class_name = "CPlane" |
= |
class_name = "CPlane" |
object_name = "Bf 109 G-6" |
|
object_name = "Bf 109 G-6" |
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
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detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc |
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[COCKPIT_LIMITS] |
|
[COCKPIT_LIMITS] |
x= -0.15, 0.3 |
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x= -0.15, 0.3 |
y= -0.15, 0.05 |
|
y= -0.15, 0.05 |
z= -0.17, 0.12 |
|
z= -0.17, 0.12 |
[END] |
|
[END] |
|
|
|
[OPEN_COCKPIT_LIMITS] |
|
[OPEN_COCKPIT_LIMITS] |
x= -0.27, 0.19 |
|
x= -0.27, 0.19 |
y= -0.2, 0.2 |
|
y= -0.2, 0.2 |
z= -0.525, 0.35 |
|
z= -0.525, 0.35 |
[END] |
|
[END] |
|
|
|
////// PhysicsBody properties |
|
////// PhysicsBody properties |
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
|
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows> |
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|
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VisualImage=0,"graphics/planes/Bf109G6/Bf109G6.mgm",true,true |
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VisualImage=0,"graphics/planes/Bf109G6/Bf109G6.mgm",true,true |
VisualImage=1,"graphics/planes/Bf109G6/Bf109G6-C.mgm",false |
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VisualImage=1,"graphics/planes/Bf109G6/Bf109G6-C.mgm",false |
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Bf109G6_Distant.txt" |
|
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/Bf109G6_Distant.txt" |
DLODArgs=50380,57200 |
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DLODArgs=50380,57200 |
Fragment="LuaScripts/WorldObjects/Planes/Fragments/Bf109G6_Fragment.txt" |
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Fragment="LuaScripts/WorldObjects/Planes/Fragments/Bf109G6_Fragment.txt" |
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//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
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//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects] |
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
|
//ID: INT: 0 - visible everywhere, 1 - visible inside, 2 - visible outside |
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
|
//model_or_effect: STRING: path to model file (mgm) of effect file (epl) |
//cast_shadows: BOOL: cast shadows from object or not |
|
//cast_shadows: BOOL: cast shadows from object or not |
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
//[,debris_effects]: BOOL: optional parameter, show effects on object debris or not |
|
|
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
|
ImageAttr=345 //IA_NOCLIP | IA_CLOSEVIEWARG | IA_NOMINPIXELS | IA_NOMINZ | IA_SCALEARG |
// IA_DEFAULT=0, |
|
// IA_DEFAULT=0, |
// IA_NOCLIP=1, |
|
// IA_NOCLIP=1, |
// IA_NOCLIP_ANIM=2, |
|
// IA_NOCLIP_ANIM=2, |
// IA_NOROTINTERPOLATION=4, |
|
// IA_NOROTINTERPOLATION=4, |
// IA_NOMINZ=8, |
|
// IA_NOMINZ=8, |
// IA_NOMINPIXELS=16, |
|
// IA_NOMINPIXELS=16, |
// IA_NOPOSINTERPOLATION=32, |
|
// IA_NOPOSINTERPOLATION=32, |
// IA_CLOSEVIEWARG=64, |
|
// IA_CLOSEVIEWARG=64, |
// IA_ALWAYSVISIBLE=128, |
|
// IA_ALWAYSVISIBLE=128, |
// IA_SCALEARG=256, |
|
// IA_SCALEARG=256, |
// ImageAttr=Attr1+Attr2+...+AttrN |
|
// ImageAttr=Attr1+Attr2+...+AttrN |
|
|
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CollisionBody="graphics/planes/Bf109G6/Bf109G6_Phys.col" |
|
CollisionBody="graphics/planes/Bf109G6/Bf109G6_Phys.col" |
HitBody="graphics/planes/Bf109G6/Bf109G6.col" |
|
HitBody="graphics/planes/Bf109G6/Bf109G6.col" |
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|
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SoundScript="LuaScripts/Sound/Planes/Bf109G6.cfg" |
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SoundScript="LuaScripts/Sound/Planes/Bf109G6.cfg" |
HidePeriodAfterExplosion = 3.0 |
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HidePeriodAfterExplosion = 3.0 |
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|
|
DropsArg=100 |
|
DropsArg=100 |
HumidityArg=101 |
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HumidityArg=101 |
|
|
|
SetCockpitArgs=false // true - àâòîìàòè÷åñêîå âûñòàâëåíèå çíà÷åíèé àíèìàöèé â ñèñòåìó ñåòåâûõ êîìàíä ñ óêàçàííûì ôëàãîì ñåòåâîé ïåðåäà÷è, false - â ñàìîë¸òàõ ýòî äåëàåòñÿ â êîäå èëè â ñëó÷àå ðàáîòû îáúåêòà òîëüêî íà ïðè¸ì |
<> |
SetCockpitArgs=false // true - автоматическое выставление значений анимаций в систему сетевых команд с указанным флагом сетевой передачи, false - в самолётах это делается в коде или в случае работы объекта только на приём |
|
= |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
|
//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag |
//FetchType=-1: àðãóìåíò â îáúåêòå íå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ |
<> |
//FetchType=-1: аргумент в объекте не забирается для анимирования |
//FetchType=-2: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ èç ñàìîãî îáúåêòà |
|
//FetchType=-2: аргумент в объекте забирается для анимирования из самого объекта |
//FetchType=-3: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ ïî ñåòåâûì êîìàíäàì parent-îáúåêòà |
|
//FetchType=-3: аргумент в объекте забирается для анимирования по сетевым командам parent-объекта |
//FetchType>=0: àðãóìåíò â îáúåêòå çàáèðàåòñÿ äëÿ àíèìèðîâàíèÿ ïî ñåòåâûì êîìàíäàì child-îáúåêòà ñ óêçàííûì Attach ID |
|
//FetchType>=0: аргумент в объекте забирается для анимирования по сетевым командам child-объекта с укзанным Attach ID |
//CmdID=[0..999]: ID ñåòåâîé êîìàíäû íèçêîãî êà÷åñòâà, èñïîëüçóåìîé äëÿ ïåðåäà÷è çíà÷åíèÿ. |
|
//CmdID=[0..999]: ID сетевой команды низкого качества, используемой для передачи значения. |
//CmdID=[1000..1999]: ID ñåòåâîé êîìàíäû ñðåäíåãî êà÷åñòâà, èñïîëüçóåìîé äëÿ ïåðåäà÷è çíà÷åíèÿ. |
|
//CmdID=[1000..1999]: ID сетевой команды среднего качества, используемой для передачи значения. |
//SubcmdID=[0..3]: ID ñåòåâîé ïîäêîìàíäû êîìàíäû íèçêîãî êà÷åñòâà. |
|
//SubcmdID=[0..3]: ID сетевой подкоманды команды низкого качества. |
//SubcmdID=[0..1]: ID ñåòåâîé ïîäêîìàíäû êîìàíäû ñðåäíåãî êà÷åñòâà. |
|
//SubcmdID=[0..1]: ID сетевой подкоманды команды среднего качества. |
//ArgNum: íîìåð àðãóìåíòà àíèìàöèè óñòàíàâëèâàåìîãî â/èç êîìàíäû. |
|
//ArgNum: номер аргумента анимации устанавливаемого в/из команды. |
//ArgValDefault: äåôîëòíîå çíà÷åíèå àðãóìåíòà àíèìàöèè â ñëó÷àå, åñëè êîìàíäà íå ïðèõîäèëà. |
|
//ArgValDefault: дефолтное значение аргумента анимации в случае, если команда не приходила. |
//SmoothingType: smooth_clamp - ñãëàæèâàåíèå íå-êðóãîâûõ àíèìàöèé |
|
//SmoothingType: smooth_clamp - сглаживаение не-круговых анимаций |
//SmoothingType: smooth_wrap - ñãëàæèâàåíèå êðóãîâûõ àíèìàöèé |
|
//SmoothingType: smooth_wrap - сглаживаение круговых анимаций |
//SmoothingPower: ïîñòîÿííàÿ âðåìåíè ñãëàæèâàíèÿ |
|
//SmoothingPower: постоянная времени сглаживания |
//NetworkFlag="": îòïðàâêè êîìàíäû â ñåòü íåò è íåò âûñòàâëåíèÿ êîìàíäû â ñëó÷àå, åñëè SetCockpitArgs=false |
|
//NetworkFlag="": отправки команды в сеть нет и нет выставления команды в случае, если SetCockpitArgs=false |
//NetworkFlag="low_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå íèçêîé ÷àñòîòû |
|
//NetworkFlag="low_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще низкой частоты |
//NetworkFlag="med_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå ñðåäíåé ÷àñòîòû |
|
//NetworkFlag="med_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще средней частоты |
//NetworkFlag="high_freq": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, íå ÷àùå âûñîêîé ÷àñòîòû |
|
//NetworkFlag="high_freq": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, не чаще высокой частоты |
//NetworkFlag="granted_single": îòïðàâêà â ñåòü öåëèêîì êîìàíäû, ñîäåðæàùåé óêàçàííûé àðãóìåíò â ñëó÷àå åãî èçìåíåíèÿ, ñ ïðèìåíåíèåì ãàðàíòèðîâàííîãî ïàêåòà ñîñòîÿíèÿ |
|
|
|
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//NetworkFlag="granted_single": отправка в сеть целиком команды, содержащей указанный аргумент в случае его изменения, с применением гарантированного пакета состояния |
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Ïåäàëè (òÿãè) - óïðàâëåíèå ïî ðûñêàíèþ |
|
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" // ÐÓÑ / øòóðâàë (òÿãè) - óïðàâëåíèå ïî òàíãàæó |
|
CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" // Педали (тяги) - управление по рысканию |
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // ÐÓÑ / øòóðâàë (òÿãè) - óïðàâëåíèå ïî êðåíó |
|
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по тангажу |
|
|
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" // РУС / штурвал (тяги) - управление по крену |
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Êðàí øàññè |
|
CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" // Кран шасси |
CockpitArg = -2, 0010, 2, 00411, 0.0, "smooth_clamp", 0.1, "" // Ðû÷àã ñòîïîðåíèÿ êîñòûëÿ (õâîñòîâîãî êîëåñà) |
|
CockpitArg = -2, 0010, 2, 00411, 0.0, "smooth_clamp", 0.1, "" // Рычаг стопорения костыля (хвостового колеса) |
CockpitArg = -2, 0011, 0, 00434, 0.0, "smooth_clamp", 0.2, "" // Øòóðâàë ïåðåñòàâíîãî ñòàáèëèçàòîðà |
|
CockpitArg = -2, 0011, 0, 00434, 0.0, "smooth_clamp", 0.2, "" // Штурвал переставного стабилизатора |
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Êðàí (øòóðâàë) ïîñàäî÷íûõ ùèòêîâ / çàêðûëêîâ |
|
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" // Кран (штурвал) посадочных щитков / закрылков |
CockpitArg = -2, 0012, 1, 00403, 0.0, "smooth_clamp", 0.1, "" // Ëåâàÿ òîðìîçíàÿ ïåäàëü |
|
CockpitArg = -2, 0012, 1, 00403, 0.0, "smooth_clamp", 0.1, "" // Левая тормозная педаль |
CockpitArg = -2, 0012, 2, 00404, 0.0, "smooth_clamp", 0.1, "" // Ïðàâàÿ òîðìîçíàÿ ïåäàëü |
|
CockpitArg = -2, 0012, 2, 00404, 0.0, "smooth_clamp", 0.1, "" // Правая тормозная педаль |
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Ëåâàÿ êðàñíàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" // Левая красная лампа шасси |
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Ëåâàÿ çåë¸íàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" // Левая зелёная лампа шасси |
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Ïðàâàÿ êðàñíàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" // Правая красная лампа шасси |
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Ïðàâàÿ çåë¸íàÿ ëàìïà øàññè |
|
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" // Правая зелёная лампа шасси |
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // ÐÓÄ (íîðìàëüíûé ãàç) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" // РУД (нормальный газ) 1-го двигателя |
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Ðû÷àã øàãà âèíòà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" // Рычаг шага винта 1-го двигателя |
CockpitArg = -2, 0101, 1, 01108, 0.0, "smooth_clamp", 0.1, "" // Âûêëþ÷àòåëü ÐÏÎ 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0101, 1, 01108, 0.0, "smooth_clamp", 0.1, "" // Выключатель РПО 1-го двигателя |
