Nice, do like the F4, watch the area between the highlight and the shading as especially on the nose which looks a bit flat.
My work on the F-4J Phantom profile
http://aircrafts.military-colors.com
Last edited by vic51; 10th March 2013 at 19:15.
Nice, do like the F4, watch the area between the highlight and the shading as especially on the nose which looks a bit flat.
Harriers...uppy downy things.
I will try to improve . Thanks for the suggestions.
I think should be better
Hi Vic51,
I reckon you are off to a good start.
If I may, I think your nose highlight is a bit wonky. Bear in mind that the nosecone is not a true, straight, cone, so the highlights will be curved. I think it should look more like this (see attached).
Try and pick one light source as your starting point and think back to that with each highlight you draw. I always do my lighting with the light source 45° up from horizontal and 45° off to the nose end of the drawing, so the sun would be behind me and off to one side in real life. That way all my profiles have consistent lighting and I can apply the same shading processes each time.
I hope this helps.
Grubby.
I understand that you are probably new to this and that this is a WIP, but if you want to take your work to the next level of realism, you need to rely less on your line work for your shape definition.
In reality your line work should be nearly invisible with exceptions made for the obviously removable panels, and never for the definition of the outline shapes.
I suspect that we all begin this way using known line-art and colouring it in. Hang around here long enough and you will soon by less that satisfied with the end results.
Hopefully this will encourage you onto bigger and better things. Its a path that has taken me to where I am at present.