I'm no 3D guy, but what I meant was distortion in the 3D mapping, not something you or Photoshop did. But that's just my guess. I don't have IL-2 so I've got no way to look at that. Have you looked at the stock texture in that spot looks like?
But maybe I have this wrong, do you mean the distortion of your texture, or the color effect?
AHA! I thought that the curvature was what the problem.
That looks like a bit depth conversion type problem...whatever that means
One of the IL-2 experts will need to work this one out.
Now i know what it is, in conf.ini i changed the TexCompress=0 to TexCompress=2. Due to can channel map ctd, and this lower the texture in the game
Thanks for the replies.