class_name = "CPlane" |
= |
class_name = "CPlane" |
object_name = "LaGG-3 ser.29" |
|
object_name = "LaGG-3 ser.29" |
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
|
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
|
|
|
[COCKPIT_LIMITS] |
|
[COCKPIT_LIMITS] |
x= -0.15, 0.28 |
|
x= -0.15, 0.28 |
y= -0.15, 0.05 |
|
y= -0.15, 0.05 |
z= -0.15, 0.15 |
|
z= -0.15, 0.15 |
[END] |
|
[END] |
|
|
|
[OPEN_COCKPIT_LIMITS] |
|
[OPEN_COCKPIT_LIMITS] |
x= -0.19, 0.25 |
|
x= -0.19, 0.25 |
y= -0.2, 0.2 |
|
y= -0.2, 0.2 |
z= -0.5, 0.5 |
|
z= -0.5, 0.5 |
[END] |
|
[END] |
|
|
|
////// PhysicsBody properties |
|
////// PhysicsBody properties |
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
|
|
VisualImage=0,"graphics/planes/LaGG3s29/LaGG3s29.mgm",true,true |
|
VisualImage=0,"graphics/planes/LaGG3s29/LaGG3s29.mgm",true,true |
VisualImage=1,"graphics/planes/LaGG3s29/LaGG3s29-C.mgm",false |
|
VisualImage=1,"graphics/planes/LaGG3s29/LaGG3s29-C.mgm",false |
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/LaGG3s29_Distant.txt" |
|
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/LaGG3s29_Distant.txt" |
DLODArgs=50380,57200 |
|
DLODArgs=50380,57200 |
Fragment="LuaScripts/WorldObjects/Planes/Fragments/LaGG3s29_Fragment.txt" |
|
Fragment="LuaScripts/WorldObjects/Planes/Fragments/LaGG3s29_Fragment.txt" |
|
|
|
//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
|
//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
|
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
|
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
//cast_shadows: BOOL: cast shadows from object or not |
|
//cast_shadows: BOOL: cast shadows from object or not |
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
|
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
// IA_DEFAULT=0, |
|
// IA_DEFAULT=0, |
// IA_NOCLIP=1, |
|
// IA_NOCLIP=1, |
// IA_NOCLIP_ANIM=2, |
|
// IA_NOCLIP_ANIM=2, |
// IA_NOROTINTERPOLATION=4, |
|
// IA_NOROTINTERPOLATION=4, |
// IA_NOMINZ=8, |
|
// IA_NOMINZ=8, |
// IA_NOMINPIXELS=16, |
|
// IA_NOMINPIXELS=16, |
// IA_NOPOSINTERPOLATION=32, |
|
// IA_NOPOSINTERPOLATION=32, |
// IA_CLOSEVIEWARG=64, |
|
// IA_CLOSEVIEWARG=64, |
// IA_ALWAYSVISIBLE=128, |
|
// IA_ALWAYSVISIBLE=128, |
// IA_SCALEARG=256, |
|
// IA_SCALEARG=256, |
// ImageAttr=Attr1+Attr2+...+AttrN |
|
// ImageAttr=Attr1+Attr2+...+AttrN |
|
|
|
CollisionBody="graphics/planes/LaGG3s29/LaGG3s29_Phys.col" |
|
CollisionBody="graphics/planes/LaGG3s29/LaGG3s29_Phys.col" |
HitBody="graphics/planes/LaGG3s29/LaGG3s29.col" |
|
HitBody="graphics/planes/LaGG3s29/LaGG3s29.col" |
|
|
|
SoundScript="LuaScripts/Sound/Planes/LaGG3s29.cfg" |
|
SoundScript="LuaScripts/Sound/Planes/LaGG3s29.cfg" |
HidePeriodAfterExplosion = 3.0 |
|
HidePeriodAfterExplosion = 3.0 |
|
|
|
[attach=0] |
|
[attach=0] |
position= -0.97, -0.0, 0 |
|
position= -0.97, -0.0, 0 |
object = "LuaScripts/WorldObjects/Bots/BotPilot_LaGG3.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotPilot_LaGG3.txt" |
[end] |
|
[end] |
|
|
|
[attach=1] |
|
[attach=1] |
position= -0.66, 1.0, -0.9 |
|
position= -0.66, 1.0, -0.9 |
rotation= 85, 20, 0 |
|
rotation= 85, 20, 0 |
object = "LuaScripts/WorldObjects/FlareGun.txt" |
|
object = "LuaScripts/WorldObjects/FlareGun.txt" |
[end] |
|
[end] |
|
|
|
[attach=2] |
|
[attach=2] |
position= 0.0, 0.0, 0.0 |
|
position= 0.0, 0.0, 0.0 |
object = "LuaScripts/WorldObjects/Spotter.txt" |
|
object = "LuaScripts/WorldObjects/Spotter.txt" |
[end] |
|
[end] |
|
|
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\LaGG3s29.txt" |
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\LaGG3s29.txt" |
|
|
|
BannerAttachID=-1 |
|
BannerAttachID=-1 |
CustomPhotoArg=55 |
|
CustomPhotoArg=55 |
|
|
|
EnterPoint= -1.38, -0.05, 1 |
|
EnterPoint= -1.38, -0.05, 1 |
|
|
|
SendRate=5,50 //normal, attached state |
|
SendRate=5,50 //normal, attached state |
|
|
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
|
|
|
|
|
////// Controled body specific |
|
////// Controled body specific |
CockpitFocus=0.6,-1.0,0,65,0.8 |
|
CockpitFocus=0.6,-1.0,0,65,0.8 |
|
|
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
Plane_Class="CAeroplane_LaGG_3_ser_29" |
|
Plane_Class="CAeroplane_LaGG_3_ser_29" |
|
|
|
InitialSpeedInAir = 320.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
InitialSpeedInAir = 320.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
|
|
Gun_Coord0= 2.200, 0.410, -0.259 |
|
Gun_Coord0= 2.200, 0.410, -0.259 |
Gun_Coord1= 3.125, 0.082, 0.0 |
|
Gun_Coord1= 3.125, 0.082, 0.0 |
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
ParallaxDistance = 600.0 |
|
ParallaxDistance = 600.0 |
|
|
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
|
|
FTCoord=0.17,0.055,0 |
|
FTCoord=0.17,0.055,0 |
PPCoord=-0.112,0.083,0 |
|
PPCoord=-0.112,0.083,0 |
|
|
|
FlarePos= -0.66, 1.0, -0.9 |
|
FlarePos= -0.66, 1.0, -0.9 |
FlareDir= 0.082, 0.34, -0.936 |
|
FlareDir= 0.082, 0.34, -0.936 |
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
|
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
|
|
DropsArg=100 |
|
DropsArg=100 |
HumidityArg=101 |
|
HumidityArg=101 |
|
|
|
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
|
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
//FetchType=-1: аргумент в объекте не забирается для анимирования |
|
//FetchType=-1: аргумент в объекте не забирается для анимирования |
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
|
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
|
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
|
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
|
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
|
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
|
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
|
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
|
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
|
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
|
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
|
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
//SmoothingPower: постоянная времени сглаживания |
|
//SmoothingPower: постоянная времени сглаживания |
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
|
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
|
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
|
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
|
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
|
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
|
|
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Педали (тяги) - управление по рысканию |
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Педали (тяги) - управление по рысканию |
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по тангажу |
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по тангажу |
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по крену |
|
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по крену |
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера РВ |
|
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера РВ |
CockpitArg = -2, 0000, 2, 00435, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера элеронов |
|
CockpitArg = -2, 0000, 2, 00435, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера элеронов |
CockpitArg = -2, 0000, 3, 00437, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера РН |
|
CockpitArg = -2, 0000, 3, 00437, 0.5, "smooth_wrap", 0.2, "" // Штурвал триммера РН |
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Кран шасси |
|
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Кран шасси |
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Кран (штурвал) посадочных щитков / закрылков |
|
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Кран (штурвал) посадочных щитков / закрылков |
CockpitArg = -2, 0012, 0, 00420, 0.0, "smooth_clamp", 0.1, "" // Рычаг тормоза колёс шасси |
|
CockpitArg = -2, 0012, 0, 00420, 0.0, "smooth_clamp", 0.1, "" // Рычаг тормоза колёс шасси |
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Левая красная лампа шасси |
|
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Левая красная лампа шасси |
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Левая зелёная лампа шасси |
|
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Левая зелёная лампа шасси |
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Правая красная лампа шасси |
|
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Правая красная лампа шасси |
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Правая зелёная лампа шасси |
|
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Правая зелёная лампа шасси |
CockpitArg = -2, 0021, 0, 00705, 0.0, "smooth_clamp", 0.0, "" // Центральная зелёная лампа шасси / Красная лампа костыля на Пе-2 (сер.87) |
|
CockpitArg = -2, 0021, 0, 00705, 0.0, "smooth_clamp", 0.0, "" // Центральная зелёная лампа шасси / Красная лампа костыля на Пе-2 (сер.87) |
CockpitArg = -2, 0021, 2, 00730, 0.0, "smooth_clamp", 0.2, "" // Указатель положения посадочных щитков / закрылков |
|
CockpitArg = -2, 0021, 2, 00730, 0.0, "smooth_clamp", 0.2, "" // Указатель положения посадочных щитков / закрылков |
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // РУД (нормальный газ) 1-го двигателя |
|
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // РУД (нормальный газ) 1-го двигателя |
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
|
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
