class_name = "CPlane" |
= |
class_name = "CPlane" |
object_name = "Il-2 mod.1941" |
|
object_name = "Il-2 mod.1941" |
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
|
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
|
|
|
[COCKPIT_LIMITS] |
|
[COCKPIT_LIMITS] |
x= -0.13, 0.25 |
|
x= -0.13, 0.25 |
y= -0.15, 0.05 |
|
y= -0.15, 0.05 |
z= -0.21, 0.21 |
|
z= -0.21, 0.21 |
[END] |
|
[END] |
|
|
|
[OPEN_COCKPIT_LIMITS] |
|
[OPEN_COCKPIT_LIMITS] |
x= -0.13, 0.23 |
|
x= -0.13, 0.23 |
y= -0.2, 0.2 |
|
y= -0.2, 0.2 |
z= -0.5, 0.5 |
|
z= -0.5, 0.5 |
[END] |
|
[END] |
|
|
|
////// PhysicsBody properties |
|
////// PhysicsBody properties |
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
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VisualImage=0,"graphics/planes/Il2m41/Il2m41.mgm",true,true |
|
VisualImage=0,"graphics/planes/Il2m41/Il2m41.mgm",true,true |
VisualImage=1,"graphics/planes/Il2m41/Il2m41-C.mgm",false |
|
VisualImage=1,"graphics/planes/Il2m41/Il2m41-C.mgm",false |
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Il2m41_Distant.txt" |
|
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Il2m41_Distant.txt" |
DLODArgs=50380,57200 |
|
DLODArgs=50380,57200 |
Fragment="LuaScripts/WorldObjects/Planes/Fragments/Il2m41_Fragment.txt" |
|
Fragment="LuaScripts/WorldObjects/Planes/Fragments/Il2m41_Fragment.txt" |
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|
|
//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
|
//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
|
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
|
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
//cast_shadows: BOOL: cast shadows from object or not |
|
//cast_shadows: BOOL: cast shadows from object or not |
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
|
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
// IA_DEFAULT=0, |
|
// IA_DEFAULT=0, |
// IA_NOCLIP=1, |
|
// IA_NOCLIP=1, |
// IA_NOCLIP_ANIM=2, |
|
// IA_NOCLIP_ANIM=2, |
// IA_NOROTINTERPOLATION=4, |
|
// IA_NOROTINTERPOLATION=4, |
// IA_NOMINZ=8, |
|
// IA_NOMINZ=8, |
// IA_NOMINPIXELS=16, |
|
// IA_NOMINPIXELS=16, |
// IA_NOPOSINTERPOLATION=32, |
|
// IA_NOPOSINTERPOLATION=32, |
// IA_CLOSEVIEWARG=64, |
|
// IA_CLOSEVIEWARG=64, |
// IA_ALWAYSVISIBLE=128, |
|
// IA_ALWAYSVISIBLE=128, |
// IA_SCALEARG=256, |
|
// IA_SCALEARG=256, |
// ImageAttr=Attr1+Attr2+...+AttrN |
|
// ImageAttr=Attr1+Attr2+...+AttrN |
|
|
|
CollisionBody="graphics/planes/Il2m41/Il2m41_Phys.col" |
|
CollisionBody="graphics/planes/Il2m41/Il2m41_Phys.col" |
HitBody="graphics/planes/Il2m41/Il2m41.col" |
|
HitBody="graphics/planes/Il2m41/Il2m41.col" |
|
|
|
SoundScript="LuaScripts/Sound/Planes/Il2m41.cfg" |
|
SoundScript="LuaScripts/Sound/Planes/Il2m41.cfg" |
HidePeriodAfterExplosion = 3.0 |
|
HidePeriodAfterExplosion = 3.0 |
|
|
|
DropsArg=100 |
|
DropsArg=100 |
HumidityArg=101 |
|
HumidityArg=101 |
|
|
|
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
|
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
//FetchType=-1: аргумент в объекте не забирается для анимирования |
|
//FetchType=-1: аргумент в объекте не забирается для анимирования |
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
|
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
|
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
|
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
|
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
|
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
|
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
|
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
|
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
|
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
|
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
|
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
//SmoothingPower: постоянная времени сглаживания |
|
//SmoothingPower: постоянная времени сглаживания |
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
|
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
|
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
|
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
|
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
|
//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
|
|
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Педали (тяги) - управление по рысканию |
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Педали (тяги) - управление по рысканию |
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "med_freq" // РУС / штурвал (тяги) - управление по тангажу |
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "med_freq" // РУС / штурвал (тяги) - управление по тангажу |
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по крену |
|
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по крену |
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap", 0.2, "" // Рукоятка триммера РВ |
|
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap", 0.2, "" // Рукоятка триммера РВ |
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Кран шасси |
|
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Кран шасси |
CockpitArg = -2, 0010, 2, 00411, 0.0, "smooth_clamp", 0.1, "" // Рычаг стопорения костыля (хвостового колеса) |
|
CockpitArg = -2, 0010, 2, 00411, 0.0, "smooth_clamp", 0.1, "" // Рычаг стопорения костыля (хвостового колеса) |
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Кран (штурвал) посадочных щитков / закрылков |
|
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Кран (штурвал) посадочных щитков / закрылков |
CockpitArg = -2, 0012, 0, 00420, 0.0, "smooth_clamp", 0.1, "" // Рычаг тормоза колёс шасси |
|
CockpitArg = -2, 0012, 0, 00420, 0.0, "smooth_clamp", 0.1, "" // Рычаг тормоза колёс шасси |
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Левая красная лампа шасси |
|
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Левая красная лампа шасси |
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Левая зелёная лампа шасси |
|
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Левая зелёная лампа шасси |
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Правая красная лампа шасси |
|
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Правая красная лампа шасси |
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Правая зелёная лампа шасси |
|
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Правая зелёная лампа шасси |
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // РУД (нормальный газ) 1-го двигателя |
|
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // РУД (нормальный газ) 1-го двигателя |
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
|
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления составом топливовоздушной смеси (высотный корректор) 1-го двигателя |
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Рычаг шага винта 1-го двигателя |
|
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Рычаг шага винта 1-го двигателя |
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи маслорадиатора 1-го двигателя |
|
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи маслорадиатора 1-го двигателя |
CockpitArg = -2, 0102, 3, 01182, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи водорадиатора 1-го двигателя |
|
CockpitArg = -2, 0102, 3, 01182, 0.0, "smooth_clamp", 0.2, "" // Рычаг управления жалюзи водорадиатора 1-го двигателя |
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето 1-го двигателя |
|
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето 1-го двигателя |
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
|
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
CockpitArg = -2, 0103, 3, 01161, 0.0, "smooth_clamp", 0.1, "" // Выключатели пусковых катушек 1-го двигателя |
|
CockpitArg = -2, 0103, 3, 01161, 0.0, "smooth_clamp", 0.1, "" // Выключатели пусковых катушек 1-го двигателя |
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.1, "" // Пожарный кран 1-го двигателя |
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.1, "" // Пожарный кран 1-го двигателя |
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
|
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" // Впрыск пускового топлива в 1-ый двигатель |
|
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" // Впрыск пускового топлива в 1-ый двигатель |
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка сотен RPM) |
|
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка сотен RPM) |
CockpitArg = -2, 1200, 1, 03103, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка тысяч RPM) |
|
CockpitArg = -2, 1200, 1, 03103, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка тысяч RPM) |
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Указатель наддува (мановакуумметр) 1-го двигателя |
|
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Указатель наддува (мановакуумметр) 1-го двигателя |
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Давление топлива в топливной магистрали 1-го двигателя |
|
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Давление топлива в топливной магистрали 1-го двигателя |
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Давление масла 1-го двигателя |
|
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Давление масла 1-го двигателя |
CockpitArg = -2, 0201, 2, 03154, 0.0, "smooth_clamp", 0.5, "" // Температура входящего масла 1-го двигателя |
|
CockpitArg = -2, 0201, 2, 03154, 0.0, "smooth_clamp", 0.5, "" // Температура входящего масла 1-го двигателя |
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" // Температура выходящего масла 1-го двигателя |
|
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" // Температура выходящего масла 1-го двигателя |
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Температура выходящей воды 1-го двигателя |
|
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Температура выходящей воды 1-го двигателя |
|
|
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Топливомер (левый) |
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Топливомер (левый) |
CockpitArg = -2, 0353, 0, 02410, 0.0, "smooth_clamp", 0.2, "" // Переключатель топливомера |
|
CockpitArg = -2, 0353, 0, 02410, 0.0, "smooth_clamp", 0.2, "" // Переключатель топливомера |
|
|
|
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // Часы - часовая стрелка |
|
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // Часы - часовая стрелка |
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // Часы - минутная стрелка |
|
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // Часы - минутная стрелка |
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Часы - секундная стрелка |
|
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Часы - секундная стрелка |
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Компасный курс ("Бычий глаз" и повторитель) |
|
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Компасный курс ("Бычий глаз" и повторитель) |
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "" // Индикация угла тангажа (авиагоризонт) |
|
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "" // Индикация угла тангажа (авиагоризонт) |
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap", 0.1, "" // Индикация угла крена (авиагоризонт) |
|
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap", 0.1, "" // Индикация угла крена (авиагоризонт) |
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Указатель поворота |
|
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Указатель поворота |
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Указатель скольжения |
|
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Указатель скольжения |
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
|
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" // Тангаж картушки компаса |
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
|
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" // Крен картушки компаса |
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - задатчик давления |
|
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - задатчик давления |
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
|
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - метры (большая стрелка) |
|
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - метры (большая стрелка) |
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "" // Вариометр |
|
CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "" // Вариометр |
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
|
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
CockpitArg = -2, 0430, 0, 02509, 0.0, "smooth_clamp", 0.0, "" // Подсветка приборов |
|
CockpitArg = -2, 0430, 0, 02509, 0.0, "smooth_clamp", 0.0, "" // Подсветка приборов |
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "granted_single" // Заливка кабины светом |
|
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "granted_single" // Заливка кабины светом |
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) подсветки приборов |
|
CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) подсветки приборов |
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) заливки кабины светом |
|