CockpitArg = -2, 0106, 0, 01188, 0.0, "smooth_clamp", 0.1, "" // Ðó÷êà óïðàâëåíèÿ ðåæèìîì ðàáîòû âîäîðàäèàòîðà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0106, 0, 01188, 0.0, "smooth_clamp", 0.1, "" // Ручка управления режимом работы водорадиатора 1-го двигателя |
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Ïåðåêëþ÷àòåëü 1-ãî ìàãíåòî 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" // Переключатель 1-го магнето 1-го двигателя |
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Êíîïêà "Ïóñê" (âûêëþ÷àòåëü "çàïóñê", òÿãà / ðóêîÿòêà ñòàðòåðà) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" // Кнопка "Пуск" (выключатель "запуск", тяга / рукоятка стартера) 1-го двигателя |
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Ïëóíæåð âïðûñêà ïóñêîâîãî òîïëèâà / çàëèâíîé òîïëèâíûé íàñîñ 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" // Плунжер впрыска пускового топлива / заливной топливный насос 1-го двигателя |
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-ãî äâèãàòåëÿ (ñòðåëêà ñîòåí RPM) |
|
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap", 0.1, "" // RPM 1-го двигателя (стрелка сотен RPM) |
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü íàääóâà (ìàíîâàêóóììåòð) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" // Указатель наддува (мановакуумметр) 1-го двигателя |
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Äàâëåíèå òîïëèâà â òîïëèâíîé ìàãèñòðàëè 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" // Давление топлива в топливной магистрали 1-го двигателя |
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Äàâëåíèå ìàñëà 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" // Давление масла 1-го двигателя |
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Òåìïåðàòóðà âûõîäÿùåé âîäû 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 0202, 1, 03172, 0.0, "smooth_clamp", 0.5, "" // Температура выходящей воды 1-го двигателя |
CockpitArg = -2, 1202, 0, 03190, 0.0, "smooth_wrap", 0.1, "" // Óêàçàòåëü øàãà âèíòà ("÷àñîâàÿ" ñòðåëêà) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 1202, 0, 03190, 0.0, "smooth_wrap", 0.1, "" // Указатель шага винта ("часовая" стрелка) 1-го двигателя |
CockpitArg = -2, 1202, 1, 03191, 0.0, "smooth_wrap", 0.1, "" // Óêàçàòåëü øàãà âèíòà ("ìèíóòíàÿ" ñòðåëêà) 1-ãî äâèãàòåëÿ |
|
CockpitArg = -2, 1202, 1, 03191, 0.0, "smooth_wrap", 0.1, "" // Указатель шага винта ("минутная" стрелка) 1-го двигателя |
|
= |
|
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Òîïëèâîìåð (ëåâûé) |
<> |
CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" // Топливомер (левый) |
CockpitArg = -2, 0351, 0, 02529, 0.0, "smooth_clamp", 0.0, "" // Ëàìïà àâàðèéíîãî îñòàòêà òîïëèâà (åñëè îäíà) |
|
|
|
|
CockpitArg = -2, 0351, 0, 02529, 0.0, "smooth_clamp", 0.0, "" // Лампа аварийного остатка топлива (если одна) |
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // ×àñû - ÷àñîâàÿ ñòðåëêà |
|
|
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // ×àñû - ìèíóòíàÿ ñòðåëêà |
|
CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap", 0.2, "" // Часы - часовая стрелка |
CockpitArg = -2, 0400, 2, 08515, 0.0, "smooth_wrap", 0.2, "" // Òàéìåð - 45-ìèíóòíàÿ ñòðåëêà |
|
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap", 0.2, "" // Часы - минутная стрелка |
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Òàéìåð - ñåêóíäíàÿ ñòðåëêà |
|
CockpitArg = -2, 0400, 2, 08515, 0.0, "smooth_wrap", 0.2, "" // Таймер - 45-минутная стрелка |
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Êîìïàñíûé êóðñ - ìàãíèòíûé |
|
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap", 0.1, "" // Таймер - секундная стрелка |
CockpitArg = -2, 1405, 0, 08561, 0.0, "smooth_wrap", 0.1, "" // Êîìïàñíûé êóðñ - ïîâòîðèòåëü |
|
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap", 0.1, "" // Компасный курс - магнитный |
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "" // Èíäèêàöèÿ óãëà òàíãàæà (àâèàãîðèçîíò) |
|
CockpitArg = -2, 1405, 0, 08561, 0.0, "smooth_wrap", 0.1, "" // Компасный курс - повторитель |
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap", 0.1, "" // Èíäèêàöèÿ óãëà êðåíà (àâèàãîðèçîíò) |
|
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "" // Индикация угла тангажа (авиагоризонт) |
|
|
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap", 0.1, "" // Индикация угла крена (авиагоризонт) |
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Óêàçàòåëü ïîâîðîòà |
|
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" // Указатель поворота |
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Óêàçàòåëü ñêîëüæåíèÿ |
|
CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" // Указатель скольжения |
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - çàäàò÷èê äàâëåíèÿ |
|
CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.1, "" // Указатель барометрической высоты - задатчик давления |
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - êèëîìåòðû (ìàëàÿ ñòðåëêà / îêîøêî) |
|
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap", 0.5, "" // Указатель барометрической высоты - километры (малая стрелка / окошко) |
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Óêàçàòåëü áàðîìåòðè÷åñêîé âûñîòû - ìåòðû (áîëüøàÿ ñòðåëêà) |
|
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap", 0.1, "" // Указатель барометрической высоты - метры (большая стрелка) |
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü ïðèáîðíîé (èíäèêàòîðíîé) ñêîðîñòè |
|
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" // Указатель приборной (индикаторной) скорости |
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" // Çàëèâêà êàáèíû ñâåòîì |
|
|
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ (ðåãóëÿòîðà ÿðêîñòè) çàëèâêè êàáèíû ñâåòîì |
|
|
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Ïîëîæåíèå ïåðåêëþ÷àòåëÿ áîðòîâûõ àýðîíàâèãàöèîííûõ îãíåé (ÁÀÍÎ) |
|
|
CockpitArg = -2, 0601, 0, 09142, 0.0, "smooth_clamp", 0.0, "" // Ñâåòîôèëüòð ïðèöåëà |
|
CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" // Заливка кабины светом |
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Ñåòêà êîëëèìàòîðíîãî ïðèöåëà |
|
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя (регулятора яркости) заливки кабины светом |
CockpitArg = -2, 0470, 0, 09114, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü îñòàòêà ÁÊ ëåâîãî ïóëåì¸òà |
|
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" // Положение переключателя бортовых аэронавигационных огней (БАНО) |
CockpitArg = -2, 0470, 1, 09214, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü îñòàòêà ÁÊ ïðàâîãî ïóëåì¸òà |
|
CockpitArg = -2, 0601, 0, 09142, 0.0, "smooth_clamp", 0.0, "" // Светофильтр прицела |
CockpitArg = -2, 0470, 2, 09014, 0.0, "smooth_clamp", 0.1, "" // Óêàçàòåëü îñòàòêà ÁÊ ìîòîð-ïóøêè |
|
CockpitArg = -2, 0601, 1, 04313, 0.0, "smooth_clamp", 0.1, "" // Сетка коллиматорного прицела |
|
|
CockpitArg = -2, 0470, 0, 09114, 0.0, "smooth_clamp", 0.1, "" // Указатель остатка БК левого пулемёта |
CockpitArg = -2, 0473, 0, 09103, 0.0, "smooth_wrap", 0.1, "" // Èíäèêàòîð ïîëîæåíèÿ çàòâîðà ëåâîãî ïóëåì¸òà |
|
CockpitArg = -2, 0470, 1, 09214, 0.0, "smooth_clamp", 0.1, "" // Указатель остатка БК правого пулемёта |
CockpitArg = -2, 0473, 1, 09203, 0.0, "smooth_wrap", 0.1, "" // Èíäèêàòîð ïîëîæåíèÿ çàòâîðà ïðàâîãî ïóëåì¸òà |
|
CockpitArg = -2, 0470, 2, 09014, 0.0, "smooth_clamp", 0.1, "" // Указатель остатка БК мотор-пушки |
CockpitArg = -2, 0473, 2, 09003, 0.0, "smooth_wrap", 0.1, "" // Èíäèêàòîð ïîëîæåíèÿ çàòâîðà ìîòîð-ïóøêè |
|
|
|
|
CockpitArg = -2, 0473, 0, 09103, 0.0, "smooth_wrap", 0.1, "" // Индикатор положения затвора левого пулемёта |
CockpitArg = -2, 0476, 0, 09091, 0.0, "smooth_clamp", 0.1, "" // Èíäèêàòîð-ëàìïà ïîëîæåíèÿ çàòâîðà ëåâîé ïîäâåñíîé ïóøêè |
|
CockpitArg = -2, 0473, 1, 09203, 0.0, "smooth_wrap", 0.1, "" // Индикатор положения затвора правого пулемёта |
|
|
CockpitArg = -2, 0473, 2, 09003, 0.0, "smooth_wrap", 0.1, "" // Индикатор положения затвора мотор-пушки |
CockpitArg = -2, 0476, 1, 09191, 0.0, "smooth_clamp", 0.1, "" // Èíäèêàòîð-ëàìïà ïîëîæåíèÿ çàòâîðà ïðàâîé ïîäâåñíîé ïóøêè |
|
|
|
|
CockpitArg = -2, 0476, 0, 09091, 0.0, "smooth_clamp", 0.1, "" // Индикатор-лампа положения затвора левой подвесной пушки |
|
|
CockpitArg = -2, 0476, 1, 09191, 0.0, "smooth_clamp", 0.1, "" // Индикатор-лампа положения затвора правой подвесной пушки |
|
= |
|
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Ïîæàðíûé êðàí |
<> |
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_clamp", 0.2, "" // Пожарный кран |
CockpitArg = -2, 0105, 0, 01115, 0.0, "smooth_clamp", 0.2, "" // Áûñòðûé îñòàíîâ äâèãàòåëÿ |
|
CockpitArg = -2, 0105, 0, 01115, 0.0, "smooth_clamp", 0.2, "" // Быстрый останов двигателя |
CockpitArg = -2, 0450, 0, 04301, 0.0, "smooth_clamp", 0.1, "" // Ýëåêòðîáåíçîïîìïà |
|
CockpitArg = -2, 0450, 0, 04301, 0.0, "smooth_clamp", 0.1, "" // Электробензопомпа |
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Ðàçëè÷íûå ÀÇÑ è ïðî÷àÿ àðìàòóðà êàáèíû |
|
CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" // Различные АЗС и прочая арматура кабины |
CockpitArg = -2, 0452, 1, 00209, 0.0, "smooth_clamp", 0.1, "" // Êðûøêà ñòàðòåðà |
|
CockpitArg = -2, 0452, 1, 00209, 0.0, "smooth_clamp", 0.1, "" // Крышка стартера |
|
= |
|
CockpitArg = -2, 0453, 3, 09042, 0.0, "smooth_wrap", 0.2, "" // Êíîïêà ñáðîñà áîìá |
<> |
CockpitArg = -2, 0453, 3, 09042, 0.0, "smooth_wrap", 0.2, "" // Кнопка сброса бомб |
CockpitArg = -2, 0454, 3, 09041, 0.0, "smooth_clamp", 0.2, "" // Ñåëåêòîð áîìáîñáðàñûâàòåëÿ |
|
|
|
|
CockpitArg = -2, 0454, 3, 09041, 0.0, "smooth_clamp", 0.2, "" // Селектор бомбосбрасывателя |
CockpitArg = -2, 0459, 0, 09051, 0.0, "smooth_clamp", 0.2, "" // Ëàìïà ïîäâåøåííîé áîìáû |
|
|
CockpitArg = -2, 0459, 1, 09052, 0.0, "smooth_clamp", 0.2, "" // Ëàìïà ïîäâåøåííîé áîìáû |
|
CockpitArg = -2, 0459, 0, 09051, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0459, 2, 09053, 0.0, "smooth_clamp", 0.2, "" // Ëàìïà ïîäâåøåííîé áîìáû |
|
CockpitArg = -2, 0459, 1, 09052, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0459, 3, 09054, 0.0, "smooth_clamp", 0.2, "" // Ëàìïà ïîäâåøåííîé áîìáû |
|
CockpitArg = -2, 0459, 2, 09053, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
|
|
CockpitArg = -2, 0459, 3, 09054, 0.0, "smooth_clamp", 0.2, "" // Лампа подвешенной бомбы |
CockpitArg = -2, 0434, 0, 06009, 0.0, "smooth_clamp", 0.2, "" // Èíäèêàòîð êèñëîðîäíîãî ïîòîêà ("Áëåíêåð") |
|
|
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Ìàíîìåòð êèñëîðîäíîãî ïðèáîðà |
|
CockpitArg = -2, 0434, 0, 06009, 0.0, "smooth_clamp", 0.2, "" // Индикатор кислородного потока ("Бленкер") |
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" // Êðàí ïîäà÷è êèñëîðîäà |
|
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" // Манометр кислородного прибора |
|
|
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" // Кран подачи кислорода |
CockpitArg = -2, 0404, 0, 08100, 0.5, "smooth_clamp", 0.2, "" // ÀÐÊ - èíäèêàòîð íàïðàâëåíèÿ íà ðàäèîìàÿê |
