Stupid question by why so many layers for the simple effect, when it could be done with just three layers, one for the mesh, one for the shading/highlights and one for the rivets?
Plus I find it easier to break up the paths into different bits in Illy and then import say the fuselage, then the wing paths etc as separate shape layers and easier to load selections, pick up the paths as required.
Still the results are damn good even though it isn't finished yet.![]()