе четверть |
|
BombHolderCxaS = 0.004 //êàæäîé áîìáå ÷åòâåðòü |
AttachedBombCxaS = 0.006 |
= |
AttachedBombCxaS = 0.006 |
DamagedPushProp = 0.005 |
|
DamagedPushProp = 0.005 |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=3] |
|
[BombHolder=3] |
AttachIdx = 23 |
|
AttachIdx = 23 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GBR_24lb.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
PushDir = 1.0, 0.0, 0.0 |
|
PushDir = 1.0, 0.0, 0.0 |
AttachPos= -0.18, -0.656, 0.2 |
|
AttachPos= -0.18, -0.656, 0.2 |
Convex = "Fuse_0" |
|
Convex = "Fuse_0" |
BombHolderMass = 3.0 //каждой бомбе четверть |
<> |
BombHolderMass = 3.0 //êàæäîé áîìáå ÷åòâåðòü |
BombHolderCxaS = 0.004 //каждой бомбе четверть |
|
BombHolderCxaS = 0.004 //êàæäîé áîìáå ÷åòâåðòü |
AttachedBombCxaS = 0.006 |
= |
AttachedBombCxaS = 0.006 |
DamagedPushProp = 0.005 |
|
DamagedPushProp = 0.005 |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы белые |
<> |
// Äûìîãåíåðàòîðû áåëûå |
|
= |
|
[BombHolder=4] |
|
[BombHolder=4] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.509, -0.045, 0.137 |
|
AttachPos = -3.509, -0.045, 0.137 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 1 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 1 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=5] |
|
[BombHolder=5] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, -3.759 |
|
AttachPos = -0.108, 1.253, -3.759 |
Convex = "Krilo_Top_L_3" |
|
Convex = "Krilo_Top_L_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 1 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 1 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=6] |
|
[BombHolder=6] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, 3.759 |
|
AttachPos = -0.108, 1.253, 3.759 |
Convex = "Krilo_Top_R_3" |
|
Convex = "Krilo_Top_R_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 1 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 1 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы синие |
<> |
// Äûìîãåíåðàòîðû ñèíèå |
|
= |
|
[BombHolder=7] |
|
[BombHolder=7] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.509, -0.045, 0.137 |
|
AttachPos = -3.509, -0.045, 0.137 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 2 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 2 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=8] |
|
[BombHolder=8] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, -3.759 |
|
AttachPos = -0.108, 1.253, -3.759 |
Convex = "Krilo_Top_L_3" |
|
Convex = "Krilo_Top_L_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 2 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 2 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=9] |
|
[BombHolder=9] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, 3.759 |
|
AttachPos = -0.108, 1.253, 3.759 |
Convex = "Krilo_Top_R_3" |
|
Convex = "Krilo_Top_R_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 2 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 2 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы красные |
<> |
// Äûìîãåíåðàòîðû êðàñíûå |
|
= |
|
[BombHolder=10] |
|
[BombHolder=10] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.509, -0.045, 0.137 |
|
AttachPos = -3.509, -0.045, 0.137 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 3 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 3 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=11] |
|
[BombHolder=11] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, -3.759 |
|
AttachPos = -0.108, 1.253, -3.759 |
Convex = "Krilo_Top_L_3" |
|
Convex = "Krilo_Top_L_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 3 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 3 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=12] |
|
[BombHolder=12] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, 3.759 |
|
AttachPos = -0.108, 1.253, 3.759 |
Convex = "Krilo_Top_R_3" |
|
Convex = "Krilo_Top_R_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 3 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 3 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы зеленые |
<> |
// Äûìîãåíåðàòîðû çåëåíûå |
|
= |
|
[BombHolder=13] |
|
[BombHolder=13] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.509, -0.045, 0.137 |
|
AttachPos = -3.509, -0.045, 0.137 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 4 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 4 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=14] |
|
[BombHolder=14] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, -3.759 |
|
AttachPos = -0.108, 1.253, -3.759 |
Convex = "Krilo_Top_L_3" |