|
|
CockpitArg = -2, 0404, 1, 08101, 0.0, "smooth_clamp", 0.2, "" // ÀÐÊ - èíäèêàòîð óðîâíÿ ñèãíàëà ðàäèîìàÿêà |
|
CockpitArg = -2, 0404, 0, 08100, 0.5, "smooth_clamp", 0.2, "" // АРК - индикатор направления на радиомаяк |
|
|
CockpitArg = -2, 0404, 1, 08101, 0.0, "smooth_clamp", 0.2, "" // АРК - индикатор уровня сигнала радиомаяка |
CockpitArg = -2, 0404, 2, 08102, 0.0, "smooth_clamp", 0.0, "" // ÀÐÊ - ëàìïà ðàäèîìàðêåðà |
|
CockpitArg = -2, 0404, 2, 08102, 0.0, "smooth_clamp", 0.0, "" // АРК - лампа радиомаркера |
|
= |
|
[attach=0] |
|
[attach=0] |
position= -0.9, -0.03, 0.025 |
|
position= -0.9, -0.03, 0.025 |
object = "LuaScripts/WorldObjects/Bots/BotPilot_Bf109.txt" |
|
object = "LuaScripts/WorldObjects/Bots/BotPilot_Bf109.txt" |
[end] |
|
[end] |
|
|
|
[attach=1] |
|
[attach=1] |
position= -0.03, 0.53, 0.56 |
|
position= -0.03, 0.53, 0.56 |
rotation= -90, -48, 0 |
|
rotation= -90, -48, 0 |
object = "LuaScripts/WorldObjects/FlareGun.txt" |
|
object = "LuaScripts/WorldObjects/FlareGun.txt" |
[end] |
|
[end] |
|
|
|
[attach=2] |
|
[attach=2] |
position= 0.0, 0.0, 0.0 |
|
position= 0.0, 0.0, 0.0 |
object = "LuaScripts/WorldObjects/Spotter.txt" |
|
object = "LuaScripts/WorldObjects/Spotter.txt" |
[end] |
|
[end] |
|
|
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Bf109G6.txt" |
|
AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\Bf109G6.txt" |
|
|
|
BannerAttachID=-1 |
|
BannerAttachID=-1 |
CustomPhotoArg=55 |
|
CustomPhotoArg=55 |
|
|
|
EnterPoint= -1.07, 0.22, 0.56 |
|
EnterPoint= -1.07, 0.22, 0.56 |
|
|
|
SendRate=5,50 //normal, attached state |
|
SendRate=5,50 //normal, attached state |
|
|
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt" |
|
|
|
|
|
|
////// Controled body specific |
|
////// Controled body specific |
CockpitFocus=0.6,-1.0,0,65,0.7 |
|
CockpitFocus=0.6,-1.0,0,65,0.7 |
|
|
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
|
RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt" |
Plane_Class="CAeroplane_Bf_109_G6" |
|
Plane_Class="CAeroplane_Bf_109_G6" |
|
|
|
InitialSpeedInAir = 320.0 //Ñêîðîñòü, ñ êîòîðîé ñàìîë¸ò ðîæäàåòñÿ â âîçäóõå, 200...700 êì/÷ |
<> |
InitialSpeedInAir = 320.0 //Скорость, с которой самолёт рождается в воздухе, 200...700 км/ч |
|
= |
|
Gun_Coord0= 1.156, 0.460, -0.164 |
|
Gun_Coord0= 1.156, 0.460, -0.164 |
Gun_Coord1= 1.046, 0.459, 0.157 |
|
Gun_Coord1= 1.046, 0.459, 0.157 |
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation0= 3, 2, 0.9, 0.02, 0.1 |
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
|
Deviation1= 3, 2, 0.9, 0.02, 0.1 |
ParallaxDistance = 600.0 |
|
ParallaxDistance = 600.0 |
|
|
|
MinCartridgeCaseTime = 0.05 // ìèíèìàëüíûé ïåðèîä ìåæäó âûáðîñàìè ãèëüç ñ ñàìîëåòà |
<> |
|
|
|
MinCartridgeCaseTime = 0.05 // минимальный период между выбросами гильз с самолета |
BushCoord0= 0.269,-0.579,-0.139 // íå èñïîëüçóåòñÿ |
|
|
BushCoord1= 0.269,-0.595,-0.101 // ãèëüçû íà áîðòó |
|
BushCoord0= 0.269,-0.579,-0.139 // не используется |
|
|
BushCoord1= 0.269,-0.595,-0.101 // гильзы на борту |
BushSpeed0= 0, -1, 0 |
= |
BushSpeed0= 0, -1, 0 |
BushSpeed1= 0, -1, 0 |
|
BushSpeed1= 0, -1, 0 |
|
|
|
FTCoord=0.17,0.055,0 |
|
FTCoord=0.17,0.055,0 |
PPCoord=-0.112,0.083,0 |
|
PPCoord=-0.112,0.083,0 |
|
|
|
FlarePos= -0.03, 0.53, 0.56 |
|
FlarePos= -0.03, 0.53, 0.56 |
FlareDir= 0.741, 0.0, 0.672 |
|
FlareDir= 0.741, 0.0, 0.672 |
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
|
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt" |
FlareDisabled=true // ÈÈ ñàìîë¸òû âûäóùèõ íå îòñòðåëèâàþò ðàêåòíèöû äóáëèðóÿ êîìàíäû |
<> |
FlareDisabled=true // ИИ самолёты выдущих не отстреливают ракетницы дублируя команды |
|
= |
|
GunsightPosition = -0.489, 0.702, 0.042 |
|
GunsightPosition = -0.489, 0.702, 0.042 |
|
|
|
// Âàðèàíòû ìîäèôèêàöèè âîîðóæåíèÿ |
<> |
// Варианты модификации вооружения |
|
= |
|
[WeaponMode=0] |
|
[WeaponMode=0] |
WMname="default" |
|
WMname="default" |
WMgroup="default" |
|
WMgroup="default" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Ìàñëî â ìàñëîðàäèàòîðå |
<> |
[AdditionalElement] // Масло в маслорадиаторе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.192, -0.524, 0.0 |
|
Position = 1.192, -0.524, 0.0 |
Mass = 7.371 |
|
Mass = 7.371 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Ìàñëî â ÌÁ |
<> |
[AdditionalElement] // Масло в МБ |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 2.151, -0.061, 0.0 |
|
Position = 2.151, -0.061, 0.0 |
Mass = 21.840 |
|
Mass = 21.840 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Ìàñëî â äâèãàòåëå |
<> |
[AdditionalElement] // Масло в двигателе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.365, -0.018, 0.0 |
|
Position = 1.365, -0.018, 0.0 |
Mass = 3.549 |
|
Mass = 3.549 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Âîäà â ëåâîì ðàäèàòîðå |
<> |
[AdditionalElement] // Вода в левом радиаторе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = -0.696, -0.461, -1.044 |
|
Position = -0.696, -0.461, -1.044 |
Mass = 5.5 |
|
Mass = 5.5 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Âîäà â ïðàâîì ðàäèàòîðå |
<> |
[AdditionalElement] // Вода в правом радиаторе |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = -0.696, -0.461, 1.044 |
|
Position = -0.696, -0.461, 1.044 |
Mass = 5.5 |
|
Mass = 5.5 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Âîäà â ðóáàøêå îõëàæäåíèÿ |
<> |
[AdditionalElement] // Вода в рубашке охлаждения |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.393, -0.208, 0.0 |
|
Position = 1.393, -0.208, 0.0 |
Mass = 28.0 |
|
Mass = 28.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[AdditionalElement] // Âîäà â ðàñøèðèòåëüíîì áàêå |
<> |
[AdditionalElement] // Вода в расширительном баке |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = 1.477, 0.133, 0.0 |
|
Position = 1.477, 0.133, 0.0 |
Mass = 10.0 |
|
Mass = 10.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
|
|
|
[Gun=0] |
|
[Gun=0] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_GER_MG131.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_GER_MG131.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Ïóëåì¸òíîå âîîðóæåíèå |
<> |
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun02" |
|
DamageConvex = "~gun02" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.474, 0.469, -0.161 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = 0.474, 0.469, -0.161 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 19.7 // ? ñ ó÷åòîì ýëåêòðî çàðÿäíîãî óñòðîéñòâà (ED 131) è ýëåêòðîñïóñêà (ÅÀ 131) [airwar.ru] |
<> |
CarriageMass = 19.7 // ? с учетом электро зарядного устройства (ED 131) и электроспуска (ЕА 131) [airwar.ru] |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.007, 1.057, 1.057, 0.0, 0.0, 0.0 |
|
CarriageMOI_inCarriageAxis = 0.007, 1.057, 1.057, 0.0, 0.0, 0.0 |
CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.045, 0.479, -0.161 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 1.045, 0.479, -0.161 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ïðèíÿò ðàâíûì ïîëîâèíå îò ñòðåëüáû î÷åðåäÿìè. Ðåô â âèäå ðóêîâîäàùåãî äîêóìåíòà ïî êîíòðîëþ ðàçáðîñà ïðè ñòðåëüáå â òèðå î÷åðåäÿìè (0.25% äàëüíîñòè, ÊÂÎ=0.8333ò.ä.). |
<> |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Разброс при нулевом разогреве в градусах, принят равным половине от стрельбы очередями. Реф в виде руководащего документа по контролю разброса при стрельбе в тире очередями (0.25% дальности, КВО=0.8333т.д.). |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.403, 0.207, 0.0 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = 0.403, 0.207, 0.0 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
= |
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.410, -0.569, -0.240 |
|
CartridgeCasesEjectionPosition = 0.410, -0.569, -0.240 |
CartridgeCasesEjectionSpeed = -0.3, -2, 0 |
|
CartridgeCasesEjectionSpeed = -0.3, -2, 0 |
AfterServiceOperationDelay = 0.05 |
|
AfterServiceOperationDelay = 0.05 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9020 |
= |
FireButtonArgIdx = 9020 |
FlashAnimationArgIdx = 9113 |
|
FlashAnimationArgIdx = 9113 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9999 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9999 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 1 |
= |
GunSoundsIdx = 1 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = true |
|
isElectroTrigger = true |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[Synchronizer=1] // ýëåêòðîñèíõðîíèçàòîð, 3 âûñòðåëà çà 1 îáîðîò âîçäóøíîãî âèíòà, 1 âûñòðåë íà îäèí èìïóëüñ êóëà÷êà (îñòðûé èìïóëüñ), |
<> |
[Synchronizer=1] // электросинхронизатор, 3 выстрела за 1 оборот воздушного винта, 1 выстрел на один импульс кулачка (острый импульс), |
// óãîë ëîïàñòè ê ñòâîëó 308.3°, âûñòðåë â ñåðåäèíó ìåæäó ëîïàñòÿìè, óãëû âûñòðåëà 8.3°, 128.3°, 248.3° (âèíò ïðàâîãî âðàùåíèÿ) |
|
// угол лопасти к стволу 308.3°, выстрел в середину между лопастями, углы выстрела 8.3°, 128.3°, 248.3° (винт правого вращения) |
minRPM = 0.0 |
= |
minRPM = 0.0 |
Point = 8.2, 0.0 |
|
Point = 8.2, 0.0 |
Point = 8.3, 1.0 |
|
Point = 8.3, 1.0 |
Point = 8.4, 0.0 |
|
Point = 8.4, 0.0 |
Point = 128.2, 0.0 |
|
Point = 128.2, 0.0 |
Point = 128.3, 1.0 |
|
Point = 128.3, 1.0 |
Point = 128.4, 0.0 |
|
Point = 128.4, 0.0 |
Point = 248.2, 0.0 |
|
Point = 248.2, 0.0 |
Point = 248.3, 1.0 |
|
Point = 248.3, 1.0 |
Point = 248.4, 0.0 |
|
Point = 248.4, 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[Gun=1] |
|
[Gun=1] |
GunType = "LuaScripts/WorldObjects/Weapons/MG_GER_MG131.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/MG_GER_MG131.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup1 = true // Ïóëåì¸òíîå âîîðóæåíèå |
<> |
WeaponGroup1 = true // Пулемётное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun03" |
|
DamageConvex = "~gun03" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.353, 0.469, 0.161 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = 0.353, 0.469, 0.161 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 19.7 // ? ñ ó÷åòîì ýëåêòðî çàðÿäíîãî óñòðîéñòâà (ED 131) è ýëåêòðîñïóñêà (ÅÀ 131) [airwar.ru] |
<> |
CarriageMass = 19.7 // ? с учетом электро зарядного устройства (ED 131) и электроспуска (ЕА 131) [airwar.ru] |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.007, 1.057, 1.057, 0.0, 0.0, 0.0 |
|
CarriageMOI_inCarriageAxis = 0.007, 1.057, 1.057, 0.0, 0.0, 0.0 |
CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.045, 0.479, 0.161 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 1.045, 0.479, 0.161 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ïðèíÿò ðàâíûì ïîëîâèíå îò ñòðåëüáû î÷åðåäÿìè. Ðåô â âèäå ðóêîâîäàùåãî äîêóìåíòà ïî êîíòðîëþ ðàçáðîñà ïðè ñòðåëüáå â òèðå î÷åðåäÿìè (0.25% äàëüíîñòè, ÊÂÎ=0.8333ò.ä.). |
<> |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Разброс при нулевом разогреве в градусах, принят равным половине от стрельбы очередями. Реф в виде руководащего документа по контролю разброса при стрельбе в тире очередями (0.25% дальности, КВО=0.8333т.д.). |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.286, 0.207, 0.0 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = 0.286, 0.207, 0.0 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
