mapal,
Are you pasting the nose art directly onto a skin, or creating a separate nose art .bmp file? (I am assuming this is for IL2).
If you are pasting directly onto a skin, you don't need to convert with Bright until after you have it pasted on. Also, you don't need to worry about having the grey background.
If you're creating a new noseart file to be used in game, make sure the grey background has an RBG value of 129:129:129 (HTML value 818181).
I hope this is of use to you.![]()