've reverse-engineered his material to develop new techniquesWhat you don't realize is my technique comes from reverse-engineered alien technology kept at Area 51!
Cleanliness? Maybe sharpness is what you mean? I think that?s due to the file size.
Kid, I see 2 things I think would be improvements. Surface texture and stronger 3D shapes.
This is a fat round plane. You don't need to make the shadows darker necessarily, but you need to define that round shape so it looks round rather than shallow relief. This is a complicated plane as far as shape since so much of it's fuselage is dominated by a large wing fillet.
Here's some examples, not necessarily to copy, but just to give an idea of how it can look more round depending on how it's shaded-
And especially it's good to keep the cross section of the shape in mind-
Notice how the shading is continuous? It's not just a little dark at the bottom and the top with a highlight in the middle, the whole thing is a gradation.
Here are profiles by other people, not really that great but these show the round shape good-
Not and I-16 but...
And a few good cylinder studies-
Aside from that, surface texture, light subtle scuffs, dents, blotches and discoloration of the paint, this will really make it sing. Find the other I-16 profile post, that one really ended up nice![]()