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) заливки кабины светом |
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
|
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя посадочных фар |
|
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя посадочных фар |
CockpitArg = -2, 0601, 2, 09142, 0.0, "smooth_clamp", 0.5, "" // Положение прицела |
|
CockpitArg = -2, 0601, 2, 09142, 0.0, "smooth_clamp", 0.5, "" // Положение прицела |
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Сетка коллиматорного прицела |
|
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Сетка коллиматорного прицела |
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Пожарный кран |
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Пожарный кран |
|
|
|
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" // Аккумулятор - АЗС |
|
CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" // Аккумулятор - АЗС |
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Различные АЗС и прочая арматура кабины |
|
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Различные АЗС и прочая арматура кабины |
CockpitArg = -2, 0451, 1, 05700, 0.0, "smooth_clamp", 0.1, "" // Вентили и краны пневмосистемы |
|
CockpitArg = -2, 0451, 1, 05700, 0.0, "smooth_clamp", 0.1, "" // Вентили и краны пневмосистемы |
CockpitArg = -2, 0451, 2, 05701, 0.0, "smooth_clamp", 0.1, "" // Кран воздушного самопуска |
|
CockpitArg = -2, 0451, 2, 05701, 0.0, "smooth_clamp", 0.1, "" // Кран воздушного самопуска |
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.1, "" // Вольтамперметр |
|
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.1, "" // Вольтамперметр |
|
|
|
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" // Настройка частоты ресивера радиостанции |
|
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" // Настройка частоты ресивера радиостанции |
|
|
|
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_wrap", 0.1, "" // Кран подачи кислорода |
|
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_wrap", 0.1, "" // Кран подачи кислорода |
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Манометр кислородного прибора |
|
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Манометр кислородного прибора |
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" // Индикатор кислородного потока ("высота в кабине") |
|
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" // Индикатор кислородного потока ("высота в кабине") |
|
|
|
CockpitArg = -2, 0454, 1, 09144, 0.0, "smooth_wrap", 0.2, "" // ЭСБР Б |
|
CockpitArg = -2, 0454, 1, 09144, 0.0, "smooth_wrap", 0.2, "" // ЭСБР Б |
CockpitArg = -2, 0454, 2, 09002, 0.0, "smooth_wrap", 0.2, "" // Кнопка сброса бомб |
|
CockpitArg = -2, 0454, 2, 09002, 0.0, "smooth_wrap", 0.2, "" // Кнопка сброса бомб |
CockpitArg = -2, 0641, 1, 04319, 0.0, "smooth_clamp", 0.1, "" // АЗС подвесного оружия |
|
CockpitArg = -2, 0641, 1, 04319, 0.0, "smooth_clamp", 0.1, "" // АЗС подвесного оружия |
|
|
|
CockpitArg = -2, 0459, 0, 09051, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0459, 0, 09051, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0459, 1, 09052, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0459, 1, 09052, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0459, 2, 09053, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0459, 2, 09053, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0459, 3, 09054, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0459, 3, 09054, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
|
|
CockpitArg = -2, 0460, 0, 09055, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0460, 0, 09055, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0460, 1, 09056, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
CockpitArg = -2, 0460, 1, 09056, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
|
|
CockpitArg = -2, 0462, 2, 05711, 0.0, "smooth_clamp", 0.2, "" // Манометр левого тормоза |
|
CockpitArg = -2, 0462, 2, 05711, 0.0, "smooth_clamp", 0.2, "" // Манометр левого тормоза |
CockpitArg = -2, 0462, 3, 05712, 0.0, "smooth_clamp", 0.2, "" // Манометр правого тормоза |
|
CockpitArg = -2, 0462, 3, 05712, 0.0, "smooth_clamp", 0.2, "" // Манометр правого тормоза |
|
|
|
[attach=0] |
|
[attach=0] |
position= -0.75, 0.33, 0 |
|
position= -0.75, 0.33, 0 |
object = "LuaScripts/WorldObjects/Bots/BotPilot_Il2.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotPilot_Il2.txt" |
[end] |
|
[end] |
|
|
|
[attach=1] |
|
[attach=1] |
position= -0.45, 1.19, -0.87 |
|
position= -0.45, 1.19, -0.87 |
rotation= 85, 20, 0 |
|
rotation= 85, 20, 0 |
object = "LuaScripts/WorldObjects/FlareGun.txt" |
|
object = "LuaScripts/WorldObjects/FlareGun.txt" |
[end] |
|
[end] |
|
|
|
[attach=2] |
|
[attach=2] |
position= 0.0, 0.0, 0.0 |
|
position= 0.0, 0.0, 0.0 |
object = "LuaScripts/WorldObjects/Spotter.txt" |
|
object = "LuaScripts/WorldObjects/Spotter.txt" |
[end] |
|
[end] |
|
|
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Il2m41.txt" |
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Il2m41.txt" |
|
|
|
ToggleUserAI=true //при пересадке в турель включится автопилот |
|
ToggleUserAI=true //при пересадке в турель включится автопилот |
|
|
|
BannerAttachID=-1 |
|
BannerAttachID=-1 |
CustomPhotoArg=55 |
|
CustomPhotoArg=55 |
|
|
|
EnterPoint= -1.38, -0.05, 1 |
|
EnterPoint= -1.38, -0.05, 1 |
|
|
|
SendRate=5,50 //normal, attached state |
|
SendRate=5,50 //normal, attached state |
|
|
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
|
|
|
|
|
////// Controled body specific |
|
////// Controled body specific |
CockpitFocus=0.6,-1.0,0,65,0.7 |
|
CockpitFocus=0.6,-1.0,0,65,0.7 |
|
|
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
Plane_Class="CAeroplane_Il_2_m_41" |
|
Plane_Class="CAeroplane_Il_2_m_41" |
|
|
|
InitialSpeedInAir = 320.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
InitialSpeedInAir = 320.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
|
|
Gun_Coord0= 1.5, -0.08, -2.8 |
|
Gun_Coord0= 1.5, -0.08, -2.8 |
Gun_Coord1= 1.5, -0.08, 2.8 |
|
Gun_Coord1= 1.5, -0.08, 2.8 |
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
ParallaxDistance = 600.0 |
|
ParallaxDistance = 600.0 |
|
|
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
|
|
|
BombDoorPeriod0=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
|
BombDoorPeriod0=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
BombDoorPeriod1=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
|
BombDoorPeriod1=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
BombDoorPeriod2=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
|
BombDoorPeriod2=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
BombDoorPeriod3=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
|
BombDoorPeriod3=0.04,0.1,0.7,false,true // bools: manual control,spring-door type |
|
|
|
FTCoord=0.17,0.055,0 |
|
FTCoord=0.17,0.055,0 |
PPCoord=-0.112,0.083,0 |
|
PPCoord=-0.112,0.083,0 |
|
|
|
FlarePos= -0.45, 1.19, -0.87 |
|
FlarePos= -0.45, 1.19, -0.87 |
FlareDir= 0.082, 0.34, -0.936 |
|
FlareDir= 0.082, 0.34, -0.936 |
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
|
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
|
|
GunsightPosition = -0.303, 1.059, 0.0 |
|
GunsightPosition = -0.303, 1.059, 0.0 |
|
|
|
// Варианты модификации вооружения |
|
// Варианты модификации вооружения |
|
|
|
[WeaponMode=0] |
|
[WeaponMode=0] |
WMname="default" |
|
WMname="default" |
WMgroup="default" |
|
WMgroup="default" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Пилот |
|
[AdditionalElement] // Пилот |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = -0.614, 0.712, 0.0 |
|
Position = -0.614, 0.712, 0.0 |
Mass = 90.0 |
|
Mass = 90.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Масло в МБ |
|
[AdditionalElement] // Масло в МБ |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.726, -0.025, -0.298 |
|
Position = 1.726, -0.025, -0.298 |
Mass = 30.362 |
|
Mass = 30.362 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Масло в двигателе |
|
[AdditionalElement] // Масло в двигателе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.682, 0.074, -0.002 |
|
Position = 1.682, 0.074, -0.002 |
Mass = 7.144 |
|
Mass = 7.144 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Масло в маслорадиаторе |
|
[AdditionalElement] // Масло в маслорадиаторе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 0.069, -0.624, 0.0 |
|
Position = 0.069, -0.624, 0.0 |
Mass = 8.93 |
|
Mass = 8.93 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Вода в водорадиаторе |
|
[AdditionalElement] // Вода в водорадиаторе |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 0.491, 0.013, 0.0 |
|
Position = 0.491, 0.013, 0.0 |
Mass = 15.0 |
|
Mass = 15.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Вода в рубашке охлаждения |
|
[AdditionalElement] // Вода в рубашке охлаждения |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 0.069, -0.624, 0.0 |
|
Position = 0.069, -0.624, 0.0 |
Mass = 22.0 |
|
Mass = 22.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Вода в расширительном баке |
|
[AdditionalElement] // Вода в расширительном баке |
AttachToPart = "EngCowl_Ctl_0" |
|
AttachToPart = "EngCowl_Ctl_0" |
Position = 2.610, 0.368, 0.0 |
|
Position = 2.610, 0.368, 0.0 |
Mass = 43.0 |
|
Mass = 43.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[Gun=0] |
|
[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Пулемётное вооружение |
|
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "WingL_Mid_0" |
|
AttachToPart = "WingL_Mid_0" |
DamageConvex = "~gun01" |
|
DamageConvex = "~gun01" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.310, -0.002, -3.076 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.310, -0.002, -3.076 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
|
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 0.848, 0.041, -3.086 // По срезу ствола |
|
DefaultGunPosition = 0.848, 0.041, -3.086 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.278, -0.061, -3.172 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = -0.278, -0.061, -3.172 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
|
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9000 |
|
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 4 //Light Arg 60260 |
|
FlashAnimationGroup = 4 //Light Arg 60260 |
DrawAnimationArgIdx = 0, 9125 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9125 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 1 |
|
GunSoundsIdx = 1 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
[end] |
|
[end] |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Пулемётное вооружение |
|
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "WingR_Mid_0" |
|
AttachToPart = "WingR_Mid_0" |
DamageConvex = "~gun04" |
|
DamageConvex = "~gun04" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.310, -0.002, 3.076 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.310, -0.002, 3.076 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
|
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 0.848, 0.041, 3.086 // По срезу ствола |
|
DefaultGunPosition = 0.848, 0.041, 3.086 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.278, -0.061, 3.172 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = -0.278, -0.061, 3.172 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
|
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9000 |
|
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9113 |
|
FlashAnimationArgIdx = 9113 |
FlashAnimationGroup = 5 //Light Arg 60270 |
|
FlashAnimationGroup = 5 //Light Arg 60270 |
DrawAnimationArgIdx = 0, 9225 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9225 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 2 |
|
GunSoundsIdx = 2 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
|
|
|
[Gun=2] |
|
[Gun=2] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "WingL_Mid_0" |
|
AttachToPart = "WingL_Mid_0" |
DamageConvex = "~gun02" |
|
DamageConvex = "~gun02" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.169, -0.123, -2.357 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.169, -0.123, -2.357 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
|
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.021, 11.243, 11.253, -0.030, 0.000, 0.000 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 0.021, 11.243, 11.253, -0.030, 0.000, 0.000 // Момент инерции пушки с установкой |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.321, -0.110, -2.353 // По срезу ствола |
|
DefaultGunPosition = 1.321, -0.110, -2.353 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.114, -0.041, -2.919 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.114, -0.041, -2.919 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.096, -0.251, -2.262 |
|
CartridgeCasesEjectionPosition = 0.096, -0.251, -2.262 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9213 |
|
FlashAnimationArgIdx = 9213 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9025 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9025 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 3 |
|
GunSoundsIdx = 3 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
|
|
|