CockpitArg = -2, 0100, 3, 01110, 0.0, "smooth_clamp", 0.1, "" // Рычаг переключения нагнетателя 1-го двигателя |
|
CockpitArg = -2, 0100, 3, 01110, 0.0, "smooth_clamp", 0.1, "" // Рычаг переключения нагнетателя 1-го двигателя |
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Рычаг шага винта 1-го двигателя |
|
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Рычаг шага винта 1-го двигателя |
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи маслорадиатора 1-го двигателя |
|
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи маслорадиатора 1-го двигателя |
CockpitArg = -2, 0102, 3, 01182, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи водорадиатора 1-го двигателя |
|
CockpitArg = -2, 0102, 3, 01182, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи водорадиатора 1-го двигателя |
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето 1-го двигателя |
|
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето 1-го двигателя |
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
|
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
|
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" // Впрыск пускового топлива в 1-ый двигатель |
|
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" // Впрыск пускового топлива в 1-ый двигатель |
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка сотен RPM) |
|
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка сотен RPM) |
CockpitArg = -2, 1200, 1, 03103, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка тысяч RPM) |
|
CockpitArg = -2, 1200, 1, 03103, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка тысяч RPM) |
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Указатель наддува (мановакуумметр) 1-го двигателя |
|
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Указатель наддува (мановакуумметр) 1-го двигателя |
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Давление топлива в топливной магистрали 1-го двигателя |
|
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Давление топлива в топливной магистрали 1-го двигателя |
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Давление масла 1-го двигателя |
|
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Давление масла 1-го двигателя |
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" // Температура выходящего масла 1-го двигателя |
|
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" // Температура выходящего масла 1-го двигателя |
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Температура выходящей воды 1-го двигателя |
|
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Температура выходящей воды 1-го двигателя |
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Топливомер (левый) |
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Топливомер (левый) |
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // Часы - часовая стрелка |
|
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // Часы - часовая стрелка |
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // Часы - минутная стрелка |
|
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // Часы - минутная стрелка |
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Часы - секундная стрелка |
|
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Часы - секундная стрелка |
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Компасный курс ("Бычий глаз" и повторитель) |
|
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Компасный курс ("Бычий глаз" и повторитель) |
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Указатель поворота |
|
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Указатель поворота |
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Указатель скольжения |
|
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Указатель скольжения |
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
|
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
|
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - задатчик давления |
|
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - задатчик давления |
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
|
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - метры (большая стрелка) |
|
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - метры (большая стрелка) |
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "" // Вариометр |
|
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "" // Вариометр |
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
|
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
CockpitArg = -2, 0430, 0, 02509, 0.0, "smooth_clamp", 0.0, "" // Подсветка приборов |
|
CockpitArg = -2, 0430, 0, 02509, 0.0, "smooth_clamp", 0.0, "" // Подсветка приборов |
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" // Заливка кабины светом |
|
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" // Заливка кабины светом |
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) подсветки приборов |
|
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) подсветки приборов |
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) заливки кабины светом |
|
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) заливки кабины светом |
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
|
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя посадочных фар |
|
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя посадочных фар |
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Сетка коллиматорного прицела |
|
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Сетка коллиматорного прицела |
|
|
|
CockpitArg = -2, 0104, 0, 01112, 0.0, "smooth_clamp", 0.2, "" // Ручной топливный насос |
|
CockpitArg = -2, 0104, 0, 01112, 0.0, "smooth_clamp", 0.2, "" // Ручной топливный насос |
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Пожарный кран |
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Пожарный кран |
|
|
|
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" // Аккумулятор - АЗС |
|
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" // Аккумулятор - АЗС |
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Различные АЗС и прочая арматура кабины |
|
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Различные АЗС и прочая арматура кабины |
CockpitArg = -2, 0451, 1, 05700, 0.0, "smooth_clamp", 0.1, "" // Вентили и краны пневмосистемы |
|
CockpitArg = -2, 0451, 1, 05700, 0.0, "smooth_clamp", 0.1, "" // Вентили и краны пневмосистемы |
CockpitArg = -2, 0451, 2, 05701, 0.0, "smooth_clamp", 0.1, "" // Кран воздушного самопуска |
|
CockpitArg = -2, 0451, 2, 05701, 0.0, "smooth_clamp", 0.1, "" // Кран воздушного самопуска |
CockpitArg = -2, 0451, 3, 07200, 0.0, "smooth_clamp", 0.1, "" // Кран нейтрального газа |
|
CockpitArg = -2, 0451, 3, 07200, 0.0, "smooth_clamp", 0.1, "" // Кран нейтрального газа |
|
|
|
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" // Настройка частоты ресивера радиостанции |
|
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" // Настройка частоты ресивера радиостанции |
|
|
|
CockpitArg = -2, 0453, 1, 09044, 0.0, "smooth_wrap", 0.2, "" // ЭСБР РО |
|
CockpitArg = -2, 0453, 1, 09044, 0.0, "smooth_wrap", 0.2, "" // ЭСБР РО |
CockpitArg = -2, 0454, 2, 09002, 0.0, "smooth_wrap", 0.2, "" // Кнопка сброса бомб/пуска ракет |
|
CockpitArg = -2, 0454, 2, 09002, 0.0, "smooth_wrap", 0.2, "" // Кнопка сброса бомб/пуска ракет |
|
|
|
CockpitArg = -2, 0459, 0, 09051, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0459, 0, 09051, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0459, 1, 09052, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0459, 1, 09052, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
|
|
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Манометр кислородного прибора |
|
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Манометр кислородного прибора |
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" // Индикатор кислородного потока ("высота в кабине") |
|
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" // Индикатор кислородного потока ("высота в кабине") |
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" // Кран подачи кислорода |
|
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" // Кран подачи кислорода |
|
|
|
CockpitArg = -2, 0462, 2, 05711, 0.0, "smooth_clamp", 0.2, "" // Манометр левого тормоза |
|
CockpitArg = -2, 0462, 2, 05711, 0.0, "smooth_clamp", 0.2, "" // Манометр левого тормоза |
CockpitArg = -2, 0462, 3, 05712, 0.0, "smooth_clamp", 0.2, "" // Манометр правого тормоза |
|
CockpitArg = -2, 0462, 3, 05712, 0.0, "smooth_clamp", 0.2, "" // Манометр правого тормоза |
|
|
|
GunsightPosition = -0.466, 0.723, 0.000 |
|
GunsightPosition = -0.466, 0.723, 0.000 |
|
|
|
// Варианты модификации вооружения |
|
// Варианты модификации вооружения |
|
|
|
[WeaponMode=0] |
|
[WeaponMode=0] |
WMname="default" |
|
WMname="default" |
WMgroup="default" |
|
WMgroup="default" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Масло в баке |
|
[AdditionalElement] // Масло в баке |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 0.113, 0.219, 0.036 |
|
Position = 0.113, 0.219, 0.036 |
Mass = 4.826 |
|
Mass = 4.826 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Масло в двигателе |
|
[AdditionalElement] // Масло в двигателе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.607, -0.188, 0.000 |
|
Position = 1.607, -0.188, 0.000 |
Mass = 15.683 |
|
Mass = 15.683 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Масло в радиаторе |
|
[AdditionalElement] // Масло в радиаторе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.790, -0.549, 0.000 |
