Hmmm, not 100% I think, as you point out, but probably close. The lighting engine used with this 3D model may not be nearly so infinitely complex as real sunlight, or even room light. At least I have yet to see any lighting engine that looks like it really simulates everything you'd get in real conditions.
I'm sure it's close, but real observations or photos of the real thing are the only real proof.
It's a good visual tool and I would use it if I had a model of what I was working on, but I wouldn't consider it an absolute![]()