That line drawing Grubby WOW! nice workreminds me of being back in Technical Drawing class, T-square, Compass, Protractor and the Cane
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I've come to the conclusion that everyone is mad anyway, so wave your freak flag high!
"Why do we do it?" is a good question, and one probably worthy of a thread of its own.
I liken it to scale modelling in two dimensions. I find it tremendously satisfying creating these shapes and forms and making them look as appealing and interesting as I can. One of the real beauties of this over modelling is that we can easily share and replicate our work all over the world. You can't do that with a scale model.
That line drawing Grubby WOW! nice workreminds me of being back in Technical Drawing class, T-square, Compass, Protractor and the Cane
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I don't recall seeing you in that class, Sundog!
I was the quite one sat at the back
To be honest I enjoy the painting of the profile and not doing the line drawing, (leave that too the experts) so maybe I was in Art class.![]()
Aha! I've just read confirmation that Dragon is re-releasing the Panda 1:35 UH-1N kit with extra photoetch and new bits! Excellent - something else to add to my stash!
I've coloured in the first version of the rotors. I'm not too sure about this. I'll look again with fresh eyes tomorrow. It feels a bit soft to me. Those blade grips (the big grey bits) were interesting. They are a multi-faced casting so all the edges are soft and radiused and the different parts sort of morph into one another. It made for some time-consuming shading. At least they are common for 3 out of the 5 types of Huey rotor heads (B, H/D and N) so I'll get plenty of mileage out of them.
I'm off to bed.
Looking top rate already!![]()
FAST AND BULBOUS!
I've knocked off the rotor mast now too. I've just got to work out how the two bits slot together.
I've been studying the structure and moving parts of this apparatus and, I tell you what, it's a complex machine. I'd love to see a slomo of it operating. I can see how the pitch and cyclic work and which bits move and which are attached to the airframe. It seems to be awfully reliant on an awful lot of hinges, slides and pivot points all working well. And then of course there is the Jesus nut on top.
I'll have to pull out the Lego Technic one day and see if I can replicate it.
..... I've probably told you too much at this point ....
I've started on the fuselage now ...
This may work yet. I am creating subassemblies in separate files and keeping them as layered Photoshop files. I am then flattening the version I want and copying that into my master as a finished unit. This is saving me heaps of space in the master illustration as I am significantly reducing the number of layers.
I can then go back to the original subassembly files and create other variations as needed.