= |
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = 0.410, -0.569, 0.240 |
|
CartridgeCasesEjectionPosition = 0.410, -0.569, 0.240 |
CartridgeCasesEjectionSpeed = -0.3, -2, 0 |
|
CartridgeCasesEjectionSpeed = -0.3, -2, 0 |
AfterServiceOperationDelay = 0.05 |
|
AfterServiceOperationDelay = 0.05 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9020 |
= |
FireButtonArgIdx = 9020 |
FlashAnimationArgIdx = 9213 |
|
FlashAnimationArgIdx = 9213 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9999 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9999 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 2 |
= |
GunSoundsIdx = 2 |
ShotSoundType = 0 |
|
ShotSoundType = 0 |
isElectroTrigger = true |
|
isElectroTrigger = true |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[Synchronizer=1] // ýëåêòðîñèíõðîíèçàòîð, 3 âûñòðåëà çà 1 îáîðîò âîçäóøíîãî âèíòà, 1 âûñòðåë íà îäèí èìïóëüñ êóëà÷êà (îñòðûé èìïóëüñ), |
<> |
[Synchronizer=1] // электросинхронизатор, 3 выстрела за 1 оборот воздушного винта, 1 выстрел на один импульс кулачка (острый импульс), |
// óãîë ëîïàñòè ê ñòâîëó 51.7°, âûñòðåë â ñåðåäèíó ìåæäó ëîïàñòÿìè, óãëû âûñòðåëà 111.7°, 231.7°, 351.7° (âèíò ïðàâîãî âðàùåíèÿ) |
|
// угол лопасти к стволу 51.7°, выстрел в середину между лопастями, углы выстрела 111.7°, 231.7°, 351.7° (винт правого вращения) |
minRPM = 0.0 |
= |
minRPM = 0.0 |
Point = 111.6, 0.0 |
|
Point = 111.6, 0.0 |
Point = 111.7, 1.0 |
|
Point = 111.7, 1.0 |
Point = 111.8, 0.0 |
|
Point = 111.8, 0.0 |
Point = 231.6, 0.0 |
|
Point = 231.6, 0.0 |
Point = 231.7, 1.0 |
|
Point = 231.7, 1.0 |
Point = 231.8, 0.0 |
|
Point = 231.8, 0.0 |
Point = 351.6, 0.0 |
|
Point = 351.6, 0.0 |
Point = 351.7, 1.0 |
|
Point = 351.7, 1.0 |
Point = 351.8, 0.0 |
|
Point = 351.8, 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[Gun=2] |
|
[Gun=2] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MG151-20.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MG151-20.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Ïóøå÷íîå âîîðóæåíèå |
<> |
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun01" |
|
DamageConvex = "~gun01" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.548, 0.066, 0.000 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 42.5 // Wikipedia |
|
CarriageMass = 42.5 // Wikipedia |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
|
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.072, 10.750, 10.750, 0.0, 0.0, 0.0 |
|
CarriageMOI_inCarriageAxis = 0.072, 10.750, 10.750, 0.0, 0.0, 0.0 |
CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 2.812, -0.053, 0.0 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 2.812, -0.053, 0.0 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ïðèíÿò ðàâíûì ïîëîâèíå îò ñòðåëüáû î÷åðåäÿìè. Ðåô â âèäå ðóêîâîäàùåãî äîêóìåíòà ïî êîíòðîëþ ðàçáðîñà ïðè ñòðåëüáå â òèðå î÷åðåäÿìè (0.25% äàëüíîñòè, ÊÂÎ=0.8333ò.ä.). |
<> |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Разброс при нулевом разогреве в градусах, принят равным половине от стрельбы очередями. Реф в виде руководащего документа по контролю разброса при стрельбе в тире очередями (0.25% дальности, КВО=0.8333т.д.). |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.025, -0.346, 0.0 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = 0.025, -0.346, 0.0 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
= |
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.05 |
|
AfterServiceOperationDelay = 0.05 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9120 |
= |
FireButtonArgIdx = 9120 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9999 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9999 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 3 |
= |
GunSoundsIdx = 3 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = true |
|
isElectroTrigger = true |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=1] |
|
[WeaponMode=1] |
WMname="Bf109G6_MK108" |
|
WMname="Bf109G6_MK108" |
WMgroup="1" |
|
WMgroup="1" |
PlaneModArg=19005 |
|
PlaneModArg=19005 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[Gun=2] |
|
[Gun=2] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MK108.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MK108.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Ïóøå÷íîå âîîðóæåíèå |
<> |
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
DamageConvex = "~gun01" |
|
DamageConvex = "~gun01" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = 0.548, 0.066, 0.000 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = 0.548, 0.066, 0.000 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 58.0 // Ìàññà ìîòîð-ïóøêè ñ óñòàíîâêîé íà äàííîì ñàìîëåòå [wiki] |
<> |
CarriageMass = 58.0 // Масса мотор-пушки с установкой на данном самолете [wiki] |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.072, 10.750, 10.750, 0.0, 0.0, 0.0 |
|
CarriageMOI_inCarriageAxis = 0.072, 10.750, 10.750, 0.0, 0.0, 0.0 |
CarriageCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.0 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 2.812, -0.053, 0.0 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 2.812, -0.053, 0.0 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Ðàçáðîñ ïðè íóëåâîì ðàçîãðåâå â ãðàäóñàõ, ïðèíÿò ðàâíûì ïîëîâèíå îò ñòðåëüáû î÷åðåäÿìè. Ðåô â âèäå ðóêîâîäàùåãî äîêóìåíòà ïî êîíòðîëþ ðàçáðîñà ïðè ñòðåëüáå â òèðå î÷åðåäÿìè (0.25% äàëüíîñòè, ÊÂÎ=0.8333ò.ä.). |
<> |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.04774809 // Разброс при нулевом разогреве в градусах, принят равным половине от стрельбы очередями. Реф в виде руководащего документа по контролю разброса при стрельбе в тире очередями (0.25% дальности, КВО=0.8333т.д.). |
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "EngCowl_Ctl_0" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = 0.025, -0.346, 0.0 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = 0.025, -0.346, 0.0 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = false |
= |
CartridgeCasesEjection = false |
AfterServiceOperationDelay = 0.05 |
|
AfterServiceOperationDelay = 0.05 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9120 |
= |
FireButtonArgIdx = 9120 |
FlashAnimationArgIdx = 9013 |
|
FlashAnimationArgIdx = 9013 |
FlashAnimationGroup = 0 //Light Arg 60220 |
|
FlashAnimationGroup = 0 //Light Arg 60220 |
DrawAnimationArgIdx = 0, 9999 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9999 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 6 |
= |
GunSoundsIdx = 6 |
ShotSoundType = 2 |
|
ShotSoundType = 2 |
isElectroTrigger = true |
|
isElectroTrigger = true |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=2] |
|
[WeaponMode=2] |
WMname="Bf109G6_MG15120x2" |
|
WMname="Bf109G6_MG15120x2" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=19002 |
|
PlaneModArg=19002 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[Gun=3] |
|
[Gun=3] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MG151-20.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MG151-20.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Ïóøå÷íîå âîîðóæåíèå |
<> |
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "Wing_MdlLft_1" |
= |
AttachToPart = "Wing_MdlLft_1" |
DamageConvex = "~gun04" |
|
DamageConvex = "~gun04" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = -0.086, -0.460, -2.076 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = -0.086, -0.460, -2.076 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 78.4 // Ìàññà ìîòîð-ïóøêè ñ óñòàíîâêîé íà äàííîì ñàìîëåòå 106.0 - 27.6 = 78.4 |
<> |
CarriageMass = 78.4 // Масса мотор-пушки с установкой на данном самолете 106.0 - 27.6 = 78.4 |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.164, 27.725, 27.725, 0.0, 0.0, 0.0 |
|
CarriageMOI_inCarriageAxis = 0.164, 27.725, 27.725, 0.0, 0.0, 0.0 |
CarriageCxaS = 0.02 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.02 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.246, -0.460, -2.076 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 1.246, -0.460, -2.076 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.06574911993 // Ðåô â âèäå ðóêîâîäàùåãî äîêóìåíòà ïî êîíòðîëþ ðàçáðîñà ïðè ñòðåëüáå â òèðå î÷åðåäÿìè (0.25% äàëüíîñòè, ÊÂÎ=0.8333ò.ä.), ïîäåëåí íà 2. Ñòðåëüáà î÷åðåäÿìè óâåëè÷èâàåò ðàçáðîñ õîëîäíîãî ïóëåìåòà â ãîíäîëå ïðèáëèçèòåëüíî â 2.754 ðàçà (êàê äëÿ êðûëüåâûõ ØÂÀÊ Èë-2). |
<> |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.06574911993 // Реф в виде руководащего документа по контролю разброса при стрельбе в тире очередями (0.25% дальности, КВО=0.8333т.д.), поделен на 2. Стрельба очередями увеличивает разброс холодного пулемета в гондоле приблизительно в 2.754 раза (как для крыльевых ШВАК Ил-2). |
AmmunitionAttachToPart = "Wing_MdlLft_1" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "Wing_MdlLft_1" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.086, -0.460, -2.076 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = -0.086, -0.460, -2.076 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
= |
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.02, -0.46, -1.95 |
|
CartridgeCasesEjectionPosition = -0.02, -0.46, -1.95 |
CartridgeCasesEjectionSpeed = 0, 0, 2 |
|
CartridgeCasesEjectionSpeed = 0, 0, 2 |
AfterServiceOperationDelay = 0.05 |
|
AfterServiceOperationDelay = 0.05 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9120 |
= |
FireButtonArgIdx = 9120 |
FlashAnimationArgIdx = 9033 |
|
FlashAnimationArgIdx = 9033 |
FlashAnimationGroup = 1 //Light Arg 60230 |
|
FlashAnimationGroup = 1 //Light Arg 60230 |
DrawAnimationArgIdx = 0, 9999 // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ |
<> |
DrawAnimationArgIdx = 0, 9999 // Поворот дополнительного рычага ручного взведения |
GunSoundsIdx = 4 |
= |
GunSoundsIdx = 4 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = true |
|
isElectroTrigger = true |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
|
|
|
[Gun=4] |
|
[Gun=4] |
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MG151-20.txt" |
|
GunType = "LuaScripts/WorldObjects/Weapons/AC_GER_MG151-20.txt" |
MaxReservedMagazines = 0 |
|
MaxReservedMagazines = 0 |
WeaponGroup2 = true // Ïóøå÷íîå âîîðóæåíèå |
<> |
WeaponGroup2 = true // Пушечное вооружение |
AttachToPart = "Wing_MdlRgt_1" |
= |
AttachToPart = "Wing_MdlRgt_1" |
DamageConvex = "~gun05" |
|
DamageConvex = "~gun05" |
ProbabilityOfHit = 0.05 |
|
ProbabilityOfHit = 0.05 |
CarriagePosition = -0.086, -0.460, 2.076 // Ìàññà è ìîìåíò èíåðöèè ïóøêè ñ óñòàíîâêîé ïðîïèñàíû â ëàôåò |
<> |
CarriagePosition = -0.086, -0.460, 2.076 // Масса и момент инерции пушки с установкой прописаны в лафет |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
= |
CarriageYawPitchRoll = 0.0, 0.0, 0.0 |
CarriageMass = 78.4 // Ìàññà ìîòîð-ïóøêè ñ óñòàíîâêîé íà äàííîì ñàìîëåòå 106.0 - 27.6 = 78.4 |
<> |
