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Thread: I'm at it again

  1. #31

    Re: I'm at it again

    Oppps, I lost my attachments....wait a sec...

    FAST AND BULBOUS!
  2. #32

    Re: I'm at it again

    Hey Simon, all very good points you make, or at least ones worth discussing.

    I have to preface the rest of this by saying what everyone here needs to remember; what we do by "profiling" aircraft can NEVER exist in real life. An object can never be viewed as flat across a surface. It will always be in perspective.
    As profile artists we're breaking really important rules of visual art. It's very important to remember this. Once that rule of perspective is broken, all rules go out the window. It's up to us to assemble them in a way that has some sort of valid visual consistency.
    There is a range from very simple devices to very convoluted ones to show three dimensionality. Obviously the more complex you get, the harder it is to hold everything together.
    I am a firm believer that once the realistic rules of visual perspective are broken in order of us to paint profiles, none of the other rules are valid, or one more valid than another. It becomes an exercise to show form, depth and contour with whatever devices we have.

    OK, point by point-
    On your drawing the underside is lighter than the same colour on the fuselage
    I think the lighting and coloring are pretty different myself but maybe I could push it more? I didn't want to get too clever with light shift, after all, these profiles are to show color and markings. If I went in a more impressionistic direction and picked up some blue or purple under the wing it could confuse the issue of what the base color is.
    Here is my wing compared to the fuselage-
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    Maybe it needs to have a warmer richer look to set it aside more? But you can see a difference in color and lighting pretty clearly I think.

    More so, we're talking about two different reasons for shading. Every artists learns that the light source isn't the only way we see form and contour in an object, there is also foreshortening, the effect of the object as it occupies space and how our eyes interpret it. You can either show an object and light to dark or dark to light to show perspective independent to lighting. Generally to show a close object, it becomes darker and more intense in color and gets lighter and less intense as it recedes. This sort of shading has little to do with directional lighting, it's a device to show proximity and volume. I want the wing to pull away and extend from the fuselage, after all, it isn't on the same plane as the fuselage, it should appear to come out of the viewing surface.
    In a case like the wing I've got 3 choices, either show extreme shadow darker than the object it sits on, to show reflected light pulling it off the dark object it sits on, or to imply different color of light, cold against warm, or warm over cold or a shift from warm to cold etc. ...or a combination of those.
    No matter on whether it's "correct" in a technical sense, the reflected light does have the effect I want, it pulls the wing away from the dark fuselage and it shows the airfoil contour and volume the wing along with it. You'll notice the wing does get darker as is gets closer, also implying lighting perspective; the object gets darker as it gets close, and it also shows the decrease of the airfoil to a more flat shape.
    This is all simple art theory.
    Your wing shading is valid of course, but notice how it tends to flatten the wing out, it no longer shows the airfoil curvature as strong and the wing itself flattens out on sucks into the image, much like using a small lens aperture on a camera. No depth, or not as much.
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    Also notice mine seems more weighty, it has more presence.

    Another example, your 109. As I said, yours is fine as is. But here is what I would have done. It is a different circumstance to the Zero so the shading is a bit different.
    Name:  Bf109G_wingshade1.jpg
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    Mine isn't better or more valid, it just shows the volume and depth differently.

    You just have these reflection effects because the planes stand on the ground. If the plane is "in the air" there can't be any of these reflections.
    The color of the ground is reflected more strong, true. but also the darkness of the planes on shadow is reflected. The further it is away from the ground the more pure the light will be. And object in sunlight doesn't become darker underneath when it is separated from another surface, it gets lighter. At least half the shadow under an object in sunlight is caused by it's own shadow reflected back. True, certain types of sunlight can produce dark underside shadows but in fully diffuse sunlight the light wraps around objects and bounces back from every direction.
    Light isn't only reflected off the ground, like as in a plane sitting on the runway. From space our planet is a point of light, the whole planet reflects light. But more to do with this example, the whole earth reflects light, as do the clouds, dust and moisture in the air, not just a strip of ground the object sits on. Again, not only light is reflected back on the under surface, but also the objects own shadow.
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    The sun isn't under this plane, it is in front, roughly the same height as it is on my profile. Pure reflected light. The sun reaches objects from all angles unless it's blocked by another object, and then the amount of shadow is dependent of the proximity of the object blocking the light.

    Also should the tank" make a shadow on the wing. (in your theory).
    This is a good point, I never worked this all out in my head. It was my idea that the light source in my profile is not directly from above, but and an angle above the viewer. Notice the strong highlight across the fuselage?
    What I had worked out was that the light source would cause a reflection on the opposite side of the wing.
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    I think this is true but I never completely worked this out so I'm not 100% sure. Just the fact that the plane is slightly glossy should dictate that some reflection would show. For me, this would muddy up the picture in a way I don't want. But maybe I should rethink it?

    One thing I should rethink is the shading on the tank itself. I had always felt I should have a stronger shadow on the top edge of the tank and a less strong shadow under the tank. I don't remember my exact thinking, it's more than a year, almost 2 since I did the first profile, but I think the idea was that showing the reflected shadow of the underside of the plane as a strong shadow on the top of the tank would be confusing pictorially, so I went with the usual lighter top/darker bottom. I'm going to experiment with this some. I do believe the lighting on the forward part of the tank is ok giving the direction of the light.