|
Position = 1.790, -0.549, 0.000 |
Mass = 6.496 |
|
Mass = 6.496 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Вода в двигателе |
|
[AdditionalElement] // Вода в двигателе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.647, 0.078, 0.000 |
|
Position = 1.647, 0.078, 0.000 |
Mass = 54.300 |
|
Mass = 54.300 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Вода в радиаторе |
|
[AdditionalElement] // Вода в радиаторе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = -1.601, -0.544, -0.001 |
|
Position = -1.601, -0.544, -0.001 |
Mass = 35.700 |
|
Mass = 35.700 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Пилот |
|
[AdditionalElement] // Пилот |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = -0.830, 0.312, -0.004 |
|
Position = -0.830, 0.312, -0.004 |
Mass = 92.000 |
|
Mass = 92.000 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
|
|
|
[Gun=0] |
|
[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_UB.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_UB.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Пулемётное вооружение |
|
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun01" |
|
DamageConvex = "~gun01" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.373, 0.439, -0.264 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.373, 0.439, -0.264 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 24.2 // Масса мотор-пушки с установкой на данном самолете |
|
CarriageMass = 24.2 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.023, 3.064, 3.073, 0.000, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.023, 3.064, 3.073, 0.000, 0.000, 0.000 |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 2.200, 0.410, -0.259 // По срезу ствола |
|
DefaultGunPosition = 2.200, 0.410, -0.259 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0327183, 0.071325894 // Разброс при нулевом разогреве в градусах, реф от УБС на ЛАГГ-3 позднем 57.1мм на 100м. Стрельба очередями увеличивает разброс холодного пулемета в 2.18 раза. |
|
CarriageAdditionalBulletDispertionAngle = 0.0327183, 0.071325894 // Разброс при нулевом разогреве в градусах, реф от УБС на ЛАГГ-3 позднем 57.1мм на 100м. Стрельба очередями увеличивает разброс холодного пулемета в 2.18 раза. |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.359, 0.343, 0.062 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.359, 0.343, 0.062 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.06, -0.67, -0.44 |
|
CartridgeCasesEjectionPosition = -0.06, -0.67, -0.44 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9000 |
|
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9113 |
|
FlashAnimationArgIdx = 9113 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9071 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9071 // Поворот дополнительного рычага ручного взведения |
DrawAnimationArgIdx = 1, 9070 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 1, 9070 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 1 |
|
GunSoundsIdx = 1 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = true |
|
IsTwoManualCockingMethods = true |
[Synchronizer=1] // С2К-19 (Т-С-19), 1 выстрел за 1 оборот воздушного винта, 1 выстрел на один импульс кулачка (острый импульс), угол лопасти к стволу 321.7°, с учетом запаса 15° угол выстрела 306.7° (винтлевого вращения) |
|
[Synchronizer=1] // С2К-19 (Т-С-19), 1 выстрел за 1 оборот воздушного винта, 1 выстрел на один импульс кулачка (острый импульс), угол лопасти к стволу 321.7°, с учетом запаса 15° угол выстрела 306.7° (винтлевого вращения) |
minRPM = 0.0 |
|
minRPM = 0.0 |
Point = 306.8, 0.0 |
|
Point = 306.8, 0.0 |
Point = 306.7, 1.0 |
|
Point = 306.7, 1.0 |
Point = 306.6, 0.0 |
|
Point = 306.6, 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun02" |
|
DamageConvex = "~gun02" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
|
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.137, 10.970, 10.993, -0.009, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.137, 10.970, 10.993, -0.009, 0.000, 0.000 |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 3.125, 0.082, 0.0 // По срезу ствола |
|
DefaultGunPosition = 3.125, 0.082, 0.0 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.01900641, 0.0543583326 // Разброс при нулевом разогреве в градусах, реф от ШВАКа на ЛАГГ-3 позднем 33.17мм на 100м. Стрельба очередями увеличивает разброс холодного пулемета в 2.86 раза по рефу. |
|
CarriageAdditionalBulletDispertionAngle = 0.01900641, 0.0543583326 // Разброс при нулевом разогреве в градусах, реф от ШВАКа на ЛАГГ-3 позднем 33.17мм на 100м. Стрельба очередями увеличивает разброс холодного пулемета в 2.86 раза по рефу. |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.141, -0.018, 0.000 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.141, -0.018, 0.000 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.08, -0.66, 0.49 |
|
CartridgeCasesEjectionPosition = 0.08, -0.66, 0.49 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9081 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9081 // Поворот дополнительного рычага ручного взведения |
DrawAnimationArgIdx = 1, 9080 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 1, 9080 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 2 |
|
GunSoundsIdx = 2 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = true |
|
IsTwoManualCockingMethods = true |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=1] // Замена ШВАК на ВЯ-23 |
|
[WeaponMode=1] // Замена ШВАК на ВЯ-23 |
WMname="lagg3s29_VYa23x1" |
|
WMname="lagg3s29_VYa23x1" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_VYa23.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_VYa23.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun02" |
|
DamageConvex = "~gun02" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 66.0 // Масса мотор-пушки с установкой на данном самолете |
|
CarriageMass = 66.0 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.203, 16.270, 16.304, -0.014, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.203, 16.270, 16.304, -0.014, 0.000, 0.000 |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 3.125, 0.082, 0.0 // По срезу ствола |
|
DefaultGunPosition = 3.125, 0.082, 0.0 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.06286956 // Разброс при нулевом разогреве в градусах, реф от менее разболтаного ШВАКа на Як-7 25.98мм на 50м. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2.11 раза. |
|
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.06286956 // Разброс при нулевом разогреве в градусах, реф от менее разболтаного ШВАКа на Як-7 25.98мм на 50м. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2.11 раза. |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.141, -0.018, 0.000 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.141, -0.018, 0.000 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.08, -0.66, 0.49 |
|
CartridgeCasesEjectionPosition = 0.08, -0.66, 0.49 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9081 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9081 // Поворот дополнительного рычага ручного взведения |
DrawAnimationArgIdx = 1, 9080 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 1, 9080 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 3 |
|
GunSoundsIdx = 3 |
ShotSoundType = 2 |
|
ShotSoundType = 2 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = true |
|
IsTwoManualCockingMethods = true |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=2] // Замена ШВАК на Ш-37 |
|
[WeaponMode=2] // Замена ШВАК на Ш-37 |
WMname="lagg3s29_Sh37x1" |
|
WMname="lagg3s29_Sh37x1" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=19001 |
|
PlaneModArg=19001 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_Sh37.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_Sh37.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun02" |
|
DamageConvex = "~gun02" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 168.9 // Масса мотор-пушки 176.4кг, боекомплект 32кг (столько же, сколько на ШВАКе), за минусом дельты массы сокращаемого БК пулемета УБС в 7.5кг |
|
CarriageMass = 168.9 // Масса мотор-пушки 176.4кг, боекомплект 32кг (столько же, сколько на ШВАКе), за минусом дельты массы сокращаемого БК пулемета УБС в 7.5кг |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.522, 41.909, 41.994, -0.035, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.522, 41.909, 41.994, -0.035, 0.000, 0.000 |
CarriageCxaS = 0.001 // Ствол |
|
CarriageCxaS = 0.001 // Ствол |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 3.125, 0.082, 0.0 // По срезу ствола |
|
DefaultGunPosition = 3.125, 0.082, 0.0 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0309333, 0.07733325 // Разброс при нулевом разогреве в градусах взят от Ш-37 на Ил-2. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2.5 раза. |
|
CarriageAdditionalBulletDispertionAngle = 0.0309333, 0.07733325 // Разброс при нулевом разогреве в градусах взят от Ш-37 на Ил-2. Стрельба очередями увеличивает разброс холодного пулемета приблизительно в 2.5 раза. |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.141, -0.018, 0.000 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.141, -0.018, 0.000 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.08, -0.66, 0.49 |
|
CartridgeCasesEjectionPosition = 0.08, -0.66, 0.49 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9033 |
|