[Gun=3] |
|
[Gun=3] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_ShVAK.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "WingR_Mid_0" |
|
AttachToPart = "WingR_Mid_0" |
DamageConvex = "~gun03" |
|
DamageConvex = "~gun03" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.169, -0.123, 2.357 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.169, -0.123, 2.357 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
|
CarriageMass = 44.5 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.021, 11.243, 11.253, -0.030, 0.000, 0.000 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 0.021, 11.243, 11.253, -0.030, 0.000, 0.000 // Момент инерции пушки с установкой |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.321, -0.110, 2.353 // По срезу ствола |
|
DefaultGunPosition = 1.321, -0.110, 2.353 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.114, -0.041, 2.919 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.114, -0.041, 2.919 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.096, -0.251, 2.262 |
|
CartridgeCasesEjectionPosition = 0.096, -0.251, 2.262 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9313 |
|
FlashAnimationArgIdx = 9313 |
FlashAnimationGroup = 1 //Light Arg 60230 |
|
FlashAnimationGroup = 1 //Light Arg 60230 |
DrawAnimationArgIdx = 0, 9325 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9325 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 4 |
|
GunSoundsIdx = 4 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=1] // Замена ШВАК на ВЯ-23 |
|
[WeaponMode=1] // Замена ШВАК на ВЯ-23 |
WMname="Il2m41_VYa23x2" |
|
WMname="Il2m41_VYa23x2" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=19001 |
|
PlaneModArg=19001 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[Gun=0] |
|
[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Пулемётное вооружение |
|
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "WingL_Mid_0" |
|
AttachToPart = "WingL_Mid_0" |
DamageConvex = "~gun06" |
|
DamageConvex = "~gun06" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.405, -0.031, -2.342 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.405, -0.031, -2.342 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
|
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 0.943, 0.0125, -2.3525 // По срезу ствола |
|
DefaultGunPosition = 0.943, 0.0125, -2.3525 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.183, -0.089, -2.438 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = -0.183, -0.089, -2.438 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
|
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9000 |
|
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9613 |
|
FlashAnimationArgIdx = 9613 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9125 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9125 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 1 |
|
GunSoundsIdx = 1 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_RUS_ShKAS.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Пулемётное вооружение |
|
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "WingR_Mid_0" |
|
AttachToPart = "WingR_Mid_0" |
DamageConvex = "~gun07" |
|
DamageConvex = "~gun07" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.405, -0.031, 2.342 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.405, -0.031, 2.342 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
|
CarriageMass = 10.6 // Масса пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
|
CarriageMOI_inCarriageAxis = 0.005, 0.556, 0.558, -0.003, 0.000, 0.000 // Момент инерции пушки с установкой |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 0.943, 0.0125, 2.3525 // По срезу ствола |
|
DefaultGunPosition = 0.943, 0.0125, 2.3525 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.0315723, 0.061884 // Разброс при нулевом разогреве в градусах, реф от ШКАСа на ЛаГГ-3 раннем 102.4мм..118мм на 200м. Реф от ШКАСа "отстрел на автомат" на Ил-2 54мм на 50м. |
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.183, -0.089, 2.438 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = -0.183, -0.089, 2.438 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
|
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9000 |
|
FireButtonArgIdx = 9000 |
FlashAnimationArgIdx = 9713 |
|
FlashAnimationArgIdx = 9713 |
FlashAnimationGroup = 1 //Light Arg 60230 |
|
FlashAnimationGroup = 1 //Light Arg 60230 |
DrawAnimationArgIdx = 0, 9225 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9225 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 2 |
|
GunSoundsIdx = 2 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
|
|
|
[Gun=2] |
|
[Gun=2] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_VYa23.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_VYa23.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "WingL_Mid_0" |
|
AttachToPart = "WingL_Mid_0" |
DamageConvex = "~gun05" |
|
DamageConvex = "~gun05" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.25, -0.078, -2.805 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.25, -0.078, -2.805 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 66.0 // Масса мотор-пушки с установкой на данном самолете |
|
CarriageMass = 66.0 // Масса мотор-пушки с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.203, 16.270, 16.304, -0.014, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.203, 16.270, 16.304, -0.014, 0.000, 0.000 |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.500, -0.078, -2.805 // По срезу ствола |
|
DefaultGunPosition = 1.500, -0.078, -2.805 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingL_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.096, -0.009, -3.371 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.096, -0.009, -3.371 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.367, -0.208, -2.834 |
|
CartridgeCasesEjectionPosition = -0.367, -0.208, -2.834 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9413 |
|
FlashAnimationArgIdx = 9413 |
FlashAnimationGroup = 2 //Light Arg 60240 |
|
FlashAnimationGroup = 2 //Light Arg 60240 |
DrawAnimationArgIdx = 0, 9025 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9025 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 5 |
|
GunSoundsIdx = 5 |
ShotSoundType = 2 |
|
ShotSoundType = 2 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
|
|
|
[Gun=3] |
|
[Gun=3] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_VYa23.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_RUS_VYa23.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Пушечное вооружение |
|
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "WingR_Mid_0" |
|
AttachToPart = "WingR_Mid_0" |
DamageConvex = "~gun08" |
|
DamageConvex = "~gun08" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.25, -0.078, 2.8055 // Масса и момент инерции пушки с установкой прописаны в лафет |
|
CarriagePosition = 0.25, -0.078, 2.8055 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
|
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 66.0 // Масса мотор с установкой на данном самолете |
|
CarriageMass = 66.0 // Масса мотор с установкой на данном самолете |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.203, 16.270, 16.304, -0.014, 0.000, 0.000 |
|
CarriageMOI_inCarriageAxis = 0.203, 16.270, 16.304, -0.014, 0.000, 0.000 |
CarriageCxaS = 0.0 // Внутренняя установка |
|
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.500, -0.078, 2.8055 // По срезу ствола |
|
DefaultGunPosition = 1.500, -0.078, 2.8055 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
|
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Внутренняя установка |
|
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
|
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
|
CarriageAdditionalBulletDispertionAngle = 0.029796, 0.0820536 // Разброс при нулевом разогреве в градусах, Референс для менее разболтаного ШВАКа на Як-7: 25.98мм на 50м. Реф от ШВАКа "отстрел на автомат" на Ил-2 64.6мм..78.6мм на 50м. |
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
|
AmmunitionAttachToPart = "WingR_Mid_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.096, -0.009, 3.371 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
|
AmmunitionPosition = 0.096, -0.009, 3.371 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
|
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.367, -0.208, 2.834 |
|
CartridgeCasesEjectionPosition = -0.367, -0.208, 2.834 |
CartridgeCasesEjectionSpeed = 0, -2, 0 |
|
CartridgeCasesEjectionSpeed = 0, -2, 0 |
AfterServiceOperationDelay = 0.3 |
|
AfterServiceOperationDelay = 0.3 |
ReArmTime = 60 // Внутренняя установка |
|
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9001 |
|
FireButtonArgIdx = 9001 |
FlashAnimationArgIdx = 9513 |
|
FlashAnimationArgIdx = 9513 |
FlashAnimationGroup = 3 //Light Arg 60250 |
|
FlashAnimationGroup = 3 //Light Arg 60250 |
DrawAnimationArgIdx = 0, 9325 // Поворот дополнительного рычага ручного взведения |
|
DrawAnimationArgIdx = 0, 9325 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 6 |
|
GunSoundsIdx = 6 |
ShotSoundType = 2 |
|
ShotSoundType = 2 |
isElectroTrigger = false |
|
isElectroTrigger = false |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=2] // Внешние точки подвески бомб 50кг и 100кг |
|
[WeaponMode=2] // Внешние точки подвески бомб 50кг и 100кг |
WMname="il2m41_FAB50_FAB100x6" |
|
WMname="il2m41_FAB50_FAB100x6" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=19003 |
|
PlaneModArg=19003 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=3] // Бомбодержатели под 250кг бомбы |
|
[WeaponMode=3] // Бомбодержатели под 250кг бомбы |
WMname="Il2m41_FAB250x2" |
|
WMname="Il2m41_FAB250x2" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=19003 |
|
PlaneModArg=19003 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=4] // Пусковые бронебойных РС |
|
[WeaponMode=4] // Пусковые бронебойных РС |
WMname="il2m41_RBS82x8" |
|
WMname="il2m41_RBS82x8" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=-1 //Отображение через 12900 |
|
PlaneModArg=-1 //Отображение через 12900 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=5] // Пусковые крупных РС |
|
[WeaponMode=5] // Пусковые крупных РС |
WMname="il2m41_ROFS132x8" |
|
WMname="il2m41_ROFS132x8" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=-1 //Отображение через 12900 |
|
PlaneModArg=-1 //Отображение через 12900 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
// Варианты подвески вооружения |
|
// Варианты подвески вооружения |
|
|
|
AmmunitionArg=12900 |
|
AmmunitionArg=12900 |
|
|
|
[Ammunition=0] |
|
[Ammunition=0] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=1] |
|
[Ammunition=1] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=2] |
|
[Ammunition=2] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=3] |
|
[Ammunition=3] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-4 |
|
// + FAB50SV-4 |
|
|
|
[Ammunition=4] |
|
[Ammunition=4] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=5] |
|
[Ammunition=5] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=6] |
|
[Ammunition=6] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=7] |
|
[Ammunition=7] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
|
|
|
// + FAB50SV-6 |
|
// + FAB50SV-6 |
|
|
|
[Ammunition=8] |
|
[Ammunition=8] |
WeaponModes=2,-1,-3,-4,-5 |
|
WeaponModes=2,-1,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=9] |
|
[Ammunition=9] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=10] |
|
[Ammunition=10] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=11] |
|
[Ammunition=11] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB100M-4 |
|
// + FAB100M-4 |
|
|
|
[Ammunition=12] |
|
[Ammunition=12] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=13] |
|
[Ammunition=13] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=14] |
|
[Ammunition=14] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=15] |
|
[Ammunition=15] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-4" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB100M-6 |
|
// + FAB100M-6 |
|
|
|
[Ammunition=16] |
|
[Ammunition=16] |
WeaponModes=2,-1,-3,-4,-5 |
|
WeaponModes=2,-1,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=17] |
|
[Ammunition=17] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=18] |
|
[Ammunition=18] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=19] |
|
[Ammunition=19] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-6" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-6" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + 8 x ROS82 |
|
// + 8 x ROS82 |
|
|
|
[Ammunition=20] |
|
[Ammunition=20] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=21] |
|
[Ammunition=21] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=22] |
|
[Ammunition=22] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=23] |
|
[Ammunition=23] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-4 + ROS82-8 |
|
// + FAB50SV-4 + ROS82-8 |
|
|
|
[Ammunition=24] |
|
[Ammunition=24] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=25] |
|
[Ammunition=25] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=26] |
|
[Ammunition=26] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=27] |
