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17th October 2009, 02:11
#1
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17th October 2009, 12:28
#2
Re: EF2000s
great base models ! I think you need to turn your attention to the shadings and highlights. Try and apply your highlights to a medium grey version of the aircraft. Keep the background in the same grey tone, then you can remove teh basemodel and thereby evaluate the shadings...If you have a look in my Tomcat thread, you can see how i do it.
I look forward to your next update !
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17th October 2009, 15:56
#3
Re: EF2000s
Nice work, but check out italian "36-10" stencils. Should be slightly darker grey than the fuselage not white or clearer than it. Otherwise you have pictures I don't have, that's wrong
....
Ugo

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17th October 2009, 20:30
#4
Re: EF2000s
nice profiles, join my profiles forum if you want to: www.mprim-design.com
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18th October 2009, 05:08
#5
Re: EF2000s
Thanks for the comments, will try to improve them!
Cheers,
Rudnei
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18th October 2009, 12:36
#6
Re: EF2000s
Yes, Give it your best shot ! Any questions along the way, just ask and IŽll be more than happy to help you in any way I can (and i know many otehrs inhere will too).
I look forward see the updated Typhoon.
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18th October 2009, 12:47
#7
Re: EF2000s
Show my artwork just to show a point of view about shadowing and lightening. Wish it may be of any help for you.
Ugo

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20th October 2009, 16:57
#8
Re: EF2000s
Hi,
I was reading the tutorials and also looking at Ugo's Typhoons. It seems I could use the cylinder shading judiciously (say, separately for the nose including the part over the engine intake, and the engine intake+fuselage).
But the question is, how do you guys use the cylinder shading? I have created a gradient fill which is close to that shown on the tutorial, but do you apply it as a vector region in a layer over the drawing? Or do you use the airbrush tool?
I use Paint Shop Pro XI for my drawings...
Regards,
Rudnei
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20th October 2009, 17:36
#9
Re: EF2000s
Mine is fully airbrushed with Corel Paint. No vectorial except for the linedrawing...
Ugo

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21st October 2009, 01:11
#10
Re: EF2000s
Hi Ugo,
I thought so, because it gets very hard to produce the desired effects with a vector layer.
Cheers,
Rudnei
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