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newly made pilot skin nearly blew up my machine
took a shot of my face with a friend's dig camera and thru photoshop, inserted it right where the old pilot's face was..... merged the layers into 8-bit, and thought everything was hunky-dory [too simple, eh?]...when i put it into the game [pacific fighters] all hell broke loose....
... had massive graphics distortion - millions of different colors across the screen....forced me to contrl-alt-del ... what are the rules for "face-skinning"?....is there a resolution i need to bring the photo to, and/or is there margins i have to keep the head within, ....etc???
thanks!
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Re: newly made pilot skin nearly blew up my machine
One know pitfall with pilot skins (causes invisible pilots) is you must not use spaces in the filename.
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Re: newly made pilot skin nearly blew up my machine
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Re: newly made pilot skin nearly blew up my machine
Hmm, I dont know what caused the problems, but are you sure you change the pilot face in this directory: \PaintSchemes\Pilots ?
The file size (.bmp extension) is 66kb. The same as the other pilot skins.
Like this attachment (in .jpg format):
Last edited by Serval; 8th October 2006 at 17:04.
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Re: newly made pilot skin nearly blew up my machine
You're welcome, glad we can help
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