|
Convex = "Krilo_Top_L_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 4 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 4 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=15] |
|
[BombHolder=15] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, 3.759 |
|
AttachPos = -0.108, 1.253, 3.759 |
Convex = "Krilo_Top_R_3" |
|
Convex = "Krilo_Top_R_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 4 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 4 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы желтые |
<> |
// Äûìîãåíåðàòîðû æåëòûå |
|
= |
|
[BombHolder=16] |
|
[BombHolder=16] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.509, -0.045, 0.137 |
|
AttachPos = -3.509, -0.045, 0.137 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 5 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 5 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=17] |
|
[BombHolder=17] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, -3.759 |
|
AttachPos = -0.108, 1.253, -3.759 |
Convex = "Krilo_Top_L_3" |
|
Convex = "Krilo_Top_L_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 5 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 5 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=18] |
|
[BombHolder=18] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, 3.759 |
|
AttachPos = -0.108, 1.253, 3.759 |
Convex = "Krilo_Top_R_3" |
|
Convex = "Krilo_Top_R_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 5 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 5 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы черные |
<> |
// Äûìîãåíåðàòîðû ÷åðíûå |
|
= |
|
[BombHolder=19] |
|
[BombHolder=19] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -3.509, -0.045, 0.137 |
|
AttachPos = -3.509, -0.045, 0.137 |
convex = "Fuse_4" |
|
convex = "Fuse_4" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 6 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 6 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=20] |
|
[BombHolder=20] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, -3.759 |
|
AttachPos = -0.108, 1.253, -3.759 |
Convex = "Krilo_Top_L_3" |
|
Convex = "Krilo_Top_L_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 6 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 6 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=21] |
|
[BombHolder=21] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.108, 1.253, 3.759 |
|
AttachPos = -0.108, 1.253, 3.759 |
Convex = "Krilo_Top_R_3" |
|
Convex = "Krilo_Top_R_3" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005 // Вероятность отцепа при попадании в Convex |
<> |
DamagedPushProp = 0.005 // Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
IsSmokeGenerator = 6 // 1-белый, 2-синий, 3-красный, 4-зелёный, 5-жёлтый, 6-чёрный |
|
IsSmokeGenerator = 6 // 1-áåëûé, 2-ñèíèé, 3-êðàñíûé, 4-çåë¸íûé, 5-æ¸ëòûé, 6-÷¸ðíûé |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
rec_cockpit_arg=1 |
|
rec_cockpit_arg=1 |
|
|
|
SmoothControlFactor=0 |
|
SmoothControlFactor=0 |
|
|
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
<> |
//Çíà÷åíèå, îáîçíà÷àþùåå ìèíèìàëüíûé ðàäèóñ ñôåðû, â êîòîðóþ ìîæåò áûòü âïèñàíà ìîäåëü îáúåêòà, îòíîñèòåëüíî öåíòðà ìîäåëè |
ObjectRadius=4.7 |
= |
ObjectRadius=4.7 |
|
|
|
[Entrance] |
|
[Entrance] |
EntrancePos = -1.3, -0.08, 0 |
|
EntrancePos = -1.3, -0.08, 0 |
EntranceRot = 0, 0, 0 |
|
EntranceRot = 0, 0, 0 |
JumpDir= 0, 7, 1 |
|
JumpDir= 0, 7, 1 |
[end] |
|
[end] |
[Entrance] |
|
[Entrance] |
EntrancePos = -1.3, -0.08, 0 |
|
EntrancePos = -1.3, -0.08, 0 |
EntranceRot = 0, 0, 0 |
|
EntranceRot = 0, 0, 0 |
JumpDir=2,6,1 |
|
JumpDir=2,6,1 |
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
<> |
SelectorDir=0,2,0 // Àëüòåðíàòèâíûé ìåòîä ïîêèäàíèÿ ïðè îòðèöàòåëüíîé ïåðåãðóçêå áîëåå 2ì/ñ |
[end] |
= |
[end] |
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// ограничения сектора обзора |
<> |
// îãðàíè÷åíèÿ ñåêòîðà îáçîðà |
SectorLimits = -180.0, -170.0, -35.0, +90.0 |
= |
SectorLimits = -180.0, -170.0, -35.0, +90.0 |
SectorLimits = -170.0, -84.0, -70.0, +90.0 |
|
SectorLimits = -170.0, -84.0, -70.0, +90.0 |
SectorLimits = -84.0, -65.0, -11.0, +90.0 |
|
SectorLimits = -84.0, -65.0, -11.0, +90.0 |
SectorLimits = -65.0, -48.0, -16.0, +90.0 |
|
SectorLimits = -65.0, -48.0, -16.0, +90.0 |
SectorLimits = -48.0, -25.0, -23.0, +90.0 |
|
SectorLimits = -48.0, -25.0, -23.0, +90.0 |
SectorLimits = -25.0, -5.0, -30.0, +90.0 |
|
SectorLimits = -25.0, -5.0, -30.0, +90.0 |
SectorLimits = -5.0, +5.0, -4.0, +90.0 |
|
SectorLimits = -5.0, +5.0, -4.0, +90.0 |
