Alright Osram, post some of your "high res", max graphics, screen shots.
And make TrueKill lay down![]()
Aces High's fire is perdyer![]()
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30MM hits
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Close shot of fire
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Far shot of fire
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Alright Osram, post some of your "high res", max graphics, screen shots.
And make TrueKill lay down![]()
NEVER![]()
My little tigger watch out he bites![]()
![]()
Osram, I'm curious and tempted. How does your sim compare to say IL2/PF in terms of disk space and memory usage? I ask because since a power spike wiped out my main board and a load of RAM, I am having to make do with a fairly basic PC. It runs MSFS quite nicely but gets overloaded with IL2/PF when all the flak,AI etc gets heavy. Having said that, even with 768mbs of RAM, IL2 was laggy. Loads of other stuff runs fine like Call of Duty etc. Would be nice to find something with combat which a little less demanding on the system![]()
Also, with a developer such as yourself who is prepared to ask what people want and then try to deliver it, its gotta be worth supporting!![]()
Sorry,been busy on BoB coding. Sometimes I can not keep up with the volumne of emails, PMs, chat and fora :-/. I would love to do a ton of screenies, but will be lucky to find time for one or two tomorrow.
Some are here:
http://www.gmxmedia.net/bob2/screens/
Some more (and some the same) here:
http://www.shockwaveproductions.com/bob/
and here are user screenies:
http://shockwaveproductions.com/foru...ht=screenshots
Main memory is actually what BoB2 is least hungry for, 512MB is completely enough. Much more important is CPU and gfx card.Originally Posted by Hunhunter
I can't complete remember about HD usage - it must be between 500 and 800 MB - maybe someone with a fairly clean install can check in Windows Explorer (right click - properties).
BTW, I had a look at the old BoB I Skinner's Pack and as I feared, much is broken. Not surprising since we almost rewrote the renderer(s) from scratch. Oh well, I am on the case.