|
[Ammunition=27] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-6 + ROS82-8 |
|
// + FAB50SV-6 + ROS82-8 |
|
|
|
[Ammunition=28] |
|
[Ammunition=28] |
WeaponModes=2,-1,-3,-4,-5 |
|
WeaponModes=2,-1,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=29] |
|
[Ammunition=29] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=30] |
|
[Ammunition=30] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=31] |
|
[Ammunition=31] |
WeaponModes=12,-3,-4,-5 |
|
WeaponModes=12,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb12=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb13=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB100M-4 + ROS82-8 |
|
// + FAB100M-4 + ROS82-8 |
|
|
|
[Ammunition=32] |
|
[Ammunition=32] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=33] |
|
[Ammunition=33] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=34] |
|
[Ammunition=34] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=35] |
|
[Ammunition=35] |
WeaponModes=1,-2,-3,-4,-5 |
|
WeaponModes=1,-2,-3,-4,-5 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-4 + ROS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-4 + ROS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb4=14, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb5=15, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb6=16, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb7=17, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb8=18, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb9=19, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb10=20, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
Bomb11=21, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB250SV-2 |
|
// + FAB250SV-2 |
|
|
|
[Ammunition=36] |
|
[Ammunition=36] |
WeaponModes=3,-1,-2,-4,-5 |
|
WeaponModes=3,-1,-2,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB250SV-2" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB250SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=37] |
|
[Ammunition=37] |
WeaponModes=13,-2,-4,-5 |
|
WeaponModes=13,-2,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB250SV-2" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB250SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=38] |
|
[Ammunition=38] |
WeaponModes=13,-2,-4,-5 |
|
WeaponModes=13,-2,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB250SV-2" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB250SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=39] |
|
[Ammunition=39] |
WeaponModes=13,-2,-4,-5 |
|
WeaponModes=13,-2,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB250SV-2" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB250SV-2" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + RBS82-8 |
|
// + RBS82-8 |
|
|
|
[Ammunition=40] |
|
[Ammunition=40] |
WeaponModes=4,-1,-2,-3,-5 |
|
WeaponModes=4,-1,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=41] |
|
[Ammunition=41] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=42] |
|
[Ammunition=42] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=43] |
|
[Ammunition=43] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb1=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb2=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb3=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-4 + RBS82-8 |
|
// + FAB50SV-4 + RBS82-8 |
|
|
|
[Ammunition=44] |
|
[Ammunition=44] |
WeaponModes=4,-1,-2,-3,-5 |
|
WeaponModes=4,-1,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=45] |
|
[Ammunition=45] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=46] |
|
[Ammunition=46] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=47] |
|
[Ammunition=47] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-6 + RBS82-8 |
|
// + FAB50SV-6 + RBS82-8 |
|
|
|
[Ammunition=48] |
|
[Ammunition=48] |
WeaponModes=24,-1,-3,-5 |
|
WeaponModes=24,-1,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=49] |
|
[Ammunition=49] |
WeaponModes=124,-3,-5 |
|
WeaponModes=124,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=50] |
|
[Ammunition=50] |
WeaponModes=124,-3,-5 |
|
WeaponModes=124,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=51] |
|
[Ammunition=51] |
WeaponModes=124,-3,-5 |
|
WeaponModes=124,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb12=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb13=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB100M-4 + RBS82-8 |
|
// + FAB100M-4 + RBS82-8 |
|
|
|
[Ammunition=52] |
|
[Ammunition=52] |
WeaponModes=-1,4,-2,-3,-5 |
|
WeaponModes=-1,4,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=53] |
|
[Ammunition=53] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=54] |
|
[Ammunition=54] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=55] |
|
[Ammunition=55] |
WeaponModes=14,-2,-3,-5 |
|
WeaponModes=14,-2,-3,-5 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-4 + RBS82-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-4 + RBS82-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb2=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb3=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb4=22, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb5=23, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb6=24, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb7=25, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb8=26, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb9=27, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb10=28, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
Bomb11=29, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + ROFS132-8 |
|
// + ROFS132-8 |
|
|
|
[Ammunition=56] |
|
[Ammunition=56] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=57] |
|
[Ammunition=57] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=58] |
|
[Ammunition=58] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=59] |
|
[Ammunition=59] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb0=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb1=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-4 + ROFS132-8 |
|
// + FAB50SV-4 + ROFS132-8 |
|
|
|
[Ammunition=60] |
|
[Ammunition=60] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-4 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=61] |
|
[Ammunition=61] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-4 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=62] |
|
[Ammunition=62] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-4 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=63] |
|
[Ammunition=63] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-4 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB50SV-6 + ROFS132-8 |
|
// + FAB50SV-6 + ROFS132-8 |
|
|
|
[Ammunition=64] |
|
[Ammunition=64] |
WeaponModes=25,-1,-3,-4 |
|
WeaponModes=25,-1,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB50SV-6 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=65] |
|
[Ammunition=65] |
WeaponModes=125,-3,-4 |
|
WeaponModes=125,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB50SV-6 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=66] |
|
[Ammunition=66] |
WeaponModes=125,-3,-4 |
|
WeaponModes=125,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB50SV-6 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=67] |
|
[Ammunition=67] |
WeaponModes=125,-3,-4 |
|
WeaponModes=125,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB50SV-6 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb10=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb11=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb12=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb13=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// + FAB100M-2 + ROFS132-8 |
|
// + FAB100M-2 + ROFS132-8 |
|
|
|
[Ammunition=68] |
|
[Ammunition=68] |
WeaponModes=5,-1,-2,-3,-4 |
|
WeaponModes=5,-1,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-2 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-SHVAK-APHE-420 + FAB100M-2 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=1 |
|
GunAmmunition3=1 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=69] |
|
[Ammunition=69] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-2 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-APHE-300-add + FAB100M-2 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=2 |
|
GunAmmunition2=2 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=70] |
|
[Ammunition=70] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-2 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-AP-300-add + FAB100M-2 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=3 |
|
GunAmmunition3=3 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=71] |
|
[Ammunition=71] |
WeaponModes=15,-2,-3,-4 |
|
WeaponModes=15,-2,-3,-4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-2 + ROFS132-8" |
|
name="0,1-SHKAS-AP-1500 + 2,3-VYA23-HE-300-add + FAB100M-2 + ROFS132-8" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=4 |
|
GunAmmunition2=4 |
GunAmmunition3=4 |
|
GunAmmunition3=4 |
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb0=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
Bomb1=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb2=30, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb3=31, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb4=32, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb5=33, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb6=34, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb7=35, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb8=36, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
Bomb9=37, "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=72] |
|
[Ammunition=72] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="Empty" |
|
name="Empty" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=73] |
|
[Ammunition=73] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenWhiteOne-1" |
|
name="SmokeGenWhiteOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=74] |
|
[Ammunition=74] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenWhiteTwo-2" |
|
name="SmokeGenWhiteTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=40, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=40, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=75] |
|
[Ammunition=75] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlueOne-1" |
|
name="SmokeGenBlueOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=41, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=41, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=76] |
|
[Ammunition=76] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlueTwo-2" |
|
name="SmokeGenBlueTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=42, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=42, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=43, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=43, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=77] |
|
[Ammunition=77] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenRedOne-1" |
|
name="SmokeGenRedOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=44, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=44, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=78] |
|
[Ammunition=78] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenRedTwo-2" |
|
name="SmokeGenRedTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=45, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=45, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=46, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=46, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=79] |
|
[Ammunition=79] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenGreenOne-1" |
|
name="SmokeGenGreenOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=47, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=47, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=80] |
|
[Ammunition=80] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenGreenTwo-2" |
|
name="SmokeGenGreenTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=48, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=48, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=49, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=49, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=81] |
|
[Ammunition=81] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenYellowOne-1" |
|
name="SmokeGenYellowOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=50, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=50, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=82] |
|
[Ammunition=82] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenYellowTwo-2" |
|
name="SmokeGenYellowTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=51, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=51, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=52, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=52, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=83] |
|
[Ammunition=83] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlackOne-1" |
|