SectorLimits = +5.0, +25.0, -30.0, +90.0 |
|
SectorLimits = +5.0, +25.0, -30.0, +90.0 |
SectorLimits = +25.0, +48.0, -23.0, +90.0 |
|
SectorLimits = +25.0, +48.0, -23.0, +90.0 |
SectorLimits = +48.0, +65.0, -16.0, +90.0 |
|
SectorLimits = +48.0, +65.0, -16.0, +90.0 |
SectorLimits = +65.0, +84.0, -11.0, +90.0 |
|
SectorLimits = +65.0, +84.0, -11.0, +90.0 |
SectorLimits = +84.0, +170.0, -70.0, +90.0 |
|
SectorLimits = +84.0, +170.0, -70.0, +90.0 |
SectorLimits = +170.0, +180.0, -35.0, +90.0 |
|
SectorLimits = +170.0, +180.0, -35.0, +90.0 |
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//AIRPLANE DAMAGE |
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//AIRPLANE DAMAGE |
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-+ |
[PlanePartProtection] |
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PartName = "~eng01" |
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DirectHitArmor = 5.0 |
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SphereHitProtection = 5.0 |
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[end] |
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SphereHitProtection=0 |
= |
SphereHitProtection=0 |
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[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
<> |
[SphereProtectionBoxOpen] // Åñëè äàííûé áëîê åñòü, òî áðîíÿ ïèëîòà îò îñêîëêîâ çàäàíà ïî ñòîðîíàì, åñëè áëîêà íåò, òî èñïîëüçóåòñÿ îáùèé ïàðàìåòð SphereHitProtection= |
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=90 // Ïîëíûé óãîë ãîðèçîíòàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=90 // Ïîëíûé óãîë âåðòèêàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Îñòàëüíûå 5 ðàñòðóáîâ îïðåäåëÿþòñÿ àâòîìàòè÷åñêè ïî öåíòðàëüíîé ñèììåòðèè îòíîñèòåëüíî ïåðåäíåãî |
ArmorFront=5 |
= |
ArmorFront=5 |
ArmorBack=0 |
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ArmorBack=0 |
ArmorTop=0 |
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ArmorTop=0 |
ArmorBottom=0 |
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ArmorBottom=0 |
ArmorRight=0 |
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ArmorRight=0 |
ArmorLeft=0 |
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ArmorLeft=0 |
[end] |
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[end] |
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[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
<> |
[SphereProtectionBoxClose] // Åñëè äàííûé áëîê åñòü, òî áðîíÿ ïèëîòà îò îñêîëêîâ çàäàíà ïî ñòîðîíàì, åñëè áëîêà íåò, òî èñïîëüçóåòñÿ îáùèé ïàðàìåòð SphereHitProtection= |
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=90 // Ïîëíûé óãîë ãîðèçîíòàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=90 // Ïîëíûé óãîë âåðòèêàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Îñòàëüíûå 5 ðàñòðóáîâ îïðåäåëÿþòñÿ àâòîìàòè÷åñêè ïî öåíòðàëüíîé ñèììåòðèè îòíîñèòåëüíî ïåðåäíåãî |
ArmorFront=5 |
= |
ArmorFront=5 |
ArmorBack=0 |
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ArmorBack=0 |
ArmorTop=0 |
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ArmorTop=0 |
ArmorBottom=0 |
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ArmorBottom=0 |
ArmorRight=0 |
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ArmorRight=0 |
ArmorLeft=0 |
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ArmorLeft=0 |
[end] |
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[end] |
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TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
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TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
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TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
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// Логирование повреждений |
<> |
// Ëîãèðîâàíèå ïîâðåæäåíèé |
logtreshold=0.0001 |
= |
logtreshold=0.0001 |
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energyloss="",true,0.01,0.0 //Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
<> |
energyloss="",true,0.01,0.0 //Ïîòåðÿ ýíåðãèè ïóëè ïðè ïîïàäàíèè, true - ïðîâåðêà íà âõîäå è âûõîäå â êîëèæí-áîêñ, ïåðâîå ýêâèâàëåíòíàÿ áðîíÿ íà âõîäå è âûõîäå, âòîðîå äæîóëåé íà êàæäûé ìåòð ïóòè âíóòðè êîëèæåíà |
energyloss="~ftank01",true,0.7,10000 //топливный бак |
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energyloss="~ftank01",true,0.7,10000 //òîïëèâíûé áàê |
energyloss="~ftank02",true,0.7,10000 //топливный бак |
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energyloss="~ftank02",true,0.7,10000 //òîïëèâíûé áàê |
