IL-2 Great Battles v4.004 vs v4.005b luascripts
Produced: 14.04.2020 13:40:49
   
Mode:  All  
Left file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4004\luascripts\sound\explosions\bullet\wood.cfg  
Right file: U:\IL2\DEV\modifications\Battle of XXX\GTP\extracted_4005b\luascripts\sound\explosions\bullet\wood.cfg  
object_name = "Bullet_Wood" = object_name = "Bullet_Wood"
     
[SND_STATIC_EFFECT]   [SND_STATIC_EFFECT]
        Loop=false           Loop=false
        Soundspeed=true           Soundspeed=true
        Cone=false           Cone=false
        Type=0           Type=0
        Distance=100.00 <>         Distance=500.00
        Power=200.00           Power=800.00
        Pos=0.000, 0.000, -0.000 =         Pos=0.000, 0.000, -0.000
        Dir=0,0           Dir=0,0
        Channel="event:/main/Effects/Hit_Bullet_Wood" <>         Channel="event:/main/Hits/Bullet/Hit_Bullet_Wood"
  =  
        Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0           Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0
[END]   [END]
     
  -+ [SND_STATIC_EFFECT]
            Loop=false
            Soundspeed=true
            Cone=false
            Type=1
            Distance=10.00
            Power=800.00
            Pos=0.000, 0.000, -0.000
            Dir=0,0
            Channel="event:/main/Hits/Bullet/Hit_Bullet_Wood_In"
     
            Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0
    [END]