IL-2 Great Battles v4.004 vs v4.005b luascripts
Produced: 14.04.2020 13:38:09
   
Mode:  All  
Left file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4004\luascripts\worldobjects\bots\vehicleturretaihowitzer.txt  
Right file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4005b\luascripts\worldobjects\bots\vehicleturretaihowitzer.txt  
Class_name = "CVehicleTurretAI" = Class_name = "CVehicleTurretAI"
object_name = "VehicleTurretInputController0"   object_name = "VehicleTurretInputController0"
     
//////  Controller specific   //////  Controller specific
Artificial=true;   Artificial=true;
     
ControlledType="GOT_VEHICLE_TURRET";   ControlledType="GOT_VEHICLE_TURRET";
     
AirPriority   = 0.0   AirPriority   = 0.0
LandPriority  = 1.0   LandPriority  = 1.0
MaxSearchTime = 30.0   MaxSearchTime = 30.0
GroundAttackTime = 50.0   GroundAttackTime = 50.0
RealPhysicBulletWeapon = false   RealPhysicBulletWeapon = false
HasFuse = false   HasFuse = false
     
DefaultMediumPriorityCriteria = 0.5   DefaultMediumPriorityCriteria = 0.5
DefaultLowPriorityCriteria = 0.85   DefaultLowPriorityCriteria = 0.85
DangerDistance = 300.0   DangerDistance = 300.0
     
StopVehicleWhenPointing = true   StopVehicleWhenPointing = true
PointingWhenRecharge = false   PointingWhenRecharge = false
CanFreeSearchTargets = false   CanFreeSearchTargets = false
     
ArtilleryFire = true   ArtilleryFire = true
     
MaxVehicleSpeedToAttack = 0.4   MaxVehicleSpeedToAttack = 0.4
     
//Priority for Targeting   //Priority for Targeting
//                     HI MEDIUM LOW   //                     HI MEDIUM LOW
     
AirTargetMaxError  =   10.0f, 15.0f, 20.0f   AirTargetMaxError  =   10.0f, 15.0f, 20.0f
MaxAirTargetDisp   =   4.0f   MaxAirTargetDisp   =   4.0f
     
LandTargetMaxError =   10.0f, 15.0f, 20.0f <> LandTargetMaxError =   20.0f, 40.0f, 80.0f
MaxLandTargetDisp  =   4.0f   MaxLandTargetDisp  =   1.25f
  =  
targetingDistance = 4000.0f   targetingDistance = 4000.0f
     
SearchErrorTime = 35.0f <> SearchErrorTime = 15.0f
  =  
// Max Error - max error distance in metres   // Max Error - max error distance in metres
// on distance 1000   // on distance 1000