name="SmokeGenBlackOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=53, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=53, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=84] |
|
[Ammunition=84] |
WeaponModes=-1,-2,-3,-4,-5 |
|
WeaponModes=-1,-2,-3,-4,-5 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlackTwo-2" |
|
name="SmokeGenBlackTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
Bomb0=54, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=54, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=55, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=55, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
DefaultAmmunition=0 |
|
DefaultAmmunition=0 |
|
|
|
// Зарядка пулеметов |
|
// Зарядка пулеметов |
|
|
|
[GunAmmunition=0] // 750 бронебойных пуль 7.62х54 (к пулемету ШКАС) |
|
[GunAmmunition=0] // 750 бронебойных пуль 7.62х54 (к пулемету ШКАС) |
ExpendableMass = 7.719 |
|
ExpendableMass = 7.719 |
ResidualMass = 11.677 //взят б/к Ил-2-42, и по пропорции с Як1 пересчитан в остающиеся гильзы и звенья |
|
ResidualMass = 11.677 //взят б/к Ил-2-42, и по пропорции с Як1 пересчитан в остающиеся гильзы и звенья |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=750 |
|
MaxRoundsInMagazine=750 |
RoundsInMagazine=750 |
|
RoundsInMagazine=750 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=8 // каждая 8-я пуля с трассером |
|
AmountRoundsWithOneTracer=8 // каждая 8-я пуля с трассером |
TracerIdx=0 |
|
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_RUS_7-62x54_APsmk.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=1] // 140 бронебойных и 70 осколочно-фугасных снарядов 20х99 (к пушке ШВАК) |
|
[GunAmmunition=1] // 140 бронебойных и 70 осколочно-фугасных снарядов 20х99 (к пушке ШВАК) |
ExpendableMass = 45.72 |
|
ExpendableMass = 45.72 |
ResidualMass = 5.414 // Лишняя масса в рефе-отчете по сравнению с расчетом |
|
ResidualMass = 5.414 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=210 |
|
MaxRoundsInMagazine=210 |
RoundsInMagazine=210 |
|
RoundsInMagazine=210 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=0 // без трассеров |
|
AmountRoundsWithOneTracer=0 // без трассеров |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=2] // 100 бронебойных и 50 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
|
[GunAmmunition=2] // 100 бронебойных и 50 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
ExpendableMass = 75.675 |
|
ExpendableMass = 75.675 |
ResidualMass = 9.075 // Лишняя масса в рефе-отчете по сравнению с расчетом |
|
ResidualMass = 9.075 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=150 |
|
MaxRoundsInMagazine=150 |
RoundsInMagazine=150 |
|
RoundsInMagazine=150 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=3] // 150 бронебойных снарядов 23x152 (к пушке ВЯ-23) |
|
[GunAmmunition=3] // 150 бронебойных снарядов 23x152 (к пушке ВЯ-23) |
ExpendableMass = 75.825 |
|
ExpendableMass = 75.825 |
ResidualMass = 8.925 // Лишняя масса в рефе-отчете по сравнению с расчетом |
|
ResidualMass = 8.925 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=150 |
|
MaxRoundsInMagazine=150 |
RoundsInMagazine=150 |
|
RoundsInMagazine=150 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_AP.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=4] // 150 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
|
[GunAmmunition=4] // 150 осколочно-фугасных снарядов 23x152 (к пушке ВЯ-23) |
ExpendableMass = 75.375 |
|
ExpendableMass = 75.375 |
ResidualMass = 9.375 // Лишняя масса в рефе-отчете по сравнению с расчетом |
|
ResidualMass = 9.375 // Лишняя масса в рефе-отчете по сравнению с расчетом |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=150 |
|
MaxRoundsInMagazine=150 |
RoundsInMagazine=150 |
|
RoundsInMagazine=150 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
|
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_23x152_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case23-25mm.txt" |
[end] |
|
[end] |
|
|
|
|
|
|
// Точки подвески 6 ФАБ-50 |
|
// Точки подвески 6 ФАБ-50 |
|
|
|
[attach=20] |
|
[attach=20] |
position= 0.124, -0.504, -0.915 |
|
position= 0.124, -0.504, -0.915 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=21] |
|
[attach=21] |
position= 0.124, -0.504, 0.915 |
|
position= 0.124, -0.504, 0.915 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
[attach=22] |
|
[attach=22] |
position= 0.124, -0.124, -1.138 |
|
position= 0.124, -0.124, -1.138 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=23] |
|
[attach=23] |
position= 0.124, -0.124, 1.138 |
|
position= 0.124, -0.124, 1.138 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
[attach=24] |
|
[attach=24] |
position= 0.124, -0.149, -0.688 |
|
position= 0.124, -0.149, -0.688 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=25] |
|
[attach=25] |
position= 0.124, -0.149, 0.688 |
|
position= 0.124, -0.149, 0.688 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
|
|
|
// Точки подвески 6 ФАБ-100 |
|
// Точки подвески 6 ФАБ-100 |
|
|
|
[attach=26] |
|
[attach=26] |
position= 0.124, -0.533, -0.915 |
|
position= 0.124, -0.533, -0.915 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=27] |
|
[attach=27] |
position= 0.124, -0.533, 0.915 |
|
position= 0.124, -0.533, 0.915 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
[attach=28] |
|
[attach=28] |
position= 0.124, -0.151, -1.138 |
|
position= 0.124, -0.151, -1.138 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=29] |
|
[attach=29] |
position= 0.124, -0.151, 1.138 |
|
position= 0.124, -0.151, 1.138 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
[attach=30] |
|
[attach=30] |
position= 0.124, -0.173, -0.688 |
|
position= 0.124, -0.173, -0.688 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=31] |
|
[attach=31] |
position= 0.124, -0.173, 0.688 |
|
position= 0.124, -0.173, 0.688 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
|
|
|
// Точки подвески 2 ФАБ-250 |
|
// Точки подвески 2 ФАБ-250 |
|
|
|
[attach=32] |
|
[attach=32] |
position= 0.14, -0.608, -0.688 |
|
position= 0.14, -0.608, -0.688 |
convex = "WingL_In_0" |
|
convex = "WingL_In_0" |
[end] |
|
[end] |
[attach=33] |
|
[attach=33] |
position= 0.14, -0.608, 0.688 |
|
position= 0.14, -0.608, 0.688 |
convex = "WingR_In_0" |
|
convex = "WingR_In_0" |
[end] |
|
[end] |
|
|
|
// Точки подвески 8 РОС-82 |
|
// Точки подвески 8 РОС-82 |
|
|
|
[attach=34] |
|
[attach=34] |
position= -0.347, -0.245, -4.127 |
|
position= -0.347, -0.245, -4.127 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=35] |
|
[attach=35] |
position= -0.347, -0.245, 4.127 |
|
position= -0.347, -0.245, 4.127 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=36] |
|
[attach=36] |
position= -0.316, -0.27, -3.819 |
|
position= -0.316, -0.27, -3.819 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=37] |
|
[attach=37] |
position= -0.316, -0.27, 3.819 |
|
position= -0.316, -0.27, 3.819 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=38] |
|
[attach=38] |
position= -0.281, -0.289, -3.529 |
|
position= -0.281, -0.289, -3.529 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=39] |
|
[attach=39] |
position= -0.281, -0.289, 3.529 |
|
position= -0.281, -0.289, 3.529 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=40] |
|
[attach=40] |
position= -0.252, -0.315, -3.227 |
|
position= -0.252, -0.315, -3.227 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=41] |
|
[attach=41] |
position= -0.252, -0.315, 3.227 |
|
position= -0.252, -0.315, 3.227 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
|
|
|
// Точки подвески 8 БРС-82 |
|
// Точки подвески 8 БРС-82 |
|
|
|
[attach=42] |
|
[attach=42] |
position= 0.169, -0.227, -4.127 |
|
position= 0.169, -0.227, -4.127 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=43] |
|
[attach=43] |
position= 0.169, -0.227, 4.127 |
|
position= 0.169, -0.227, 4.127 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=44] |
|
[attach=44] |
position= 0.201, -0.252, -3.819 |
|
position= 0.201, -0.252, -3.819 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=45] |
|
[attach=45] |
position= 0.201, -0.252, 3.819 |
|
position= 0.201, -0.252, 3.819 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=46] |
|
[attach=46] |
position= 0.236, -0.271, -3.529 |
|
position= 0.236, -0.271, -3.529 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=47] |
|
[attach=47] |
position= 0.236, -0.271, 3.529 |
|
position= 0.236, -0.271, 3.529 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=48] |
|
[attach=48] |
position= 0.265, -0.296, -3.227 |
|
position= 0.265, -0.296, -3.227 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=49] |
|
[attach=49] |
position= 0.265, -0.296, 3.227 |
|
position= 0.265, -0.296, 3.227 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
|
|
|
// Точки подвески 8 РОФС-132 |
|
// Точки подвески 8 РОФС-132 |
|
|
|
[attach=50] |
|
[attach=50] |
position= 0.112, -0.254, -4.126 |
|
position= 0.112, -0.254, -4.126 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=51] |
|
[attach=51] |
position= 0.112, -0.254, 4.126 |
|
position= 0.112, -0.254, 4.126 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=52] |
|
[attach=52] |
position= 0.142, -0.278, -3.818 |
|
position= 0.142, -0.278, -3.818 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=53] |
|
[attach=53] |
position= 0.142, -0.278, 3.818 |
|
position= 0.142, -0.278, 3.818 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=54] |
|
[attach=54] |
position= 0.174, -0.299, -3.529 |
|
position= 0.174, -0.299, -3.529 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=55] |
|
[attach=55] |
position= 0.174, -0.299, 3.529 |
|
position= 0.174, -0.299, 3.529 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=56] |
|
[attach=56] |
position= 0.201, -0.325, -3.227 |
|
position= 0.201, -0.325, -3.227 |
convex = "WingL_Mid_0" |
|
convex = "WingL_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
[attach=57] |
|
[attach=57] |
position= 0.201, -0.325, 3.227 |
|
position= 0.201, -0.325, 3.227 |
convex = "WingR_Mid_0" |
|
convex = "WingR_Mid_0" |
rotation= 0, 0, 2 |
|
rotation= 0, 0, 2 |
[end] |
|
[end] |
|
|
|
// Точки подвески дымогенераторов |
|
// Точки подвески дымогенераторов |
|
|
|
[attach=58] |
|
[attach=58] |
position= -6.378, -0.014, 0.201 |
|
position= -6.378, -0.014, 0.201 |
convex = "Fuse_Ctl_7" |
|
convex = "Fuse_Ctl_7" |
rotation= 40, 3, -11 |
|
rotation= 40, 3, -11 |
[end] |
|
[end] |
[attach=59] |
|
[attach=59] |
position= -0.402, 0.145, -7.073 |
|
position= -0.402, 0.145, -7.073 |
convex = "WingL_Out_0" |
|
convex = "WingL_Out_0" |
rotation= -6.5, 0, -0.8 |
|
rotation= -6.5, 0, -0.8 |
[end] |
|
[end] |
[attach=60] |
|
[attach=60] |
position= -0.402, 0.145, 7.073 |
|
position= -0.402, 0.145, 7.073 |
convex = "WingR_Out_0" |
|
convex = "WingR_Out_0" |
rotation= 6.5, 0, -0.8 |
|
rotation= 6.5, 0, -0.8 |
[end] |
|
[end] |
|
|
|
|
|
|
// Описания 24 ракет 280mm |
|
// Описания 24 ракет 280mm |
|
|
|
// Описания 6 ФАБ-50 |
|
// Описания 6 ФАБ-50 |
|
|
|
[BombHolder=0] |
|
[BombHolder=0] |
AttachIdx = 20 |
|
AttachIdx = 20 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.504, -0.915 |
|
AttachPos= 0.124, -0.504, -0.915 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
|
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
|
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
AttachedBombCxaS = 0.012 |
|
AttachedBombCxaS = 0.012 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=1] |
|
[BombHolder=1] |
AttachIdx = 21 |
|
AttachIdx = 21 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.504, 0.915 |
|
AttachPos= 0.124, -0.504, 0.915 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
|
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
|
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
AttachedBombCxaS = 0.012 |
|
AttachedBombCxaS = 0.012 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=2] |
|
[BombHolder=2] |
AttachIdx = 22 |
|
AttachIdx = 22 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.3, 0.0 |
|
PushRange = 0.0, -0.3, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.124, -1.138 |
|
AttachPos= 0.124, -0.124, -1.138 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombDoor=0 |
|
BombDoor=0 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
[BombHolder=3] |
|
[BombHolder=3] |
AttachIdx = 23 |
|
AttachIdx = 23 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.3, 0.0 |
|
PushRange = 0.0, -0.3, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.124, 1.138 |
|
AttachPos= 0.124, -0.124, 1.138 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombDoor=3 |
|
BombDoor=3 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
[BombHolder=4] |
|
[BombHolder=4] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.3, 0.0 |
|
PushRange = 0.0, -0.3, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.149, -0.688 |
|
AttachPos= 0.124, -0.149, -0.688 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombDoor=1 |
|
BombDoor=1 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
[BombHolder=5] |
|
[BombHolder=5] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB50sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.3, 0.0 |
|
PushRange = 0.0, -0.3, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.149, 0.688 |
|