CarriageMass = 78.4 // Масса мотор-пушки с установкой на данном самолете 106.0 - 27.6 = 78.4 |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
= |
CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0 |
CarriageMOI_inCarriageAxis = 0.164, 27.725, 27.725, 0.0, 0.0, 0.0 |
|
CarriageMOI_inCarriageAxis = 0.164, 27.725, 27.725, 0.0, 0.0, 0.0 |
CarriageCxaS = 0.02 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
CarriageCxaS = 0.02 // Внутренняя установка |
CarriageDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
CarriageDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
DefaultGunPosition = 1.246, -0.460, 2.076 // Ïî ñðåçó ñòâîëà |
|
DefaultGunPosition = 1.246, -0.460, 2.076 // По срезу ствола |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
= |
DefaultGunYawPitchRoll = 0.0, 0.0, 0.0 |
DefaultGunCxaS = 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
DefaultGunCxaS = 0.0 // Внутренняя установка |
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Âíóòðåííÿÿ óñòàíîâêà |
|
DefaultGunDragPosition = 0.0, 0.0, 0.0 // Внутренняя установка |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
= |
BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0 |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.06574911993 // Ðåô â âèäå ðóêîâîäàùåãî äîêóìåíòà ïî êîíòðîëþ ðàçáðîñà ïðè ñòðåëüáå â òèðå î÷åðåäÿìè (0.25% äàëüíîñòè, ÊÂÎ=0.8333ò.ä.), ïîäåëåí íà 2. Ñòðåëüáà î÷åðåäÿìè óâåëè÷èâàåò ðàçáðîñ õîëîäíîãî ïóëåìåòà â ãîíäîëå ïðèáëèçèòåëüíî â 2.754 ðàçà (êàê äëÿ êðûëüåâûõ ØÂÀÊ Èë-2). |
<> |
CarriageAdditionalBulletDispertionAngle = 0.023874045, 0.06574911993 // Реф в виде руководащего документа по контролю разброса при стрельбе в тире очередями (0.25% дальности, КВО=0.8333т.д.), поделен на 2. Стрельба очередями увеличивает разброс холодного пулемета в гондоле приблизительно в 2.754 раза (как для крыльевых ШВАК Ил-2). |
AmmunitionAttachToPart = "Wing_MdlRgt_1" // Íàèìåíîâàíèå CollisionBox òîé ÷àñòè ËÀ, ê êîòîðîé ïðèñîåäèíÿåòñÿ áîåêîìïëåêò ñòðåëêîâîãî îðóæèÿ |
|
AmmunitionAttachToPart = "Wing_MdlRgt_1" // Наименование CollisionBox той части ЛА, к которой присоединяется боекомплект стрелкового оружия |
AmmunitionPosition = -0.086, -0.460, 2.076 // Êîîðäèíàòû ö.ì. áîåêîìïëåêòà ñòðåëêîâîãî îðóæèÿ â ÑÑÊ ËÀ, [ì] |
|
AmmunitionPosition = -0.086, -0.460, 2.076 // Координаты ц.м. боекомплекта стрелкового оружия в ССК ЛА, [м] |
CartridgeCasesEjection = true |
= |
CartridgeCasesEjection = true |
CartridgeCasesEjectionPosition = -0.02, -0.46, 1.95 |
|
CartridgeCasesEjectionPosition = -0.02, -0.46, 1.95 |
CartridgeCasesEjectionSpeed = 0, 0, -2 |
|
CartridgeCasesEjectionSpeed = 0, 0, -2 |
AfterServiceOperationDelay = 0.05 |
|
AfterServiceOperationDelay = 0.05 |
ReArmTime = 60 // Âíóòðåííÿÿ óñòàíîâêà |
<> |
ReArmTime = 60 // Внутренняя установка |
FireButtonArgIdx = 9120 |
= |
FireButtonArgIdx = 9120 |
FlashAnimationArgIdx = 9133 |
|
FlashAnimationArgIdx = 9133 |
FlashAnimationGroup = 2 //Light Arg 60240 |
|
FlashAnimationGroup = 2 //Light Arg 60240 |
GunSoundsIdx = 5 |
|
GunSoundsIdx = 5 |
ShotSoundType = 1 |
|
ShotSoundType = 1 |
isElectroTrigger = true |
|
isElectroTrigger = true |
IsOnlyMechanicalManualCocking = false |
|
IsOnlyMechanicalManualCocking = false |
IsTwoManualCockingMethods = false |
|
IsTwoManualCockingMethods = false |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=3] |
|
[WeaponMode=3] |
WMname="Bf109G6_SC50x4" |
|
WMname="Bf109G6_SC50x4" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=4] |
|
[WeaponMode=4] |
WMname="Bf109G6_SC250x1" |
|
WMname="Bf109G6_SC250x1" |
WMgroup="2" |
|
WMgroup="2" |
PlaneModArg=-1 |
|
PlaneModArg=-1 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=5] |
|
[WeaponMode=5] |
WMname="Bf109G6_GlassHeadRest" |
|
WMname="Bf109G6_GlassHeadRest" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=19003 |
|
PlaneModArg=19003 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Íàêëàäíîå ëîáîâîå áðîíåñòåêëî |
<> |
[AdditionalElement] // Накладное лобовое бронестекло |
AttachToPart = "EngCowl_Ctl_0" |
= |
AttachToPart = "EngCowl_Ctl_0" |
Position = -1.21, 0.71, 0.0 |
|
Position = -1.21, 0.71, 0.0 |
Mass = 10 |
|
Mass = 10 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
[WeaponMode=6] |
|
[WeaponMode=6] |
WMname="Bf109G6_RemoveHeadRest" |
|
WMname="Bf109G6_RemoveHeadRest" |
WMgroup="3" |
|
WMgroup="3" |
PlaneModArg=19001 // Ñúåìíûé çàãîëîâíèê |
<> |
PlaneModArg=19001 // Съемный заголовник |
TurretID=-1 |
= |
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
[end] |
|
[end] |
|
|
|
[WeaponMode=7] |
|
[WeaponMode=7] |
WMname="Bf109G6_PeilG6" |
|
WMname="Bf109G6_PeilG6" |
WMgroup="5" |
|
WMgroup="5" |
PlaneModArg=19004 |
|
PlaneModArg=19004 |
TurretID=-1 |
|
TurretID=-1 |
TurretDefault="" |
|
TurretDefault="" |
TurretMod="" |
|
TurretMod="" |
|
|
|
[AdditionalElement] // Ïðèáîð |
<> |
[AdditionalElement] // Прибор |
AttachToPart = "Fuse_Ctl_0" |
= |
AttachToPart = "Fuse_Ctl_0" |
Position = -4.800, 0.577, 0.0 // ãäå-òî ïîä êèë¸ì (õàíäáóê ÔóÃ16Ç) |
<> |
Position = -4.800, 0.577, 0.0 // где-то под килём (хандбук ФуГ16З) |
Mass = 10.0 |
= |
Mass = 10.0 |
CxaS = 0.0 |
|
CxaS = 0.0 |
[end] |
|
[end] |
[end] |
|
[end] |
|
|
|
// Âàðèàíòû ïîäâåñêè âîîðóæåíèÿ |
<> |
// Варианты подвески вооружения |
|
= |
|
AmmunitionArg=12900 |
|
AmmunitionArg=12900 |
|
|
|
[Ammunition=0] |
|
[Ammunition=0] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200" |
|
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=1] |
|
[Ammunition=1] |
WeaponModes=-1,-2,3,-4 |
|
WeaponModes=-1,-2,3,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200 + SC50-4" |
|
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200 + SC50-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=2] |
|
[Ammunition=2] |
WeaponModes=-1,-2,-3,4 |
|
WeaponModes=-1,-2,-3,4 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200 + SC250-1" |
|
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200 + SC250-1" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC250.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC250.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=3] |
|
[Ammunition=3] |
WeaponModes=-1,2,-3,-4 |
|
WeaponModes=-1,2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200 + 3,4-MG15120pod-APHE-270-add" |
|
name="0,1-MG131-APHE-600 + 2-MG15120-APHE-200 + 3,4-MG15120pod-APHE-270-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=1 |
|
GunAmmunition2=1 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
GunAmmunition4=2 |
|
GunAmmunition4=2 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// MK 108 |
|
// MK 108 |
|
|
|
[Ammunition=4] |
|
[Ammunition=4] |
WeaponModes=1,-2,-3,-4 |
|
WeaponModes=1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-MG131-APHE-600 + 2-MK108-HE-65" |
|
name="0,1-MG131-APHE-600 + 2-MK108-HE-65" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=5] |
|
[Ammunition=5] |
WeaponModes=13,-2,-4 |
|
WeaponModes=13,-2,-4 |
AnimationVal=0.0 |
|
AnimationVal=0.0 |
name="0,1-MG131-APHE-600 + 2-MK108-HE-65 + SC50-4" |
|
name="0,1-MG131-APHE-600 + 2-MK108-HE-65 + SC50-4" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=6] |
|
[Ammunition=6] |
WeaponModes=14,-2,-3 |
|
WeaponModes=14,-2,-3 |
AnimationVal=0.5 |
|
AnimationVal=0.5 |
name="0,1-MG131-APHE-600 + 2-MK108-HE-65 + SC250-1" |
|
name="0,1-MG131-APHE-600 + 2-MK108-HE-65 + SC250-1" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC250.txt" |
|
Bomb0=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC250.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=7] |
|
[Ammunition=7] |
WeaponModes=12,-3,-4 |
|
WeaponModes=12,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="0,1-MG131-APHE-600 + 2-MK108-HE-65 + 3,4-MG15120pod-APHE-270-add" |
|
name="0,1-MG131-APHE-600 + 2-MK108-HE-65 + 3,4-MG15120pod-APHE-270-add" |
GunAmmunition0=0 |
|
GunAmmunition0=0 |
GunAmmunition1=0 |
|
GunAmmunition1=0 |
GunAmmunition2=3 |
|
GunAmmunition2=3 |
GunAmmunition3=2 |
|
GunAmmunition3=2 |
GunAmmunition4=2 |
|
GunAmmunition4=2 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
// Other |
|
// Other |
|
|
|
[Ammunition=8] |
|
[Ammunition=8] |
WeaponModes=-2,-3,-4 |
|
WeaponModes=-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="Empty" |
|
name="Empty" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=-1 |
|
Bomb0=-1 |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
[Ammunition=9] |
|
[Ammunition=9] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenWhiteOne-1" |
|
name="SmokeGenWhiteOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=5, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=5, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=10] |
|
[Ammunition=10] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenWhiteTwo-2" |
|
name="SmokeGenWhiteTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=11] |
|
[Ammunition=11] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlueOne-1" |
|
name="SmokeGenBlueOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=8, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=12] |
|
[Ammunition=12] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlueTwo-2" |
|
name="SmokeGenBlueTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=9, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=9, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=10, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=10, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=13] |
|
[Ammunition=13] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenRedOne-1" |
|
name="SmokeGenRedOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=11, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=14] |
|
[Ammunition=14] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenRedTwo-2" |
|
name="SmokeGenRedTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=12, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=13, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=15] |
|
[Ammunition=15] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenGreenOne-1" |
|
name="SmokeGenGreenOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=14, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=16] |
|
[Ammunition=16] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenGreenTwo-2" |
|
name="SmokeGenGreenTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=15, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=16, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=17] |
|
[Ammunition=17] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenYellowOne-1" |
|
name="SmokeGenYellowOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=17, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=18] |
|
[Ammunition=18] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenYellowTwo-2" |
|
name="SmokeGenYellowTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=18, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=19] |
|
[Ammunition=19] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlackOne-1" |
|
name="SmokeGenBlackOne-1" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
