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Thread: Tire marks

  1. #1
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    Tire marks

    Hi all.
    I'm making a runway texture (and a aircraft carrier texture) and I want to add some weathering, actually tire marks. How do I make good ones?
    The simulation is Lock On

    Thank you.
  2. #2
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    Re: Tire marks

    I've done it with Photoshop but used tools of which I'm quite sure PSP also has them.

    First make a selection
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    Then fill it with a black color and undo the selection
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    Next apply a motion blur wide enough to get a nice gradient
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    Next apply a Gaussian blur to get the blurry borders as you would like them
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    With the Smudge tool you can modify the start and end points a bit.
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    You could apply more layers with similar smaller skidmarks over the big one to simulater that some points have a stronger effect

    Here a small skidmark that I will move over the big one:
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    Here two of the small skidmarks (the same one) are applied over the big skidmark. I did adjust the transparencies to get the best result and variation in the effect.
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    Another way would be making a gradient with which you might be able to control the gradient much better.

    I hope this gives you some ideas to create the effect.
  3. #3
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    Re: Tire marks

    Thanks, you helped a lot. Much better than the tecqnique I used (make a line and then just blur it...).

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