AttachPos= 0.124, -0.149, 0.688 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombDoor=2 |
|
BombDoor=2 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
|
|
|
// Описания 6 ФАБ-100 |
|
// Описания 6 ФАБ-100 |
|
|
|
[BombHolder=6] |
|
[BombHolder=6] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.533, -0.915 |
|
AttachPos= 0.124, -0.533, -0.915 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
|
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
|
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
AttachedBombCxaS = 0.021 |
|
AttachedBombCxaS = 0.021 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=7] |
|
[BombHolder=7] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.533, 0.915 |
|
AttachPos= 0.124, -0.533, 0.915 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
|
BombHolderMass = 0.0 // Бомбодержатель несъёмный |
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
|
BombHolderCxaS = 0.0 // Бомбодержатель несъёмный |
AttachedBombCxaS = 0.021 |
|
AttachedBombCxaS = 0.021 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=8] |
|
[BombHolder=8] |
AttachIdx = 28 |
|
AttachIdx = 28 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.2, 0.0 |
|
PushRange = 0.0, -0.2, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.151, -1.138 |
|
AttachPos= 0.124, -0.151, -1.138 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombDoor=0 |
|
BombDoor=0 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
[BombHolder=9] |
|
[BombHolder=9] |
AttachIdx = 29 |
|
AttachIdx = 29 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.2, 0.0 |
|
PushRange = 0.0, -0.2, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.151, 1.138 |
|
AttachPos= 0.124, -0.151, 1.138 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombDoor=3 |
|
BombDoor=3 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
[BombHolder=10] |
|
[BombHolder=10] |
AttachIdx = 30 |
|
AttachIdx = 30 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.2, 0.0 |
|
PushRange = 0.0, -0.2, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.173, -0.688 |
|
AttachPos= 0.124, -0.173, -0.688 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombDoor=1 |
|
BombDoor=1 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
[BombHolder=11] |
|
[BombHolder=11] |
AttachIdx = 31 |
|
AttachIdx = 31 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB100M.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.2, 0.0 |
|
PushRange = 0.0, -0.2, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.124, -0.173, 0.688 |
|
AttachPos= 0.124, -0.173, 0.688 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombDoor=2 |
|
BombDoor=2 |
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0 // Вероятность отцепа при попадании в Convex |
ThrowSoundType = 1 |
|
ThrowSoundType = 1 |
[end] |
|
[end] |
|
|
|
// Описания 2 ФАБ-250 |
|
// Описания 2 ФАБ-250 |
|
|
|
[BombHolder=12] |
|
[BombHolder=12] |
AttachIdx = 32 |
|
AttachIdx = 32 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.14, -0.608, -0.688 |
|
AttachPos= 0.14, -0.608, -0.688 |
Convex = "WingL_In_0" |
|
Convex = "WingL_In_0" |
BombHolderMass = 14.7 |
|
BombHolderMass = 14.7 |
BombHolderCxaS = 0.025 |
|
BombHolderCxaS = 0.025 |
AttachedBombCxaS = 0.030 |
|
AttachedBombCxaS = 0.030 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=13] |
|
[BombHolder=13] |
AttachIdx = 33 |
|
AttachIdx = 33 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_RUS_FAB250sv.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.14, -0.608, 0.688 |
|
AttachPos= 0.14, -0.608, 0.688 |
Convex = "WingR_In_0" |
|
Convex = "WingR_In_0" |
BombHolderMass = 14.7 |
|
BombHolderMass = 14.7 |
BombHolderCxaS = 0.025 |
|
BombHolderCxaS = 0.025 |
AttachedBombCxaS = 0.030 |
|
AttachedBombCxaS = 0.030 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
|
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Описания 8 РОС-82 |
|
// Описания 8 РОС-82 |
|
|
|
[BombHolder=14] |
|
[BombHolder=14] |
AttachIdx = 34 |
|
AttachIdx = 34 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.347, -0.245, -4.127 |
|
AttachPos= -0.347, -0.245, -4.127 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=15] |
|
[BombHolder=15] |
AttachIdx = 35 |
|
AttachIdx = 35 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.347, -0.245, 4.127 |
|
AttachPos= -0.347, -0.245, 4.127 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=16] |
|
[BombHolder=16] |
AttachIdx = 36 |
|
AttachIdx = 36 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.316, -0.27, -3.819 |
|
AttachPos= -0.316, -0.27, -3.819 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=17] |
|
[BombHolder=17] |
AttachIdx = 37 |
|
AttachIdx = 37 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.316, -0.27, 3.819 |
|
AttachPos= -0.316, -0.27, 3.819 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=18] |
|
[BombHolder=18] |
AttachIdx = 38 |
|
AttachIdx = 38 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.281, -0.289, -3.529 |
|
AttachPos= -0.281, -0.289, -3.529 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=19] |
|
[BombHolder=19] |
AttachIdx = 39 |
|
AttachIdx = 39 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.281, -0.289, 3.529 |
|
AttachPos= -0.281, -0.289, 3.529 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=20] |
|
[BombHolder=20] |
AttachIdx = 40 |
|
AttachIdx = 40 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.252, -0.315, -3.227 |
|
AttachPos= -0.252, -0.315, -3.227 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=21] |
|
[BombHolder=21] |
AttachIdx = 41 |
|
AttachIdx = 41 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.038, 0.0, 0.0 |
|
PushRange = 1.038, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= -0.252, -0.315, 3.227 |
|
AttachPos= -0.252, -0.315, 3.227 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 8 БРС-82 |
|
// Описания 8 БРС-82 |
|
|
|
[BombHolder=22] |
|
[BombHolder=22] |
AttachIdx = 42 |
|
AttachIdx = 42 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.169, -0.227, -4.127 |
|
AttachPos= 0.169, -0.227, -4.127 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=23] |
|
[BombHolder=23] |
AttachIdx = 43 |
|
AttachIdx = 43 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.169, -0.227, 4.127 |
|
AttachPos= 0.169, -0.227, 4.127 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=24] |
|
[BombHolder=24] |
AttachIdx = 44 |
|
AttachIdx = 44 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.201, -0.252, -3.819 |
|
AttachPos= 0.201, -0.252, -3.819 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=25] |
|
[BombHolder=25] |
AttachIdx = 45 |
|
AttachIdx = 45 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.201, -0.252, 3.819 |
|
AttachPos= 0.201, -0.252, 3.819 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=26] |
|
[BombHolder=26] |
AttachIdx = 46 |
|
AttachIdx = 46 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.236, -0.271, -3.529 |
|
AttachPos= 0.236, -0.271, -3.529 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=27] |
|
[BombHolder=27] |
AttachIdx = 47 |
|
AttachIdx = 47 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.236, -0.271, 3.529 |
|
AttachPos= 0.236, -0.271, 3.529 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=28] |
|
[BombHolder=28] |
AttachIdx = 48 |
|
AttachIdx = 48 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.265, -0.296, -3.227 |
|
AttachPos= 0.265, -0.296, -3.227 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=29] |
|
[BombHolder=29] |
AttachIdx = 49 |
|
AttachIdx = 49 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_RBS82.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.033, 0.0, 0.0 |
|
PushRange = 1.033, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.265, -0.296, 3.227 |
|
AttachPos= 0.265, -0.296, 3.227 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 3.0 |
|
BombHolderMass = 3.0 |
BombHolderCxaS = 0.007 |
|
BombHolderCxaS = 0.007 |
AttachedBombCxaS = 0.003 |
|
AttachedBombCxaS = 0.003 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Описания 8 РОФС-132 |
|
// Описания 8 РОФС-132 |
|
|
|
[BombHolder=30] |
|
[BombHolder=30] |
AttachIdx = 50 |
|
AttachIdx = 50 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.112, -0.254, -4.126 |
|
AttachPos= 0.112, -0.254, -4.126 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=31] |
|
[BombHolder=31] |
AttachIdx = 51 |
|
AttachIdx = 51 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.112, -0.254, 4.126 |
|
AttachPos= 0.112, -0.254, 4.126 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=32] |
|
[BombHolder=32] |
AttachIdx = 52 |
|
AttachIdx = 52 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.142, -0.278, -3.818 |
|
AttachPos= 0.142, -0.278, -3.818 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=33] |
|
[BombHolder=33] |
AttachIdx = 53 |
|
AttachIdx = 53 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.142, -0.278, 3.818 |
|
AttachPos= 0.142, -0.278, 3.818 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=34] |
|
[BombHolder=34] |
AttachIdx = 54 |
|
AttachIdx = 54 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.174, -0.299, -3.529 |
|
AttachPos= 0.174, -0.299, -3.529 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=35] |
|
[BombHolder=35] |
AttachIdx = 55 |
|
AttachIdx = 55 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.174, -0.299, 3.529 |
|
AttachPos= 0.174, -0.299, 3.529 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
[BombHolder=36] |
|
[BombHolder=36] |
AttachIdx = 56 |
|
AttachIdx = 56 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.201, -0.325, -3.227 |
|
AttachPos= 0.201, -0.325, -3.227 |
Convex = "WingL_Mid_0" |
|
Convex = "WingL_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 4 |
|
ThrowSoundType = 4 |
[end] |
|
[end] |
[BombHolder=37] |
|
[BombHolder=37] |
AttachIdx = 57 |
|
AttachIdx = 57 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/RKT_RUS_ROFS132.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 1.011, 0.0, 0.0 |
|
PushRange = 1.011, 0.0, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos= 0.201, -0.325, 3.227 |
|
AttachPos= 0.201, -0.325, 3.227 |
Convex = "WingR_Mid_0" |
|
Convex = "WingR_Mid_0" |
BombHolderMass = 5.0 |
|
BombHolderMass = 5.0 |
BombHolderCxaS = 0.009 |
|
BombHolderCxaS = 0.009 |
AttachedBombCxaS = 0.007 |
|
AttachedBombCxaS = 0.007 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 5 |
|
ThrowSoundType = 5 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы белые |
|
// Дымогенераторы белые |
[BombHolder=38] |
|
[BombHolder=38] |
AttachIdx = 58 |
|
AttachIdx = 58 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -6.378, -0.014, 0.201 |
|
AttachPos = -6.378, -0.014, 0.201 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=39] |
|
[BombHolder=39] |
AttachIdx = 59 |
|
AttachIdx = 59 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, -7.073 |
|
AttachPos = -0.402, 0.145, -7.073 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=40] |
|
[BombHolder=40] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, 7.073 |
|
AttachPos = -0.402, 0.145, 7.073 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы синие |
|
// Дымогенераторы синие |
[BombHolder=41] |
|
[BombHolder=41] |
AttachIdx = 58 |
|
AttachIdx = 58 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -6.378, -0.014, 0.201 |
|
AttachPos = -6.378, -0.014, 0.201 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=42] |
|
[BombHolder=42] |
AttachIdx = 59 |
|
AttachIdx = 59 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, -7.073 |
|
AttachPos = -0.402, 0.145, -7.073 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=43] |
|
[BombHolder=43] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, 7.073 |
|
AttachPos = -0.402, 0.145, 7.073 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы красные |
|
// Дымогенераторы красные |
[BombHolder=44] |
|
[BombHolder=44] |
AttachIdx = 58 |
|
AttachIdx = 58 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -6.378, -0.014, 0.201 |
|
AttachPos = -6.378, -0.014, 0.201 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=45] |
|
[BombHolder=45] |
AttachIdx = 59 |
|
AttachIdx = 59 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, -7.073 |
|
AttachPos = -0.402, 0.145, -7.073 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=46] |
|
[BombHolder=46] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, 7.073 |
|
AttachPos = -0.402, 0.145, 7.073 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы зеленые |
|
// Дымогенераторы зеленые |
[BombHolder=47] |
|
[BombHolder=47] |
AttachIdx = 58 |
|
AttachIdx = 58 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -6.378, -0.014, 0.201 |
|
AttachPos = -6.378, -0.014, 0.201 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=48] |
|
[BombHolder=48] |
AttachIdx = 59 |
|
AttachIdx = 59 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, -7.073 |
|
AttachPos = -0.402, 0.145, -7.073 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=49] |
|
[BombHolder=49] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, 7.073 |
|
AttachPos = -0.402, 0.145, 7.073 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы желтые |
|
// Дымогенераторы желтые |
[BombHolder=50] |
|
[BombHolder=50] |
AttachIdx = 58 |
