object_name = "Hit_Bomb_PTAB_Object" |
= |
object_name = "Hit_Bomb_PTAB_Object" |
|
|
|
[SND_STATIC_EFFECT] |
|
[SND_STATIC_EFFECT] |
Loop=false |
|
Loop=false |
Soundspeed=true |
|
Soundspeed=true |
Cone=false |
|
Cone=false |
Type=0 |
|
Type=0 |
Distance=1000.00 |
|
Distance=1000.00 |
Power=800.00 |
|
Power=800.00 |
Pos=0.000, 0.000, -0.000 |
|
Pos=0.000, 0.000, -0.000 |
Dir=0,0 |
|
Dir=0,0 |
Channel="event:/main/Effects/Hit_Bomb_PTAB_Object" |
<> |
Channel="event:/main/Hits/Bomb/Hit_Bomb_PTAB_Object" |
|
= |
|
Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0 |
|
Var="SVAL_STATIC_EFFECT_STRENGTH", 0.0,1.0 |
[END] |
|
[END] |
|
|
|