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18th October 2009, 19:14
#1
Reducing Reflection
I have Aerial Foundry's excellent Canadian F-18 [FS2009] but I want to tweak the skins a bit as well as reduce the reflection from the sun, which turns the aircraft completely white.
I took one person's advice and saved left side textures as DXT1 (16bit) with no Alpha, which he said would prevent reflection. Didn't work either.
I know FS9 is using my skin b/c I can see the Red Cross I put on the left elevator.
But as you can see, my grey skin is still white when reflecting the sun, even with DXT1 and no Alpha. The level of reflection is identical to the rest of the plane.

Here is more like what I want to see when banking, slight reflection, but the aircraft not turning completely white:

I simply wanted to "tweak" the skins myself, but those awful all-white reflections just look horrible.... They've got to be toned down.
And I really don't want to use DXT1, not that it solves this problem anyway.
Are reflections embedded deep inside the mysterious SDK aircraft itself? I am not an SDK user and know nothing about SDK.
Apparently all of AerialFoundry's F-18 have this awful reflection... so maybe someone else has already solved this problem.
I hope there is a simple solution that I'm missing. Appreciate all help.
Last edited by glcanon; 18th October 2009 at 19:18.
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19th October 2009, 19:12
#2
Re: Reducing Reflection
HI there,
I believe the alpha channel only controls the reflection maps, those which simulate reflections of the horizon, like for chrome surfaces. See an example here:
http://www.simmerspaintshop.com/foru...ps-fs2004-509/
What I think we are seeing here, is a specular value for the material used when creating the aircraft model. The model builder can control how broad the specular highlights are, from a small spot to very broad, which is what it seems was chosen on this F-18. There is no way to change this by editing the skin, as far as I remember.
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12th November 2009, 06:34
#3
Re: Reducing Reflection
Try turning off reflections in the aircraft section of FS9. See if that gives you the desired effect.
Kevin Jarvis
I fly FSEconomy

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19th August 2010, 13:05
#4
Re: Reducing Reflection
Download the "mdlmat" tool it's very simple to used. select the file mdl in model folder with the bouton scan. use the black color for no reflecting.
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23rd August 2010, 04:59
#5
Re: Reducing Reflection
Thanks, I'll give it a try. Sometimes you have to wait almost a year or more for someone to answer your question -- but better late than never.
Cheers!
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28th August 2010, 17:59
#6
Re: Reducing Reflection
Hi GLC,
The tool you want is Mk_MDLC V2 (there are several other ways to do it but this is the easiest). If you come over to the Sim-Outhouse and search there, there are many posts on the subject.
What you require is adjustment on the specular RGB and specular power.
In Fs9 and CFS2 I use 0.3 and 10 in those. That gives a realstic sheen whilst still giving a reflection. The great thing about using MDLC is that you can go back and twek as many times as you like. Experiment away!
Here is an FA18E with standard and 5 tweaks done with the same mdl and Mmk_MDLC V2, ending with the possible right combo?
p.s Don't forget the paint scheme and how that's done does effect the look as well.
Cheers Shessi
Last edited by Shessi; 28th August 2010 at 18:02.
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