[Ammunition=20] |
|
[Ammunition=20] |
WeaponModes=-1,-2,-3,-4 |
|
WeaponModes=-1,-2,-3,-4 |
AnimationVal=1.0 |
|
AnimationVal=1.0 |
name="SmokeGenBlackTwo-2" |
|
name="SmokeGenBlackTwo-2" |
GunAmmunition0=-1 |
|
GunAmmunition0=-1 |
GunAmmunition1=-1 |
|
GunAmmunition1=-1 |
GunAmmunition2=-1 |
|
GunAmmunition2=-1 |
GunAmmunition3=-1 |
|
GunAmmunition3=-1 |
GunAmmunition4=-1 |
|
GunAmmunition4=-1 |
Bomb0=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb0=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Bomb1=22, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
Bomb1=22, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
PrimaryAimingGun=2 |
|
PrimaryAimingGun=2 |
[end] |
|
[end] |
|
|
|
DefaultAmmunition=0 |
|
DefaultAmmunition=0 |
|
|
|
// Çàðÿäêà ïóëåìåòîâ |
<> |
|
|
|
// Зарядка пулеметов |
[GunAmmunition=0] // 100 áðîíåáîéíûõ è 200 îñêîëî÷íî-ôóãàñíûõ ïóëü 13õ64 (ê ïóëåìåòó MG 131) |
|
|
|
|
[GunAmmunition=0] // 100 бронебойных и 200 осколочно-фугасных пуль 13х64 (к пулемету MG 131) |
ExpendableMass = 25.0 |
= |
ExpendableMass = 25.0 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=300 |
|
MaxRoundsInMagazine=300 |
RoundsInMagazine=300 |
|
RoundsInMagazine=300 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // êàæäàÿ 4-ÿ ïóëÿ ñ òðàññåðîì |
<> |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
TracerIdx=0 |
= |
TracerIdx=0 |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.txt" |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_AP.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_AP.txt" |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.txt" |
|
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.bin" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_AP.bin" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_13x64_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=1] // 67 áðîíåáîéíûõ è 133 îñêîëî÷íî-ôóãàñíûõ ñíàðÿäîâ 20õ82 (ê ïóøêå MG 151/20) |
<> |
[GunAmmunition=1] // 67 бронебойных и 133 осколочно-фугасных снарядов 20х82 (к пушке MG 151/20) |
ExpendableMass = 23.67 |
= |
ExpendableMass = 23.67 |
ResidualMass = 26.33 // Ïî îò÷¸òó âåñ ÁÊ 50 êã |
<> |
ResidualMass = 26.33 // По отчёту вес БК 50 кг |
MaxMisFiresInMagazine=0 |
= |
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=200 |
|
MaxRoundsInMagazine=200 |
RoundsInMagazine=200 |
|
RoundsInMagazine=200 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // êàæäàÿ 4-ÿ ïóëÿ ñ òðàññåðîì |
<> |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt" |
= |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.txt" |
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt" |
|
object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.bin" |
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin" |
|
target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=2] // 67 áðîíåáîéíûõ è 68 îñêîëî÷íî-ôóãàñíûõ ñíàðÿäîâ 20õ82 (ê ïóøêå MG 151/20) |
<> |
[GunAmmunition=2] // 67 бронебойных и 68 осколочно-фугасных снарядов 20х82 (к пушке MG 151/20) |
ExpendableMass = 27.6006 |
= |
ExpendableMass = 27.6006 |
ResidualMass = 0.0 |
|
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=135 |
|
MaxRoundsInMagazine=135 |
RoundsInMagazine=135 |
|
RoundsInMagazine=135 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // êàæäàÿ 4-ÿ ïóëÿ ñ òðàññåðîì |
<> |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.txt" |
= |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.txt" |
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt" |
|
object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.bin" |
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin" |
|
target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case12-20mm.txt" |
[end] |
|
[end] |
|
|
|
[GunAmmunition=3] // 65 îñêîëî÷íî-ôóãàñíûõ ñíàðÿäîâ 30õ90 (áàëëèñòèêà êàê ó 30x184) (ê ïóøêå MK 108) |
<> |
[GunAmmunition=3] // 65 осколочно-фугасных снарядов 30х90 (баллистика как у 30x184) (к пушке MK 108) |
ExpendableMass = 38.025 //0.105 çâåíî + 0.480 ñíàðÿä |
|
ExpendableMass = 38.025 //0.105 звено + 0.480 снаряд |
ResidualMass = 0.0 |
= |
ResidualMass = 0.0 |
MaxMisFiresInMagazine=0 |
|
MaxMisFiresInMagazine=0 |
MaxRoundsInMagazine=65 |
|
MaxRoundsInMagazine=65 |
RoundsInMagazine=65 |
|
RoundsInMagazine=65 |
ReservedMagazines=0 |
|
ReservedMagazines=0 |
AmountRoundsWithOneTracer=4 // êàæäàÿ 4-ÿ ïóëÿ ñ òðàññåðîì |
<> |
AmountRoundsWithOneTracer=4 // каждая 4-я пуля с трассером |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_30x184_HE.txt" |
= |
object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_30x184_HE.txt" |
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_30x184_HE.bin" |
|
target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_30x184_HE.bin" |
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
|
BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case30-37mm.txt" |
[end] |
|
[end] |
|
|
|
// Òî÷êè ïîäâåñêè 4 áîìá SC50 |
<> |
// Точки подвески 4 бомб SC50 |
|
= |
|
[attach=20] |
|
[attach=20] |
position= 0.2263, -0.79343, -0.14715 |
|
position= 0.2263, -0.79343, -0.14715 |
convex = "EngCowl_Ctl_0" |
|
convex = "EngCowl_Ctl_0" |
[end] |
|
[end] |
[attach=21] |
|
[attach=21] |
position= -0.92992, -0.79343, -0.14715 |
|
position= -0.92992, -0.79343, -0.14715 |
convex = "EngCowl_Ctl_0" |
|
convex = "EngCowl_Ctl_0" |
[end] |
|
[end] |
[attach=22] |
|
[attach=22] |
position= 0.2263, -0.79343, 0.14715 |
|
position= 0.2263, -0.79343, 0.14715 |
convex = "EngCowl_Ctl_0" |
|
convex = "EngCowl_Ctl_0" |
[end] |
|
[end] |
[attach=23] |
|
[attach=23] |
position= -0.92992, -0.79343, 0.14715 |
|
position= -0.92992, -0.79343, 0.14715 |
convex = "EngCowl_Ctl_0" |
|
convex = "EngCowl_Ctl_0" |
[end] |
|
[end] |
|
|
|
// Òî÷êà ïîäâåñêè 1 áîìáû SC250 |
<> |
// Точка подвески 1 бомбы SC250 |
|
= |
|
[attach=24] |
|
[attach=24] |
position= -0.0643, -0.9218, 0.0 |
|
position= -0.0643, -0.9218, 0.0 |
convex = "EngCowl_Ctl_0" |
|
convex = "EngCowl_Ctl_0" |
[end] |
|
[end] |
|
|
|
// Òî÷êè ïîäâåñêè äûìîãåíåðàòîðîâ |
<> |
// Точки подвески дымогенераторов |
|
= |
|
[attach=25] |
|
[attach=25] |
position= -4.338, -0.07, 0 |
|
position= -4.338, -0.07, 0 |
convex = "Fuse_Ctl_7" |
|
convex = "Fuse_Ctl_7" |
rotation= 0, 0, -11 |
|
rotation= 0, 0, -11 |
[end] |
|
[end] |
[attach=26] |
|
[attach=26] |
position= -0.238, -0.078, -4.529 |
|
position= -0.238, -0.078, -4.529 |
convex = "Wing_MdlLft_1" |
|
convex = "Wing_MdlLft_1" |
rotation= -9.0, 0, -3 |
|
rotation= -9.0, 0, -3 |
[end] |
|
[end] |
[attach=27] |
|
[attach=27] |
position= -0.238, -0.078, 4.529 |
|
position= -0.238, -0.078, 4.529 |
convex = "Wing_MdlRgt_1" |
|
convex = "Wing_MdlRgt_1" |
rotation= 9.0, 0, -3 |
|
rotation= 9.0, 0, -3 |
[end] |
|
[end] |
|
|
|
// Îïèñàíèÿ 4 áîìá SC50 |
<> |
// Описания 4 бомб SC50 |
|
= |
|
[BombHolder=0] |
|
[BombHolder=0] |
AttachIdx = 20 |
|
AttachIdx = 20 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.2263, -0.79343, -0.14715 |
|
AttachPos = 0.2263, -0.79343, -0.14715 |
Convex = "EngCowl_Ctl_0" |
|
Convex = "EngCowl_Ctl_0" |
BombHolderMass = 10.0 // 1/4 ìàññû |
<> |
BombHolderMass = 10.0 // 1/4 массы |
BombHolderCxaS = 0.010 // 1/4 îò ïîëíîãî ñîïðîòèâëåíèÿ, êîòîðîå ÷óòü áîëåå, ÷åì â 2 ðàçà âûøå, ÷åì ó ïóøå÷íîãî êîíòåéíåðà |
|
BombHolderCxaS = 0.010 // 1/4 от полного сопротивления, которое чуть более, чем в 2 раза выше, чем у пушечного контейнера |
AttachedBombCxaS = 0.037 |
= |
AttachedBombCxaS = 0.037 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=1] |
|
[BombHolder=1] |
AttachIdx = 21 |
|
AttachIdx = 21 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.92992, -0.79343, -0.14715 |
|
AttachPos = -0.92992, -0.79343, -0.14715 |
Convex = "EngCowl_Ctl_0" |
|
Convex = "EngCowl_Ctl_0" |
BombHolderMass = 10.0 // 1/4 ìàññû |
<> |
BombHolderMass = 10.0 // 1/4 массы |
BombHolderCxaS = 0.010 // 1/4 îò ïîëíîãî ñîïðîòèâëåíèÿ, êîòîðîå ÷óòü áîëåå, ÷åì â 2 ðàçà âûøå, ÷åì ó ïóøå÷íîãî êîíòåéíåðà |
|
BombHolderCxaS = 0.010 // 1/4 от полного сопротивления, которое чуть более, чем в 2 раза выше, чем у пушечного контейнера |
AttachedBombCxaS = 0.037 |
= |
AttachedBombCxaS = 0.037 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=2] |
|
[BombHolder=2] |
AttachIdx = 22 |
|
AttachIdx = 22 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.2263, -0.79343, 0.14715 |
|
AttachPos = 0.2263, -0.79343, 0.14715 |
Convex = "EngCowl_Ctl_0" |
|
Convex = "EngCowl_Ctl_0" |
BombHolderMass = 10.0 // 1/4 ìàññû |
<> |
BombHolderMass = 10.0 // 1/4 массы |
BombHolderCxaS = 0.010 // 1/4 îò ïîëíîãî ñîïðîòèâëåíèÿ, êîòîðîå ÷óòü áîëåå, ÷åì â 2 ðàçà âûøå, ÷åì ó ïóøå÷íîãî êîíòåéíåðà |
|
BombHolderCxaS = 0.010 // 1/4 от полного сопротивления, которое чуть более, чем в 2 раза выше, чем у пушечного контейнера |
AttachedBombCxaS = 0.037 |
= |
AttachedBombCxaS = 0.037 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
[BombHolder=3] |
|
[BombHolder=3] |
AttachIdx = 23 |
|
AttachIdx = 23 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC50.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.92992, -0.79343, 0.14715 |
|
AttachPos = -0.92992, -0.79343, 0.14715 |
Convex = "EngCowl_Ctl_0" |
|
Convex = "EngCowl_Ctl_0" |
BombHolderMass = 10.0 // 1/4 ìàññû |
<> |
BombHolderMass = 10.0 // 1/4 массы |
BombHolderCxaS = 0.010 // 1/4 îò ïîëíîãî ñîïðîòèâëåíèÿ, êîòîðîå ÷óòü áîëåå, ÷åì â 2 ðàçà âûøå, ÷åì ó ïóøå÷íîãî êîíòåéíåðà |
|
BombHolderCxaS = 0.010 // 1/4 от полного сопротивления, которое чуть более, чем в 2 раза выше, чем у пушечного контейнера |
AttachedBombCxaS = 0.037 |
= |
AttachedBombCxaS = 0.037 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Îïèñàíèå 1 áîìáû SC250 |
<> |
// Описание 1 бомбы SC250 |
|
= |
|
[BombHolder=4] |
|
[BombHolder=4] |
AttachIdx = 24 |
|
AttachIdx = 24 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC250.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_SC250.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = 0.009, -0.842, 0.0 |
|
AttachPos = 0.009, -0.842, 0.0 |
Convex = "EngCowl_Ctl_0" |
|
Convex = "EngCowl_Ctl_0" |
BombHolderMass = 30.0 |
|
BombHolderMass = 30.0 |
BombHolderCxaS = 0.035 // ÷óòü ìåíåå, ÷åì â 2 ðàçà âûøå, ÷åì ó ïóøå÷íîãî êîíòåéíåðà |
<> |
BombHolderCxaS = 0.035 // чуть менее, чем в 2 раза выше, чем у пушечного контейнера |
AttachedBombCxaS = 0.075 |
= |
AttachedBombCxaS = 0.075 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
ThrowSoundType = 2 |
= |
ThrowSoundType = 2 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû áåëûå |
<> |
// Дымогенераторы белые |
[BombHolder=5] |
= |
[BombHolder=5] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.338, -0.07, 0 |
|
AttachPos = -4.338, -0.07, 0 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=6] |
|
[BombHolder=6] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, -4.529 |
|
AttachPos = -0.238, -0.078, -4.529 |
Convex = "Wing_MdlLft_1" |
|
Convex = "Wing_MdlLft_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=7] |
|
[BombHolder=7] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, 4.529 |
|
AttachPos = -0.238, -0.078, 4.529 |