|
AttachIdx = 58 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -6.378, -0.014, 0.201 |
|
AttachPos = -6.378, -0.014, 0.201 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=51] |
|
[BombHolder=51] |
AttachIdx = 59 |
|
AttachIdx = 59 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, -7.073 |
|
AttachPos = -0.402, 0.145, -7.073 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=52] |
|
[BombHolder=52] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, 7.073 |
|
AttachPos = -0.402, 0.145, 7.073 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Дымогенераторы черные |
|
// Дымогенераторы черные |
[BombHolder=53] |
|
[BombHolder=53] |
AttachIdx = 58 |
|
AttachIdx = 58 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -6.378, -0.014, 0.201 |
|
AttachPos = -6.378, -0.014, 0.201 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=54] |
|
[BombHolder=54] |
AttachIdx = 59 |
|
AttachIdx = 59 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, -7.073 |
|
AttachPos = -0.402, 0.145, -7.073 |
Convex = "WingL_Out_0" |
|
Convex = "WingL_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=55] |
|
[BombHolder=55] |
AttachIdx = 60 |
|
AttachIdx = 60 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.402, 0.145, 7.073 |
|
AttachPos = -0.402, 0.145, 7.073 |
Convex = "WingR_Out_0" |
|
Convex = "WingR_Out_0" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
|
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
|
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
logtreshold=0.0001 |
|
logtreshold=0.0001 |
|
|
|
// |
|
// |
|
|
|
// Бронирование узлов и агрегатов |
|
// Бронирование узлов и агрегатов |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~eng01" // Наименование CollisionBox части ЛА |
|
PartName = "~eng01" |
|
|
DirectHitArmor = 5.0 |
Armor = 5.5 // Толщина брони со всех сторон |
|
SphereHitProtection = 10.5 // Толщина брони со всех сторон |
|
= |
|
[ArmorSides] // Детализация толщины брони по сторонам ЛА (блок необязательный) |
<> |
[SphereHitProtectionBox] // +5mm for all sides as engine-hull metall // Детализация толщины брони по сторонам ЛА (блок необязательный) |
AngleBackFrontAxis = 65.0 // Половинный угол раствора конусов, направленных назад и вперёд (вдоль оси OX ССК ЛА), [0...90°]; если направление удара осколка попало в эти конусы, то осколок считается попавшим в BackArmor (сзади) или во FrontArmor (спереди) |
= |
AngleBackFrontAxis = 65.0 // Половинный угол раствора конусов, направленных назад и вперёд (вдоль оси OX ССК ЛА), [0...90°]; если направление удара осколка попало в эти конусы, то осколок считается попавшим в BackArmor (сзади) или во FrontArmor (спереди) |
AngleBottomTopAxis = 65.0 // Половинный угол раствора конусов, направленных вниз и вверх (вдоль оси OY ССК ЛА), [0...90°]; если направление удара осколка попало в эти конусы, то осколок считается попавшим в BottomArmor (снизу) или в TopArmor (сверху) |
|
AngleBottomTopAxis = 65.0 // Половинный угол раствора конусов, направленных вниз и вверх (вдоль оси OY ССК ЛА), [0...90°]; если направление удара осколка попало в эти конусы, то осколок считается попавшим в BottomArmor (снизу) или в TopArmor (сверху) |
AngleSideAxis = 45.0 // Половинный угол раствора конусов, направленных вбок (вдоль оси OZ ССК ЛА), [0...90°]; если направление удара осколка попало в эти конусы, то осколок считается попавшим в LeftArmor (слева) или в RightArmor (справа) |
|
AngleSideAxis = 45.0 // Половинный угол раствора конусов, направленных вбок (вдоль оси OZ ССК ЛА), [0...90°]; если направление удара осколка попало в эти конусы, то осколок считается попавшим в LeftArmor (слева) или в RightArmor (справа) |
|
|
|
// В случае, если конусы перекрывают друг друга - проверка попадания осколка в конусы осуществляется в порядке осей ССК ЛА (X-Y-Z), для каждой оси: сначала с отрицательного направления, затем с положительного. |
|
// В случае, если конусы перекрывают друг друга - проверка попадания осколка в конусы осуществляется в порядке осей ССК ЛА (X-Y-Z), для каждой оси: сначала с отрицательного направления, затем с положительного. |
// Итого, порядок проверки попадания в конусы: 1)сзади 2)спереди 3)снизу 4)сверху 5)слева 6)справа |
|
// Итого, порядок проверки попадания в конусы: 1)сзади 2)спереди 3)снизу 4)сверху 5)слева 6)справа |
|
|
|
BackArmor = 5.5 |
<> |
BackArmor = 10.5 |
FrontArmor = 8.25 |
|
FrontArmor = 13.25 |
BottomArmor = 5.5 |
|
BottomArmor = 10.5 |
TopArmor = 5.5 |
|
TopArmor = 10.5 |
LeftArmor = 5.5 |
|
LeftArmor = 10.5 |
RightArmor = 5.5 |
|
RightArmor = 10.5 |
[end] |
= |
[end] |
[end] |
|
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~ftank01" |
= |
PartName = "~ftank01" |
Armor = 5.5 |
<> |
SphereHitProtection = 5.5 |
[end] |
= |
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~ftank02" |
= |
PartName = "~ftank02" |
Armor = 6.9 |
<> |
SphereHitProtection = 6.9 |
|
= |
|
[ArmorSides] |
<> |
[SphereHitProtectionBox] |
AngleBackFrontAxis = 45.0 |
= |
AngleBackFrontAxis = 45.0 |
AngleBottomTopAxis = 45.0 |
|
AngleBottomTopAxis = 45.0 |
AngleSideAxis = 45.0 |
|
AngleSideAxis = 45.0 |
|
|
|
BackArmor = 16.5 |
|
BackArmor = 16.5 |
FrontArmor = 6.9 |
|
FrontArmor = 6.9 |
BottomArmor = 6.9 |
|
BottomArmor = 6.9 |
TopArmor = 6.9 |
|
TopArmor = 6.9 |
LeftArmor = 6.9 |
|
LeftArmor = 6.9 |
RightArmor = 6.9 |
|
RightArmor = 6.9 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~ftank03" |
= |
PartName = "~ftank03" |
Armor = 6.9 |
<> |
|
|
|
SphereHitProtection = 6.9 |
[ArmorSides] |
|
|
|
|
[SphereHitProtectionBox] |
AngleBackFrontAxis = 65.0 |
= |
AngleBackFrontAxis = 65.0 |
AngleBottomTopAxis = 65.0 |
|
AngleBottomTopAxis = 65.0 |
AngleSideAxis = 45.0 |
|
AngleSideAxis = 45.0 |
|
|
|
BackArmor = 16.5 |
|
BackArmor = 16.5 |
FrontArmor = 8.25 |
|
FrontArmor = 8.25 |
BottomArmor = 6.9 |
|
BottomArmor = 6.9 |
TopArmor = 8.25 |
|
TopArmor = 8.25 |
LeftArmor = 8.25 |
|
LeftArmor = 8.25 |
RightArmor = 8.25 |
|
RightArmor = 8.25 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~otank01" |
= |
PartName = "~otank01" |
Armor = 5.5 |
<> |
SphereHitProtection = 5.5 |
[end] |
= |
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~wcooler01" |
= |
PartName = "~wcooler01" |
Armor = 6.9 |
<> |
SphereHitProtection = 6.9 |
[end] |
= |
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "~ocooler01" |
= |
PartName = "~ocooler01" |
Armor = 8.25 |
<> |
|
|
|
SphereHitProtection = 8.25 |
[ArmorSides] |
|
|
|
|
[SphereHitProtectionBox] |
AngleBackFrontAxis = 65.0 |
= |
AngleBackFrontAxis = 65.0 |
AngleBottomTopAxis = 65.0 |
|
AngleBottomTopAxis = 65.0 |
AngleSideAxis = 45.0 |
|
AngleSideAxis = 45.0 |
|
|
|
BackArmor = 6.9 |
|
BackArmor = 6.9 |
FrontArmor = 8.25 |
|
FrontArmor = 8.25 |
BottomArmor = 8.25 |
|
BottomArmor = 8.25 |
TopArmor = 8.25 |
|
TopArmor = 8.25 |
LeftArmor = 8.25 |
|
LeftArmor = 8.25 |
RightArmor = 8.25 |
|
RightArmor = 8.25 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "Instr_L" |
= |
PartName = "Instr_L" |
Armor = 11.0 |
<> |
SphereHitProtection = 11.0 |
|
= |
|
[ArmorSides] |
<> |
[SphereHitProtectionBox] |
AngleBackFrontAxis = 65.0 |
= |
AngleBackFrontAxis = 65.0 |
AngleBottomTopAxis = 65.0 |
|
AngleBottomTopAxis = 65.0 |
AngleSideAxis = 45.0 |
|
AngleSideAxis = 45.0 |
|
|
|
BackArmor = 18.0 |
|
BackArmor = 18.0 |
FrontArmor = 8.0 |
|
FrontArmor = 8.0 |
BottomArmor = 6.9 |
|
BottomArmor = 6.9 |
TopArmor = 6.9 |
|
TopArmor = 6.9 |
LeftArmor = 11.0 |
|
LeftArmor = 11.0 |
RightArmor = 11.0 |
|
RightArmor = 11.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "Instr_C" |
= |
PartName = "Instr_C" |
Armor = 11.0 |
<> |
SphereHitProtection = 11.0 |
|
= |
|
[ArmorSides] |
<> |
[SphereHitProtectionBox] |
AngleBackFrontAxis = 65.0 |
= |
AngleBackFrontAxis = 65.0 |
AngleBottomTopAxis = 65.0 |
|
AngleBottomTopAxis = 65.0 |
AngleSideAxis = 45.0 |
|
AngleSideAxis = 45.0 |
|
|
|
BackArmor = 18.0 |
|
BackArmor = 18.0 |
FrontArmor = 8.0 |
|
FrontArmor = 8.0 |
BottomArmor = 6.9 |
|
BottomArmor = 6.9 |
TopArmor = 6.9 |
|
TopArmor = 6.9 |
LeftArmor = 11.0 |
|
LeftArmor = 11.0 |
RightArmor = 11.0 |
|
RightArmor = 11.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[PlanePartArmor] |
<> |
[PlanePartProtection] |
PartName = "Instr_R" |
= |
PartName = "Instr_R" |
Armor = 11.0 |
<> |
SphereHitProtection = 11.0 |
|
= |
|
[ArmorSides] |
<> |
[SphereHitProtectionBox] |
AngleBackFrontAxis = 65.0 |
= |
AngleBackFrontAxis = 65.0 |
AngleBottomTopAxis = 65.0 |
|
AngleBottomTopAxis = 65.0 |
AngleSideAxis = 45.0 |
|
AngleSideAxis = 45.0 |
|
|
|
BackArmor = 18.0 |
|
BackArmor = 18.0 |
FrontArmor = 8.0 |
|
FrontArmor = 8.0 |
BottomArmor = 6.9 |
|
BottomArmor = 6.9 |
TopArmor = 6.9 |
|
TopArmor = 6.9 |
LeftArmor = 11.0 |
|
LeftArmor = 11.0 |
RightArmor = 11.0 |
|
RightArmor = 11.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
//// |
|
//// |
|
|
|
rec_cockpit_arg=1 |
|
rec_cockpit_arg=1 |
|
|
|
SmoothControlFactor=0 |
|
SmoothControlFactor=0 |
|
|
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
|
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
ObjectRadius=8.1 |
|
ObjectRadius=8.1 |
|
|
|
[Entrance] |
|
[Entrance] |
EntrancePos= -0.75, 0.33, 0 |
|
EntrancePos= -0.75, 0.33, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=0,7,-1 |
|
JumpDir=0,7,-1 |
[end] |
|
[end] |
[Entrance] |
|
[Entrance] |
EntrancePos= -0.75, 0.33, 0 |
|
EntrancePos= -0.75, 0.33, 0 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=2,6,1 |
|
JumpDir=2,6,1 |
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
|
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
[end] |
|
[end] |
|
|
|
// ограничения сектора обзора |
|
// ограничения сектора обзора |
SectorLimits = -180.0, -175.0, +55.0, +90.0 |
|
SectorLimits = -180.0, -175.0, +55.0, +90.0 |
SectorLimits = -175.0, -170.0, -10.0, +90.0 |
|
SectorLimits = -175.0, -170.0, -10.0, +90.0 |
SectorLimits = -170.0, -160.0, -20.0, +90.0 |
|
SectorLimits = -170.0, -160.0, -20.0, +90.0 |
SectorLimits = -160.0, -105.0, -23.0, +90.0 |
|
SectorLimits = -160.0, -105.0, -23.0, +90.0 |
SectorLimits = -105.0, -95.0, -10.0, +90.0 |
|
SectorLimits = -105.0, -95.0, -10.0, +90.0 |
SectorLimits = -95.0, -77.0, -7.0, +90.0 |
|
SectorLimits = -95.0, -77.0, -7.0, +90.0 |
SectorLimits = -77.0, -55.0, -17.0, +90.0 |
|
SectorLimits = -77.0, -55.0, -17.0, +90.0 |
SectorLimits = -55.0, -16.0, -27.0, +90.0 |
|
SectorLimits = -55.0, -16.0, -27.0, +90.0 |
SectorLimits = -16.0, -6.0, -20.0, +90.0 |
|
SectorLimits = -16.0, -6.0, -20.0, +90.0 |
SectorLimits = -6.0, +6.0, -8.0, +90.0 |
|
SectorLimits = -6.0, +6.0, -8.0, +90.0 |
SectorLimits = +6.0, +16.0, -20.0, +90.0 |
|
SectorLimits = +6.0, +16.0, -20.0, +90.0 |
SectorLimits = +16.0, +55.0, -27.0, +90.0 |
|
SectorLimits = +16.0, +55.0, -27.0, +90.0 |
SectorLimits = +55.0, +77.0, -17.0, +90.0 |
|
SectorLimits = +55.0, +77.0, -17.0, +90.0 |
SectorLimits = +77.0, +95.0, -7.0, +90.0 |
|
SectorLimits = +77.0, +95.0, -7.0, +90.0 |
SectorLimits = +95.0, +105.0, -10.0, +90.0 |
|
SectorLimits = +95.0, +105.0, -10.0, +90.0 |
SectorLimits = +105.0, +160.0, -23.0, +90.0 |
|
SectorLimits = +105.0, +160.0, -23.0, +90.0 |
SectorLimits = +160.0, +170.0, -20.0, +90.0 |
|
SectorLimits = +160.0, +170.0, -20.0, +90.0 |
SectorLimits = +170.0, +175.0, -10.0, +90.0 |
|
SectorLimits = +170.0, +175.0, -10.0, +90.0 |
SectorLimits = +175.0, +180.0, +55.0, +90.0 |
|
SectorLimits = +175.0, +180.0, +55.0, +90.0 |
|
|
|
SphereHitProtection=5 //Броневая защита стрелка/пилота от осколков при закрытой кабине |
|
SphereHitProtection=5 //Броневая защита стрелка/пилота от осколков при закрытой кабине |
|
|
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=120 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=120 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=60 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=60 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=8 |
|
ArmorFront=8 |
ArmorBack=30 |
|
ArmorBack=30 |
ArmorTop=0 |
|
ArmorTop=0 |
ArmorBottom=8 |
|
ArmorBottom=8 |
ArmorRight=0 |
|
ArmorRight=0 |
ArmorLeft=0 |
|
ArmorLeft=0 |
[end] |
|
[end] |
|
|
|
[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=120 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovH=120 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=60 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
FovV=60 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=8 |
|
ArmorFront=8 |
ArmorBack=30 |
|
ArmorBack=30 |
ArmorTop=8 |
|
ArmorTop=8 |
ArmorBottom=8 |
|
ArmorBottom=8 |
ArmorRight=8 |
|
ArmorRight=8 |
ArmorLeft=8 |
|
ArmorLeft=8 |
[end] |
|
[end] |
|
|
|
//AIRPLANE DAMAGE |
|
//AIRPLANE DAMAGE |
|
|
|
energyloss="",true,0.7,1000 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
|
energyloss="",true,0.7,1000 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
|
|
|
//Engine Goup |
|
//Engine Goup |
|
|
|
energyloss="~eng01",true,5.0,20000 //двигатель |
|
energyloss="~eng01",true,5.0,20000 //двигатель |
|
|
|
energyloss="eng01_scr0",true,2.5,1000 //лопасть 0 |
|
energyloss="eng01_scr0",true,2.5,1000 //лопасть 0 |
energyloss="eng01_scr1",true,2.5,1000 //лопасть 1 |
|
energyloss="eng01_scr1",true,2.5,1000 //лопасть 1 |
energyloss="eng01_scr2",true,2.5,1000 //лопасть 2 |
|
