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    Making Gauge Art 

    by
    adlabs6
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    Published on 13th December 2015 20:52
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    I began this trying to cover step by step how I've built gauges in the past, but there as too many steps. So, I've decided to just make a sample gauge, and then provide the PSD's showing how it's done. These PSD's are pretty good teachers by themselves I think.



    Download the PSD's used in this tutorial:


    To provide ...
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    Gauges & Vectored Paths 

    by
    BLOWHARD
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    Published on 13th December 2015 20:51
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    This is an updated and expanded version of the earlier tutorial of the same subject. It is specifically for Photoshop but ...
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    Skinning In LOMAC 

    by
    EricJ
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    Published on 13th December 2015 20:50
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    With the arrival of LOMAC (though it has been awhile), it's again open season on skinning for it, well sort of. If you are ...
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    Fabric Surfaces the Hard Way 

    by
    BLOWHARD
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    Published on 13th December 2015 20:50
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    This tutorial was done some time ago. Please keep in mind that just about everything I show here can be done several ways. ...
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    Using the Panel Finder Tool 

    by
    adlabs6
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    Published on 13th December 2015 20:49
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    Many people have downloaded and used my Panelfinder over the last couple years, and ocassionally there is some question as to how best use this tool. Hopefully this article will provide some guidance. ...
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    Using Bright 

    by
    Snake
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    Published on 13th December 2015 20:48
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    USING BRIGHT

    For those seeking more detailed info on this subject, be sure to check out this article I've ...
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    Traditional Painting with Digital Media 

    by
    adlabs6
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    Published on 13th December 2015 20:47
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    By adlabs6
    11/02/08

    Introduction
    My first experiences with digital media painting were with ?Dabbler? from Fractal Design, running on a 486 CPU with 8MB of RAM. This program simulated a variety of real world natural media art supplies, as well as papers of varying textures. The work space was designed around the concept of working with the actual type of pen, marker, brushes, or other tools directly on the paper, with each stroke interacting not only with the paper, but other media which had been previously applied.

    Moving through the years, my interests and needs outgrew what this type of program offered. I wanted layers, effects, and the stronger photographic editing power of the more advanced imaging software packages. What I found was missing from these ...
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About Us

Simmers Paint Shop started as a community of people, making skins (textures) for flight simulators. Since then quite a few of the regular visitors started drawing aircraft profiles. Nowadays we have aviation artists and other artists among our visitors.
We provide tutorials to help you get started with computer graphics and making textures or profile drawings. Feel free to show your work at our forums or ask about things you run into while creating your work.

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