energyloss="~gun01_ammo",true,0.7,20000 //патронный ящик |
|
energyloss="~gun01_ammo",true,0.7,20000 //ïàòðîííûé ÿùèê |
energyloss="~eng01",true,5.0,20000 //двигатель |
|
energyloss="~eng01",true,5.0,20000 //äâèãàòåëü |
energyloss="~eng01_scr1",true,2.5,1000 //лопасть |
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energyloss="~eng01_scr1",true,2.5,1000 //ëîïàñòü |
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= |
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SeekMaintenance = true |
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SeekMaintenance = true |
ReFuelFlow = 2 // liters per second |
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ReFuelFlow = 2 // liters per second |
BombHolderReArmTime = 30 // seconds |
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BombHolderReArmTime = 30 // seconds |
RepairTime = 300 // seconds |
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RepairTime = 300 // seconds |
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///// Подсказки в техночате |
<> |
///// Ïîäñêàçêè â òåõíî÷àòå |
|
= |
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min_CAS = 90 |
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min_CAS = 90 |
max_CAS = 360 |
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max_CAS = 360 |
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DangerAoA = 7.0 // Максимально-допустимый безопасный угол атаки |
<> |
DangerAoA = 7.0 // Ìàêñèìàëüíî-äîïóñòèìûé áåçîïàñíûé óãîë àòàêè |
CriticalAoA = 9.0 // Критический угол атаки |
|
CriticalAoA = 9.0 // Êðèòè÷åñêèé óãîë àòàêè |
Maxny = 4.0 // Предельно-допустимая перегрузка (разрушающая: 6.2 на V=360 при максимальной нагрузке) |
|
Maxny = 4.0 // Ïðåäåëüíî-äîïóñòèìàÿ ïåðåãðóçêà (ðàçðóøàþùàÿ: 6.2 íà V=360 ïðè ìàêñèìàëüíîé íàãðóçêå) |
minV = 88.0 // Минимально-безопасная приборная скорость (Vбез = Vсв / sqrt(0.9) при максимальной нагрузке) |
|
minV = 88.0 // Ìèíèìàëüíî-áåçîïàñíàÿ ïðèáîðíàÿ ñêîðîñòü (Váåç = Vñâ / sqrt(0.9) ïðè ìàêñèìàëüíîé íàãðóçêå) |
DangerV = 360.0 // Максимальная безопасная приборная скорость |
|
DangerV = 360.0 // Ìàêñèìàëüíàÿ áåçîïàñíàÿ ïðèáîðíàÿ ñêîðîñòü |
TakeOffV = 95.0 // Рекомендованная взлётная скорость |
|
TakeOffV = 95.0 // Ðåêîìåíäîâàííàÿ âçë¸òíàÿ ñêîðîñòü |
ClimbV = 131.0 // Рекомендованная приборная скорость набора высоты |
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ClimbV = 131.0 // Ðåêîìåíäîâàííàÿ ïðèáîðíàÿ ñêîðîñòü íàáîðà âûñîòû |
WaterMaxTemperature = 100 // Максимально-допустимая по РЛЭ температура воды |
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WaterMaxTemperature = 100 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà âîäû |
IsLeftPedal = false // Необходимая на разбеге педаль (true - левая, false - правая) |
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IsLeftPedal = false // Íåîáõîäèìàÿ íà ðàçáåãå ïåäàëü (true - ëåâàÿ, false - ïðàâàÿ) |
//IsTakeOffFlaps = false // Флаг наличия взлётного положения механизации крыла |
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//MaxGearV = 0 // Максимально-допустимая приборная скорость с выпущенными шасси |
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//IsTakeOffFlaps = false // Ôëàã íàëè÷èÿ âçë¸òíîãî ïîëîæåíèÿ ìåõàíèçàöèè êðûëà |
//MaxFlapV = 0 // Максимально-допустимая приборная скорость с выпущенной механизацией крыла |
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//MaxGearV = 0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïðèáîðíàÿ ñêîðîñòü ñ âûïóùåííûìè øàññè |
//minVDeltaFlaps = 0 // Уменьшение безопасной приборной скорости, обусловленное выпуском механизации крыла |
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//MaxFlapV = 0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïðèáîðíàÿ ñêîðîñòü ñ âûïóùåííîé ìåõàíèçàöèåé êðûëà |
//DescendV = 0 // Рекомендованная скорость на глиссаде |
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//minVDeltaFlaps = 0 // Óìåíüøåíèå áåçîïàñíîé ïðèáîðíîé ñêîðîñòè, îáóñëîâëåííîå âûïóñêîì ìåõàíèçàöèè êðûëà |
//OilMaxTemperature = 0 // Максимально-допустимая по РЛЭ температура масла |
|
//DescendV = 0 // Ðåêîìåíäîâàííàÿ ñêîðîñòü íà ãëèññàäå |
//CylinderHeadMaxTemperature = 0 // Максимально-допустимая по РЛЭ температура головок цилиндров |
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//OilMaxTemperature = 0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà ìàñëà |
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//CylinderHeadMaxTemperature = 0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà ãîëîâîê öèëèíäðîâ |