    Why is the shadow of the horizontal tail unit so dark?
    More simple shading. We all do it on our fuselages, even you do Simon.
    Why is the top of the fuselage always shown dark? To show that the top of the shape is receding in space, as it does so the color and intensity is compressed so we show shadow. It's on the top of the plane, shouldn't it be lighter? Maybe so, but it wouldn't pull the fuselage off the surface. If it were light it would blend. Same thing with the tail-
    To show an object receding away from the eye and compressing in space, you can either show the object as going completely light or completely dark. I this case, underside of a plane as well as extreme foreshortening, dark is it. Plus, shadows and lighting aren't constant, the proximity of an object to the thing the cast a shadow dictates the strength or weakness of the shadow. The drop tank has quite a bit of space between it and the underside of the fuselage. The horizontal tail is in direct contact with the fuselage, the reflection of the fuselage bounces back up into the wing and makes it necessarily darker.
    Mine might be to dark but in my own defense, I only have so many pixels the get the whole length of the horizontal tail compressed within
    You can see I have the underside shaded like the wing but within the limitation of the space and the differences of the angle and the reflected light.
    Name:  A6M5_tail.jpg
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    But perhaps I should show more center volume light as well as light picking up the tail fillet contour?

    Anyway, that's why I did what I did, right or wrong. But it's good to revisit it and rethink the reasons.

    FAST AND BULBOUS!
  3. #33

    Re: I'm at it again

    So much for writing detailed replies

    Another one, a Mitsubishi built A6M5 model 52, 02-112, flown by Lt. Seki on the first successful special (Kamikaze) attack mission against USS St. Lo, CVE–63 on 25 Oct 44.
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    The hard part is this is the only photo of the plane...it's cowl is just behind the tail of the plane in the foreground-
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    There is this picture but it's not much help-

    Not too much to work with.
    I just finished it today. I'm not happy with the peeling paint and chips and what-not. I'll come back to it in a few days and decide what else needs doing or undoing.

    FAST AND BULBOUS!
  4. #34
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    Re: I'm at it again

    All the superlatives that come to mind, seem somewhat inadequate right now. So a few emoticons will have to suffice.
  5. #35
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    Re: I'm at it again

    Splendid!

    Did that aircraft hit the carrier or not? It looks like it might be missing it be a very small margin.
  6. #36

    Re: I'm at it again

    So a few emoticons will have to suffice
    THANKS

    Did that aircraft hit the carrier or not?
    Yes, it looked pretty nasty. There is some confusion over which plane hit it, 02-288 or 02-112 and who was flying it, but yes, it hit.

    USS St. Lo (CVE-63) - Wikipedia, the free encyclopedia

    Of the 889 men aboard, 113 were killed or missing and approximately 30 others died of their wounds
    It's a real good thing most of the kamikaze attacks weren't very successful.

    FAST AND BULBOUS!
  7. #37
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    Re: I'm at it again

    Hi BH!

    Sorry for not replying earlier! I have read your post really well but found no time to answer. So now: I can agree in most points you have wrote. Profilepaintings have nothing to do with reality. We just try to show plane XY as realistic as possible.

    We all have different styles and ways to achieve this goal. I think that's good, because if all would look like the same it would be boring.

    The define the shape of te plane is the most different thing in our job. Doing some colours and markings is an easy job. If you think you want to do "light" on the undersides it's okay. If guys like Jester don't, it's also okay. I really don't mind. For me dark undersides without light are easier to understand. The light you are talking about is so minimal visible in normal life that 90% will never notice it. I also do "light" on the undersides but it's just different strong shadow and not light as you do. So I wanted to know why you do it so strong. I also think that this effect is just visible on natural metal and very glossy surfaces. My Luftwaffe planes were flat and semi flat. Just some planes were glossy, but haven't ever made one.

    On your example pic with the wing and fuselage it's not really visible that the wing is darker than the area in front of the tail section. I still think that your differentation between direct light and reflected light from bottom is too low.

    Your ne profile looks amazing and the little darker area on the wing underside looks good to me!

    Cheers,
    Luftwaffe Aviation Art
    made by Simon Schatz
    http://luftwaffe-aviation-art.blogspot.co.at/
  8. #38

    Re: I'm at it again

    Sorry for not replying earlier!
    No problem. I put off replying to your questions long enough too. I couldn't think of any other way to answer expect to write it all out. I was hoping to hear from other people here about those points too. I might end up being stubborn and stick to my original look but I like to know other opinions too.

    the little darker area on the wing underside looks good to me!
    That's one thing you pointed out that I new I had to fix. I need to work out a similar look for the planes with drop tanks as well.

    Thanks Baron!

    FAST AND BULBOUS!
  9. #39

    Re: I'm at it again

    Here is a fun one
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    Name:  ATIU-SEA_21.jpg
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    FAST AND BULBOUS!
  10. #40
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    Re: I'm at it again

    Great!

    Between you and Jesters, 2010 is starting off very nicely!

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