FlashAnimationArgIdx = 9033 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9081 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9081 // Поворот дополнительного рычага ручного взведения |
DrawAnimationArgIdx = 1, 9080 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 1, 9080 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 4 |
|
GunSoundsIdx = 4 |
ShotSoundType = 3 |
|
ShotSoundType = 3 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = true |
|
IsTwoManualCockingMethods = true |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=3] |
|
[WeaponMode=3] |
WMname="lagg3s29_FAB50x2" |
|
WMname="lagg3s29_FAB50x2" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=4] |
|
[WeaponMode=4] |
WMname="lagg3s29_FAB100x2" |
|
WMname="lagg3s29_FAB100x2" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=5] |
|
[WeaponMode=5] |
WMname="lagg3s29_ROS82x6" |
|
WMname="lagg3s29_ROS82x6" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[end] |
|
[end] |
|
|
|
// Варианты подвески вооружения |
|
// Варианты подвески вооружения |
|
|
|
AmmunitionArg=12900 |
|
AmmunitionArg=12900 |
|
|
|
[Ammunition=0] |
|
[Ammunition=0] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=1] |
|
[Ammunition=1] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=2] |
|
[Ammunition=2] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=3] |
|
[Ammunition=3] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=4] |
|
[Ammunition=4] |
WeaponModes=2,-1,-3,-4,-5 |
|
WeaponModes=2,-1,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=5] |
|
[Ammunition=5] |
WeaponModes=2,-1,-3,-4,-5 |
|
WeaponModes=2,-1,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=6] |
|
[Ammunition=6] |
WeaponModes=2,-1,-3,-4,-5 |
|
WeaponModes=2,-1,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=7] |
|
[Ammunition=7] |
WeaponModes=3,-1,-2,-4,-5 |
|
WeaponModes=3,-1,-2,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + FAB50SV-2" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + FAB50SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=8] |
|
[Ammunition=8] |
WeaponModes=13,-2,-4,-5 |
|
WeaponModes=13,-2,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + FAB50SV-2" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + FAB50SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=9] |
|
[Ammunition=9] |
WeaponModes=13,-2,-4,-5 |
|
WeaponModes=13,-2,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + FAB50SV-2" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + FAB50SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=10] |
|
[Ammunition=10] |
WeaponModes=13,-2,-4,-5 |
|
WeaponModes=13,-2,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + FAB50SV-2" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + FAB50SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=11] |
|
[Ammunition=11] |
WeaponModes=23,-1,-4,-5 |
|
WeaponModes=23,-1,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + FAB50SV-2" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + FAB50SV-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=12] |
|
[Ammunition=12] |
WeaponModes=23,-1,-4,-5 |
|
WeaponModes=23,-1,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add + FAB50SV-2" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add + FAB50SV-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=13] |
|
[Ammunition=13] |
WeaponModes=23,-1,-4,-5 |
|
WeaponModes=23,-1,-4,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add + FAB50SV-2" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add + FAB50SV-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=14] |
|
[Ammunition=14] |
WeaponModes=4,-1,-2,-3,-5 |
|
WeaponModes=4,-1,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + FAB100M-2" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=15] |
|
[Ammunition=15] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + FAB100M-2" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=16] |
|
[Ammunition=16] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + FAB100M-2" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=17] |
|
[Ammunition=17] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + FAB100M-2" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + FAB100M-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=18] |
|
[Ammunition=18] |
WeaponModes=24,-1,-3,-5 |
|
WeaponModes=24,-1,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + FAB100M-2" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + FAB100M-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=19] |
|
[Ammunition=19] |
WeaponModes=24,-1,-3,-5 |
|
WeaponModes=24,-1,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add + FAB100M-2" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add + FAB100M-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=20] |
|
[Ammunition=20] |
WeaponModes=24,-1,-3,-5 |
|
WeaponModes=24,-1,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add + FAB100M-2" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add + FAB100M-2" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=21] |
|
[Ammunition=21] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=22] |
|
[Ammunition=22] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=23] |
|
[Ammunition=23] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=24] |
|
[Ammunition=24] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=25] |
|
[Ammunition=25] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=26] |
|
[Ammunition=26] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=27] |
|
[Ammunition=27] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=5, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=6, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=7, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=8, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=9, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=28] |
|
[Ammunition=28] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6-dist600" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6-dist600" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=29] |
|
[Ammunition=29] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6-dist600" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6-dist600" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=30] |
|
[Ammunition=30] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6-dist600" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6-dist600" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=31] |
|
[Ammunition=31] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6-dist600" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6-dist600" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=32] |
|
[Ammunition=32] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6-dist600" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6-dist600" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=33] |
|
[Ammunition=33] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6-dist600" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6-dist600" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=34] |
|
[Ammunition=34] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6-dist600" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6-dist600" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb2=12, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb3=13, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=35] |
|
[Ammunition=35] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6-dist800" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6-dist800" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=36] |
|
[Ammunition=36] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6-dist800" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6-dist800" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=37] |
|
[Ammunition=37] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6-dist800" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6-dist800" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=38] |
|
[Ammunition=38] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6-dist800" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6-dist800" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=39] |
|
[Ammunition=39] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6-dist800" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6-dist800" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=40] |
|
[Ammunition=40] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6-dist800" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6-dist800" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=41] |
|
[Ammunition=41] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6-dist800" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6-dist800" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb0=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb1=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb2=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb3=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb4=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
Bomb5=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=42] |
|
[Ammunition=42] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6-dist1000" |
|
name="0-UB-APHE-200 + 1-SHVAK-APHE-160 + ROS82-6-dist1000" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=2 |
|
GunAmmunition1=2 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=43] |
|
[Ammunition=43] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6-dist1000" |
