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29th January 2009, 22:54
#1
What colordepth should I use? (Was: Need some help.)
Hi all. am new to creating skins and I whant to stard by making the simple thing saving the files and making them work in the game. my questions are.
1. is there a problem if I work a template in photoshop in a Mac (in work is what I use) and then putting in the game or it have to be in a photoshop PC?
2. what is the format for saving the file. I know is a bmp but what I dont know is the color and bits and all that stuff in the box when I chose bmp? abiusly is a RGB file. file format (exp chose windows or os/2)
Depth 1, 4, 8, 16, 24 32 bits. wish one?
compress (RLE) do I need to chk this or not
flip row order do I need to chk this or not?
do I need to chose something in advance mode?
Anyways I think this is the stuff that is holding me right now, cause I try onetime and the file dint appear in the menu. I did the file in photoshop in a mac and then pass it to windows to the file of the plane.
Anyways if anyone can help me on this, ill appretiate a lot.
TK and <S>
Crazyowl
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30th January 2009, 10:06
#2
Re: Need some help.
should be saved as a .bmp file, 8 bit & indexed.
Once saved it should be 1mb no more no less
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30th January 2009, 11:00
#3
Re: Need some help.
1. It doesn't matter which program you use. as long as the final result is a Windows BMP 8 bit.
2. I suggest saving a 24 bit BMP and use the Bright program to convert it to 8 bit. This gives better results then let Photoshop do the job.
Another trick: Save you work as 256 color GIF reopen it and then save it as 8 bit BMP. This also looks better then 8 bit BMP directly from PS.
A note on the Bright plugin: Unfortunately it seems not to work on CS3 and also some newer PSP version. But the command prompt program still works fine, as does the Brighter Windows GUI for Bright.
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31st January 2009, 04:22
#4
Re: Need some help.
never used the bright program before serval, what does it do?
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31st January 2009, 14:21
#5
Re: What colordepth should I use? (Was: Need some help.)
It converts 24 bit images to 8 bit. But very often with a better result then PS etc. do. That is why many people use it to do the job.
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