IL-2 Great Battles v4.004 vs v4.005b luascripts
Produced: 14.04.2020 13:38:09
   
Mode:  All  
File: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4005b\luascripts\worldobjects\bots\vehicleturretaihowitzphysic.txt  
  -+ Class_name = "CVehicleTurretAI"
    object_name = "VehicleTurretAIHowitzPhysic"
     
    //////  Controller specific
    Artificial=true;
     
    ControlledType="GOT_VEHICLE_TURRET";
     
    AirPriority   = 0.0
    LandPriority  = 1.0
    MaxSearchTime = 30.0
    GroundAttackTime = 50.0
    RealPhysicBulletWeapon = true
    HasFuse = false
     
    DefaultMediumPriorityCriteria = 0.5
    DefaultLowPriorityCriteria = 0.85
    DangerDistance = 1500.0
     
    StopVehicleWhenPointing = true
    PointingWhenRecharge = false
    CanFreeSearchTargets = false
     
    ArtilleryFire = true
     
    MaxVehicleSpeedToAttack = 0.4
     
    //Priority for Targeting
    //                     HI MEDIUM LOW
     
    AirTargetMaxError  =   10.0f, 15.0f, 20.0f
    MaxAirTargetDisp   =   4.0f
     
    LandTargetMaxError =   20.0f, 40.0f, 80.0f
    MaxLandTargetDisp  =   1.25f
     
    targetingDistance = 5000.0f
     
    SearchErrorTime = 15.0f
     
    // Max Error - max error distance in metres
    // on distance 1000