Convex = "Wing_MdlRgt_1" |
|
Convex = "Wing_MdlRgt_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 1 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 1 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû ñèíèå |
<> |
// Дымогенераторы синие |
[BombHolder=8] |
= |
[BombHolder=8] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.338, -0.07, 0 |
|
AttachPos = -4.338, -0.07, 0 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=9] |
|
[BombHolder=9] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, -4.529 |
|
AttachPos = -0.238, -0.078, -4.529 |
Convex = "Wing_MdlLft_1" |
|
Convex = "Wing_MdlLft_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=10] |
|
[BombHolder=10] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, 4.529 |
|
AttachPos = -0.238, -0.078, 4.529 |
Convex = "Wing_MdlRgt_1" |
|
Convex = "Wing_MdlRgt_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 2 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 2 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû êðàñíûå |
<> |
// Дымогенераторы красные |
[BombHolder=11] |
= |
[BombHolder=11] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.338, -0.07, 0 |
|
AttachPos = -4.338, -0.07, 0 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=12] |
|
[BombHolder=12] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, -4.529 |
|
AttachPos = -0.238, -0.078, -4.529 |
Convex = "Wing_MdlLft_1" |
|
Convex = "Wing_MdlLft_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=13] |
|
[BombHolder=13] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, 4.529 |
|
AttachPos = -0.238, -0.078, 4.529 |
Convex = "Wing_MdlRgt_1" |
|
Convex = "Wing_MdlRgt_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 3 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 3 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû çåëåíûå |
<> |
// Дымогенераторы зеленые |
[BombHolder=14] |
= |
[BombHolder=14] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.338, -0.07, 0 |
|
AttachPos = -4.338, -0.07, 0 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=15] |
|
[BombHolder=15] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, -4.529 |
|
AttachPos = -0.238, -0.078, -4.529 |
Convex = "Wing_MdlLft_1" |
|
Convex = "Wing_MdlLft_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=16] |
|
[BombHolder=16] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, 4.529 |
|
AttachPos = -0.238, -0.078, 4.529 |
Convex = "Wing_MdlRgt_1" |
|
Convex = "Wing_MdlRgt_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 4 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 4 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû æåëòûå |
<> |
// Дымогенераторы желтые |
[BombHolder=17] |
= |
[BombHolder=17] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.338, -0.07, 0 |
|
AttachPos = -4.338, -0.07, 0 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=18] |
|
[BombHolder=18] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, -4.529 |
|
AttachPos = -0.238, -0.078, -4.529 |
Convex = "Wing_MdlLft_1" |
|
Convex = "Wing_MdlLft_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=19] |
|
[BombHolder=19] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, 4.529 |
|
AttachPos = -0.238, -0.078, 4.529 |
Convex = "Wing_MdlRgt_1" |
|
Convex = "Wing_MdlRgt_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 5 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 5 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
// Äûìîãåíåðàòîðû ÷åðíûå |
<> |
// Дымогенераторы черные |
[BombHolder=20] |
= |
[BombHolder=20] |
AttachIdx = 25 |
|
AttachIdx = 25 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -4.338, -0.07, 0 |
|
AttachPos = -4.338, -0.07, 0 |
Convex = "Fuse_Ctl_7" |
|
Convex = "Fuse_Ctl_7" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=21] |
|
[BombHolder=21] |
AttachIdx = 26 |
|
AttachIdx = 26 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, -4.529 |
|
AttachPos = -0.238, -0.078, -4.529 |
Convex = "Wing_MdlLft_1" |
|
Convex = "Wing_MdlLft_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
[BombHolder=22] |
|
[BombHolder=22] |
AttachIdx = 27 |
|
AttachIdx = 27 |
ReloadTime = 3 |
|
ReloadTime = 3 |
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
|
object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt" |
Direction = 1.0, 0.0, 0.0 |
|
Direction = 1.0, 0.0, 0.0 |
PushRange = 0.0, -0.02, 0.0 |
|
PushRange = 0.0, -0.02, 0.0 |
Rotation = 0 |
|
Rotation = 0 |
AttachPos = -0.238, -0.078, 4.529 |
|
AttachPos = -0.238, -0.078, 4.529 |
Convex = "Wing_MdlRgt_1" |
|
Convex = "Wing_MdlRgt_1" |
BombHolderMass = 0.0 |
|
BombHolderMass = 0.0 |
BombHolderCxaS = 0.0 |
|
BombHolderCxaS = 0.0 |
AttachedBombCxaS = 0.009 |
|
AttachedBombCxaS = 0.009 |
DamagedPushProp = 0.005// Âåðîÿòíîñòü îòöåïà ïðè ïîïàäàíèè â Convex |
<> |
DamagedPushProp = 0.005// Вероятность отцепа при попадании в Convex |
IsSmokeGenerator = 6 // 1 áåëûé, 2 ñèíèé, 3 êðàñíûé |
|
IsSmokeGenerator = 6 // 1 белый, 2 синий, 3 красный |
smokePositionShiftX = 0.0 |
= |
smokePositionShiftX = 0.0 |
smokePositionShiftY = 0.0 |
|
smokePositionShiftY = 0.0 |
[end] |
|
[end] |
|
|
|
|
|
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt" |
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
|
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt" |
logtreshold=0.0001 |
|
logtreshold=0.0001 |
|
|
|
|
|
|
rec_cockpit_arg=1 |
|
rec_cockpit_arg=1 |
|
|
|
SmoothControlFactor=0 |
|
SmoothControlFactor=0 |
|
|
|
//Çíà÷åíèå, îáîçíà÷àþùåå ìèíèìàëüíûé ðàäèóñ ñôåðû, â êîòîðóþ ìîæåò áûòü âïèñàíà ìîäåëü îáúåêòà, îòíîñèòåëüíî öåíòðà ìîäåëè |
<> |
//Значение, обозначающее минимальный радиус сферы, в которую может быть вписана модель объекта, относительно центра модели |
ObjectRadius=6.4 |
= |
ObjectRadius=6.4 |
|
|
|
[Entrance] |
|
[Entrance] |
EntrancePos= -0.9, -0.03, 0.025 |
|
EntrancePos= -0.9, -0.03, 0.025 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=1,7,1 |
|
JumpDir=1,7,1 |
[end] |
|
[end] |
[Entrance] |
|
[Entrance] |
EntrancePos= -0.9, -0.03, 0.025 |
|
EntrancePos= -0.9, -0.03, 0.025 |
EntranceRot= 0,0,0 |
|
EntranceRot= 0,0,0 |
JumpDir=2,6,1 |
|
JumpDir=2,6,1 |
SelectorDir=0,2,0 // Àëüòåðíàòèâíûé ìåòîä ïîêèäàíèÿ ïðè îòðèöàòåëüíîé ïåðåãðóçêå áîëåå 2ì/ñ |
<> |
SelectorDir=0,2,0 // Альтернативный метод покидания при отрицательной перегрузке более 2м/с |
[end] |
= |
[end] |
|
|
|
// îãðàíè÷åíèÿ ñåêòîðà îáçîðà |
<> |
// ограничения сектора обзора |
SectorLimits = -180.0, -175.0, +3.0, +90.0 |
= |
SectorLimits = -180.0, -175.0, +3.0, +90.0 |
SectorLimits = -175.0, -165.0, -15.0, +90.0 |
|
SectorLimits = -175.0, -165.0, -15.0, +90.0 |
SectorLimits = -165.0, -105.0, -45.0, +90.0 |
|
SectorLimits = -165.0, -105.0, -45.0, +90.0 |
SectorLimits = -105.0, -88.0, -25.0, +90.0 |
|
SectorLimits = -105.0, -88.0, -25.0, +90.0 |
SectorLimits = -88.0, -72.0, -9.0, +90.0 |
|
SectorLimits = -88.0, -72.0, -9.0, +90.0 |
SectorLimits = -72.0, -50.0, -20.0, +90.0 |
|
SectorLimits = -72.0, -50.0, -20.0, +90.0 |
SectorLimits = -50.0, -16.0, -32.0, +90.0 |
|
SectorLimits = -50.0, -16.0, -32.0, +90.0 |
SectorLimits = -16.0, -4.0, -17.0, +90.0 |
|
SectorLimits = -16.0, -4.0, -17.0, +90.0 |
SectorLimits = -4.0, +4.0, -6.0, +90.0 |
|
SectorLimits = -4.0, +4.0, -6.0, +90.0 |
SectorLimits = +4.0, +13.0, -17.0, +90.0 |
|
SectorLimits = +4.0, +13.0, -17.0, +90.0 |
SectorLimits = +13.0, +50.0, -32.0, +90.0 |
|
SectorLimits = +13.0, +50.0, -32.0, +90.0 |
SectorLimits = +50.0, +72.0, -20.0, +90.0 |
|
SectorLimits = +50.0, +72.0, -20.0, +90.0 |
SectorLimits = +72.0, +88.0, -9.0, +90.0 |
|
SectorLimits = +72.0, +88.0, -9.0, +90.0 |
SectorLimits = +88.0, +105.0, -25.0, +90.0 |
|
SectorLimits = +88.0, +105.0, -25.0, +90.0 |
SectorLimits = +105.0, +165.0, -45.0, +90.0 |
|
SectorLimits = +105.0, +165.0, -45.0, +90.0 |
SectorLimits = +165.0, +175.0, -15.0, +90.0 |
|
SectorLimits = +165.0, +175.0, -15.0, +90.0 |
SectorLimits = +175.0, +180.0, +3.0, +90.0 |
|
SectorLimits = +175.0, +180.0, +3.0, +90.0 |
|
|
|
SphereHitProtection=0 //Áðîíåâàÿ çàùèòà ñòðåëêà/ïèëîòà îò îñêîëêîâ ïðè çàêðûòîé êàáèíå |
<> |
[PlanePartProtection] |
|
|
PartName = "~eng01" |
[SphereProtectionBoxOpen] // Åñëè äàííûé áëîê åñòü, òî áðîíÿ ïèëîòà îò îñêîëêîâ çàäàíà ïî ñòîðîíàì, åñëè áëîêà íåò, òî èñïîëüçóåòñÿ îáùèé ïàðàìåòð SphereHitProtection= |
|
DirectHitArmor = 5.0 |
FovH=90 // Ïîëíûé óãîë ãîðèçîíòàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
SphereHitProtection = 5.0 |
|
|
[end] |
FovV=90 // Ïîëíûé óãîë âåðòèêàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
|
|
|
SphereHitProtection=0 //Броневая защита стрелка/пилота от осколков при закрытой кабине |
// Îñòàëüíûå 5 ðàñòðóáîâ îïðåäåëÿþòñÿ àâòîìàòè÷åñêè ïî öåíòðàëüíîé ñèììåòðèè îòíîñèòåëüíî ïåðåäíåãî |
|
|
|
|
[SphereProtectionBoxOpen] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
|
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
|
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=5 |
= |
ArmorFront=5 |
ArmorBack=20 |
|
ArmorBack=20 |
ArmorTop=0 |
|
ArmorTop=0 |
ArmorBottom=15 |
|
ArmorBottom=15 |
ArmorRight=0 |
|
ArmorRight=0 |
ArmorLeft=0 |
|
ArmorLeft=0 |
[end] |
|
[end] |
|
|
|
[SphereProtectionBoxClose] // Åñëè äàííûé áëîê åñòü, òî áðîíÿ ïèëîòà îò îñêîëêîâ çàäàíà ïî ñòîðîíàì, åñëè áëîêà íåò, òî èñïîëüçóåòñÿ îáùèé ïàðàìåòð SphereHitProtection= |
<> |
[SphereProtectionBoxClose] // Если данный блок есть, то броня пилота от осколков задана по сторонам, если блока нет, то используется общий параметр SphereHitProtection= |
FovH=90 // Ïîëíûé óãîë ãîðèçîíòàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
FovH=90 // Полный угол горизонтального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
FovV=90 // Ïîëíûé óãîë âåðòèêàëüíîãî ðàñòâîðà ïèðàìèäàëüíîãî ðàñòðóáà óãëîâ íîðìàëè ê êîëèæåíó, ïî êîòîðîìó ãðàíü êîëèæåíà îïðåäåëÿåòñÿ, êàê ArmorFront |
|
FovV=90 // Полный угол вертикального раствора пирамидального раструба углов нормали к колижену, по которому грань колижена определяется, как ArmorFront |
// Îñòàëüíûå 5 ðàñòðóáîâ îïðåäåëÿþòñÿ àâòîìàòè÷åñêè ïî öåíòðàëüíîé ñèììåòðèè îòíîñèòåëüíî ïåðåäíåãî |
|
// Остальные 5 раструбов определяются автоматически по центральной симметрии относительно переднего |
ArmorFront=5 |
= |
ArmorFront=5 |
ArmorBack=20 |
|
ArmorBack=20 |
ArmorTop=2 |
|
ArmorTop=2 |
ArmorBottom=15 |
|
ArmorBottom=15 |
ArmorRight=2 |
|
ArmorRight=2 |
ArmorLeft=2 |
|
ArmorLeft=2 |
[end] |
|
[end] |
|
|
|
//AIRPLANE DAMAGE |
|
//AIRPLANE DAMAGE |
|
|
|
energyloss="",true,0.7,1000 // Ïîòåðÿ ýíåðãèè ïóëè ïðè ïîïàäàíèè, true - ïðîâåðêà íà âõîäå è âûõîäå â êîëèæí-áîêñ, ïåðâîå ýêâèâàëåíòíàÿ áðîíÿ íà âõîäå è âûõîäå, âòîðîå äæîóëåé íà êàæäûé ìåòð ïóòè âíóòðè êîëèæåíà |
<> |
energyloss="",true,0.7,1000 // Потеря энергии пули при попадании, true - проверка на входе и выходе в колижн-бокс, первое эквивалентная броня на входе и выходе, второе джоулей на каждый метр пути внутри колижена |
|
= |
|
//Engine Goup |
|
//Engine Goup |
|
|
|
energyloss="~eng01",true,5.0,20000 //äâèãàòåëü |
<> |
energyloss="~eng01",true,5.0,20000 //двигатель |