|
name="0-UB-APHE-200 + 1-VYA23-APHE-90-add + ROS82-6-dist1000" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=3 |
|
GunAmmunition1=3 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=44] |
|
[Ammunition=44] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6-dist1000" |
|
name="0-UB-APHE-200 + 1-VYA23-AP-90-add + ROS82-6-dist1000" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=4 |
|
GunAmmunition1=4 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=45] |
|
[Ammunition=45] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6-dist1000" |
|
name="0-UB-APHE-200 + 1-VYA23-HE-90-add + ROS82-6-dist1000" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=5 |
|
GunAmmunition1=5 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=46] |
|
[Ammunition=46] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6-dist1000" |
|
name="0-UB-APHE-140 + 1-SH37-APHE-20-add + ROS82-6-dist1000" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=6 |
|
GunAmmunition1=6 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=47] |
|
[Ammunition=47] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6-dist1000" |
|
name="0-UB-APHE-140 + 1-SH37-AP-20-add + ROS82-6-dist1000" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=7 |
|
GunAmmunition1=7 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=48] |
|
[Ammunition=48] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6-dist1000" |
|
name="0-UB-APHE-140 + 1-SH37-HE-20-add + ROS82-6-dist1000" |
GunAmmunition0=1 |
|
GunAmmunition0=1 |
GunAmmunition1=8 |
|
GunAmmunition1=8 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=49] |
|
[Ammunition=49] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="Empty" |
|
name="Empty" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=1 |
|
PrimaryAimingGun=1 |
[end] |
|
[end] |
|
|
|
[Ammunition=50] |
|
[Ammunition=50] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenWhiteOne-1" |
|
name="SmokeGenWhiteOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=28, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=28, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=51] |
|
[Ammunition=51] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenWhiteTwo-2" |
|
name="SmokeGenWhiteTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=29, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=29, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=30, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=30, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=52] |
|
[Ammunition=52] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlueOne-1" |
|
name="SmokeGenBlueOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=31, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=31, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=53] |
|
[Ammunition=53] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlueTwo-2" |
|
name="SmokeGenBlueTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=32, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=32, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=33, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=33, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=54] |
|
[Ammunition=54] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenRedOne-1" |
|
name="SmokeGenRedOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=34, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=34, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=55] |
|
[Ammunition=55] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenRedTwo-2" |
|
name="SmokeGenRedTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=35, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=35, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=36, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=36, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=56] |
|
[Ammunition=56] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenGreenOne-1" |
|
name="SmokeGenGreenOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=37, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=37, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=57] |
|
[Ammunition=57] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenGreenTwo-2" |
|
name="SmokeGenGreenTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=58] |
|
[Ammunition=58] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenYellowOne-1" |
|
name="SmokeGenYellowOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=40, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=40, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=59] |
|
[Ammunition=59] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenYellowTwo-2" |
|
name="SmokeGenYellowTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=41, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=41, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=42, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=42, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=60] |
|
[Ammunition=60] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlackOne-1" |
|
name="SmokeGenBlackOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=43, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=43, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=61] |
|
[Ammunition=61] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlackTwo-2" |
|
name="SmokeGenBlackTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
Bomb0=44, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=44, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=45, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=45, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
DefaultAmmunition=0 |
|
DefaultAmmunition=0 |
|
|
|
// Зарядка пулеметов |
|
// Зарядка пулеметов |
|
|
|
[GunAmmunition=0] // 133 бронебойных и 67 разрывных пуль 12.7х108 (к пулемету УБ) |
|
[GunAmmunition=0] // 133 бронебойных и 67 разрывных пуль 12.7х108 (к пулемету УБ) |
ExpendableMass = 33.4365 |
|
ExpendableMass = 33.4365 |
ResidualMass = 4.0635 // Лишняя масса в рефе-отчете по сравнению с расчетом |
|
ResidualMass = 4.0635 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=200 |
|
MaxRoundsInMagazine=200 |
RoundsInMagazine=200 |
|
RoundsInMagazine=200 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 8-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 8-я пуля с трассером |
TracerIdx=0 |
|
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=1] // 93 бронебойных и 47 разрывных пуль 12.7х108 (к пулемету УБ, уменьшеный патронный ящик в случае установки пушки Ш-37) |
|
[GunAmmunition=1] // 93 бронебойных и 47 разрывных пуль 12.7х108 (к пулемету УБ, уменьшеный патронный ящик в случае установки пушки Ш-37) |
ExpendableMass = 23.4045 |
|
ExpendableMass = 23.4045 |
ResidualMass = 2.8455 // Лишняя масса в рефе-отчете по сравнению с расчетом |
|
ResidualMass = 2.8455 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=140 |
|
MaxRoundsInMagazine=140 |
RoundsInMagazine=140 |
|
RoundsInMagazine=140 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_12-7x108_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=2] // 107 бронебойных и 53 осколочно-фугасных снарядов 20х99 (к пушке ШВАК) |
|
[GunAmmunition=2] // 107 бронебойных и 53 осколочно-фугасных снарядов 20х99 (к пушке ШВАК) |
ExpendableMass = 32.0 //Где то потеряны 2 с лишним кг боезапаса в реф-отчете, вообще то по калькуляции должно быть 34.839 |
|
ExpendableMass = 32.0 //Где то потеряны 2 с лишним кг боезапаса в реф-отчете, вообще то по калькуляции должно быть 34.839 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=160 |
|
MaxRoundsInMagazine=160 |
RoundsInMagazine=160 |
|
RoundsInMagazine=160 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=3] // 45 бронебойных и 45 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
|
[GunAmmunition=3] // 45 бронебойных и 45 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
ExpendableMass = 45.36 |
|
ExpendableMass = 45.36 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=90 |
|
MaxRoundsInMagazine=90 |
RoundsInMagazine=90 |
|
RoundsInMagazine=90 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=4] // 90 бронебойных снарядов 23x152 (к пушке ВЯ-23) |
|
[GunAmmunition=4] // 90 бронебойных снарядов 23x152 (к пушке ВЯ-23) |
ExpendableMass = 45.495 |
|
ExpendableMass = 45.495 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=90 |
|
MaxRoundsInMagazine=90 |
RoundsInMagazine=90 |
|
RoundsInMagazine=90 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=5] // 90 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
|
[GunAmmunition=5] // 90 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
ExpendableMass = 45.225 |
|
ExpendableMass = 45.225 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=90 |
|
MaxRoundsInMagazine=90 |
RoundsInMagazine=90 |
|
RoundsInMagazine=90 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=6] // 10 бронебойных и 10 осколочно-фугасных снарядов 37x195 (к пушке Ш-37) |
|
[GunAmmunition=6] // 10 бронебойных и 10 осколочно-фугасных снарядов 37x195 (к пушке Ш-37) |
ExpendableMass = 35.6 |
|
ExpendableMass = 35.6 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=20 |
|
MaxRoundsInMagazine=20 |
RoundsInMagazine=20 |
|
RoundsInMagazine=20 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=2 // каждая 2-я пуля с трассером |
|
AmountRoundsWithOneTracer=2 // каждая 2-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=7] // 20 бронебойных снарядов 37x195 (к пушке Ш-37) |
|