energyloss="eng01_scr2",true,2.5,1000 //лопасть 2 |
|
|
|
|
|
|
energyloss="~ftank01",true,0.7,10000 //передний бак |
|
energyloss="~ftank01",true,0.7,10000 //передний бак |
energyloss="~ftank02",true,0.7,10000 //нижний бак |
|
energyloss="~ftank02",true,0.7,10000 //нижний бак |
energyloss="~ftank03",true,0.7,10000 //задний бак |
|
energyloss="~ftank03",true,0.7,10000 //задний бак |
|
|
|
energyloss="~otank01",true,0.7,20000 //масолобак |
|
energyloss="~otank01",true,0.7,20000 //масолобак |
|
|
|
energyloss="~wcooler01",true,0.7,10000 //вод., радиатор |
|
energyloss="~wcooler01",true,0.7,10000 //вод., радиатор |
energyloss="~ocooler01",true,0.7,10000 //масл., радиатор |
|
energyloss="~ocooler01",true,0.7,10000 //масл., радиатор |
|
|
|
//Armor |
|
//Armor |
|
|
|
energyloss="Blister0",false,8.0,1 //бронекозырек 64мм - аналог 8 мм |
|
energyloss="Blister0",false,8.0,1 //бронекозырек 64мм - аналог 8 мм |
energyloss="Blister-armor",false,8.25,1 //броня сдвижной части фонаря - 6мм, учтена повышенная прочность брони АБ-1 |
|
energyloss="Blister-armor",false,8.25,1 //броня сдвижной части фонаря - 6мм, учтена повышенная прочность брони АБ-1 |
|
|
|
energyloss="EngCowl_Ctl_0",false,5.5,1 //бронекапот низ - 4мм, учтена повышенная прочность брони АБ-1 |
|
energyloss="EngCowl_Ctl_0",false,5.5,1 //бронекапот низ - 4мм, учтена повышенная прочность брони АБ-1 |
energyloss="EngCowl_Ctl_1",false,5.5,1 //бронекапот левый - 4мм, учтена повышенная прочность брони АБ-1 |
|
energyloss="EngCowl_Ctl_1",false,5.5,1 //бронекапот левый - 4мм, учтена повышенная прочность брони АБ-1 |
energyloss="EngCowl_Ctl_2",false,5.5,1 //бронекапот верх - 4мм, учтена повышенная прочность брони АБ-1 |
|
energyloss="EngCowl_Ctl_2",false,5.5,1 //бронекапот верх - 4мм, учтена повышенная прочность брони АБ-1 |
energyloss="EngCowl_Ctl_3",false,5.5,1 //бронекапот правый - 4мм, учтена повышенная прочность брони АБ-1 |
|
energyloss="EngCowl_Ctl_3",false,5.5,1 //бронекапот правый - 4мм, учтена повышенная прочность брони АБ-1 |
energyloss="EngCowl_Ctl_4",false,8.25,1 //бронеперегородка за коком - 6мм, учтена повышенная прочность брони АБ-1 |
|
energyloss="EngCowl_Ctl_4",false,8.25,1 //бронеперегородка за коком - 6мм, учтена повышенная прочность брони АБ-1 |
|
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energyloss="armor-box",true,8.25,1 //бронекорпус - 6мм (т.к. это не плита, а объем корпуса с броней, то броня полная), учтена повышенная прочность брони АБ-1 |
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energyloss="armor-box",true,8.25,1 //бронекорпус - 6мм (т.к. это не плита, а объем корпуса с броней, то броня полная), учтена повышенная прочность брони АБ-1 |
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energyloss="armor-wall1",false,16.5,1 //бронеплита за пилотом - 12мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor-wall1",false,16.5,1 //бронеплита за пилотом - 12мм, учтена повышенная прочность брони АБ-1 |
energyloss="armor-wall2",false,14.5,1 //бронеплита за баком - 12мм (стоит остаток для пробития 12мм после списывания 6мм бронекорпусом, плюс учет нелинейности), учтена повышенная прочность брони АБ-1 |
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energyloss="armor-wall2",false,14.5,1 //бронеплита за баком - 12мм (стоит остаток для пробития 12мм после списывания 6мм бронекорпусом, плюс учет нелинейности), учтена повышенная прочность брони АБ-1 |
energyloss="armor_oil_r",false,8.25,1 //бронекорпус маслорадиатора правая стенка - 6мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_oil_r",false,8.25,1 //бронекорпус маслорадиатора правая стенка - 6мм, учтена повышенная прочность брони АБ-1 |
energyloss="armor_oil_b",false,8.25,1 //бронекорпус маслорадиатора нижняя стенка - 6мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_oil_b",false,8.25,1 //бронекорпус маслорадиатора нижняя стенка - 6мм, учтена повышенная прочность брони АБ-1 |
energyloss="armor_oil_l",false,8.25,1 //бронекорпус маслорадиатора левая стенка - 6мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_oil_l",false,8.25,1 //бронекорпус маслорадиатора левая стенка - 6мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_oil_front",false,6.9,1 //передняя створка маслорадиатора - 5мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_oil_front",false,6.9,1 //передняя створка маслорадиатора - 5мм, учтена повышенная прочность брони АБ-1 |
energyloss="armor_oil_rear",false,6.9,1 //задняя створка маслорадиатора - 5мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_oil_rear",false,6.9,1 //задняя створка маслорадиатора - 5мм, учтена повышенная прочность брони АБ-1 |
energyloss="armor_water_rear",false,6.9,1 //створка водорадиатора - 5мм, учтена повышенная прочность брони АБ-1 |
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energyloss="armor_water_rear",false,6.9,1 //створка водорадиатора - 5мм, учтена повышенная прочность брони АБ-1 |
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//Undercarriage Group |
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//Undercarriage Group |
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energyloss="Wheel_Lft_0",true,4.0,1 //левое колесо |
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energyloss="Wheel_Lft_0",true,4.0,1 //левое колесо |
energyloss="StruGear_Lft_0",true,4.0,1 //левая стойка |
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energyloss="StruGear_Lft_0",true,4.0,1 //левая стойка |
energyloss="StruGear_Lft_1",true,4.0,1 //левая стойка |
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energyloss="StruGear_Lft_1",true,4.0,1 //левая стойка |
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energyloss="Wheel_Rgt_0",true,4.0,1 //колесо правое |
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energyloss="Wheel_Rgt_0",true,4.0,1 //колесо правое |
energyloss="StruGear_Rgt_0",true,4.0,1 //правая стойка |
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energyloss="StruGear_Rgt_0",true,4.0,1 //правая стойка |
energyloss="StruGear_Rgt_1",true,4.0,1 //правая стойка |
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energyloss="StruGear_Rgt_1",true,4.0,1 //правая стойка |
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energyloss="Wheel_Ctl_0",true,4.0,1 //колесо хвостовое |
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energyloss="Wheel_Ctl_0",true,4.0,1 //колесо хвостовое |
energyloss="StruGear_Ctl_0",true,4.0,1 //стойка хвостового колеса |
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energyloss="StruGear_Ctl_0",true,4.0,1 //стойка хвостового колеса |
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//Armament Group |
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//Armament Group |
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energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект ШКАС |
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energyloss="~gun01_ammo",true,0.7,20000 //Боекомплект ШКАС |
energyloss="~gun02_ammo",true,0.7,20000 //Боекомплект ШВАК |
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energyloss="~gun02_ammo",true,0.7,20000 //Боекомплект ШВАК |
energyloss="~gun03_ammo",true,0.7,20000 //Боекомплект ШВАК |
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energyloss="~gun03_ammo",true,0.7,20000 //Боекомплект ШВАК |
energyloss="~gun04_ammo",true,0.7,20000 //Боекомплект ШКАС |
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energyloss="~gun04_ammo",true,0.7,20000 //Боекомплект ШКАС |
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energyloss="~gun05_ammo",true,0.7,20000 //Боекомплект ВЯ |
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energyloss="~gun05_ammo",true,0.7,20000 //Боекомплект ВЯ |
energyloss="~gun06_ammo",true,0.7,20000 //Боекомплект ШКАС |
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energyloss="~gun06_ammo",true,0.7,20000 //Боекомплект ШКАС |
energyloss="~gun07_ammo",true,0.7,20000 //Боекомплект ШКАС |
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energyloss="~gun07_ammo",true,0.7,20000 //Боекомплект ШКАС |
energyloss="~gun08_ammo",true,0.7,20000 //Боекомплект ВЯ |
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energyloss="~gun08_ammo",true,0.7,20000 //Боекомплект ВЯ |
energyloss="~gun01",true,4.0,1 //орудие |
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energyloss="~gun01",true,4.0,1 //орудие |
energyloss="~gun02",true,4.0,1 //орудие |
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energyloss="~gun02",true,4.0,1 //орудие |
energyloss="~gun03",true,4.0,1 //орудие |
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energyloss="~gun03",true,4.0,1 //орудие |
energyloss="~gun04",true,4.0,1 //орудие |
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energyloss="~gun04",true,4.0,1 //орудие |
energyloss="~gun05",true,4.0,1 //орудие |
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energyloss="~gun05",true,4.0,1 //орудие |
energyloss="~gun06",true,4.0,1 //орудие |
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energyloss="~gun06",true,4.0,1 //орудие |
energyloss="~gun07",true,4.0,1 //орудие |
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energyloss="~gun07",true,4.0,1 //орудие |
energyloss="~gun08",true,4.0,1 //орудие |
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energyloss="~gun08",true,4.0,1 //орудие |
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SeekMaintenance = true |
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SeekMaintenance = true |
ReFuelFlow = 6 // liters per second |
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ReFuelFlow = 6 // liters per second |
BombHolderReArmTime = 30 // seconds |
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BombHolderReArmTime = 30 // seconds |
RepairTime = 300 // seconds |
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RepairTime = 300 // seconds |
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///// Подсказки в техночате |
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///// Подсказки в техночате |
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min_CAS=156 |
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min_CAS=156 |
max_CAS=570 |
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max_CAS=570 |
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DangerAoA = 17.0 // Максимально-допустимый безопасный угол атаки |
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DangerAoA = 17.0 // Максимально-допустимый безопасный угол атаки |
CriticalAoA = 19.5 // Критический угол атаки |
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CriticalAoA = 19.5 // Критический угол атаки |
Maxny = 9.5 // Предельно-допустимая перегрузка |
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Maxny = 9.5 // Предельно-допустимая перегрузка |
DangerV = 510.0 // Максимальная безопасная приборная скорость |
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DangerV = 510.0 // Максимальная безопасная приборная скорость |
MaxGearV = 320.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
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MaxGearV = 320.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
MaxFlapV = 250.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
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MaxFlapV = 250.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
TakeOffV = 185.0 // Рекомендованная взлётная скорость |
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TakeOffV = 185.0 // Рекомендованная взлётная скорость |
ClimbV = 260.0 // Рекомендованная приборная скорость набора высоты |
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ClimbV = 260.0 // Рекомендованная приборная скорость набора высоты |
DescendV = 190.0 // Рекомендованная скорость на глиссаде |
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DescendV = 190.0 // Рекомендованная скорость на глиссаде |
minV = 160.0 // Минимально-безопасная приборная скорость |
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minV = 160.0 // Минимально-безопасная приборная скорость |
minVDeltaFlaps = 20.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
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minVDeltaFlaps = 20.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
IsTakeOffFlaps = false // Флаг наличия взлётного положения механизации |
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IsTakeOffFlaps = false // Флаг наличия взлётного положения механизации |
IsLeftPedal = true // Необходимая на разбеге педаль (true - левая, false - правая) |
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IsLeftPedal = true // Необходимая на разбеге педаль (true - левая, false - правая) |
OilMaxTemperature = 115.0 // Максимально-допустимая по РЛЭ температура масла |
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OilMaxTemperature = 115.0 // Максимально-допустимая по РЛЭ температура масла |
WaterMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура воды |
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WaterMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура воды |
//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |
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//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |