Good. It's important that you feel at ease and at peace with various your parts.Oh...and I'm finally happy with my nuts.![]()
Nice job.Tanks are for madmen. I'm never doing one.
As fond as I was of the original tracks, I thought I could probably do a little better, here's the result.
They still need a little adjustment and some shadow/highlight work...but they look good enough to show here.
I just couldn't be bothered doing multiple variations of the track links at this stage of proceedings...maybe later on.
Oh...and I'm finally happy with my nuts.![]()
Last edited by GiantFlyingRobots; 13th November 2010 at 15:41.
Good. It's important that you feel at ease and at peace with various your parts.Oh...and I'm finally happy with my nuts.![]()
Nice job.Tanks are for madmen. I'm never doing one.
i prefer the original tracks,
glad ya looking after ya nuts![]()
JMSmith (back by popular demand)
Yeah, I know, this board used to be such a nice little backwater, then BLOWHARD put is oar into the water...Originally Posted by Gamary;
You really should try armour, its very therapeutic.
I'd be keen to see what you came up with.
Now this comment just saddens me, I was quite content with the originals, until you came along, counted track links and used your micrometer to shame me into doing a new set.![]()
ya only jealose because he gets his work right![]()
JMSmith (back by popular demand)
You're getting there. Looks really sharp.![]()
![]()
I never did man! It was some other guy who looked just like methen BLOWHARD put is oar into the water![]()
![]()
FAST AND BULBOUS!
wow, just wow!
Amazing draw !! Really professional job and so precise work.Your wheels profiles will be very usefull for me too and it is going to become the reference !
This is the first step. Now, the second step is to give a operational look to the vehicle, with a nice camouflage
Congratulation
Wlad the Kameleon
Details...details.
Cant decide which version to proceed with, so I'm concentrating one the details for a while.
Looking forward to using a little more creativity when I get to textures, camo and weathering.