[GunAmmunition=7] // 20 бронебойных снарядов 37x195 (к пушке Ш-37) |
ExpendableMass = 36.0 |
|
ExpendableMass = 36.0 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=20 |
|
MaxRoundsInMagazine=20 |
RoundsInMagazine=20 |
|
RoundsInMagazine=20 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=2 // каждая 2-я пуля с трассером |
|
AmountRoundsWithOneTracer=2 // каждая 2-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37x198_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=8] // 20 осколочно-фугасных снарядов 37x195 (к пушке Ш-37) |
|
[GunAmmunition=8] // 20 осколочно-фугасных снарядов 37x195 (к пушке Ш-37) |
ExpendableMass = 35.2 |
|
ExpendableMass = 35.2 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=20 |
|
MaxRoundsInMagazine=20 |
RoundsInMagazine=20 |
|
RoundsInMagazine=20 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=2 // каждая 2-я пуля с трассером |
|
AmountRoundsWithOneTracer=2 // каждая 2-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_37X198_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
[end] |
|
[end] |
|
|
|
// Точки подвески 2 бомб ФАБ-50 |
|
// Точки подвески 2 бомб ФАБ-50 |
|
|
|
[attach=20] |
|
[attach=20] |
position= 0.461, -0.67, -1.841 |
|
position= 0.461, -0.67, -1.841 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
[end] |
|
[end] |
[attach=21] |
|
[attach=21] |
position= 0.461, -0.67, 1.841 |
|
position= 0.461, -0.67, 1.841 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
[end] |
|
[end] |
|
|
|
// Точки подвески 2 бомб ФАБ-100 |
|
// Точки подвески 2 бомб ФАБ-100 |
|
|
|
[attach=22] |
|
[attach=22] |
position= 0.461, -0.706, -1.841 |
|
position= 0.461, -0.706, -1.841 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
[end] |
|
[end] |
[attach=23] |
|
[attach=23] |
position= 0.461, -0.706, 1.841 |
|
position= 0.461, -0.706, 1.841 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
[end] |
|
[end] |
|
|
|
// Точки подвески 6 ракет РОС-82 |
|
// Точки подвески 6 ракет РОС-82 |
|
|
|
[attach=24] |
|
[attach=24] |
position= -0.114, -0.567, -2.818 |
|
position= -0.114, -0.567, -2.818 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 4 |
|
rotation= 0, 0, 4 |
[end] |
|
[end] |
[attach=25] |
|
[attach=25] |
position= -0.114, -0.567, 2.818 |
|
position= -0.114, -0.567, 2.818 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 4 |
|
rotation= 0, 0, 4 |
[end] |
|
[end] |
[attach=26] |
|
[attach=26] |
position= -0.113, -0.59, -2.584 |
|
position= -0.113, -0.59, -2.584 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 4 |
|
rotation= 0, 0, 4 |
[end] |
|
[end] |
[attach=27] |
|
[attach=27] |
position= -0.113, -0.59, 2.584 |
|
position= -0.113, -0.59, 2.584 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 4 |
|
rotation= 0, 0, 4 |
[end] |
|
[end] |
[attach=28] |
|
[attach=28] |
position= -0.111, -0.612, -2.351 |
|
position= -0.111, -0.612, -2.351 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 4 |
|
rotation= 0, 0, 4 |
[end] |
|
[end] |
[attach=29] |
|
[attach=29] |
position= -0.111, -0.612, 2.351 |
|
position= -0.111, -0.612, 2.351 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 4 |
|
rotation= 0, 0, 4 |
[end] |
|
[end] |
|
|
|
// Точки подвески дымогенераторов |
|
// Точки подвески дымогенераторов |
|
|
|
[attach=30] |
|
[attach=30] |
position= -4.197, 0.182, 0.174 |
|
position= -4.197, 0.182, 0.174 |
convex = "Fuse_Ctl_7" |
|
convex = "Fuse_Ctl_7" |
rotation= 90, 6.5, 0 |
|
rotation= 90, 6.5, 0 |
[end] |
|
[end] |
[attach=31] |
|
[attach=31] |
position= 0.054, -0.276, -4.687 |
|
position= 0.054, -0.276, -4.687 |
convex = "WingL_Out_0" |
|
convex = "WingL_Out_0" |
rotation= -9.5, 0, -1.5 |
|
rotation= -9.5, 0, -1.5 |
[end] |
|
[end] |
[attach=32] |
|
[attach=32] |
position= 0.054, -0.276, 4.687 |
|
position= 0.054, -0.276, 4.687 |
convex = "WingR_Out_0" |
|
convex = "WingR_Out_0" |
rotation= 9.5, 0, -1.5 |
|
rotation= 9.5, 0, -1.5 |
[end] |
|
[end] |
|
|
|
// Описания 2 бомб ФАБ-50 |
|
// Описания 2 бомб ФАБ-50 |
|
|
|
[BombHolder=0] |
|
[BombHolder=0] |
AttachIdx = 20 |
|
AttachIdx = 20 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.461, -0.67, -1.841 |
|
AttachPos = 0.461, -0.67, -1.841 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.010 |
|
AttachedBombCxaS = 0.010 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=1] |
|
[BombHolder=1] |
AttachIdx = 21 |
|
AttachIdx = 21 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.461, -0.67, 1.841 |
|
AttachPos = 0.461, -0.67, 1.841 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.010 |
|
AttachedBombCxaS = 0.010 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Описания 2 бомб ФАБ-100 |
|
// Описания 2 бомб ФАБ-100 |
|
|
|
[BombHolder=2] |
|
[BombHolder=2] |
AttachIdx = 22 |
|
AttachIdx = 22 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.461, -0.706, -1.841 |
|
AttachPos = 0.461, -0.706, -1.841 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.020 |
|
AttachedBombCxaS = 0.020 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=3] |
|
[BombHolder=3] |
AttachIdx = 23 |
|
AttachIdx = 23 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.461, -0.706, 1.841 |
|
AttachPos = 0.461, -0.706, 1.841 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 10.0 |
|
BombHolderMass = 10.0 |
BombHolderCxaS = 0.015 |
|
BombHolderCxaS = 0.015 |
AttachedBombCxaS = 0.020 |
|
AttachedBombCxaS = 0.020 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Описания 6 ракет РОС-82 |
|
// Описания 6 ракет РОС-82 |
|
|
|
[BombHolder=4] |
|
[BombHolder=4] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, -2.818 |
|
AttachPos = -0.114, -0.567, -2.818 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=5] |
|
[BombHolder=5] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, 2.818 |
|
AttachPos = -0.114, -0.567, 2.818 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=6] |
|
[BombHolder=6] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, -2.584 |
|
AttachPos = -0.113, -0.59, -2.584 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=7] |
|
[BombHolder=7] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, 2.584 |
|
AttachPos = -0.113, -0.59, 2.584 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=8] |
|
[BombHolder=8] |
AttachIdx = 28 |
|
AttachIdx = 28 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, -2.351 |
|
AttachPos = -0.111, -0.612, -2.351 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=9] |
|
[BombHolder=9] |
AttachIdx = 29 |
|
AttachIdx = 29 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, 2.351 |
|
AttachPos = -0.111, -0.612, 2.351 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 6 ракет РОС-82 300м |
|
// Описания 6 ракет РОС-82 300м |
|
|
|
[BombHolder=10] |
|
[BombHolder=10] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, -2.818 |
|
AttachPos = -0.114, -0.567, -2.818 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=11] |
|
[BombHolder=11] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, 2.818 |
|
AttachPos = -0.114, -0.567, 2.818 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=12] |
|
[BombHolder=12] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, -2.584 |
|
AttachPos = -0.113, -0.59, -2.584 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=13] |
|
[BombHolder=13] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, 2.584 |
|
AttachPos = -0.113, -0.59, 2.584 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=14] |
|
[BombHolder=14] |
AttachIdx = 28 |
|
AttachIdx = 28 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, -2.351 |
|
AttachPos = -0.111, -0.612, -2.351 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=15] |
|
[BombHolder=15] |
AttachIdx = 29 |
|
AttachIdx = 29 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_600.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, 2.351 |
|
AttachPos = -0.111, -0.612, 2.351 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 6 ракет РОС-82 500м |
|
// Описания 6 ракет РОС-82 500м |
|
|
|
[BombHolder=16] |
|
[BombHolder=16] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, -2.818 |
|
AttachPos = -0.114, -0.567, -2.818 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=17] |
|
[BombHolder=17] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, 2.818 |
|
AttachPos = -0.114, -0.567, 2.818 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=18] |
|
[BombHolder=18] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, -2.584 |
|
AttachPos = -0.113, -0.59, -2.584 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=19] |
|
[BombHolder=19] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, 2.584 |
|
AttachPos = -0.113, -0.59, 2.584 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=20] |
|
[BombHolder=20] |
AttachIdx = 28 |
|
AttachIdx = 28 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, -2.351 |
|
AttachPos = -0.111, -0.612, -2.351 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=21] |
|
[BombHolder=21] |
AttachIdx = 29 |
|
AttachIdx = 29 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_800.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, 2.351 |
|
AttachPos = -0.111, -0.612, 2.351 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 6 ракет РОС-82 1000м |
|
// Описания 6 ракет РОС-82 1000м |
|
|
|
[BombHolder=22] |
|
[BombHolder=22] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, -2.818 |
|
AttachPos = -0.114, -0.567, -2.818 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=23] |
|
[BombHolder=23] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.114, -0.567, 2.818 |
|
