Class_name = "CBatchBallistics" |
= |
Class_name = "CBatchBallistics" |
object_name = "FlareRed" |
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object_name = "FlareRed" |
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////// PhysicsBody properties |
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////// PhysicsBody properties |
VisualImage=0,"graphics/effects/arm/alarmRocketR.mgm",0 |
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VisualImage=0,"graphics/effects/arm/alarmRocketR.mgm",0 |
visualradius=10 |
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visualradius=10 |
SoundScript="" |
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SoundScript="" |
ImageAttr=5 //IA_NOINTERPOLATION | IA_NOCLIP |
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ImageAttr=5 //IA_NOINTERPOLATION | IA_NOCLIP |
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//CollisionBody="graphics/ammo/ammo.col" |
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//CollisionBody="graphics/ammo/ammo.col" |
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NoDirecion=true |
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NoDirecion=true |
NoCollision=true |
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NoCollision=true |
CalcWind=true |
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CalcWind=true |
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// Таблица не заполнена |
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// Таблица не заполнена |
Armor1=0,2000, 1,250, 0,250 |
<> |
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Armor2=1,100, 1,250, 0,250 |
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Armor=1,100, 1,250 |
Armor3=100,5, 1,100, 0,100 |
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Armor=100,5, 1,100 |
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= |
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DefaultStartSpeed=100 |
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DefaultStartSpeed=100 |
MaxDistance=1000 |
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MaxDistance=1000 |
Mass=0.050 |
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Mass=0.050 |
MassDegradation=0.3 |
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MassDegradation=0.3 |
MassAnimation=64150 |
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MassAnimation=64150 |
Mkr=0.73 |
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Mkr=0.73 |
Mmax=1.7 |
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Mmax=1.7 |
Cx_0=0.4 |
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Cx_0=0.4 |
Cx_max=0.4 |
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Cx_max=0.4 |
Cx_1=0.4 |
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Cx_1=0.4 |
R=0.01 |
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R=0.01 |
LiveTime=18 |
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LiveTime=18 |
TimeToDestroy=0 |
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TimeToDestroy=0 |
MaxRedirections = 2 //максимальное кол-во рикошетов |
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MaxRedirections = 2 //максимальное кол-во рикошетов |
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ChDirMinPeriod=0.1 |
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ChDirMinPeriod=0.1 |
ChFreq=30 |
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ChFreq=30 |
ChAmplitude=0.1 |
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ChAmplitude=0.1 |
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///////////// |
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///////////// |