-+ | object_name = "Explosion_Metal_Large" | |
[SND_STATIC_EFFECT] | ||
Loop=false | ||
Soundspeed=true | ||
Cone=false | ||
Type=0 | ||
Distance=1000.00 | ||
Power=800.00 | ||
Pos=0.000, 0.000, -0.000 | ||
Dir=0,0 | ||
Channel="event:/main/Hits/HE/Hit_HE_Wood_Large" | ||
Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0 | ||
[END] | ||
[SND_STATIC_EFFECT] | ||
Loop=false | ||
Soundspeed=true | ||
Cone=false | ||
Type=1 | ||
Distance=10.00 | ||
Power=800.00 | ||
Pos=0.000, 0.000, -0.000 | ||
Dir=0,0 | ||
Channel="event:/main/Hits/HE/Hit_HE_Wood_Large_In" | ||
Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0 | ||
[END] | ||