AttachPos = -0.114, -0.567, 2.818 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=24] |
|
[BombHolder=24] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, -2.584 |
|
AttachPos = -0.113, -0.59, -2.584 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=25] |
|
[BombHolder=25] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.113, -0.59, 2.584 |
|
AttachPos = -0.113, -0.59, 2.584 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=26] |
|
[BombHolder=26] |
AttachIdx = 28 |
|
AttachIdx = 28 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, -2.351 |
|
AttachPos = -0.111, -0.612, -2.351 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=27] |
|
[BombHolder=27] |
AttachIdx = 29 |
|
AttachIdx = 29 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82_1000.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.695, 0.0, 0.0 |
|
PushRange = 0.695, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.111, -0.612, 2.351 |
|
AttachPos = -0.111, -0.612, 2.351 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы белые |
|
// Дымогенераторы белые |
[BombHolder=28] |
|
[BombHolder=28] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.197, 0.182, 0.174 |
|
AttachPos = -4.197, 0.182, 0.174 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=29] |
|
[BombHolder=29] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, -4.687 |
|
AttachPos = 0.054, -0.276, -4.687 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=30] |
|
[BombHolder=30] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, 4.687 |
|
AttachPos = 0.054, -0.276, 4.687 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы синие |
|
// Дымогенераторы синие |
[BombHolder=31] |
|
[BombHolder=31] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.197, 0.182, 0.174 |
|
AttachPos = -4.197, 0.182, 0.174 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=32] |
|
[BombHolder=32] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, -4.687 |
|
AttachPos = 0.054, -0.276, -4.687 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=33] |
|
[BombHolder=33] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, 4.687 |
|
AttachPos = 0.054, -0.276, 4.687 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы красные |
|
// Дымогенераторы красные |
[BombHolder=34] |
|
[BombHolder=34] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.197, 0.182, 0.174 |
|
AttachPos = -4.197, 0.182, 0.174 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=35] |
|
[BombHolder=35] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, -4.687 |
|
AttachPos = 0.054, -0.276, -4.687 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=36] |
|
[BombHolder=36] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, 4.687 |
|
AttachPos = 0.054, -0.276, 4.687 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы зеленые |
|
// Дымогенераторы зеленые |
[BombHolder=37] |
|
[BombHolder=37] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.197, 0.182, 0.174 |
|
AttachPos = -4.197, 0.182, 0.174 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=38] |
|
[BombHolder=38] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, -4.687 |
|
AttachPos = 0.054, -0.276, -4.687 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=39] |
|
[BombHolder=39] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, 4.687 |
|
AttachPos = 0.054, -0.276, 4.687 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы желтые |
|
// Дымогенераторы желтые |
[BombHolder=40] |
|
[BombHolder=40] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.197, 0.182, 0.174 |
|
AttachPos = -4.197, 0.182, 0.174 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=41] |
|
[BombHolder=41] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, -4.687 |
|
AttachPos = 0.054, -0.276, -4.687 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=42] |
|
[BombHolder=42] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, 4.687 |
|
AttachPos = 0.054, -0.276, 4.687 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы черные |
|
// Дымогенераторы черные |
[BombHolder=43] |
|
[BombHolder=43] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.197, 0.182, 0.174 |
|
AttachPos = -4.197, 0.182, 0.174 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=44] |
|
[BombHolder=44] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, -4.687 |
|
AttachPos = 0.054, -0.276, -4.687 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=45] |
|
[BombHolder=45] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.054, -0.276, 4.687 |
|
AttachPos = 0.054, -0.276, 4.687 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
logtreshold=0.0001 |
|
logtreshold=0.0001 |
|
|
|
rec_cockpit_arg=1 |
|
rec_cockpit_arg=1 |
|
|
|
SmoothControlFactor=0 |
|
SmoothControlFactor=0 |
|
|
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
ObjectRadius=5.9 |
|
ObjectRadius=5.9 |
|
|
|
[Entrance] |
|
[Entrance] |
EntrancePos= -0.97, 0.0, 0 |
|
EntrancePos= -0.97, 0.0, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=1,7,1 |
|
JumpDir=1,7,1 |
[end] |
|
[end] |
[Entrance] |
|
[Entrance] |
EntrancePos= -0.97, 0.0, 0 |
|
EntrancePos= -0.97, 0.0, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=2,6,1 |
|
JumpDir=2,6,1 |
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
|
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
[end] |
|
[end] |
|
|
|
// ограничения сектора обзора |
|
// ограничения сектора обзора |
SectorLimits = -180.0, -175.0, +15.0, +90.0 |
|
SectorLimits = -180.0, -175.0, +15.0, +90.0 |
SectorLimits = -175.0, -170.0, +5.0, +90.0 |
|
SectorLimits = -175.0, -170.0, +5.0, +90.0 |
SectorLimits = -170.0, -153.0, -25.0, +90.0 |
|
SectorLimits = -170.0, -153.0, -25.0, +90.0 |
SectorLimits = -153.0, -105.0, -45.0, +90.0 |
|
SectorLimits = -153.0, -105.0, -45.0, +90.0 |
SectorLimits = -105.0, -85.0, -30.0, +90.0 |
|
SectorLimits = -105.0, -85.0, -30.0, +90.0 |
SectorLimits = -85.0, -70.0, -12.0, +90.0 |
|
SectorLimits = -85.0, -70.0, -12.0, +90.0 |
SectorLimits = -70.0, -45.0, -20.0, +90.0 |
|
SectorLimits = -70.0, -45.0, -20.0, +90.0 |
SectorLimits = -45.0, -15.0, -28.0, +90.0 |
|
SectorLimits = -45.0, -15.0, -28.0, +90.0 |
SectorLimits = -15.0, -4.0, -12.0, +90.0 |
|
SectorLimits = -15.0, -4.0, -12.0, +90.0 |
SectorLimits = -4.0, +4.0, -5.0, +90.0 |
|
SectorLimits = -4.0, +4.0, -5.0, +90.0 |
SectorLimits = +4.0, +15.0, -12.0, +90.0 |
|
SectorLimits = +4.0, +15.0, -12.0, +90.0 |
SectorLimits = +15.0, +45.0, -28.0, +90.0 |
|
SectorLimits = +15.0, +45.0, -28.0, +90.0 |
SectorLimits = +45.0, +70.0, -20.0, +90.0 |
|
SectorLimits = +45.0, +70.0, -20.0, +90.0 |
SectorLimits = +70.0, +85.0, -12.0, +90.0 |
|
SectorLimits = +70.0, +85.0, -12.0, +90.0 |
SectorLimits = +85.0, +105.0, -30.0, +90.0 |
|
SectorLimits = +85.0, +105.0, -30.0, +90.0 |
SectorLimits = +105.0, +153.0, -45.0, +90.0 |
|
SectorLimits = +105.0, +153.0, -45.0, +90.0 |
SectorLimits = +153.0, +170.0, -25.0, +90.0 |
|
SectorLimits = +153.0, +170.0, -25.0, +90.0 |
SectorLimits = +170.0, +175.0, +5.0, +90.0 |
|
SectorLimits = +170.0, +175.0, +5.0, +90.0 |
SectorLimits = +175.0, +180.0, +15.0, +90.0 |
|
SectorLimits = +175.0, +180.0, +15.0, +90.0 |
|
|
|
|
-+ |
[PlanePartProtection] |
|
|
PartName = "~eng01" |
|
|
DirectHitArmor = 5.0 |
|
|
SphereHitProtection = 5.0 |
|
|
[end] |
|
|
|
SphereHitProtection=0 //Броневая защита стрелка/пилота от осколков при закрытой кабине |
= |
SphereHitProtection=0 //Броневая защита стрелка/пилота от осколков при закрытой кабине |
|
|
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=5 |
|
ArmorFront=5 |
ArmorBack=11 |
|
ArmorBack=11 |
ArmorTop=0 |
|
ArmorTop=0 |
ArmorBottom=15 |
|
ArmorBottom=15 |
ArmorRight=0 |
|
ArmorRight=0 |
ArmorLeft=0 |
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ArmorLeft=0 |
[end] |
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[end] |
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[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
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[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
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FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
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FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
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// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=5 |
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ArmorFront=5 |
ArmorBack=11 |
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ArmorBack=11 |
ArmorTop=2 |
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ArmorTop=2 |
ArmorBottom=15 |
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ArmorBottom=15 |
ArmorRight=2 |
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ArmorRight=2 |
ArmorLeft=2 |
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ArmorLeft=2 |
[end] |
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[end] |
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//AIRPLANE DAMAGE |
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//AIRPLANE DAMAGE |
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energyloss="",true,0.7,1000 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
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energyloss="",true,0.7,1000 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
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//Engine Goup |
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//Engine Goup |
