3500x2000
3500x2000
Work progressing slowly...
Fixed few things:
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wow! superb and really well done! congratulations!
Really nice and subtle shading going on here.
A fantastic piece of work.
Still looking forward to whats next.
Looking forward to seeing what's next.Don't pushStill looking forward to whats next.
Working on a different camo and 'wet' weathering atm.
Both WIP, but ATM I think close to their final form:
I have 'mid' version of this one planned (this is 'late') = many small differences.
Perhaps I'll go for the 'early' one too, with different gun mantle and maybe even flammpanzer with, surprise, a flame thrower in place of a main gun.
I also hope to start a new vehicle soon, this time something from allied arsenal, WW2 of course![]()
Really beautiful work!!!![]()
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You have dry mud and now wet mud too
Just out of curiosity, are those verifiable colors or just guesses? Light and dark green? Wouldn't sand be more likely than light green?
You did a good job of matching the patter for sure
Less holes in the wheels for one, that should make it easiermany small differences![]()
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FAST AND BULBOUS!
They're ok, Hetzers, unlike other german vehicles, were most often camouflage painted at factory, there were few schemes, all are confirmed... just looking at the photograph, the base coat is evidently too dark to be dunkelgelb, could be either olivgrun or red oxide primer imo, all my sources say it was olivgrun, all other profiles I saw have olivgrun, so I made it that way.Just out of curiosity, are those verifiable colors or just guesses? Wouldn't sand be more likely than light green?
Hmmm, 'dark green' supposed to be 'black'. Does the black look too much like dark green? Maybe I should desaturate it more.Light and dark green?
Those vehicles had about seven different types of idler wheels, I made most of them alreadyLess holes in the wheels for one, that should make it easier![]()
BLOWHARD, after your post I realized black indeed looks like a dark green, sometimes you need 'fresh eyes' to spot some obvious things like this one
Quick fix:
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