|
= |
|
energyloss="~eng01_scr1",true,2.5,1000 //ëîïàñòü 1 |
<> |
energyloss="~eng01_scr1",true,2.5,1000 //лопасть 1 |
energyloss="~eng01_scr2",true,2.5,1000 //ëîïàñòü 2 |
|
energyloss="~eng01_scr2",true,2.5,1000 //лопасть 2 |
energyloss="~eng01_scr3",true,2.5,1000 //ëîïàñòü 3 |
|
energyloss="~eng01_scr3",true,2.5,1000 //лопасть 3 |
|
= |
|
energyloss="~ftank01",true,0.7,10000 //òîïëèâíûé áàê (íèæíÿÿ ÷àñòü) |
<> |
energyloss="~ftank01",true,0.7,10000 //топливный бак (нижняя часть) |
energyloss="~ftank02",true,0.7,10000 //òîïëèâíûé áàê (âåðõíÿÿ ÷àñòü) |
|
|
|
|
energyloss="~ftank02",true,0.7,10000 //топливный бак (верхняя часть) |
energyloss="~otank01",true,0.7,20000 //ìàñëÿíííûé áàê |
|
|
|
|
energyloss="~otank01",true,0.7,20000 //масляннный бак |
energyloss="~wcooler01",true,0.7,10000 //ðàäèàòîð ñèñòåìû îõëàæäåíèÿ æèäêîñòíûé (ëåâûé) |
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|
energyloss="~wcooler02",true,0.7,10000 //ðàäèàòîð ñèñòåìû îõëàæäåíèÿ æèäêîñòíûé (ïðàâûé) |
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energyloss="~wcooler01",true,0.7,10000 //радиатор системы охлаждения жидкостный (левый) |
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energyloss="~wcooler02",true,0.7,10000 //радиатор системы охлаждения жидкостный (правый) |
energyloss="~ocooler01",true,0.7,10000 //ðàäèàòîð ñèñòåìû îõëàæäåíèÿ ìàñëÿííûé |
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energyloss="~ocooler01",true,0.7,10000 //радиатор системы охлаждения маслянный |
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= |
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//Armor |
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//Armor |
energyloss="~armor01",false,8.0,1 //áðîíåñòåêëî - 60ìì - àíàëîã 8ìì |
<> |
energyloss="~armor01",false,8.0,1 //бронестекло - 60мм - аналог 8мм |
energyloss="~armor02",false,8.0,1 //áðîíåñïèíêà - 8ìì |
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energyloss="~armor02",false,8.0,1 //бронеспинка - 8мм |
energyloss="~armor03",false,10.0,1 //áðîíåçàãîëîâíèê - 10ìì |
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energyloss="~armor03",false,10.0,1 //бронезаголовник - 10мм |
energyloss="~armor04",false,10.0,1 //áðîíåçàãîëîâíèê - âåðõíÿÿ ñúåìíàÿ ÷àñòü - 10ìì |
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energyloss="~armor04",false,10.0,1 //бронезаголовник - верхняя съемная часть - 10мм |
energyloss="~armor05",false,5.0,1 //äþðàëåâàÿ 20ìì ïåðåãîðîäêà çà áàêîì - àíàëîã 5ìì |
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energyloss="~armor05",false,5.0,1 //дюралевая 20мм перегородка за баком - аналог 5мм |
energyloss="~armor005",false,10.0,1 //áðîíåçàãîëîâíèê Galland - 10ìì |
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energyloss="~armor005",false,10.0,1 //бронезаголовник Galland - 10мм |
energyloss="~armor006",false,8.0,1 //áðîíåñòåêëî áðîíåçàãîëîâíèêà Galland - 60ìì - àíàëîã 8ìì |
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energyloss="~armor006",false,8.0,1 //бронестекло бронезаголовника Galland - 60мм - аналог 8мм |
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= |
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//Undercarriage Group |
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//Undercarriage Group |
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energyloss="WheelL_0",true,4.0,1 //ëåâîå êîëåñî |
<> |
energyloss="WheelL_0",true,4.0,1 //левое колесо |
energyloss="xxhydrcylL",true,4.0,1 //ëåâàÿ ñòîéêà øàññè |
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energyloss="xxhydrcylL",true,4.0,1 //левая стойка шасси |
energyloss="WheelR_0",true,4.0,1 //ïðàâîå êîëåñî |
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energyloss="xxhydrcylR",true,4.0,1 //ïðàâàÿ ñòîéêà øàññè |
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energyloss="WheelR_0",true,4.0,1 //правое колесо |
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energyloss="xxhydrcylR",true,4.0,1 //правая стойка шасси |
energyloss="WheelC_0",true,4.0,1 //õâîñòîâîå êîëåñî |
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energyloss="xxgearshockC",true,4.0,1 //õâîñòîâàÿ ñòîéêà øàññè |
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energyloss="WheelC_0",true,4.0,1 //хвостовое колесо |
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energyloss="xxgearshockC",true,4.0,1 //хвостовая стойка шасси |
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= |
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//Armament Group |
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//Armament Group |
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energyloss="xGunPod_L",true,0.7,20000 //ëåâûé ïîäâåñíîé ïóøå÷íûé êîíòåéíåð |
<> |
energyloss="xGunPod_L",true,0.7,20000 //левый подвесной пушечный контейнер |
energyloss="xGunPod_R",true,0.7,20000 //ïðàâûé ïîäâåñíîé ïóøå÷íûé êîíòåéíåð |
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energyloss="xGunPod_R",true,0.7,20000 //правый подвесной пушечный контейнер |
energyloss="~gun01_ammo",true,0.7,20000 //ïàòðîííûé ÿùèê, MG-17 ëåâûé |
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energyloss="~gun02_ammo",true,0.7,20000 //ïàòðîííûé ÿùèê, MG-17 ïðàâûé |
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energyloss="~gun01_ammo",true,0.7,20000 //патронный ящик, MG-17 левый |
energyloss="~gun03_ammo",true,0.7,20000 //ïàòðîííûé ÿùèê, ìîòîð-ïóøêà |
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energyloss="~gun02_ammo",true,0.7,20000 //патронный ящик, MG-17 правый |
energyloss="~gun04_ammo",true,0.7,20000 //ïàòðîííûé ÿùèê, ëåâûé ïóøå÷íûé êîíòåéíåð |
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energyloss="~gun03_ammo",true,0.7,20000 //патронный ящик, мотор-пушка |
energyloss="~gun05_ammo",true,0.7,20000 //ïàòðîííûé ÿùèê, ïðàâûé ïóøå÷íûé êîíòåéíåð |
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energyloss="~gun04_ammo",true,0.7,20000 //патронный ящик, левый пушечный контейнер |
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energyloss="~gun05_ammo",true,0.7,20000 //патронный ящик, правый пушечный контейнер |
energyloss="~gun01",true,4.0,1 //îðóäèå |
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energyloss="~gun01",true,4.0,1 //орудие |
energyloss="~gun02",true,4.0,1 //îðóäèå |
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energyloss="~gun02",true,4.0,1 //орудие |
energyloss="~gun03",true,4.0,1 //îðóäèå |
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energyloss="~gun03",true,4.0,1 //орудие |
energyloss="~gun04",true,4.0,1 //îðóäèå |
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energyloss="~gun04",true,4.0,1 //орудие |
energyloss="~gun05",true,4.0,1 //îðóäèå |
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energyloss="~gun05",true,4.0,1 //орудие |
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= |
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SeekMaintenance = true |
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SeekMaintenance = true |
ReFuelFlow = 6 // liters per second |
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ReFuelFlow = 6 // liters per second |
BombHolderReArmTime = 30 // seconds |
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BombHolderReArmTime = 30 // seconds |
RepairTime = 300 // seconds |
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RepairTime = 300 // seconds |
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///// Ïîäñêàçêè â òåõíî÷àòå |
<> |
///// Подсказки в техночате |
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= |
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min_CAS=172 |
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min_CAS=172 |
max_CAS=850 |
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max_CAS=850 |
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DangerAoA = 17.5 // Ìàêñèìàëüíî-äîïóñòèìûé áåçîïàñíûé óãîë àòàêè |
<> |
DangerAoA = 17.5 // Максимально-допустимый безопасный угол атаки |
CriticalAoA = 20.0 // Êðèòè÷åñêèé óãîë àòàêè |
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CriticalAoA = 20.0 // Критический угол атаки |
Maxny = 10.0 // Ïðåäåëüíî-äîïóñòèìàÿ ïåðåãðóçêà |
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Maxny = 10.0 // Предельно-допустимая перегрузка |
DangerV = 850.0 // Ìàêñèìàëüíàÿ áåçîïàñíàÿ ïðèáîðíàÿ ñêîðîñòü |
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DangerV = 850.0 // Максимальная безопасная приборная скорость |
MaxGearV = 320.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïðèáîðíàÿ ñêîðîñòü ñ âûïóùåííûìè øàññè |
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MaxGearV = 320.0 // Максимально-допустимая приборная скорость с выпущенными шасси |
MaxFlapV = 250.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïðèáîðíàÿ ñêîðîñòü ñ âûïóùåííûìè çàêðûëêàìè |
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MaxFlapV = 250.0 // Максимально-допустимая приборная скорость с выпущенными закрылками |
TakeOffV = 175.0 // Ðåêîìåíäîâàííàÿ âçë¸òíàÿ ñêîðîñòü |
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TakeOffV = 175.0 // Рекомендованная взлётная скорость |
ClimbV = 260.0 // Ðåêîìåíäîâàííàÿ ïðèáîðíàÿ ñêîðîñòü íàáîðà âûñîòû |
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ClimbV = 260.0 // Рекомендованная приборная скорость набора высоты |
DescendV = 185.0 // Ðåêîìåíäîâàííàÿ ñêîðîñòü íà ãëèññàäå |
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DescendV = 185.0 // Рекомендованная скорость на глиссаде |
minV = 170.0 // Ìèíèìàëüíî-áåçîïàñíàÿ ïðèáîðíàÿ ñêîðîñòü |
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minV = 170.0 // Минимально-безопасная приборная скорость |
minVDeltaFlaps = 10.0 // Óìåíüøåíèå áåçîïàñíîé ïðèáîðíîé ñêîðîñòè, îáóñëîâëåííîå âûïóñêîì çàêðûëîê |
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minVDeltaFlaps = 10.0 // Уменьшение безопасной приборной скорости, обусловленное выпуском закрылок |
IsTakeOffFlaps = true // Ôëàã íàëè÷èÿ âçë¸òíîãî ïîëîæåíèÿ ìåõàíèçàöèè |
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IsTakeOffFlaps = true // Флаг наличия взлётного положения механизации |
IsLeftPedal = false // Íåîáõîäèìàÿ íà ðàçáåãå ïåäàëü (true - ëåâàÿ, false - ïðàâàÿ) |
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IsLeftPedal = false // Необходимая на разбеге педаль (true - левая, false - правая) |
OilMaxTemperature = 105.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà ìàñëà |
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OilMaxTemperature = 105.0 // Максимально-допустимая по РЛЭ температура масла |
WaterMaxTemperature = 110.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà âîäû |
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WaterMaxTemperature = 110.0 // Максимально-допустимая по РЛЭ температура воды |
//CylinderHeadMaxTemperature = 230.0 // Ìàêñèìàëüíî-äîïóñòèìàÿ ïî ÐËÝ òåìïåðàòóðà ãîëîâîê öèëèíäðîâ |
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//CylinderHeadMaxTemperature = 230.0 // Максимально-допустимая по РЛЭ температура головок цилиндров |