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energyloss="~eng01",true,5.0,20000 //двигатель |
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energyloss="~eng01",true,5.0,20000 //двигатель |
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energyloss="Eng0_Blade1",true,2.5,1000 //лопасть 1 |
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energyloss="Eng0_Blade1",true,2.5,1000 //лопасть 1 |
energyloss="Eng0_Blade2",true,2.5,1000 //лопасть 2 |
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energyloss="Eng0_Blade2",true,2.5,1000 //лопасть 2 |
energyloss="Eng0_Blade3",true,2.5,1000 //лопасть 3 |
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energyloss="Eng0_Blade3",true,2.5,1000 //лопасть 3 |
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energyloss="~ftank01",true,0.7,10000 //консольный топливный бак левого крыла |
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energyloss="~ftank01",true,0.7,10000 //консольный топливный бак левого крыла |
energyloss="~ftank02",true,0.7,10000 //центропланный топливный бак левого крыла |
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energyloss="~ftank02",true,0.7,10000 //центропланный топливный бак левого крыла |
energyloss="~ftank03",true,0.7,10000 //фюзеляжный топливный бак |
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energyloss="~ftank03",true,0.7,10000 //фюзеляжный топливный бак |
energyloss="~ftank04",true,0.7,10000 //центропланный топливный бак правого крыла |
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energyloss="~ftank04",true,0.7,10000 //центропланный топливный бак правого крыла |
energyloss="~ftank05",true,0.7,10000 //консольный топливный бак правого крыла |
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energyloss="~ftank05",true,0.7,10000 //консольный топливный бак правого крыла |
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energyloss="~wtank01",true,0.7,10000 //расширительный бачек |
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energyloss="~wtank01",true,0.7,10000 //расширительный бачек |
energyloss="~htank01",true,0.7,20000 //бак гидросистемы |
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energyloss="~htank01",true,0.7,20000 //бак гидросистемы |
energyloss="~otank01",true,0.7,20000 //масолобак |
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energyloss="~otank01",true,0.7,20000 //масолобак |
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energyloss="~wcooler01",true,0.7,10000 //вод., радиатор |
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energyloss="~wcooler01",true,0.7,10000 //вод., радиатор |
energyloss="~ocooler01",true,0.7,10000 //масл., радиатор |
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energyloss="~ocooler01",true,0.7,10000 //масл., радиатор |
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//Armor |
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//Armor |
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energyloss="~armor01",false,11.0,1 //бронеспинка - 8мм, учтена повышенная прочность брони АБ-1 |
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energyloss="~armor01",false,11.0,1 //бронеспинка - 8мм, учтена повышенная прочность брони АБ-1 |
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//Undercarriage Group |
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//Undercarriage Group |
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energyloss="WheelL_0",true,4.0,1 //левое колесо |
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energyloss="WheelL_0",true,4.0,1 //левое колесо |
energyloss="GearL_1",true,4.0,1 //шток левой стойки |
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energyloss="GearL_1",true,4.0,1 //шток левой стойки |
energyloss="GearL_0",true,4.0,1 //левая стойка |
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energyloss="GearL_0",true,4.0,1 //левая стойка |
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energyloss="WheelR_0",true,4.0,1 //колесо правое |
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energyloss="WheelR_0",true,4.0,1 //колесо правое |
energyloss="GearR_1",true,4.0,1 //шток правой стойки |
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energyloss="GearR_1",true,4.0,1 //шток правой стойки |
energyloss="GearR_0",true,4.0,1 //правая стойка |
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energyloss="GearR_0",true,4.0,1 //правая стойка |
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energyloss="WheelC_0",true,4.0,1 //колесо хвостовое |
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energyloss="WheelC_0",true,4.0,1 //колесо хвостовое |
energyloss="GearC_0",true,4.0,1 //стойка хвостового колеса |
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energyloss="GearC_0",true,4.0,1 //стойка хвостового колеса |
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//Armament Group |
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//Armament Group |
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energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект ШВАК |
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energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект ШВАК |
energyloss="~gun02_ammo",true,0.7,20000 //Боекомплект УБ |
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energyloss="~gun02_ammo",true,0.7,20000 //Боекомплект УБ |
energyloss="~gun01",true,4.0,1 //орудие |
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energyloss="~gun01",true,4.0,1 //орудие |
energyloss="~gun02",true,4.0,1 //орудие |
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energyloss="~gun02",true,4.0,1 //орудие |
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SeekMaintenance = true |
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SeekMaintenance = true |
ReFuelFlow = 6 // liters per second |
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ReFuelFlow = 6 // liters per second |
BombHolderReArmTime = 30 // seconds |
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BombHolderReArmTime = 30 // seconds |
RepairTime = 300 // seconds |
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RepairTime = 300 // seconds |
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///// Подсказки в техночате |
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///// Подсказки в техночате |
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min_CAS=190 |
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min_CAS=190 |
max_CAS=750 |
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max_CAS=750 |
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DangerAoA = 15.5 // Максимально-допустимый безопасный угол атаки |
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DangerAoA = 15.5 // Максимально-допустимый безопасный угол атаки |
CriticalAoA = 18.0 // Критический угол атаки |
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CriticalAoA = 18.0 // Критический угол атаки |
Maxny = 9.0 // Предельно-допустимая перегрузка |
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Maxny = 9.0 // Предельно-допустимая перегрузка |
DangerV = 690.0 // Максимальная безопасная приборная скорость |
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DangerV = 690.0 // Максимальная безопасная приборная скорость |
MaxGearV = 320.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
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MaxGearV = 320.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
MaxFlapV = 270.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
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MaxFlapV = 270.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
TakeOffV = 190.0 // Рекомендованная взлётная скорость |
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TakeOffV = 190.0 // Рекомендованная взлётная скорость |
ClimbV = 260.0 // Рекомендованная приборная скорость набора высоты |
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ClimbV = 260.0 // Рекомендованная приборная скорость набора высоты |
DescendV = 200.0 // Рекомендованная скорость на глиссаде |
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DescendV = 200.0 // Рекомендованная скорость на глиссаде |
minV = 190.0 // Минимально-безопасная приборная скорость |
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minV = 190.0 // Минимально-безопасная приборная скорость |
minVDeltaFlaps = 20.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
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minVDeltaFlaps = 20.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
IsTakeOffFlaps = true // Флаг наличия взлётного положения механизации |
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IsTakeOffFlaps = true // Флаг наличия взлётного положения механизации |
IsLeftPedal = true // Необходимая на разбеге педаль (true - левая, false - правая) |
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IsLeftPedal = true // Необходимая на разбеге педаль (true - левая, false - правая) |
OilMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура масла |
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OilMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура масла |
WaterMaxTemperature = 105.0 // Максимально-допустимая по РЛЭ температура воды |
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WaterMaxTemperature = 105.0 // Максимально-допустимая по РЛЭ температура воды |
//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |
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//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |