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  1. #11

    Re: Grubby's first shared project

    Yeah the price cuts both your nuts off then kicks you in the face for good mesure.
  2. #12
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    Re: Grubby's first shared project

    A lot of it has to do with comfort and familiarity. I can work quickly and accurately in Illustrator, but for me the biggest thing is I can have a huge canvas running in Illustrator at a fraction of the file size it would take in Photoshop. This means it takes no-time to open and save files and for the screen to redraw as I chop and change linework. Then, once I am happy that my drawing is as accurate as I can make it, I progress to Photoshop.

    Photoshop is a great package for what we are doing here. It does have most of the path creating features of Illustrator and it can be incredibly precise. Don't worry about those people who claim Photoshop is purely a photo-editing package. It is incredibly powerful at that work, and that is where it all started, but it is also a sensational creative tool.

    I have a friend who draws Fairy and fantasy paintings and he swears by Painter. That appears to be best for really loose, expressive stuff, but I haven't even looked at it.

    It has been suggested to me that I might do some screen grabs and post my progress through the Illustrator and Photoshop phases showing the way I use the two. Is that something that would interest people or would I be preaching to the converted?

    Let me know your thoughts.

    All the best, Grubby.
  3. #13
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    Re: Grubby's first shared project

    I'll be the anarchist here that uses Corel Paint Shop Pro X *Starts running for the Hills*
  4. #14
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    Re: Grubby's first shared project

    Persecute the Heretic! Persecute!!
  5. #15
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    Re: Grubby's first shared project

    When I was painting GA planes for Flight Sim I came across a guy who was using, believe it or not, MSPaint. His stuff was surprising good considering the limitations. I have used Paintshop and I've used Photoshop and I would have never attempted profiles with Paintshop. Too dependent on paths.
  6. #16
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    Re: Grubby's first shared project

    Sorry, anadc4, I missed your "outline" comment. I assume you are referring to the stuff on my site, particularly the Cat and DC-3. These were done quickly for the local Museum and are Illustrator only. While they are quite accurate, they are not Photoshop-rendered and therefore quite flat and still with outlines. The Gannets are full renders.

    Anything that I render in Photoshop loses all outlines. Edges are defined with shading and highlights.

    It may well be that I abandon Illustrator too as my Photoshop skills develop.
  7. #17
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    Re: Grubby's first shared project

    Grub,

    I share youir Illustrator/PS approach, just because that's the way I started. I attack the line art in Illustrator until I'm happy, then use PS for the painting fun stuff. Not many of us left, though!

    Would like to point out that Ugo Crisponi uses Corel Draw and Corel Paint for his beautiful profile work:

    AviationGraphic.com - Homepage
  8. #18
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    Re: Grubby's first shared project

    Still plugging away. I hate lens distortion. It seems that every photo I look at has the panel lines in different places. I find, particularly with my photos, only about the centre 20% is actually any use. I shall have to get a camera with a decent zoom on it. I believe the further you are from the subject, the less distortion you get.
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  9. #19
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    Re: Grubby's first shared project

    Yes, I've picked up some tutes from AviationGraphic. Their glasswork is particularly nice.
  10. #20

    Re: Grubby's first shared project

    tutes? where??

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